mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-07 21:24:59 +00:00
DNA Splicers WIP
This commit is contained in:
@@ -562,7 +562,7 @@ end
|
||||
# Fades out the screen before a block is run and fades it back in after the
|
||||
# block exits. z indicates the z-coordinate of the viewport used for this effect
|
||||
def pbFadeOutIn(z = 99999, nofadeout = false)
|
||||
duration = 0.4 # In seconds
|
||||
duration = 0.1 # In seconds
|
||||
col = Color.new(0, 0, 0, 0)
|
||||
viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
|
||||
viewport.z = z
|
||||
|
||||
@@ -0,0 +1,17 @@
|
||||
# frozen_string_literal: true
|
||||
|
||||
class Game_Temp
|
||||
attr_accessor :unimportedSprites
|
||||
attr_accessor :nb_imported_sprites
|
||||
attr_accessor :loading_screen
|
||||
attr_accessor :custom_sprites_list
|
||||
attr_accessor :base_sprites_list
|
||||
attr_accessor :forced_alt_sprites
|
||||
|
||||
alias pokemonEssentials_GameTemp_original_initialize initialize
|
||||
def initialize
|
||||
pokemonEssentials_GameTemp_original_initialize
|
||||
@custom_sprites_list ={}
|
||||
@base_sprites_list ={}
|
||||
end
|
||||
end
|
||||
@@ -0,0 +1,37 @@
|
||||
module GameData
|
||||
class Species
|
||||
def id_number
|
||||
return (GameData::Species.keys.index(@id) || 0) + 1
|
||||
end
|
||||
|
||||
|
||||
def type1
|
||||
return @types[0]
|
||||
end
|
||||
|
||||
def type2
|
||||
return @types[-1]
|
||||
end
|
||||
|
||||
def is_fusion
|
||||
return id_number > Settings::NB_POKEMON
|
||||
end
|
||||
|
||||
def is_triple_fusion
|
||||
return id_number >= Settings::ZAPMOLCUNO_NB
|
||||
end
|
||||
def get_body_species
|
||||
return @species
|
||||
end
|
||||
|
||||
def get_head_species
|
||||
return @species
|
||||
end
|
||||
def hasType?(type)
|
||||
type = GameData::Type.get(type).id
|
||||
return self.types.include?(type)
|
||||
end
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
@@ -0,0 +1,12 @@
|
||||
def pbChoosePokemon(helptext,index_game_var=1, name_game_var=2, able_proc = nil, _allow_ineligible = false)
|
||||
set_help_text(_INTL(helptext))
|
||||
chosen = -1
|
||||
pbFadeOutIn do
|
||||
screen = UI::Party.new($player.party, mode: :choose_pokemon)
|
||||
screen.set_able_annotation_proc(able_proc) if able_proc
|
||||
chosen = screen.choose_pokemon
|
||||
end
|
||||
pbSet(index_game_var, chosen)
|
||||
pbSet(name_game_var, (chosen >= 0) ? $player.party[chosen].name : "")
|
||||
return chosen
|
||||
end
|
||||
225
Data/Scripts/998_InfiniteFusion/Fusion/DoublePreviewScreen.rb
Normal file
225
Data/Scripts/998_InfiniteFusion/Fusion/DoublePreviewScreen.rb
Normal file
@@ -0,0 +1,225 @@
|
||||
class DoublePreviewScreen
|
||||
SELECT_ARROW_X_LEFT= 100
|
||||
SELECT_ARROW_X_RIGHT= 350
|
||||
SELECT_ARROW_X_CANCEL= 230
|
||||
|
||||
SELECT_ARROW_Y_SELECT= 0
|
||||
SELECT_ARROW_Y_CANCEL= 210
|
||||
ARROW_GRAPHICS_PATH = "Graphics/Pictures/Fusion/selHand"
|
||||
CANCEL_BUTTON_PATH = "Graphics/Pictures/Fusion/previewScreen_Cancel"
|
||||
BACKGROUND_PATH = "Graphics/Pictures/Fusion/shadeFull_"
|
||||
|
||||
|
||||
CANCEL_BUTTON_X= 140
|
||||
CANCEL_BUTTON_Y= 260
|
||||
|
||||
def initialize(species_left, species_right)
|
||||
@species_left = species_left
|
||||
@species_right = species_right
|
||||
|
||||
@typewindows = []
|
||||
@picture1 = nil
|
||||
@picture2 = nil
|
||||
@draw_types = nil
|
||||
@draw_level = nil
|
||||
@draw_sprite_info = nil
|
||||
@selected = 0
|
||||
@last_post=0
|
||||
@sprites = {}
|
||||
|
||||
initializeBackground
|
||||
initializeSelectArrow
|
||||
initializeCancelButton
|
||||
end
|
||||
|
||||
def getBackgroundPicture
|
||||
return BACKGROUND_PATH
|
||||
end
|
||||
|
||||
|
||||
def getSelection
|
||||
selected = startSelection
|
||||
@sprites["cancel"].visible=false
|
||||
#@sprites["arrow"].visible=false
|
||||
|
||||
#todo: il y a un fuck en quelque part.... en attendant ca marche inversé ici
|
||||
return @species_left if selected == 0
|
||||
return @species_right if selected == 1
|
||||
return -1
|
||||
end
|
||||
|
||||
def startSelection
|
||||
loop do
|
||||
Graphics.update
|
||||
Input.update
|
||||
updateSelection
|
||||
if Input.trigger?(Input::USE)
|
||||
return @selected
|
||||
end
|
||||
if Input.trigger?(Input::BACK)
|
||||
return -1
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
def updateSelection
|
||||
currentSelected = @selected
|
||||
updateSelectionIndex
|
||||
if @selected != currentSelected
|
||||
updateSelectionGraphics
|
||||
end
|
||||
end
|
||||
|
||||
def updateSelectionIndex
|
||||
if Input.trigger?(Input::LEFT)
|
||||
@selected = 0
|
||||
elsif Input.trigger?(Input::RIGHT)
|
||||
@selected = 1
|
||||
end
|
||||
if @selected == -1
|
||||
if Input.trigger?(Input::UP)
|
||||
@selected = @last_post
|
||||
end
|
||||
else
|
||||
if Input.trigger?(Input::DOWN)
|
||||
@last_post = @selected
|
||||
@selected = -1
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
def updateSelectionGraphics
|
||||
if @selected == 0
|
||||
@sprites["arrow"].x = SELECT_ARROW_X_LEFT
|
||||
@sprites["arrow"].y = SELECT_ARROW_Y_SELECT
|
||||
elsif @selected == 1
|
||||
@sprites["arrow"].x = SELECT_ARROW_X_RIGHT
|
||||
@sprites["arrow"].y = SELECT_ARROW_Y_SELECT
|
||||
else
|
||||
@sprites["arrow"].x = SELECT_ARROW_X_CANCEL
|
||||
@sprites["arrow"].y = SELECT_ARROW_Y_CANCEL
|
||||
end
|
||||
pbUpdateSpriteHash(@sprites)
|
||||
end
|
||||
|
||||
def draw_window(dexNumber, level, x, y)
|
||||
body_pokemon = getBodyID(dexNumber)
|
||||
head_pokemon = getHeadID(dexNumber, body_pokemon)
|
||||
|
||||
# picturePath = getPicturePath(head_pokemon, body_pokemon)
|
||||
# bitmap = AnimatedBitmap.new(picturePath)
|
||||
spriteLoader = BattleSpriteLoader.new
|
||||
bitmap = spriteLoader.load_fusion_sprite(head_pokemon,body_pokemon)
|
||||
bitmap.scale_bitmap(Settings::FRONTSPRITE_SCALE)
|
||||
pif_sprite = spriteLoader.obtain_fusion_pif_sprite(head_pokemon,body_pokemon)
|
||||
#hasCustom = picturePath.include?("CustomBattlers")
|
||||
#hasCustom = customSpriteExistsBase(body_pokemon,head_pokemon)
|
||||
hasCustom = customSpriteExists(body_pokemon,head_pokemon)
|
||||
previewwindow = PictureWindow.new(bitmap)
|
||||
previewwindow.x = x
|
||||
previewwindow.y = y
|
||||
previewwindow.z = 100000
|
||||
|
||||
drawFusionInformation(dexNumber, level, x)
|
||||
|
||||
if !$Trainer.seen?(dexNumber)
|
||||
if pif_sprite.local_path()
|
||||
previewwindow.picture.pbSetColor(170, 200, 250, 200) #blue
|
||||
elsif hasCustom
|
||||
previewwindow.picture.pbSetColor(150, 255, 150, 200) #green
|
||||
else
|
||||
previewwindow.picture.pbSetColor(255, 255, 255, 200) #white
|
||||
end
|
||||
end
|
||||
return previewwindow
|
||||
end
|
||||
|
||||
|
||||
def drawFusionInformation(fusedDexNum, level, x = 0)
|
||||
viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
|
||||
@typewindows << drawPokemonType(fusedDexNum, viewport, x + 55, 220) if @draw_types
|
||||
drawFusionPreviewText(viewport, "Lv. " + level.to_s, x + 80, 40,) if @draw_level
|
||||
drawSpriteInfoIcons(getPokemon(fusedDexNum),viewport) if @draw_sprite_info
|
||||
end
|
||||
|
||||
|
||||
def initializeSelectArrow
|
||||
@sprites["arrow"] = IconSprite.new(0, 0, @viewport)
|
||||
@sprites["arrow"].setBitmap(ARROW_GRAPHICS_PATH)
|
||||
@sprites["arrow"].x = SELECT_ARROW_X_LEFT
|
||||
@sprites["arrow"].y = SELECT_ARROW_Y_SELECT
|
||||
@sprites["arrow"].z = 100001
|
||||
end
|
||||
|
||||
|
||||
def initializeCancelButton()
|
||||
@sprites["cancel"] = IconSprite.new(0, 0, @viewport)
|
||||
@sprites["cancel"].setBitmap(CANCEL_BUTTON_PATH)
|
||||
@sprites["cancel"].x = CANCEL_BUTTON_X
|
||||
@sprites["cancel"].y = CANCEL_BUTTON_Y
|
||||
@sprites["cancel"].z = 100000
|
||||
end
|
||||
|
||||
def initializeBackground()
|
||||
@sprites["background"] = IconSprite.new(0, 0, @viewport)
|
||||
@sprites["background"].setBitmap(getBackgroundPicture)
|
||||
@sprites["background"].x = 0
|
||||
@sprites["background"].y = 0
|
||||
@sprites["background"].z = 99999
|
||||
end
|
||||
|
||||
def drawFusionPreviewText(viewport, text, x, y)
|
||||
label_base_color = Color.new(248, 248, 248)
|
||||
label_shadow_color = Color.new(104, 104, 104)
|
||||
overlay = BitmapSprite.new(Graphics.width, Graphics.height, viewport).bitmap
|
||||
textpos = [[text, x, y, 0, label_base_color, label_shadow_color]]
|
||||
pbDrawTextPositions(overlay, textpos)
|
||||
end
|
||||
|
||||
#todo
|
||||
# Adds the icons indicating if the fusion has alt sprites and if the final evo has a custom sprite
|
||||
# also add a second icon to indidcate if the final evolution has a custom
|
||||
def drawSpriteInfoIcons(fusedPokemon, viewport)
|
||||
#pokedexUtils = PokedexUtils.new
|
||||
#hasAltSprites = pokedexUtils.pbGetAvailableAlts(fusedPokemon).size>1
|
||||
#pokedexUtils.getFinalEvolution(fusedPokemon).real_name
|
||||
#todo
|
||||
end
|
||||
|
||||
def dispose
|
||||
@picture1.dispose
|
||||
@picture2.dispose
|
||||
for typeWindow in @typewindows
|
||||
typeWindow.dispose
|
||||
end
|
||||
pbDisposeSpriteHash(@sprites)
|
||||
|
||||
end
|
||||
|
||||
def drawPokemonType(pokemon_id, viewport, x_pos = 192, y_pos = 264)
|
||||
width = 66
|
||||
viewport.z = 1000001
|
||||
overlay = BitmapSprite.new(Graphics.width, Graphics.height, viewport).bitmap
|
||||
|
||||
pokemon = GameData::Species.get(pokemon_id)
|
||||
typebitmap = AnimatedBitmap.new(_INTL("Graphics/Pictures/types"))
|
||||
|
||||
echoln pokemon
|
||||
echoln pokemon.types
|
||||
echoln pokemon.id
|
||||
|
||||
type1_number = GameData::Type.get(pokemon.type1).icon_position
|
||||
type2_number = GameData::Type.get(pokemon.type2).icon_position if pokemon.type2
|
||||
|
||||
type1rect = Rect.new(0, type1_number * 28, 64, 28)
|
||||
type2rect = Rect.new(0, type2_number * 28, 64, 28)
|
||||
if pokemon.type1 == pokemon.type2
|
||||
overlay.blt(x_pos + (width / 2), y_pos, typebitmap.bitmap, type1rect)
|
||||
else
|
||||
overlay.blt(x_pos, y_pos, typebitmap.bitmap, type1rect)
|
||||
overlay.blt(x_pos + width, y_pos, typebitmap.bitmap, type2rect)
|
||||
end
|
||||
return viewport
|
||||
end
|
||||
|
||||
end
|
||||
@@ -9,28 +9,19 @@ end
|
||||
|
||||
# don't remember why there's two Supersplicers arguments.... probably a mistake
|
||||
def pbDNASplicing(pokemon, scene, item = :DNASPLICERS)
|
||||
echoln pokemon
|
||||
echoln scene
|
||||
echoln item
|
||||
|
||||
|
||||
is_supersplicer = isSuperSplicersMechanics(item)
|
||||
|
||||
playingBGM = $game_system.getPlayingBGM
|
||||
dexNumber = pokemon.species_data.id_number
|
||||
if (pokemon.species_data.id_number <= NB_POKEMON)
|
||||
if pokemon.fused != nil
|
||||
if $player.party.length >= 6
|
||||
scene.pbDisplay(_INTL("Your party is full! You can't unfuse {1}.", pokemon.name))
|
||||
return false
|
||||
else
|
||||
$player.party[$player.party.length] = pokemon.fused
|
||||
pokemon.fused = nil
|
||||
pokemon.form = 0
|
||||
scene.pbHardRefresh
|
||||
scene.pbDisplay(_INTL("{1} changed Forme!", pokemon.name))
|
||||
return true
|
||||
end
|
||||
else
|
||||
if (pokemon.species_data.id_number <= Settings::NB_POKEMON)
|
||||
chosen = scene.pbChoosePokemon(_INTL("Fuse with which Pokémon?"))
