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fake shiny from shiny switch
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@@ -10,6 +10,7 @@ Events.onWildPokemonCreate += proc { |_sender, e|
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pokemon = e[0]
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pokemon = e[0]
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if $game_switches[Settings::SHINY_WILD_POKEMON_SWITCH]
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if $game_switches[Settings::SHINY_WILD_POKEMON_SWITCH]
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pokemon.shiny = true
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pokemon.shiny = true
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pokemon.debug_shiny=true
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end
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end
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}
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}
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