mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-10 14:44:58 +00:00
Turned Town Map PBS data into a GameData class
This commit is contained in:
@@ -105,9 +105,8 @@ class RegionMapSprite
|
||||
end
|
||||
|
||||
def createRegionMap(map)
|
||||
@mapdata = pbLoadTownMapData
|
||||
@map = @mapdata[map]
|
||||
bitmap = AnimatedBitmap.new("Graphics/UI/Town Map/#{@map[1]}").deanimate
|
||||
town_map = GameData::TownMap.get(map)
|
||||
bitmap = AnimatedBitmap.new("Graphics/UI/Town Map/#{town_map.filename}").deanimate
|
||||
retbitmap = BitmapWrapper.new(bitmap.width / 2, bitmap.height / 2)
|
||||
retbitmap.stretch_blt(
|
||||
Rect.new(0, 0, bitmap.width / 2, bitmap.height / 2),
|
||||
|
||||
Reference in New Issue
Block a user