|
||||
if chosen >= 0
|
||||
poke2 = $player.party[chosen]
|
||||
if (poke2.species_data.id_number <= NB_POKEMON) && poke2 != pokemon
|
||||
if (poke2.species_data.id_number <= Settings::NB_POKEMON) && poke2 != pokemon
|
||||
# check if fainted
|
||||
|
||||
if pokemon.egg? || poke2.egg?
|
||||
@@ -79,7 +70,7 @@ def pbDNASplicing(pokemon, scene, item = :DNASPLICERS)
|
||||
else
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
else
|
||||
# UNFUSE
|
||||
return true if pbUnfuse(pokemon, scene, is_supersplicer)
|
||||
@@ -96,34 +87,10 @@ def selectFusion(pokemon, poke2, supersplicers = false)
|
||||
return selectedHead
|
||||
end
|
||||
|
||||
# firstOptionSelected= selectedHead == pokemon
|
||||
# selectedBody = selectedHead == pokemon ? poke2 : pokemon
|
||||
# newid = (selectedBody.species_data.id_number) * NB_POKEMON + selectedHead.species_data.id_number
|
||||
|
||||
# def pbFuse(pokemon, poke2, supersplicers = false)
|
||||
# newid = (pokemon.species_data.id_number) * NB_POKEMON + poke2.species_data.id_number
|
||||
# previewwindow = FusionPreviewScreen.new(pokemon, poke2)#PictureWindow.new(picturePath)
|
||||
#
|
||||
# if (Kernel.pbConfirmMessage(_INTL("Fuse the two Pokémon?", newid)))
|
||||
# previewwindow.dispose
|
||||
# fus = PokemonFusionScene.new
|
||||
# if (fus.pbStartScreen(pokemon, poke2, newid))
|
||||
# returnItemsToBag(pokemon, poke2)
|
||||
# fus.pbFusionScreen(false, supersplicers)
|
||||
# $game_variables[126] += 1 #fuse counter
|
||||
# fus.pbEndScreen
|
||||
# return true
|
||||
# end
|
||||
# else
|
||||
# previewwindow.dispose
|
||||
# return false
|
||||
# end
|
||||
# end
|
||||
|
||||
def pbFuse(pokemon_body, pokemon_head, splicer_item)
|
||||
use_supersplicers_mechanics = isSuperSplicersMechanics(splicer_item)
|
||||
|
||||
newid = (pokemon_body.species_data.id_number) * NB_POKEMON + pokemon_head.species_data.id_number
|
||||
newid = (pokemon_body.species_data.id_number) * Settings::NB_POKEMON + pokemon_head.species_data.id_number
|
||||
fus = PokemonFusionScene.new
|
||||
|
||||
if (fus.pbStartScreen(pokemon_body, pokemon_head, newid, splicer_item))
|
||||
@@ -137,7 +104,7 @@ end
|
||||
|
||||
# Todo: refactor this, holy shit this is a mess
|
||||
def pbUnfuse(pokemon, scene, supersplicers, pcPosition = nil)
|
||||
if pokemon.species_data.id_number > (NB_POKEMON * NB_POKEMON) + NB_POKEMON # triple fusion
|
||||
if pokemon.species_data.id_number > (Settings::NB_POKEMON * Settings::NB_POKEMON) + Settings::NB_POKEMON # triple fusion
|
||||
scene.pbDisplay(_INTL("{1} cannot be unfused.", pokemon.name))
|
||||
return false
|
||||
end
|
||||
|
||||
@@ -1,403 +1,421 @@
|
||||
# module GameData
|
||||
# class FusedSpecies < GameData::Species
|
||||
# attr_reader :growth_rate
|
||||
# attr_reader :body_pokemon
|
||||
# attr_reader :head_pokemon
|
||||
#
|
||||
# def initialize(id)
|
||||
# if id.is_a?(Integer)
|
||||
# body_id = getBodyID(id)
|
||||
# head_id = getHeadID(id, body_id)
|
||||
# pokemon_id = getFusedPokemonIdFromDexNum(body_id, head_id)
|
||||
# return GameData::FusedSpecies.new(pokemon_id)
|
||||
# end
|
||||
# head_id = get_head_number_from_symbol(id)
|
||||
# body_id = get_body_number_from_symbol(id)
|
||||
#
|
||||
# @body_pokemon = GameData::Species.get(body_id)
|
||||
# @head_pokemon = GameData::Species.get(head_id)
|
||||
#
|
||||
# @id = id
|
||||
# @id_number = calculate_dex_number()
|
||||
# @species = @id
|
||||
# @form = 0
|
||||
# @real_name = calculate_name()
|
||||
# @real_form_name = nil
|
||||
#
|
||||
# @type1 = calculate_type1()
|
||||
# @type2 = calculate_type2()
|
||||
#
|
||||
# #Stats
|
||||
# @base_stats = calculate_base_stats()
|
||||
# @evs = calculate_evs()
|
||||
# adjust_stats_with_evs()
|
||||
#
|
||||
# @base_exp = calculate_base_exp()
|
||||
# @growth_rate = calculate_growth_rate()
|
||||
# @gender_ratio = calculate_gender() #todo
|
||||
# @catch_rate = calculate_catch_rate()
|
||||
# @happiness = calculate_base_happiness()
|
||||
#
|
||||
# #Moves
|
||||
# @moves = calculate_moveset()
|
||||
# @tutor_moves = calculate_tutor_moves() # hash[:tutor_moves] || []
|
||||
# @egg_moves = calculate_egg_moves() # hash[:egg_moves] || []
|
||||
#
|
||||
# #Abilities
|
||||
# @abilities = calculate_abilities() # hash[:abilities] || []
|
||||
# @hidden_abilities = calculate_hidden_abilities() # hash[:hidden_abilities] || []
|
||||
#
|
||||
# #wild held items
|
||||
# @wild_item_common = get_wild_item(@head_pokemon.wild_item_common, @body_pokemon.wild_item_common) # hash[:wild_item_common]
|
||||
# @wild_item_uncommon = get_wild_item(@head_pokemon.wild_item_uncommon, @body_pokemon.wild_item_uncommon) # hash[:wild_item_uncommon]
|
||||
# @wild_item_rare = get_wild_item(@head_pokemon.wild_item_rare, @body_pokemon.wild_item_rare) # hash[:wild_item_rare]
|
||||
#
|
||||
# @evolutions = calculate_evolutions() # hash[:evolutions] || []
|
||||
#
|
||||
# #breeding
|
||||
# @egg_groups = [:Undiscovered] #calculate_egg_groups() # hash[:egg_groups] || [:Undiscovered]
|
||||
# @hatch_steps = calculate_hatch_steps() # hash[:hatch_steps] || 1
|
||||
# @incense = nil #hash[:incense]
|
||||
#
|
||||
# #pokedex
|
||||
# @pokedex_form = @form #ignored
|
||||
# @real_category = calculate_category()
|
||||
# @real_pokedex_entry = calculate_dex_entry()
|
||||
# @height = average_values(@head_pokemon.height, @body_pokemon.height)
|
||||
# @weight = average_values(@head_pokemon.weight, @body_pokemon.weight)
|
||||
# @color = @head_pokemon.color
|
||||
# @shape = @body_pokemon.shape
|
||||
#
|
||||
# #sprite positioning
|
||||
# @back_sprite_x = @body_pokemon.back_sprite_x
|
||||
# @back_sprite_y = @body_pokemon.back_sprite_y
|
||||
# @front_sprite_x = @body_pokemon.front_sprite_x
|
||||
# @front_sprite_y = @body_pokemon.front_sprite_y
|
||||
# @front_sprite_altitude = @body_pokemon.front_sprite_altitude
|
||||
# @shadow_x = @body_pokemon.shadow_x
|
||||
# @shadow_size = @body_pokemon.shadow_size
|
||||
#
|
||||
# # #unused attributes from Species class
|
||||
# #
|
||||
# # @shape = :Head
|
||||
# # @habitat = :None
|
||||
# # @generation = 0
|
||||
# # @mega_stone = nil
|
||||
# # @mega_move = nil
|
||||
# # @unmega_form = 0
|
||||
# # @mega_message = 0
|
||||
# end
|
||||
#
|
||||
# def get_body_number_from_symbol(id)
|
||||
# return id.to_s.match(/\d+/)[0].to_i
|
||||
# end
|
||||
#
|
||||
# def get_head_number_from_symbol(id)
|
||||
# return id.to_s.match(/(?<=H)\d+/)[0].to_i
|
||||
# end
|
||||
#
|
||||
# def get_body_species
|
||||
# return @body_pokemon.id_number
|
||||
# end
|
||||
#
|
||||
# def get_head_species
|
||||
# return @head_pokemon.id_number
|
||||
# end
|
||||
#
|
||||
# def get_body_species_symbol
|
||||
# return @body_pokemon.id
|
||||
# end
|
||||
#
|
||||
# def get_head_species_symbol
|
||||
# return @head_pokemon.id
|
||||
# end
|
||||
#
|
||||
# def adjust_stats_with_evs
|
||||
# GameData::Stat.each_main do |s|
|
||||
# @base_stats[s.id] = 1 if !@base_stats[s.id] || @base_stats[s.id] <= 0
|
||||
# @evs[s.id] = 0 if !@evs[s.id] || @evs[s.id] < 0
|
||||
# end
|
||||
# end
|
||||
#
|
||||
# #FUSION CALCULATIONS
|
||||
# def calculate_dex_number()
|
||||
# return (@body_pokemon.id_number * NB_POKEMON) + @head_pokemon.id_number
|
||||
# end
|
||||
#
|
||||
# def calculate_type1()
|
||||
# return @head_pokemon.type2 if @head_pokemon.type1 == :NORMAL && @head_pokemon.type2 == :FLYING
|
||||
# return @head_pokemon.type1
|
||||
# end
|
||||
#
|
||||
# def calculate_type2()
|
||||
# return @body_pokemon.type1 if @body_pokemon.type2 == @type1
|
||||
# return @body_pokemon.type2
|
||||
# end
|
||||
#
|
||||
# def calculate_base_stats()
|
||||
# head_stats = @head_pokemon.base_stats
|
||||
# body_stats = @body_pokemon.base_stats
|
||||
#
|
||||
# fused_stats = {}
|
||||
#
|
||||
# #Head dominant stats
|
||||
# fused_stats[:HP] = calculate_fused_stats(head_stats[:HP], body_stats[:HP])
|
||||
# fused_stats[:SPECIAL_DEFENSE] = calculate_fused_stats(head_stats[:SPECIAL_DEFENSE], body_stats[:SPECIAL_DEFENSE])
|
||||
# fused_stats[:SPECIAL_ATTACK] = calculate_fused_stats(head_stats[:SPECIAL_ATTACK], body_stats[:SPECIAL_ATTACK])
|
||||
#
|
||||
# #Body dominant stats
|
||||
# fused_stats[:ATTACK] = calculate_fused_stats(body_stats[:ATTACK], head_stats[:ATTACK])
|
||||
# fused_stats[:DEFENSE] = calculate_fused_stats(body_stats[:DEFENSE], head_stats[:DEFENSE])
|
||||
# fused_stats[:SPEED] = calculate_fused_stats(body_stats[:SPEED], head_stats[:SPEED])
|
||||
#
|
||||
# return fused_stats
|
||||
# end
|
||||
#
|
||||
# def calculate_base_exp()
|
||||
# head_exp = @head_pokemon.base_exp
|
||||
# body_exp = @body_pokemon.base_exp
|
||||
# return average_values(head_exp, body_exp)
|
||||
# end
|
||||
#
|
||||
# def calculate_catch_rate
|
||||
# return get_lowest_value(@body_pokemon.catch_rate, @head_pokemon.catch_rate)
|
||||
# end
|
||||
#
|
||||
# def calculate_base_happiness
|
||||
# return @head_pokemon.happiness
|
||||
# end
|
||||
#
|
||||
# def calculate_moveset
|
||||
# return combine_arrays(@body_pokemon.moves, @head_pokemon.moves)
|
||||
# end
|
||||
#
|
||||
# def calculate_egg_moves
|
||||
# return combine_arrays(@body_pokemon.egg_moves, @head_pokemon.egg_moves)
|
||||
# end
|
||||
#
|
||||
# def calculate_tutor_moves
|
||||
# return combine_arrays(@body_pokemon.tutor_moves, @head_pokemon.tutor_moves)
|
||||
# end
|
||||
#
|
||||
# def get_wild_item(body_item, head_item)
|
||||
# rand_num = rand(2)
|
||||
# if rand_num == 0
|
||||
# return body_item
|
||||
# else
|
||||
# return head_item
|
||||
# end
|
||||
# end
|
||||
#
|
||||
# def calculate_abilities()
|
||||
# abilities_hash = []
|
||||
#
|
||||
# ability1 = @body_pokemon.abilities[0]
|
||||
# ability2 = @head_pokemon.abilities[0]
|
||||
# abilities_hash << ability1
|
||||
# abilities_hash << ability2
|
||||
# return abilities_hash
|
||||
# end
|
||||
#
|
||||
# # def calculate_abilities(pokemon1, pokemon2)
|
||||
# # abilities_hash = []
|
||||
# #
|
||||
# # ability1 = pokemon1.abilities[0]
|
||||
# # ability2 = pokemon2.abilities[1]
|
||||
# # if !ability2
|
||||
# # ability2 = pokemon2.abilities[0]
|
||||
# # end
|
||||
# # abilities_hash << ability1
|
||||
# # abilities_hash << ability2
|
||||
# # return abilities_hash
|
||||
# # end
|
||||
#
|
||||
# def calculate_hidden_abilities()
|
||||
# abilities_hash = []
|
