Turned Town Map PBS data into a GameData class

This commit is contained in:
Maruno17
2022-11-20 21:44:53 +00:00
parent f33eb4d896
commit 4d147a7bf7
27 changed files with 127 additions and 205 deletions

View File

@@ -105,9 +105,8 @@ class RegionMapSprite
end
def createRegionMap(map)
@mapdata = pbLoadTownMapData
@map = @mapdata[map]
bitmap = AnimatedBitmap.new("Graphics/UI/Town Map/#{@map[1]}").deanimate
town_map = GameData::TownMap.get(map)
bitmap = AnimatedBitmap.new("Graphics/UI/Town Map/#{town_map.filename}").deanimate
retbitmap = BitmapWrapper.new(bitmap.width / 2, bitmap.height / 2)
retbitmap.stretch_blt(
Rect.new(0, 0, bitmap.width / 2, bitmap.height / 2),