Created module MenuHandlers for the contents of various menus

This commit is contained in:
Maruno17
2021-12-31 17:45:07 +00:00
parent 7da449aec3
commit 4cf13f2942
15 changed files with 1073 additions and 1124 deletions

View File

@@ -1314,22 +1314,13 @@ end
#===============================================================================
#
#===============================================================================
class PurifyChamberPC
def shouldShow?
return $player.seen_purify_chamber
end
def name
return _INTL("Purify Chamber")
end
def access
MenuHandlers.add(:pc_menu, :purify_chamber, {
"name" => _INTL("Purify Chamber"),
"order" => 30,
"condition" => proc { next $player.seen_purify_chamber },
"effect" => proc { |menu|
pbMessage(_INTL("\\se[PC access]Accessed the Purify Chamber."))
pbPurifyChamber
end
end
#===============================================================================
#
#===============================================================================
PokemonPCList.registerPC(PurifyChamberPC.new)
next false
}
})