||||
#
|
||||
# #First two spots are the other abilities of the two pokemon
|
||||
# ability1 = @body_pokemon.abilities[1]
|
||||
# ability2 = @head_pokemon.abilities[1]
|
||||
# ability1 = @body_pokemon.abilities[0] if !ability1
|
||||
# ability2 = @head_pokemon.abilities[0] if !ability2
|
||||
#
|
||||
# abilities_hash << ability1
|
||||
# abilities_hash << ability2
|
||||
#
|
||||
# #add the hidden ability for the two base pokemon
|
||||
# hiddenAbility1 = @body_pokemon.hidden_abilities[0]
|
||||
# hiddenAbility1 = ability1 if !hiddenAbility1
|
||||
#
|
||||
# hiddenAbility2 = @head_pokemon.hidden_abilities[0]
|
||||
# hiddenAbility2 = ability2 if !hiddenAbility2
|
||||
#
|
||||
# abilities_hash << hiddenAbility1
|
||||
# abilities_hash << hiddenAbility2
|
||||
# return abilities_hash
|
||||
# end
|
||||
#
|
||||
# def calculate_name()
|
||||
# body_nat_dex = GameData::NAT_DEX_MAPPING[@body_pokemon.id_number] ? GameData::NAT_DEX_MAPPING[@body_pokemon.id_number] : @body_pokemon.id_number
|
||||
# head_nat_dex = GameData::NAT_DEX_MAPPING[@head_pokemon.id_number] ? GameData::NAT_DEX_MAPPING[@head_pokemon.id_number] : @head_pokemon.id_number
|
||||
# begin
|
||||
# prefix = GameData::SPLIT_NAMES[head_nat_dex][0]
|
||||
# suffix = GameData::SPLIT_NAMES[body_nat_dex][1]
|
||||
# if prefix[-1] == suffix[0]
|
||||
# prefix = prefix[0..-2]
|
||||
# end
|
||||
# suffix = suffix.capitalize if prefix.end_with?(" ")
|
||||
# return prefix + suffix
|
||||
#
|
||||
# rescue
|
||||
# print("species with error: " + @species.to_s)
|
||||
# end
|
||||
#
|
||||
# end
|
||||
#
|
||||
# def calculate_evolutions()
|
||||
# body_evolutions = @body_pokemon.evolutions
|
||||
# head_evolutions = @head_pokemon.evolutions
|
||||
#
|
||||
# fused_evolutions = []
|
||||
#
|
||||
# #body
|
||||
# for evolution in body_evolutions
|
||||
# evolutionSpecies = evolution[0]
|
||||
# evolutionSpecies_dex = GameData::Species.get(evolutionSpecies).id_number
|
||||
# fused_species = _INTL("B{1}H{2}", evolutionSpecies_dex, @head_pokemon.id_number)
|
||||
# fused_evolutions << build_evolution_array(evolution, fused_species)
|
||||
# end
|
||||
#
|
||||
# #head
|
||||
# for evolution in head_evolutions
|
||||
# evolutionSpecies = evolution[0]
|
||||
# evolutionSpecies_dex = GameData::Species.get(evolutionSpecies).id_number
|
||||
# fused_species = _INTL("B{1}H{2}", @body_pokemon.id_number, evolutionSpecies_dex)
|
||||
# fused_evolutions << build_evolution_array(evolution, fused_species)
|
||||
# end
|
||||
#
|
||||
# return fused_evolutions
|
||||
# end
|
||||
#
|
||||
# #Change the evolution species depending if head & body and keep the rest of the data the same
|
||||
# def build_evolution_array(evolution_data, new_species)
|
||||
# fused_evolution_array = []
|
||||
# fused_evolution_array << new_species.to_sym
|
||||
#
|
||||
# #add the rest
|
||||
# for data in evolution_data
|
||||
# next if evolution_data.index(data) == 0
|
||||
# fused_evolution_array << data
|
||||
# end
|
||||
# return fused_evolution_array
|
||||
# end
|
||||
#
|
||||
# def calculate_dex_entry
|
||||
# body_entry = @body_pokemon.real_pokedex_entry.gsub(@body_pokemon.real_name, @real_name)
|
||||
# head_entry = @head_pokemon.real_pokedex_entry.gsub(@head_pokemon.real_name, @real_name)
|
||||
#
|
||||
# return split_and_combine_text(body_entry, head_entry, ".")
|
||||
# end
|
||||
#
|
||||
# def get_random_dex_entry()
|
||||
# begin
|
||||
# file_path = Settings::POKEDEX_ENTRIES_PATH
|
||||
# json_data = File.read(file_path)
|
||||
# all_body_entries = HTTPLite::JSON.parse(json_data)
|
||||
#
|
||||
#
|
||||
# body_entry = all_body_entries[@body_pokemon.id_number.to_s].sample
|
||||
# body_entry = body_entry.gsub(/#{@body_pokemon.real_name}/i, @real_name)
|
||||
# body_entry = clean_json_string(body_entry).gsub(@body_pokemon.real_name, @real_name)
|
||||
#
|
||||
# head_entry = all_body_entries[@head_pokemon.id_number.to_s].sample
|
||||
# head_entry = head_entry.gsub(/#{@head_pokemon.real_name}/i, @real_name)
|
||||
# head_entry = clean_json_string(head_entry).gsub(@head_pokemon.real_name, @real_name)
|
||||
# rescue
|
||||
# body_entry = @body_pokemon.real_pokedex_entry.gsub(@body_pokemon.real_name, @real_name)
|
||||
# head_entry = @head_pokemon.real_pokedex_entry.gsub(@head_pokemon.real_name, @real_name)
|
||||
# end
|
||||
# echoln body_entry
|
||||
# echoln head_entry
|
||||
# combined_entry = split_and_combine_text(body_entry, head_entry, ".")
|
||||
# combined_entry += "." unless combined_entry.end_with?(".")
|
||||
# return combined_entry
|
||||
# end
|
||||
#
|
||||
# def calculate_egg_groups
|
||||
# body_egg_groups = @body_pokemon.egg_groups
|
||||
# head_egg_groups = @head_pokemon.egg_groups
|
||||
# return :Undiscovered if body_egg_groups.include?(:Undiscovered) || head_egg_groups.include?(:Undiscovered)
|
||||
# return combine_arrays(body_egg_groups, head_egg_groups)
|
||||
# end
|
||||
#
|
||||
# def calculate_hatch_steps
|
||||
# return average_values(@head_pokemon.hatch_steps, @body_pokemon.hatch_steps)
|
||||
# end
|
||||
#
|
||||
# def calculate_evs()
|
||||
# return average_map_values(@body_pokemon.evs, @head_pokemon.evs)
|
||||
# end
|
||||
#
|
||||
# def calculate_category
|
||||
# return split_and_combine_text(@body_pokemon.category, @head_pokemon.category, " ")
|
||||
# end
|
||||
#
|
||||
# def calculate_growth_rate
|
||||
# growth_rate_priority = [:Fast, :Medium, :Parabolic, :Fluctuating, :Erratic, :Slow] #todo rearrange order for balance?
|
||||
# body_growth_rate = @body_pokemon.growth_rate
|
||||
# head_growth_rate = @head_pokemon.growth_rate
|
||||
# base_growth_rates = [body_growth_rate, head_growth_rate]
|
||||
# for rate in growth_rate_priority
|
||||
# return rate if base_growth_rates.include?(rate)
|
||||
# end
|
||||
# return :Medium
|
||||
# end
|
||||
#
|
||||
# #TODO
|
||||
# # ################## UNFINISHED ####################
|
||||
# def calculate_gender
|
||||
# return :Genderless
|
||||
# end
|
||||
#
|
||||
# ############################# UTIL METHODS ###############################
|
||||
#
|
||||
# #Takes 2 strings, splits and combines them using the beginning of the first one and the end of the second one
|
||||
# # (for example for pokedex entries)
|
||||
# def split_and_combine_text(beginingText_full, endText_full, separator)
|
||||
# beginingText_split = beginingText_full.split(separator, 2)
|
||||
# endText_split = endText_full.split(separator, 2)
|
||||
#
|
||||
# beginningText = beginingText_split[0]
|
||||
# endText = endText_split[1] && endText_split[1] != "" ? endText_split[1] : endText_split[0]
|
||||
# return beginningText + separator + " " + endText
|
||||
# end
|
||||
#
|
||||
# def calculate_fused_stats(dominantStat, otherStat)
|
||||
# return ((2 * dominantStat) / 3) + (otherStat / 3).floor
|
||||
# end
|
||||
#
|
||||
# def average_values(value1, value2)
|
||||
# return ((value1 + value2) / 2).floor
|
||||
# end
|
||||
#
|
||||
# def average_map_values(map1, map2)
|
||||
# averaged_map = map1.merge(map2) do |key, value1, value2|
|
||||
# ((value1 + value2) / 2.0).floor
|
||||
# end
|
||||
# return averaged_map
|
||||
# end
|
||||
#
|
||||
# def get_highest_value(value1, value2)
|
||||
# return value1 > value2 ? value1 : value2
|
||||
# end
|
||||
#
|
||||
# def get_lowest_value(value1, value2)
|
||||
# return value1 < value2 ? value1 : value2
|
||||
# end
|
||||
#
|
||||
# def combine_arrays(array1, array2)
|
||||
# return array1 + array2
|
||||
# end
|
||||
#
|
||||
# end
|
||||
# end
|
||||
module GameData
|
||||
class FusedSpecies < GameData::Species
|
||||
attr_reader :growth_rate
|
||||
attr_reader :body_pokemon
|
||||
attr_reader :head_pokemon
|
||||
|
||||
def initialize(id)
|
||||
if id.is_a?(Integer)
|
||||
body_id = getBodyID(id)
|
||||
head_id = getHeadID(id, body_id)
|
||||
pokemon_id = getFusedPokemonIdFromDexNum(body_id, head_id)
|
||||
return GameData::FusedSpecies.new(pokemon_id)
|
||||
end
|
||||
head_id = get_head_number_from_symbol(id)
|
||||
body_id = get_body_number_from_symbol(id)
|
||||
|
||||
@body_pokemon = GameData::Species.get(body_id)
|
||||
@head_pokemon = GameData::Species.get(head_id)
|
||||
|
||||
@id = id
|
||||
@id_number = calculate_dex_number()
|
||||
@species = @id
|
||||
@form = 0
|
||||
@real_name = calculate_name()
|
||||
@real_form_name = nil
|
||||
|
||||
@type1 = calculate_type1()
|
||||
@type2 = calculate_type2()
|
||||
@types = [@type1, @type2]
|
||||
#Stats
|
||||
@base_stats = calculate_base_stats()
|
||||
@evs = calculate_evs()
|
||||
adjust_stats_with_evs()
|
||||
|
||||
@base_exp = calculate_base_exp()
|
||||
@growth_rate = calculate_growth_rate()
|
||||
@gender_ratio = calculate_gender() #todo
|
||||
@catch_rate = calculate_catch_rate()
|
||||
@happiness = calculate_base_happiness()
|
||||
|
||||
#Moves
|
||||
@moves = calculate_moveset()
|
||||
@tutor_moves = calculate_tutor_moves() # hash[:tutor_moves] || []
|
||||
@egg_moves = calculate_egg_moves() # hash[:egg_moves] || []
|
||||
|
||||
#Abilities
|
||||
@abilities = calculate_abilities() # hash[:abilities] || []
|
||||
@hidden_abilities = calculate_hidden_abilities() # hash[:hidden_abilities] || []
|
||||
|
||||
#wild held items
|
||||
@wild_item_common = get_wild_item(@head_pokemon.wild_item_common, @body_pokemon.wild_item_common) # hash[:wild_item_common]
|
||||
@wild_item_uncommon = get_wild_item(@head_pokemon.wild_item_uncommon, @body_pokemon.wild_item_uncommon) # hash[:wild_item_uncommon]
|
||||
@wild_item_rare = get_wild_item(@head_pokemon.wild_item_rare, @body_pokemon.wild_item_rare) # hash[:wild_item_rare]
|
||||
|
||||
@evolutions = calculate_evolutions() # hash[:evolutions] || []
|
||||
|
||||
#breeding
|
||||
@egg_groups = [:Undiscovered] #calculate_egg_groups() # hash[:egg_groups] || [:Undiscovered]
|
||||
@hatch_steps = calculate_hatch_steps() # hash[:hatch_steps] || 1
|
||||
@incense = nil #hash[:incense]
|
||||
|
||||
#pokedex
|
||||
@pokedex_form = @form #ignored
|
||||
@real_category = calculate_category()
|
||||
@real_pokedex_entry = calculate_dex_entry()
|
||||
@height = average_values(@head_pokemon.height, @body_pokemon.height)
|
||||
@weight = average_values(@head_pokemon.weight, @body_pokemon.weight)
|
||||
@color = @head_pokemon.color
|
||||
@shape = @body_pokemon.shape
|
||||
|
||||
