Turned Town Map PBS data into a GameData class

This commit is contained in:
Maruno17
2022-11-20 21:44:53 +00:00
parent f33eb4d896
commit 4d147a7bf7
27 changed files with 127 additions and 205 deletions

View File

@@ -0,0 +1,40 @@
module GameData
class TownMap
attr_reader :id
attr_reader :real_name
attr_reader :filename
attr_reader :point
attr_reader :flags
DATA = {}
DATA_FILENAME = "town_map.dat"
SCHEMA = {
"SectionName" => [:id, "u"],
"Name" => [:real_name, "s"],
"Filename" => [:filename, "s"],
"Point" => [:point, "^uussUUUU"],
"Flags" => [:flags, "*s"]
}
extend ClassMethodsIDNumbers
include InstanceMethods
def initialize(hash)
@id = hash[:id]
@real_name = hash[:real_name] || "???"
@filename = hash[:filename]
@point = hash[:point] || []
@flags = hash[:flags] || []
end
# @return [String] the translated name of this region
def name
return pbGetMessage(MessageTypes::RegionNames, @id)
end
def has_flag?(flag)
return @flags.any? { |f| f.downcase == flag.downcase }
end
end
end