#sprite positioning
|
||||
#todo: this was moved to pokemon_metrics
|
||||
# read the data for the body pokemon's species whenever it tries to position a fusedSpecies
|
||||
#
|
||||
# @back_sprite_x = @body_pokemon.back_sprite_x
|
||||
# @back_sprite_y = @body_pokemon.back_sprite_y
|
||||
# @front_sprite_x = @body_pokemon.front_sprite_x
|
||||
# @front_sprite_y = @body_pokemon.front_sprite_y
|
||||
# @front_sprite_altitude = @body_pokemon.front_sprite_altitude
|
||||
# @shadow_x = @body_pokemon.shadow_x
|
||||
# @shadow_size = @body_pokemon.shadow_size
|
||||
|
||||
# #unused attributes from Species class
|
||||
#
|
||||
# @shape = :Head
|
||||
# @habitat = :None
|
||||
# @generation = 0
|
||||
# @mega_stone = nil
|
||||
# @mega_move = nil
|
||||
# @unmega_form = 0
|
||||
# @mega_message = 0
|
||||
end
|
||||
|
||||
def type1
|
||||
return @type1
|
||||
end
|
||||
|
||||
def type2
|
||||
return @type2
|
||||
end
|
||||
|
||||
def apply_metrics_to_sprite(sprite, index, shadow = false)
|
||||
body_species = get_body_species()
|
||||
metrics_data = GameData::SpeciesMetrics.get_species_form(body_species, 0)
|
||||
metrics_data.apply_metrics_to_sprite(sprite, index, shadow)
|
||||
end
|
||||
|
||||
|
||||
def get_body_number_from_symbol(id)
|
||||
return id.to_s.match(/\d+/)[0].to_i
|
||||
end
|
||||
|
||||
def get_head_number_from_symbol(id)
|
||||
return id.to_s.match(/(?<=H)\d+/)[0].to_i
|
||||
end
|
||||
|
||||
def get_body_species
|
||||
return @body_pokemon.id_number
|
||||
end
|
||||
|
||||
def get_head_species
|
||||
return @head_pokemon.id_number
|
||||
end
|
||||
|
||||
def get_body_species_symbol
|
||||
return @body_pokemon.id
|
||||
end
|
||||
|
||||
def get_head_species_symbol
|
||||
return @head_pokemon.id
|
||||
end
|
||||
|
||||
def adjust_stats_with_evs
|
||||
GameData::Stat.each_main do |s|
|
||||
@base_stats[s.id] = 1 if !@base_stats[s.id] || @base_stats[s.id] <= 0
|
||||
@evs[s.id] = 0 if !@evs[s.id] || @evs[s.id] < 0
|
||||
end
|
||||
end
|
||||
|
||||
#FUSION CALCULATIONS
|
||||
def calculate_dex_number()
|
||||
return (@body_pokemon.id_number * Settings::NB_POKEMON) + @head_pokemon.id_number
|
||||
end
|
||||
|
||||
def calculate_type1()
|
||||
return @head_pokemon.type2 if @head_pokemon.type1 == :NORMAL && @head_pokemon.type2 == :FLYING
|
||||
return @head_pokemon.type1
|
||||
end
|
||||
|
||||
def calculate_type2()
|
||||
return @body_pokemon.type1 if @body_pokemon.type2 == @type1
|
||||
return @body_pokemon.type2
|
||||
end
|
||||
|
||||
def calculate_base_stats()
|
||||
head_stats = @head_pokemon.base_stats
|
||||
body_stats = @body_pokemon.base_stats
|
||||
|
||||
fused_stats = {}
|
||||
|
||||
#Head dominant stats
|
||||
fused_stats[:HP] = calculate_fused_stats(head_stats[:HP], body_stats[:HP])
|
||||
fused_stats[:SPECIAL_DEFENSE] = calculate_fused_stats(head_stats[:SPECIAL_DEFENSE], body_stats[:SPECIAL_DEFENSE])
|
||||
fused_stats[:SPECIAL_ATTACK] = calculate_fused_stats(head_stats[:SPECIAL_ATTACK], body_stats[:SPECIAL_ATTACK])
|
||||
|
||||
#Body dominant stats
|
||||
fused_stats[:ATTACK] = calculate_fused_stats(body_stats[:ATTACK], head_stats[:ATTACK])
|
||||
fused_stats[:DEFENSE] = calculate_fused_stats(body_stats[:DEFENSE], head_stats[:DEFENSE])
|
||||
fused_stats[:SPEED] = calculate_fused_stats(body_stats[:SPEED], head_stats[:SPEED])
|
||||
|
||||
return fused_stats
|
||||
end
|
||||
|
||||
def calculate_base_exp()
|
||||
head_exp = @head_pokemon.base_exp
|
||||
body_exp = @body_pokemon.base_exp
|
||||
return average_values(head_exp, body_exp)
|
||||
end
|
||||
|
||||
def calculate_catch_rate
|
||||
return get_lowest_value(@body_pokemon.catch_rate, @head_pokemon.catch_rate)
|
||||
end
|
||||
|
||||
def calculate_base_happiness
|
||||
return @head_pokemon.happiness
|
||||
end
|
||||
|
||||
def calculate_moveset
|
||||
return combine_arrays(@body_pokemon.moves, @head_pokemon.moves)
|
||||
end
|
||||
|
||||
def calculate_egg_moves
|
||||
return combine_arrays(@body_pokemon.egg_moves, @head_pokemon.egg_moves)
|
||||
end
|
||||
|
||||
def calculate_tutor_moves
|
||||
return combine_arrays(@body_pokemon.tutor_moves, @head_pokemon.tutor_moves)
|
||||
end
|
||||
|
||||
def get_wild_item(body_item, head_item)
|
||||
rand_num = rand(2)
|
||||
if rand_num == 0
|
||||
return body_item
|
||||
else
|
||||
return head_item
|
||||
end
|
||||
end
|
||||
|
||||
def calculate_abilities()
|
||||
abilities_hash = []
|
||||
|
||||
ability1 = @body_pokemon.abilities[0]
|
||||
ability2 = @head_pokemon.abilities[0]
|
||||
abilities_hash << ability1
|
||||
abilities_hash << ability2
|
||||
return abilities_hash
|
||||
end
|
||||
|
||||
# def calculate_abilities(pokemon1, pokemon2)
|
||||
# abilities_hash = []
|
||||
#
|
||||
# ability1 = pokemon1.abilities[0]
|
||||
# ability2 = pokemon2.abilities[1]
|
||||
# if !ability2
|
||||
# ability2 = pokemon2.abilities[0]
|
||||
# end
|
||||
# abilities_hash << ability1
|
||||
# abilities_hash << ability2
|
||||
# return abilities_hash
|
||||
# end
|
||||
|
||||
def calculate_hidden_abilities()
|
||||
abilities_hash = []
|
||||
|
||||
#First two spots are the other abilities of the two pokemon
|
||||
ability1 = @body_pokemon.abilities[1]
|
||||
ability2 = @head_pokemon.abilities[1]
|
||||
ability1 = @body_pokemon.abilities[0] if !ability1
|
||||
ability2 = @head_pokemon.abilities[0] if !ability2
|
||||
|
||||
abilities_hash << ability1
|
||||
abilities_hash << ability2
|
||||
|
||||
#add the hidden ability for the two base pokemon
|
||||
hiddenAbility1 = @body_pokemon.hidden_abilities[0]
|
||||
hiddenAbility1 = ability1 if !hiddenAbility1
|
||||
|
||||
hiddenAbility2 = @head_pokemon.hidden_abilities[0]
|
||||
hiddenAbility2 = ability2 if !hiddenAbility2
|
||||
|
||||
abilities_hash << hiddenAbility1
|
||||
abilities_hash << hiddenAbility2
|
||||
return abilities_hash
|
||||
end
|
||||
|
||||
def calculate_name()
|
||||
body_nat_dex = GameData::NAT_DEX_MAPPING[@body_pokemon.id_number] ? GameData::NAT_DEX_MAPPING[@body_pokemon.id_number] : @body_pokemon.id_number
|
||||
head_nat_dex = GameData::NAT_DEX_MAPPING[@head_pokemon.id_number] ? GameData::NAT_DEX_MAPPING[@head_pokemon.id_number] : @head_pokemon.id_number
|
||||
begin
|
||||
prefix = GameData::SPLIT_NAMES[head_nat_dex][0]
|
||||
suffix = GameData::SPLIT_NAMES[body_nat_dex][1]
|
||||
if prefix[-1] == suffix[0]
|
||||
prefix = prefix[0..-2]
|
||||
end
|
||||
suffix = suffix.capitalize if prefix.end_with?(" ")
|
||||
return prefix + suffix
|
||||
|
||||
rescue
|
||||
print("species with error: " + @species.to_s)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
def calculate_evolutions()
|
||||
body_evolutions = @body_pokemon.evolutions
|
||||
head_evolutions = @head_pokemon.evolutions
|
||||
|
||||
fused_evolutions = []
|
||||
|
||||
#body
|
||||
for evolution in body_evolutions
|
||||
evolutionSpecies = evolution[0]
|
||||
evolutionSpecies_dex = GameData::Species.get(evolutionSpecies).id_number
|
||||
fused_species = _INTL("B{1}H{2}", evolutionSpecies_dex, @head_pokemon.id_number)
|
||||
fused_evolutions << build_evolution_array(evolution, fused_species)
|
||||
end
|
||||
|
||||
#head
|
||||
for evolution in head_evolutions
|
||||
evolutionSpecies = evolution[0]
|
||||
evolutionSpecies_dex = GameData::Species.get(evolutionSpecies).id_number
|
||||
fused_species = _INTL("B{1}H{2}", @body_pokemon.id_number, evolutionSpecies_dex)
|
||||
fused_evolutions << build_evolution_array(evolution, fused_species)
|
||||
end
|
||||
|
||||
return fused_evolutions
|
||||
end
|
||||
|
||||
#Change the evolution species depending if head & body and keep the rest of the data the same
|
||||
def build_evolution_array(evolution_data, new_species)
|
||||
fused_evolution_array = []
|
||||
fused_evolution_array << new_species.to_sym
|
||||
|
||||
#add the rest
|
||||
for data in evolution_data
|
||||
next if evolution_data.index(data) == 0
|
||||
fused_evolution_array << data
|
||||
end
|
||||
return fused_evolution_array
|
||||
end
|
||||
|
||||
def calculate_dex_entry
|
||||
body_entry = @body_pokemon.real_pokedex_entry.gsub(@body_pokemon.real_name, @real_name)
|
||||
head_entry = @head_pokemon.real_pokedex_entry.gsub(@head_pokemon.real_name, @real_name)
|
||||
|
||||
return split_and_combine_text(body_entry, head_entry, ".")
|
||||
end
|
||||
|
||||
def get_random_dex_entry()
|
||||
begin
|
||||
file_path = Settings::POKEDEX_ENTRIES_PATH
|
||||
json_data = File.read(file_path)
|
||||
all_body_entries = HTTPLite::JSON.parse(json_data)
|
||||
|
||||
|
||||
body_entry = all_body_entries[@body_pokemon.id_number.to_s].sample
|
||||
body_entry = body_entry.gsub(/#{@body_pokemon.real_name}/i, @real_name)
|
||||
body_entry = clean_json_string(body_entry).gsub(@body_pokemon.real_name, @real_name)
|
||||
|
||||
head_entry = all_body_entries[@head_pokemon.id_number.to_s].sample
|
||||
head_entry = head_entry.gsub(/#{@head_pokemon.real_name}/i, @real_name)
|
||||
head_entry = clean_json_string(head_entry).gsub(@head_pokemon.real_name, @real_name)
|
||||
rescue
|
||||
body_entry = @body_pokemon.real_pokedex_entry.gsub(@body_pokemon.real_name, @real_name)
|
||||
head_entry = @head_pokemon.real_pokedex_entry.gsub(@head_pokemon.real_name, @real_name)
|
||||
end
|
||||
echoln body_entry
|
||||
echoln head_entry
|
||||
combined_entry = split_and_combine_text(body_entry, head_entry, ".")
|
||||
combined_entry += "." unless combined_entry.end_with?(".")
|
||||
return combined_entry
|
||||
end
|
||||
|
||||
def calculate_egg_groups
|
||||
body_egg_groups = @body_pokemon.egg_groups
|
||||
head_egg_groups = @head_pokemon.egg_groups
|
||||
return :Undiscovered if body_egg_groups.include?(:Undiscovered) || head_egg_groups.include?(:Undiscovered)
|
||||
return combine_arrays(body_egg_groups, head_egg_groups)
|
||||
end
|
||||
|
||||
def calculate_hatch_steps
|
||||
return average_values(@head_pokemon.hatch_steps, @body_pokemon.hatch_steps)
|
||||
end
|
||||
|
||||
def calculate_evs()
|
||||
return average_map_values(@body_pokemon.evs, @head_pokemon.evs)
|
||||
end
|
||||
|
||||
def calculate_category
|
||||
return split_and_combine_text(@body_pokemon.category, @head_pokemon.category, " ")
|
||||
end
|
||||
|
||||
def calculate_growth_rate
|
||||
growth_rate_priority = [:Fast, :Medium, :Parabolic, :Fluctuating, :Erratic, :Slow] #todo rearrange order for balance?
|
||||
body_growth_rate = @body_pokemon.growth_rate
|
||||
head_growth_rate = @head_pokemon.growth_rate
|
||||
base_growth_rates = [body_growth_rate, head_growth_rate]
|
||||
for rate in growth_rate_priority
|
||||
return rate if base_growth_rates.include?(rate)
|
||||
end
|
||||
return :Medium
|
||||
end
|
||||
|
||||
#TODO
|
||||
# ################## UNFINISHED ####################
|
||||
def calculate_gender
|
||||
return :Genderless
|
||||
end
|
||||
|
||||
############################# UTIL METHODS ###############################
|
||||
|
||||
#Takes 2 strings, splits and combines them using the beginning of the first one and the end of the second one
|
||||
# (for example for pokedex entries)
|
||||
def split_and_combine_text(beginingText_full, endText_full, separator)
|
||||
beginingText_split = beginingText_full.split(separator, 2)
|
||||
endText_split = endText_full.split(separator, 2)
|
||||
|
||||
beginningText = beginingText_split[0]
|
||||
endText = endText_split[1] && endText_split[1] != "" ? endText_split[1] : endText_split[0]
|
||||
return beginningText + separator + " " + endText
|
||||
end
|
||||
|
||||
def calculate_fused_stats(dominantStat, otherStat)
|
||||
return ((2 * dominantStat) / 3) + (otherStat / 3).floor
|
||||
end
|
||||
|
||||
def average_values(value1, value2)
|
||||
return ((value1 + value2) / 2).floor
|
||||
end
|
||||
|
||||
def average_map_values(map1, map2)
|
||||
averaged_map = map1.merge(map2) do |key, value1, value2|
|
||||
((value1 + value2) / 2.0).floor
|
||||
end
|
||||
return averaged_map
|
||||
end
|
||||
|
||||
def get_highest_value(value1, value2)
|
||||
return value1 > value2 ? value1 : value2
|
||||
end
|
||||
|
||||
def get_lowest_value(value1, value2)
|
||||
return value1 < value2 ? value1 : value2
|
||||
end
|
||||
|
||||
def combine_arrays(array1, array2)
|
||||
return array1 + array2
|
||||
end
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
1229
Data/Scripts/998_InfiniteFusion/Fusion/Fusion data/SplitNames.rb
Normal file
1229
Data/Scripts/998_InfiniteFusion/Fusion/Fusion data/SplitNames.rb
Normal file
File diff suppressed because it is too large
Load Diff
@@ -1,31 +1,74 @@
|
||||
# module GameData
|
||||
# module ClassMethods
|
||||
# def get(other)
|
||||
# validate other => [Symbol, self, String, Integer]
|
||||
# return other if other.is_a?(self)
|
||||
# other = other.to_sym if other.is_a?(String)
|
||||
#
|
||||
# if other.to_s.match?(/\AB\d+H\d+\z/)
|
||||
# species = GameData::FusedSpecies.new(other)
|
||||
# return species
|
||||
# end
|
||||
#
|
||||
# if other.is_a?(Integer) && self == GameData::Species
|
||||
# if other > NB_POKEMON
|
||||
# body_id = getBodyID(other)
|
||||
# head_id = getHeadID(other, body_id)
|
||||
# pokemon_id = getFusedPokemonIdFromDexNum(body_id, head_id)
|
||||
# return GameData::FusedSpecies.new(pokemon_id)
|
||||
# end
|
||||
# end
|
||||
#
|
||||
# if !self::DATA.has_key?(other)
|
||||
# # echoln _INTL("Unknown ID {1}.", other)
|
||||
# return self::get(:PIKACHU)
|
||||
# end
|
||||
#
|
||||
# raise "Unknown ID #{other}." unless self::DATA.has_key?(other)
|
||||
# return self::DATA[other]
|
||||
# end
|
||||
# end
|
||||
# end
|
||||
module GameData
|
||||
module ClassMethods
|
||||
def get(other)
|
||||
validate other => [Symbol, self, String, Integer]
|
||||
return other if other.is_a?(self)
|
||||
other = other.to_sym if other.is_a?(String)
|
||||
|
||||
if other.to_s.match?(/\AB\d+H\d+\z/)
|
||||
species = GameData::FusedSpecies.new(other)
|
||||
return species
|
||||
end
|
||||
|
||||
if other.is_a?(Integer) && self == GameData::Species
|
||||
if other > Settings::NB_POKEMON
|
||||
body_id = getBodyID(other)
|
||||
head_id = getHeadID(other, body_id)
|
||||
pokemon_id = getFusedPokemonIdFromDexNum(body_id, head_id)
|
||||
return GameData::FusedSpecies.new(pokemon_id)
|
||||
else
|
||||
species_id = GameData::Species.keys[other-1]
|
||||
return GameData::Species.get(species_id) if species_id
|
||||
end
|
||||
end
|
||||
|
||||
if !self::DATA.has_key?(other)
|
||||
# echoln _INTL("Unknown ID {1}.", other)
|
||||
return self::get(:PIKACHU)
|
||||
end
|
||||
|
||||
raise "Unknown ID #{other}." unless self::DATA.has_key?(other)
|
||||
return self::DATA[other]
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
module ClassMethodsSymbols
|
||||
def get(other)
|
||||
validate other => [Symbol, self, String, Integer]
|
||||
return other if other.is_a?(self)
|
||||
other = other.to_sym if other.is_a?(String)
|
||||
|
||||
if other.to_s.match?(/\AB\d+H\d+\z/)
|
||||
species = GameData::FusedSpecies.new(other)
|
||||
return species
|
||||
end
|
||||
|
||||
if other.is_a?(Integer) && self == GameData::Species
|
||||
if other > Settings::NB_POKEMON
|
||||
body_id = getBodyID(other)
|
||||
head_id = getHeadID(other, body_id)
|
||||
pokemon_id = getFusedPokemonIdFromDexNum(body_id, head_id)
|
||||
return GameData::FusedSpecies.new(pokemon_id)
|
||||
else
|
||||
species_id = GameData::Species.keys[other-1]
|
||||
return GameData::Species.get(species_id) if species_id
|
||||
end
|
||||
end
|
||||
|
||||
raise "Unknown ID #{other}." unless self::DATA.has_key?(other)
|
||||
return self::DATA[other]
|
||||
end
|
||||
|
||||
|
||||
def try_get(other)
|
||||
return nil if other.nil?
|
||||
validate other => [Symbol, self, String, Integer]
|
||||
return other if other.is_a?(self)
|
||||
other = other.to_sym if other.is_a?(String)
|
||||
return (self::DATA.has_key?(other)) ? self::DATA[other] : nil
|
||||
end
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
38
Data/Scripts/998_InfiniteFusion/Fusion/FusionAnim.rb
Normal file
38
Data/Scripts/998_InfiniteFusion/Fusion/FusionAnim.rb
Normal file
@@ -0,0 +1,38 @@
|
||||
# class PokemonFusionScene
|
||||
# HEAD_SPRITE_STARTING_POS = Graphics.width / 2
|
||||
#
|
||||
#
|
||||
# def pbStartScreen(pokemon_head,pokemon_body,pokemon_fused)
|
||||
#
|
||||
# @pokemon_head = pokemon_head
|
||||
# @pokemon_body = pokemon_body
|
||||
#
|
||||
# @pokemon_fused = pokemon_fused
|
||||
#
|
||||
# @sprites = {}
|
||||
# @viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
|
||||
# @viewport.z = 99999
|
||||
#
|
||||
# initialize_background()
|
||||
# initialize_sprites()
|
||||
# end
|
||||
#
|
||||
# def initialize_background()
|
||||
# addBackgroundOrColoredPlane(@sprites, "background", "DNAbg",
|
||||
# Color.new(248, 248, 248), @viewport)
|
||||
# end
|
||||
#
|
||||
# def initialize_sprites()
|
||||
# pokeHead_number = GameData::Species.get(@pokemon_head.species).id_number
|
||||
# pokeBody_number = GameData::Species.get(@pokemon_body.species).id_number
|
||||
#
|
||||
# @sprites["poke_head"] = PokemonSprite.new(@viewport)
|
||||
# @sprites["poke_head"].setPokemonBitmapFromId(pokeHead_number, false, @pokemon_head.shiny?)
|
||||
#
|
||||
# @sprites["poke_head"].ox = @sprites["rsprite1"].bitmap.width / 2
|
||||
# @sprites["poke_head"].x = Graphics.width / 2
|
||||
# @sprites["poke_head"].zoom_x = Settings::FRONTSPRITE_SCALE
|
||||
#
|
||||
# end
|
||||
#
|
||||
# end
|
||||
115
Data/Scripts/998_InfiniteFusion/Fusion/FusionMenu.rb
Normal file
115
Data/Scripts/998_InfiniteFusion/Fusion/FusionMenu.rb
Normal file
@@ -0,0 +1,115 @@
|
||||
class FusionSelectOptionsScene < PokemonOption_Scene
|
||||
attr_accessor :selectedAbility
|
||||
attr_accessor :selectedNature
|
||||
attr_accessor :hasNickname
|
||||
attr_accessor :nickname
|
||||
|
||||
|
||||
def initialize(abilityList,natureList, pokemon1, pokemon2)
|
||||
@abilityList = abilityList
|
||||
@natureList = natureList
|
||||
@selectedAbility=nil
|
||||
@selectedNature=nil
|
||||
@selBaseColor = Color.new(48,96,216)
|
||||
@selShadowColor = Color.new(32,32,32)
|
||||
@show_frame=false
|
||||
@hasNickname = false
|
||||
@nickname = nil
|
||||
|
||||
@pokemon1=pokemon1
|
||||
@pokemon2=pokemon2
|
||||
end
|
||||
|
||||
|
||||
def initUIElements
|
||||
@sprites["title"] = Window_UnformattedTextPokemon.newWithSize(
|
||||
_INTL("Select your Pokémon's ability and nature"), 0, 0, Graphics.width, 64, @viewport)
|
||||
@sprites["textbox"] = pbCreateMessageWindow
|
||||
@sprites["textbox"].letterbyletter = false
|
||||
pbSetSystemFont(@sprites["textbox"].contents)
|
||||
@sprites["title"].opacity=0
|
||||
end
|
||||
|
||||
def pbStartScene(inloadscreen = nil)
|
||||
super
|
||||
@sprites["option"].opacity=0
|
||||
end
|
||||
|
||||
|
||||
def getAbilityName(ability)
|
||||
return GameData::Ability.get(ability.id).real_name
|
||||
end
|
||||
|
||||
def getAbilityDescription(ability)
|
||||
return GameData::Ability.get(ability.id).real_description
|
||||
end
|
||||
|
||||
def getNatureName(nature)
|
||||
return GameData::Nature.get(nature.id).real_name
|
||||
end
|
||||
|
||||
def getNatureDescription(nature)
|
||||
change= GameData::Nature.get(nature.id).stat_changes
|
||||
return "Neutral nature" if change.empty?
|
||||
positiveChange = change[0]
|
||||
negativeChange = change[1]
|
||||
return _INTL("+ {1}\n- {2}",GameData::Stat.get(positiveChange[0]).name,GameData::Stat.get(negativeChange[0]).name)
|
||||
end
|
||||
|
||||
def shouldSelectNickname
|
||||
if @pokemon1.nicknamed? && @pokemon2.nicknamed?
|
||||
@hasNickname=true
|
||||
return true
|
||||
end
|
||||
if @pokemon1.nicknamed? && !@pokemon2.nicknamed?
|
||||
@hasNickname=true
|
||||
@nickname = @pokemon1.name
|
||||
return false
|
||||
end
|
||||
if !@pokemon1.nicknamed? && @pokemon2.nicknamed?
|
||||
@hasNickname=true
|
||||
@nickname = @pokemon2.name
|
||||
return false
|
||||
end
|
||||
@hasNickname=false
|
||||
return false
|
||||
end
|
||||
|
||||
def pbGetOptions(inloadscreen = false)
|
||||
|
||||
options = []
|
||||
if shouldSelectNickname
|
||||
options << EnumOption.new(_INTL("Nickname"), [_INTL(@pokemon1.name), _INTL(@pokemon2.name)],
|
||||
proc { 0 },
|
||||
proc { |value|
|
||||
if value ==0
|
||||
@nickname = @pokemon1.name
|
||||
else
|
||||
@nickname = @pokemon2.name
|
||||
end
|
||||
}, "Select the Pokémon's nickname")
|
||||
end
|
||||
|
||||
options << EnumOption.new(_INTL("Ability"), [_INTL(getAbilityName(@abilityList[0])), _INTL(getAbilityName(@abilityList[1]))],
|
||||
proc { 0 },
|
||||
proc { |value|
|
||||
@selectedAbility=@abilityList[value]
|
||||
}, [getAbilityDescription(@abilityList[0]), getAbilityDescription(@abilityList[1])]
|
||||
)
|
||||
|
||||
options << EnumOption.new(_INTL("Nature"), [_INTL(getNatureName(@natureList[0])), _INTL(getNatureName(@natureList[1]))],
|
||||
proc { 0 },
|
||||
proc { |value|
|
||||
@selectedNature=@natureList[value]
|
||||
}, [getNatureDescription(@natureList[0]), getNatureDescription(@natureList[1])]
|
||||
)
|
||||
return options
|
||||
end
|
||||
|
||||
|
||||
def isConfirmedOnKeyPress
|
||||
return true
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
@@ -0,0 +1,39 @@
|
||||
class FusionPreviewScreen < DoublePreviewScreen
|
||||
attr_reader :poke1
|
||||
attr_reader :poke2
|
||||
attr_reader :fusedPokemon
|
||||
attr_reader :fusedPokemon
|
||||
|
||||
attr_writer :draw_types
|
||||
attr_writer :draw_level
|
||||
|
||||
BACKGROUND_PATH = "Graphics/Pictures/DNAbg"
|
||||
|
||||
|
||||
def initialize(poke1,poke2, usingSuperSplicers=false)
|
||||
super(poke1,poke2)
|
||||
@draw_types = true
|
||||
@draw_level = true
|
||||
@draw_sprite_info=true
|
||||
|
||||
#@viewport = viewport
|
||||
@poke1 = poke1
|
||||
@poke2 = poke2
|
||||
@fusedPokemon=nil
|
||||
new_level = calculateFusedPokemonLevel(poke1.level, poke2.level, usingSuperSplicers)
|
||||
|
||||
fusion_left = (poke1.species_data.id_number) * Settings::NB_POKEMON + poke2.species_data.id_number
|
||||
fusion_right = (poke2.species_data.id_number) * Settings::NB_POKEMON + poke1.species_data.id_number
|
||||
|
||||
@picture1 = draw_window(fusion_left,new_level,20,30)
|
||||
@picture2 = draw_window(fusion_right,new_level,270,30)
|
||||
|
||||
@sprites["picture1"] = @picture1
|
||||
@sprites["picture2"] = @picture2
|
||||
|
||||
end
|
||||
|
||||
def getBackgroundPicture
|
||||
super
|
||||
end
|
||||
end
|
||||
1140
Data/Scripts/998_InfiniteFusion/Fusion/PokemonFusion.rb
Normal file
1140
Data/Scripts/998_InfiniteFusion/Fusion/PokemonFusion.rb
Normal file
File diff suppressed because it is too large
Load Diff
@@ -38,14 +38,14 @@ end
|
||||
|
||||
def species_is_fusion(species_id)
|
||||
dex_number = get_dex_number(species_id)
|
||||
return dex_number > NB_POKEMON && dex_number < Settings::ZAPMOLCUNO_NB
|
||||
return dex_number > Settings::NB_POKEMON && dex_number < Settings::ZAPMOLCUNO_NB
|
||||
end
|
||||
|
||||
def get_dex_number(species_id)
|
||||
return GameData::Species.get(species_id).id_number
|
||||
end
|
||||
|
||||
def getBodyID(species, nb_pokemon = NB_POKEMON)
|
||||
def getBodyID(species, nb_pokemon = Settings::NB_POKEMON)
|
||||
if species.is_a?(Integer)
|
||||
dexNum = species
|
||||
else
|
||||
@@ -57,7 +57,7 @@ def getBodyID(species, nb_pokemon = NB_POKEMON)
|
||||
return (dexNum / nb_pokemon).round
|
||||
end
|
||||
|
||||
def getHeadID(species, bodyId = nil, nb_pokemon = NB_POKEMON)
|
||||
def getHeadID(species, bodyId = nil, nb_pokemon = Settings::NB_POKEMON)
|
||||
if species.is_a?(Integer)
|
||||
fused_dexNum = species
|
||||
else
|
||||
@@ -408,3 +408,13 @@ def get_triple_fusion_components(species_id)
|
||||
|
||||
end
|
||||
|
||||
def reverseFusionSpecies(species)
|
||||
dexId = getDexNumberForSpecies(species)
|
||||
return species if dexId <= NB_POKEMON
|
||||
return species if dexId > (NB_POKEMON * NB_POKEMON) + NB_POKEMON
|
||||
body = getBasePokemonID(dexId, true)
|
||||
head = getBasePokemonID(dexId, false)
|
||||
newspecies = (head) * NB_POKEMON + body
|
||||
return getPokemon(newspecies)
|
||||
end
|
||||
|
||||
|
||||
@@ -564,4 +564,26 @@ end
|
||||
|
||||
def isOnPinkanIsland()
|
||||
return false
|
||||
end
|
||||
|
||||
def generateSimpleTrainerParty(teamSpecies, level)
|
||||
team = []
|
||||
for species in teamSpecies
|
||||
poke = Pokemon.new(species, level)
|
||||
team << poke
|
||||
end
|
||||
return team
|
||||
end
|
||||
|
||||
def generateEggGroupTeam(eggGroup)
|
||||
teamComplete = false
|
||||
generatedTeam = []
|
||||
while !teamComplete
|
||||
species = rand(PBSpecies.maxValue)
|
||||
if getPokemonEggGroups(species).include?(eggGroup)
|
||||
generatedTeam << species
|
||||
end
|
||||
teamComplete = generatedTeam.length == 3
|
||||
end
|
||||
return generatedTeam
|
||||
end
|
||||
@@ -46,4 +46,58 @@ end
|
||||
def playAnimation(animationId, x, y)
|
||||
return if !$scene.is_a?(Scene_Map)
|
||||
$scene.spriteset.addUserAnimation(animationId, x, y, true)
|
||||
end
|
||||
|
||||
def get_spritecharacter_for_event(event_id)
|
||||
for sprite in $scene.spriteset.character_sprites
|
||||
if sprite.character.id == event_id
|
||||
return sprite
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
def pbBitmap(path)
|
||||
if !pbResolveBitmap(path).nil?
|
||||
bmp = RPG::Cache.load_bitmap_path(path)
|
||||
bmp.storedPath = path
|
||||
else
|
||||
p "Image located at '#{path}' was not found!" if $DEBUG
|
||||
bmp = Bitmap.new(1, 1)
|
||||
end
|
||||
return bmp
|
||||
end
|
||||
|
||||
def addShinyStarsToGraphicsArray(imageArray, xPos, yPos, shinyBody, shinyHead, debugShiny, srcx = nil, srcy = nil, width = nil, height = nil,
|
||||
showSecondStarUnder = false, showSecondStarAbove = false)
|
||||
color = debugShiny ? Color.new(0, 0, 0, 255) : nil
|
||||
imageArray.push(["Graphics/Pictures/shiny", xPos, yPos, srcx, srcy, width, height, color])
|
||||
if shinyBody && shinyHead
|
||||
if showSecondStarUnder
|
||||
yPos += 15
|
||||
elsif showSecondStarAbove
|
||||
yPos -= 15
|
||||
else
|
||||
xPos -= 15
|
||||
end
|
||||
imageArray.push(["Graphics/Pictures/shiny", xPos, yPos, srcx, srcy, width, height, color])
|
||||
end
|
||||
end
|
||||
|
||||
def pbCheckPokemonIconFiles(speciesID, egg = false, dna = false)
|
||||
if egg
|
||||
bitmapFileName = sprintf("Graphics/Icons/iconEgg")
|
||||
return pbResolveBitmap(bitmapFileName)
|
||||
else
|
||||
bitmapFileName = _INTL("Graphics/Pokemon/Icons/{1}", speciesID)
|
||||
ret = pbResolveBitmap(bitmapFileName)
|
||||
return ret if ret
|
||||
end
|
||||
ret = pbResolveBitmap("Graphics/Icons/iconDNA.png")
|
||||
return ret if ret
|
||||
return pbResolveBitmap("Graphics/Icons/iconDNA.png")
|
||||
end
|
||||
|
||||
def pbPokemonIconFile(pokemon)
|
||||
bitmapFileName = pbCheckPokemonIconFiles(pokemon.species, pokemon.isEgg?)
|
||||
return bitmapFileName
|
||||
end
|
||||
@@ -164,4 +164,17 @@ def swapReleaseCaughtPokemon(caughtPokemon)
|
||||
$player.party[index] = $player.party[-1]
|
||||
$player.party[-1] = tmp
|
||||
return true
|
||||
end
|
||||
|
||||
def Kernel.getItemNamesAsString(list)
|
||||
strList = ""
|
||||
for i in 0..list.length - 1
|
||||
id = list[i]
|
||||
name = PBItems.getName(id)
|
||||
strList += name
|
||||
if i != list.length - 1 && list.length > 1
|
||||
strList += ","
|
||||
end
|
||||
end
|
||||
return strList
|
||||
end
|
||||
@@ -6,3 +6,5 @@ def isPlayerFemale()
|
||||
return pbGet(VAR_TRAINER_GENDER) == GENDER_FEMALE
|
||||
end# frozen_string_literal: true
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -244,4 +244,272 @@ def oricorioEventPickFlower(flower_color)
|
||||
pbMessage(_INTL("{1} picked some of the blue flowers.", $player.name))
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
# frozen_string_literal: true
|
||||
|
||||
def isInKantoGeneration(dexNumber)
|
||||
return dexNumber <= 151
|
||||
end
|
||||
|
||||
def isKantoPokemon(species)
|
||||
dexNum = getDexNumberForSpecies(species)
|
||||
poke = getPokemon(species)
|
||||
head_dex = getDexNumberForSpecies(poke.get_head_species())
|
||||
body_dex = getDexNumberForSpecies(poke.get_body_species())
|
||||
return isInKantoGeneration(dexNum) || isInKantoGeneration(head_dex) || isInKantoGeneration(body_dex)
|
||||
end
|
||||
|
||||
def isInJohtoGeneration(dexNumber)
|
||||
return dexNumber > 151 && dexNumber <= 251
|
||||
end
|
||||
|
||||
def isJohtoPokemon(species)
|
||||
dexNum = getDexNumberForSpecies(species)
|
||||
poke = getPokemon(species)
|
||||
head_dex = getDexNumberForSpecies(poke.get_head_species())
|
||||
body_dex = getDexNumberForSpecies(poke.get_body_species())
|
||||
return isInJohtoGeneration(dexNum) || isInJohtoGeneration(head_dex) || isInJohtoGeneration(body_dex)
|
||||
end
|
||||
|
||||
def isAlolaPokemon(species)
|
||||
dexNum = getDexNumberForSpecies(species)
|
||||
poke = getPokemon(species)
|
||||
head_dex = getDexNumberForSpecies(poke.get_head_species())
|
||||
body_dex = getDexNumberForSpecies(poke.get_body_species())
|
||||
list = [
|
||||
370, 373, 430, 431, 432, 433, 450, 451, 452,
|
||||
453, 454, 455, 459, 460, 463, 464, 465, 469, 470,
|
||||
471, 472, 473, 474, 475, 476, 477, 498, 499,
|
||||
]
|
||||
return list.include?(dexNum) || list.include?(head_dex) || list.include?(body_dex)
|
||||
end
|
||||
|
||||
def isKalosPokemon(species)
|
||||
dexNum = getDexNumberForSpecies(species)
|
||||
poke = getPokemon(species)
|
||||
head_dex = getDexNumberForSpecies(poke.get_head_species())
|
||||
body_dex = getDexNumberForSpecies(poke.get_body_species())
|
||||
list =
|
||||
[327, 328, 329, 339, 371, 372, 417, 418,
|
||||
425, 426, 438, 439, 440, 441, 444, 445, 446,
|
||||
456, 461, 462, 478, 479, 480, 481, 482, 483, 484, 485, 486, 487,
|
||||
489, 490, 491, 492, 500,
|
||||
|
||||
]
|
||||
return list.include?(dexNum) || list.include?(head_dex) || list.include?(body_dex)
|
||||
end
|
||||
|
||||
def isUnovaPokemon(species)
|
||||
dexNum = getDexNumberForSpecies(species)
|
||||
poke = getPokemon(species)
|
||||
head_dex = getDexNumberForSpecies(poke.get_head_species())
|
||||
body_dex = getDexNumberForSpecies(poke.get_body_species())
|
||||
list =
|
||||
[
|
||||
330, 331, 337, 338, 348, 349, 350, 351, 359, 360, 361,
|
||||
362, 363, 364, 365, 366, 367, 368, 369, 374, 375, 376, 377,
|
||||
397, 398, 399, 406, 407, 408, 409, 410, 411, 412, 413, 414,
|
||||
415, 416, 419, 420,
|
||||
422, 423, 424, 434, 345,
|
||||
466, 467, 494, 493,
|
||||
]
|
||||
return list.include?(dexNum) || list.include?(head_dex) || list.include?(body_dex)
|
||||
end
|
||||
|
||||
def isSinnohPokemon(species)
|
||||
dexNum = getDexNumberForSpecies(species)
|
||||
poke = getPokemon(species)
|
||||
head_dex = getDexNumberForSpecies(poke.get_head_species())
|
||||
body_dex = getDexNumberForSpecies(poke.get_body_species())
|
||||
list =
|
||||
[254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265,
|
||||
266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 288, 294,
|
||||
295, 296, 297, 298, 299, 305, 306, 307, 308, 315, 316, 317,
|
||||
318, 319, 320, 321, 322, 323, 324, 326, 332, 343, 344, 345,
|
||||
346, 347, 352, 353, 354, 358, 383, 384, 388, 389, 400, 402,
|
||||
403, 429, 468]
|
||||
|
||||
return list.include?(dexNum) || list.include?(head_dex) || list.include?(body_dex)
|
||||
end
|
||||
|
||||
def isHoennPokemon(species)
|
||||
dexNum = getDexNumberForSpecies(species)
|
||||
poke = getPokemon(species)
|
||||
head_dex = getDexNumberForSpecies(poke.get_head_species())
|
||||
body_dex = getDexNumberForSpecies(poke.get_body_species())
|
||||
list = [252, 253, 276, 277, 278, 279, 280, 281, 282, 283, 284,
|
||||
285, 286, 287, 289, 290, 291, 292, 293, 300, 301, 302, 303,
|
||||
304, 309, 310, 311, 312, 313, 314, 333, 334, 335, 336, 340,
|
||||
341, 342, 355, 356, 357, 378, 379, 380, 381, 382, 385, 386,
|
||||
387, 390, 391, 392, 393, 394, 395, 396, 401, 404, 405, 421,
|
||||
427, 428, 436, 437, 442, 443, 447, 448, 449, 457, 458, 488,
|
||||
495, 496, 497, 501, 502, 503, 504, 505, 506, 507, 508, 509,
|
||||
510, 511, 512, 513, 514, 515, 516, 517, 518, 519, 520, 521,
|
||||
522, 523, 524, 525, 526, 527, 528, 529, 530, 531, 532, 533,
|
||||
534, 535, 536, 537, 538, 539, 540, 541, 542, 543, 544, 545,
|
||||
546, 547, 548, 549, 550, 551, 552, 553, 554, 555, 556, 557,
|
||||
558, 559, 560, 561, 562, 563, 564, 565
|
||||
]
|
||||
return list.include?(dexNum) || list.include?(head_dex) || list.include?(body_dex)
|
||||
end
|
||||
|
||||
def Kernel.getRoamingMap(roamingArrayPos)
|
||||
curmap = $PokemonGlobal.roamPosition[roamingArrayPos]
|
||||
mapinfos = $RPGVX ? load_data("Data/MapInfos.rvdata") : load_data("Data/MapInfos.rxdata")
|
||||
text = mapinfos[curmap].name #,(curmap==$game_map.map_id) ? _INTL("(this map)") : "")
|
||||
return text
|
||||
end
|
||||
|
||||
def get_default_moves_at_level(species, level)
|
||||
moveset = GameData::Species.get(species).moves
|
||||
knowable_moves = []
|
||||
moveset.each { |m| knowable_moves.push(m[1]) if m[0] <= level }
|
||||
# Remove duplicates (retaining the latest copy of each move)
|
||||
knowable_moves = knowable_moves.reverse
|
||||
knowable_moves |= []
|
||||
knowable_moves = knowable_moves.reverse
|
||||
# Add all moves
|
||||
moves = []
|
||||
first_move_index = knowable_moves.length - MAX_MOVES
|
||||
first_move_index = 0 if first_move_index < 0
|
||||
for i in first_move_index...knowable_moves.length
|
||||
#moves.push(Pokemon::Move.new(knowable_moves[i]))
|
||||
moves << knowable_moves[i]
|
||||
end
|
||||
return moves
|
||||
end
|
||||
|
||||
def listPokemonIDs()
|
||||
for id in 0..Settings::NB_POKEMON
|
||||
pokemon = GameData::Species.get(id).species
|
||||
echoln id.to_s + ": " + "\"" + pokemon.to_s + "\"" + ", "
|
||||
end
|
||||
end
|
||||
|
||||
def getAllNonLegendaryPokemon()
|
||||
list = []
|
||||
for i in 1..143
|
||||
list.push(i)
|
||||
end
|
||||
for i in 147..149
|
||||
list.push(i)
|
||||
end
|
||||
for i in 152..242
|
||||
list.push(i)
|
||||
end
|
||||
list.push(246)
|
||||
list.push(247)
|
||||
list.push(248)
|
||||
for i in 252..314
|
||||
list.push(i)
|
||||
end
|
||||
for i in 316..339
|
||||
list.push(i)
|
||||
end
|
||||
for i in 352..377
|
||||
list.push(i)
|
||||
end
|
||||
for i in 382..420
|
||||
list.push(i)
|
||||
end
|
||||
return list
|
||||
end
|
||||
|
||||
def getPokemonEggGroups(species)
|
||||
return GameData::Species.get(species).egg_groups
|
||||
end
|
||||
|
||||
def getAbilityIndexFromID(abilityID, fusedPokemon)
|
||||
abilityList = fusedPokemon.getAbilityList
|
||||
for abilityArray in abilityList #ex: [:CHLOROPHYLL, 0]
|
||||
ability = abilityArray[0]
|
||||
index = abilityArray[1]
|
||||
return index if ability == abilityID
|
||||
end
|
||||
return 0
|
||||
end
|
||||
|
||||
def getSpecies(dexnum)
|
||||
return getPokemon(dexnum.species) if dexnum.is_a?(Pokemon)
|
||||
return getPokemon(dexnum)
|
||||
end
|
||||
|
||||
def getPokemon(dexNum)
|
||||
if dexNum.is_a?(Integer)
|
||||
if dexNum > Settings::NB_POKEMON
|
||||
body_id = getBodyID(dexNum)
|
||||
head_id = getHeadID(dexNum, body_id)
|
||||
pokemon_id = getFusedPokemonIdFromDexNum(body_id, head_id)
|
||||
else
|
||||
pokemon_id = dexNum
|
||||
end
|
||||
else
|
||||
pokemon_id = dexNum
|
||||
end
|
||||
|
||||
return GameData::Species.get(pokemon_id)
|
||||
end
|
||||
|
||||
def CanLearnMove(pokemon, move)
|
||||
species = getID(PBSpecies, pokemon)
|
||||
return false if species <= 0
|
||||
data = load_data("Data/tm.dat")
|
||||
return false if !data[move]
|
||||
return data[move].any? { |item| item == species }
|
||||
end
|
||||
|
||||
def getID(pbspecies_unused, species)
|
||||
if species.is_a?(String)
|
||||
return nil
|
||||
elsif species.is_a?(Symbol)
|
||||
return GameData::Species.get(species).id_number
|
||||
elsif species.is_a?(Pokemon)
|
||||
id = species.dexNum
|
||||
end
|
||||
end
|
||||
|
||||
def pbAddPokemonID(pokemon_id, level = 1, see_form = true, skip_randomize = false)
|
||||
return false if !pokemon_id
|
||||
skip_randomize = true if $game_switches[SWITCH_CHOOSING_STARTER] #when choosing starters
|
||||
if pbBoxesFull?
|
||||
pbMessage(_INTL("There's no more room for Pokémon!\1"))
|
||||
pbMessage(_INTL("The Pokémon Boxes are full and can't accept any more!"))
|
||||
return false
|
||||
end
|
||||
if pokemon_id.is_a?(Integer) && level.is_a?(Integer)
|
||||
pokemon = Pokemon.new(pokemon_id, level)
|
||||
species_name = pokemon.speciesName
|
||||
end
|
||||
|
||||
#random species if randomized gift pokemon & wild poke
|
||||
if $game_switches[SWITCH_RANDOM_GIFT_POKEMON] && $game_switches[SWITCH_RANDOM_WILD] && !skip_randomize
|
||||
tryRandomizeGiftPokemon(pokemon, skip_randomize)
|
||||
end
|
||||
|
||||
pbMessage(_INTL("{1} obtained {2}!\\me[Pkmn get]\\wtnp[80]\1", $Trainer.name, species_name))
|
||||
pbNicknameAndStore(pokemon)
|
||||
$Trainer.pokedex.register(pokemon) if see_form
|
||||
return true
|
||||
end
|
||||
|
||||
def pbHasSpecies?(species)
|
||||
if species.is_a?(String) || species.is_a?(Symbol)
|
||||
id = getID(PBSpecies, species)
|
||||
elsif species.is_a?(Pokemon)
|
||||
id = species.dexNum
|
||||
end
|
||||
for pokemon in $Trainer.party
|
||||
next if pokemon.isEgg?
|
||||
return true if pokemon.dexNum == id
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
def pbPlayCry(pkmn, volume = 90, pitch = nil)
|
||||
GameData::Species.play_cry(pkmn, volume, pitch)
|
||||
end
|
||||
|
||||
def pbCryFrameLength(species, form = 0, pitch = 100)
|
||||
return GameData::Species.cry_length(species, form, pitch)
|
||||
end
|
||||
@@ -3,5 +3,5 @@
|
||||
# setForcedAltSprites(forced_sprites)
|
||||
#
|
||||
def setForcedAltSprites(forcedSprites_map)
|
||||
$PokemonTemp.forced_alt_sprites = forcedSprites_map
|
||||
$game_temp.forced_alt_sprites = forcedSprites_map
|
||||
end
|
||||
@@ -142,4 +142,69 @@ def change_game_difficulty(down_only = false)
|
||||
|
||||
message = "The game is currently on " + get_difficulty_text() + " difficulty."
|
||||
pbMessage(message)
|
||||
end
|
||||
|
||||
def find_newer_available_version
|
||||
latest_Version = fetch_latest_game_version
|
||||
return nil if !latest_Version
|
||||
return nil if is_higher_version(Settings::GAME_VERSION_NUMBER, latest_Version)
|
||||
return latest_Version
|
||||
end
|
||||
|
||||
def is_higher_version(gameVersion, latestVersion)
|
||||
gameVersion_parts = gameVersion.split('.').map(&:to_i)
|
||||
latestVersion_parts = latestVersion.split('.').map(&:to_i)
|
||||
|
||||
# Compare each part of the version numbers from left to right
|
||||
gameVersion_parts.each_with_index do |part, i|
|
||||
return true if (latestVersion_parts[i].nil? || part > latestVersion_parts[i])
|
||||
return false if part < latestVersion_parts[i]
|
||||
end
|
||||
return latestVersion_parts.length <= gameVersion_parts.length
|
||||
end
|
||||
|
||||
def get_current_game_difficulty
|
||||
return :EASY if $game_switches[SWITCH_GAME_DIFFICULTY_EASY]
|
||||
return :HARD if $game_switches[SWITCH_GAME_DIFFICULTY_HARD]
|
||||
return :NORMAL
|
||||
end
|
||||
|
||||
def get_difficulty_text
|
||||
if $game_switches[SWITCH_GAME_DIFFICULTY_EASY]
|
||||
return "Easy"
|
||||
elsif $game_switches[SWITCH_GAME_DIFFICULTY_HARD]
|
||||
return "Hard"
|
||||
else
|
||||
return "Normal"
|
||||
end
|
||||
end
|
||||
|
||||
def getCurrentLevelCap()
|
||||
current_max_level = Settings::LEVEL_CAPS[$Trainer.badge_count]
|
||||
current_max_level *= Settings::HARD_MODE_LEVEL_MODIFIER if $game_switches[SWITCH_GAME_DIFFICULTY_HARD]
|
||||
return current_max_level
|
||||
end
|
||||
|
||||
def pokemonExceedsLevelCap(pokemon)
|
||||
return false if $Trainer.badge_count >= Settings::NB_BADGES
|
||||
current_max_level = getCurrentLevelCap()
|
||||
return pokemon.level >= current_max_level
|
||||
end
|
||||
|
||||
def getLatestSpritepackDate()
|
||||
return Time.new(Settings::NEWEST_SPRITEPACK_YEAR, Settings::NEWEST_SPRITEPACK_MONTH)
|
||||
end
|
||||
|
||||
def new_spritepack_was_released()
|
||||
current_spritepack_date = $PokemonGlobal.current_spritepack_date
|
||||
latest_spritepack_date = getLatestSpritepackDate()
|
||||
if !current_spritepack_date || (current_spritepack_date < latest_spritepack_date)
|
||||
$PokemonGlobal.current_spritepack_date = latest_spritepack_date
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
def pbGetSelfSwitch(eventId, switch)
|
||||
return $game_self_switches[[@map_id, eventId, switch]]
|
||||
end
|
||||
@@ -7,6 +7,9 @@ class TilemapRenderer
|
||||
|
||||
|
||||
# Examples:
|
||||
#
|
||||
# Normal tile IDs start at 384
|
||||
#
|
||||
# 1 => [["Sand shore"], ["Flowers2"]],
|
||||
# 2 => [[], ["Flowers2", "Waterfall", "Waterfall crest", "Waterfall bottom"]],
|
||||
# 6 => [["Water rock", "Sea deep"], []]
|
||||
@@ -30,7 +33,11 @@ class TilemapRenderer
|
||||
1023 => "flowers_red[10]",
|
||||
1031 => "flowers_grey[10]",
|
||||
1039 => "flowers_white[10]",
|
||||
}
|
||||
},
|
||||
3 => { #interior
|
||||
385 => "tv_flicker_left",
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
def add_extra_autotiles(tileset_id)
|
||||
|
||||
@@ -23,7 +23,7 @@ module Settings
|
||||
FUSION_ICON_SPRITE_OFFSET = 10
|
||||
|
||||
#Infinite fusion settings
|
||||
NB_POKEMON = 501
|
||||
NB_POKEMON = 565
|
||||
CUSTOM_BASE_SPRITES_FOLDER = "Graphics/CustomBattlers/local_sprites/BaseSprites/"
|
||||
CUSTOM_BATTLERS_FOLDER = "Graphics/CustomBattlers/"
|
||||
CUSTOM_SPRITES_TO_IMPORT_FOLDER = "Graphics/CustomBattlers/Sprites to import/"
|
||||
|
||||
@@ -114,79 +114,9 @@ ItemHandlers::UseFromBag.add(:LANTERN, proc { |item|
|
||||
next true
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:TRANSGENDERSTONE, proc { |item, pokemon, scene|
|
||||
if pokemon.gender == 0
|
||||
pokemon.makeFemale
|
||||
scene.pbRefresh
|
||||
scene.pbDisplay(_INTL("The Pokémon became female!"))
|
||||
next true
|
||||
elsif pokemon.gender == 1
|
||||
pokemon.makeMale
|
||||
scene.pbRefresh
|
||||
scene.pbDisplay(_INTL("The Pokémon became male!"))
|
||||
|
||||
next true
|
||||
else
|
||||
scene.pbDisplay(_INTL("It won't have any effect."))
|
||||
next false
|
||||
end
|
||||
})
|
||||
|
||||
# NOT FULLY IMPLEMENTED
|
||||
ItemHandlers::UseOnPokemon.add(:SECRETCAPSULE, proc { |item, poke, scene|
|
||||
abilityList = poke.getAbilityList
|
||||
numAbilities = abilityList[0].length
|
||||
|
||||
if numAbilities <= 2
|
||||
scene.pbDisplay(_INTL("It won't have any effect."))
|
||||
next false
|
||||
elsif abilityList[0].length <= 3
|
||||
if changeHiddenAbility1(abilityList, scene, poke)
|
||||
next true
|
||||
end
|
||||
next false
|
||||
else
|
||||
if changeHiddenAbility2(abilityList, scene, poke)
|
||||
next true
|
||||
end
|
||||
next false
|
||||
end
|
||||
})
|
||||
|
||||
def changeHiddenAbility1(abilityList, scene, poke)
|
||||
abID1 = abilityList[0][2]
|
||||
msg = _INTL("Change {1}'s ability to {2}?", poke.name, PBAbilities.getName(abID1))
|
||||
if Kernel.pbConfirmMessage(_INTL(msg))
|
||||
poke.setAbility(2)
|
||||
abilName1 = PBAbilities.getName(abID1)
|
||||
scene.pbDisplay(_INTL("{1}'s ability was changed to {2}!", poke.name, PBAbilities.getName(abID1)))
|
||||
return true
|
||||
else
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
def changeHiddenAbility2(abilityList, scene, poke)
|
||||
return false if !Kernel.pbConfirmMessage(_INTL("Change {1}'s ability?", poke.name))
|
||||
|
||||
abID1 = abilityList[0][2]
|
||||
abID2 = abilityList[0][3]
|
||||
|
||||
abilName2 = PBAbilities.getName(abID1)
|
||||
abilName3 = PBAbilities.getName(abID2)
|
||||
|
||||
if (Kernel.pbMessage("Choose an ability.", [_INTL("{1}", abilName2), _INTL("{1}", abilName3)], 2)) == 0
|
||||
poke.setAbility(2)
|
||||
scene.pbDisplay(_INTL("{1}'s ability was changed to {2}!", poke.name, abilName2))
|
||||
else
|
||||
return false
|
||||
end
|
||||
poke.setAbility(3)
|
||||
scene.pbDisplay(_INTL("{1}'s ability was changed to {2}!", poke.name, abilName3))
|
||||
return true
|
||||
end
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:ROCKETMEAL, proc { |item, pokemon, scene|
|
||||
ItemHandlers::UseOnPokemon.add(:ROCKETMEAL, proc { |item, quantity, pokemon, scene|
|
||||
next pbHPItem(pokemon, 100, scene)
|
||||
})
|
||||
|
||||
@@ -194,7 +124,7 @@ ItemHandlers::BattleUseOnPokemon.add(:ROCKETMEAL, proc { |item, pokemon, battler
|
||||
next pbBattleHPItem(pokemon, battler, 100, scene)
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:FANCYMEAL, proc { |item, pokemon, scene|
|
||||
ItemHandlers::UseOnPokemon.add(:FANCYMEAL, proc { |item, quantity, pokemon, scene|
|
||||
next pbHPItem(pokemon, 100, scene)
|
||||
})
|
||||
|
||||
@@ -202,7 +132,7 @@ ItemHandlers::BattleUseOnPokemon.add(:FANCYMEAL, proc { |item, pokemon, battler,
|
||||
next pbBattleHPItem(pokemon, battler, 100, scene)
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:COFFEE, proc { |item, pokemon, scene|
|
||||
ItemHandlers::UseOnPokemon.add(:COFFEE, proc { |item, quantity, pokemon, scene|
|
||||
next pbHPItem(pokemon, 50, scene)
|
||||
})
|
||||
|
||||
@@ -210,7 +140,7 @@ ItemHandlers::BattleUseOnPokemon.add(:COFFEE, proc { |item, pokemon, battler, sc
|
||||
next pbBattleHPItem(pokemon, battler, 50, scene)
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:RAGECANDYBAR, proc { |item, pokemon, scene|
|
||||
ItemHandlers::UseOnPokemon.add(:RAGECANDYBAR, proc { |item, quantity, pokemon, scene|
|
||||
if pokemon.level <= 1
|
||||
scene.pbDisplay(_INTL("It won't have any effect."))
|
||||
next false
|
||||
@@ -221,7 +151,7 @@ ItemHandlers::UseOnPokemon.add(:RAGECANDYBAR, proc { |item, pokemon, scene|
|
||||
end
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:INCUBATOR, proc { |item, pokemon, scene|
|
||||
ItemHandlers::UseOnPokemon.add(:INCUBATOR, proc { |item, quantity, pokemon, scene|
|
||||
if pokemon.egg?
|
||||
if pokemon.eggsteps <= 1
|
||||
scene.pbDisplay(_INTL("The egg is already ready to hatch!"))
|
||||
@@ -240,7 +170,7 @@ ItemHandlers::UseOnPokemon.add(:INCUBATOR, proc { |item, pokemon, scene|
|
||||
end
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:MISTSTONE, proc { |item, pokemon, scene|
|
||||
ItemHandlers::UseOnPokemon.add(:MISTSTONE, proc { |item, quantity, pokemon, scene|
|
||||
next false if pokemon.egg?
|
||||
if pbForceEvo(pokemon)
|
||||
next true
|
||||
@@ -610,7 +540,7 @@ def useSplicerFromField(item)
|
||||
return fusion_success
|
||||
end
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:DNAREVERSER, proc { |item, pokemon, scene|
|
||||
ItemHandlers::UseOnPokemon.add(:DNAREVERSER, proc { |item, quantity, pokemon, scene|
|
||||
if !pokemon.isFusion?
|
||||
scene.pbDisplay(_INTL("It won't have any effect."))
|
||||
next false
|
||||
@@ -651,7 +581,7 @@ def reverseFusion(pokemon)
|
||||
}
|
||||
end
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:INFINITEREVERSERS, proc { |item, pokemon, scene|
|
||||
ItemHandlers::UseOnPokemon.add(:INFINITEREVERSERS, proc { |item, quantity, pokemon, scene|
|
||||
if !pokemon.isFusion?
|
||||
scene.pbDisplay(_INTL("It won't have any effect."))
|
||||
next false
|
||||
@@ -682,127 +612,6 @@ ItemHandlers::UseOnPokemon.add(:INFINITEREVERSERS, proc { |item, pokemon, scene|
|
||||
next false
|
||||
})
|
||||
|
||||
#
|
||||
# def pbDNASplicing(pokemon, scene, supersplicers = false, superSplicer = false)
|
||||
# if (pokemon.species <= NB_POKEMON)
|
||||
# if pokemon.fused != nil
|
||||
# if $player.party.length >= 6
|
||||
# scene.pbDisplay(_INTL("Your party is full! You can't unfuse {1}.", pokemon.name))
|
||||
# return false
|
||||
# else
|
||||
# $player.party[$player.party.length] = pokemon.fused
|
||||
# pokemon.fused = nil
|
||||
# pokemon.form = 0
|
||||
# scene.pbHardRefresh
|
||||
# scene.pbDisplay(_INTL("{1} changed Forme!", pokemon.name))
|
||||
# return true
|
||||
# end
|
||||
# else
|
||||
# chosen = scene.pbChoosePokemon(_INTL("Fuse with which Pokémon?"))
|
||||
# if chosen >= 0
|
||||
# poke2 = $player.party[chosen]
|
||||
# if (poke2.species <= NB_POKEMON) && poke2 != pokemon
|
||||
# #check if fainted
|
||||
# if pokemon.hp == 0 || poke2.hp == 0
|
||||
# scene.pbDisplay(_INTL("A fainted Pokémon cannot be fused!"))
|
||||
# return false
|
||||
# end
|
||||
# if pbFuse(pokemon, poke2, supersplicers)
|
||||
# pbRemovePokemonAt(chosen)
|
||||
# end
|
||||
# elsif pokemon == poke2
|
||||
# scene.pbDisplay(_INTL("{1} can't be fused with itself!", pokemon.name))
|
||||
# return false
|
||||
# else
|
||||
# scene.pbDisplay(_INTL("{1} can't be fused with {2}.", poke2.name, pokemon.name))
|
||||
# return false
|
||||
#
|
||||
# end
|
||||
#
|
||||
# else
|
||||
# return false
|
||||
# end
|
||||
# end
|
||||
# else
|
||||
# return true if pbUnfuse(pokemon, scene, supersplicers)
|
||||
#
|
||||
# #unfuse
|
||||
# end
|
||||
# end
|
||||
#
|
||||
# def pbUnfuse(pokemon, scene, supersplicers, pcPosition = nil)
|
||||
# #pcPosition nil : unfusing from party
|
||||
# #pcPosition [x,x] : unfusing from pc
|
||||
# #
|
||||
#
|
||||
# if (pokemon.obtain_method == 2 || pokemon.ot != $player.name) # && !canunfuse
|
||||
# scene.pbDisplay(_INTL("You can't unfuse a Pokémon obtained in a trade!"))
|
||||
# return false
|
||||
# else
|
||||
# if Kernel.pbConfirmMessageSerious(_INTL("Should {1} be unfused?", pokemon.name))
|
||||
# if pokemon.species > (NB_POKEMON * NB_POKEMON) + NB_POKEMON #triple fusion
|
||||
# scene.pbDisplay(_INTL("{1} cannot be unfused.", pokemon.name))
|
||||
# return false
|
||||
# elsif $player.party.length >= 6 && !pcPosition
|
||||
# scene.pbDisplay(_INTL("Your party is full! You can't unfuse {1}.", pokemon.name))
|
||||
# return false
|
||||
# else
|
||||
# scene.pbDisplay(_INTL("Unfusing ... "))
|
||||
# scene.pbDisplay(_INTL(" ... "))
|
||||
# scene.pbDisplay(_INTL(" ... "))
|
||||
#
|
||||
# bodyPoke = getBasePokemonID(pokemon.species, true)
|
||||
# headPoke = getBasePokemonID(pokemon.species, false)
|
||||
#
|
||||
#
|
||||
# if pokemon.exp_when_fused_head == nil || pokemon.exp_when_fused_body == nil
|
||||
# new_level = calculateUnfuseLevelOldMethod(pokemon, supersplicers)
|
||||
# body_level = new_level
|
||||
# head_level = new_level
|
||||
# poke1 = Pokemon.new(bodyPoke, body_level)
|
||||
# poke2 = Pokemon.new(headPoke, head_level)
|
||||
# else
|
||||
# exp_body = pokemon.exp_when_fused_body + pokemon.exp_gained_since_fused
|
||||
# exp_head = pokemon.exp_when_fused_head + pokemon.exp_gained_since_fused
|
||||
#
|
||||
# poke1 = Pokemon.new(bodyPoke, pokemon.level)
|
||||
# poke2 = Pokemon.new(headPoke, pokemon.level)
|
||||
# poke1.exp = exp_body
|
||||
# poke2.exp = exp_head
|
||||
# end
|
||||
#
|
||||
# #poke1 = PokeBattle_Pokemon.new(bodyPoke, lev, $player)
|
||||
# #poke2 = PokeBattle_Pokemon.new(headPoke, lev, $player)
|
||||
#
|
||||
# if pcPosition == nil
|
||||
# box = pcPosition[0]
|
||||
# index = pcPosition[1]
|
||||
# $PokemonStorage.pbStoreToBox(poke2, box, index)
|
||||
# else
|
||||
# Kernel.pbAddPokemonSilent(poke2, poke2.level)
|
||||
# end
|
||||
# #On ajoute l'autre dans le pokedex aussi
|
||||
# $player.seen[poke1.species] = true
|
||||
# $player.owned[poke1.species] = true
|
||||
# $player.seen[poke2.species] = true
|
||||
# $player.owned[poke2.species] = true
|
||||
#
|
||||
# pokemon.species = poke1.species
|
||||
# pokemon.level = poke1.level
|
||||
# pokemon.name = poke1.name
|
||||
# pokemon.moves = poke1.moves
|
||||
# pokemon.obtain_method = 0
|
||||
# poke1.obtain_method = 0
|
||||
#
|
||||
# #scene.pbDisplay(_INTL(p1.to_s + " " + p2.to_s))
|
||||
# scene.pbHardRefresh
|
||||
# scene.pbDisplay(_INTL("Your Pokémon were successfully unfused! "))
|
||||
# return true
|
||||
# end
|
||||
# end
|
||||
# end
|
||||
# end
|
||||
|
||||
def calculateUnfuseLevelOldMethod(pokemon, supersplicers)
|
||||
if pokemon.level > 1
|
||||
if supersplicers
|
||||
@@ -847,9 +656,7 @@ def drawPokemonType(pokemon_id, x_pos = 192, y_pos = 264)
|
||||
return viewport
|
||||
end
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:SUPERSPLICERS, proc { |item, pokemon, scene|
|
||||
next true if pbDNASplicing(pokemon, scene, item)
|
||||
})
|
||||
|
||||
|
||||
def returnItemsToBag(pokemon, poke2)
|
||||
|
||||
@@ -865,120 +672,9 @@ def returnItemsToBag(pokemon, poke2)
|
||||
poke2.item = nil
|
||||
end
|
||||
|
||||
# A AJOUTER: l'attribut dmgup ne modifie presentement pas
|
||||
# le damage d'une attaque
|
||||
#
|
||||
ItemHandlers::UseOnPokemon.add(:DAMAGEUP, proc { |item, pokemon, scene|
|
||||
move = scene.pbChooseMove(pokemon, _INTL("Boost Damage of which move?"))
|
||||
if move >= 0
|
||||
# if pokemon.moves[move].damage==0 || pokemon.moves[move].accuracy<=5 || pokemon.moves[move].dmgup >=3
|
||||
# scene.pbDisplay(_INTL("It won't have any effect."))
|
||||
# next false
|
||||
# else
|
||||
# pokemon.moves[move].dmgup+=1
|
||||
# pokemon.moves[move].damage +=5
|
||||
# pokemon.moves[move].accuracy -=5
|
||||
|
||||
# movename=PBMoves.getName(pokemon.moves[move].id)
|
||||
# scene.pbDisplay(_INTL("{1}'s damage increased.",movename))
|
||||
# next true
|
||||
scene.pbDisplay(_INTL("This item has not been implemented into the game yet. It had no effect."))
|
||||
next false
|
||||
# end
|
||||
end
|
||||
})
|
||||
|
||||
##New "stones"
|
||||
# ItemHandlers::UseOnPokemon.add(:UPGRADE, proc { |item, pokemon, scene|
|
||||
# if (pokemon.isShadow? rescue false)
|
||||
# scene.pbDisplay(_INTL("It won't have any effect."))
|
||||
# next false
|
||||
# end
|
||||
# newspecies = pbCheckEvolution(pokemon, item)
|
||||
# if newspecies <= 0
|
||||
# scene.pbDisplay(_INTL("It won't have any effect."))
|
||||
# next false
|
||||
# else
|
||||
# pbFadeOutInWithMusic(99999) {
|
||||
# evo = PokemonEvolutionScene.new
|
||||
# evo.pbStartScreen(pokemon, newspecies)
|
||||
# evo.pbEvolution(false)
|
||||
# evo.pbEndScreen
|
||||
# scene.pbRefreshAnnotations(proc { |p| pbCheckEvolution(p, item) > 0 })
|
||||
# scene.pbRefresh
|
||||
# }
|
||||
# next true
|
||||
# end
|
||||
# })
|
||||
#
|
||||
# ItemHandlers::UseOnPokemon.add(:DUBIOUSDISC, proc { |item, pokemon, scene|
|
||||
# if (pokemon.isShadow? rescue false)
|
||||
# scene.pbDisplay(_INTL("It won't have any effect."))
|
||||
# next false
|
||||
# end
|
||||
# newspecies = pbCheckEvolution(pokemon, item)
|
||||
# if newspecies <= 0
|
||||
# scene.pbDisplay(_INTL("It won't have any effect."))
|
||||
# next false
|
||||
# else
|
||||
# pbFadeOutInWithMusic(99999) {
|
||||
# evo = PokemonEvolutionScene.new
|
||||
# evo.pbStartScreen(pokemon, newspecies)
|
||||
# evo.pbEvolution(false)
|
||||
# evo.pbEndScreen
|
||||
# scene.pbRefreshAnnotations(proc { |p| pbCheckEvolution(p, item) > 0 })
|
||||
# scene.pbRefresh
|
||||
# }
|
||||
# next true
|
||||
# end
|
||||
# })
|
||||
#
|
||||
# ItemHandlers::UseOnPokemon.add(:ICESTONE, proc { |item, pokemon, scene|
|
||||
# if (pokemon.isShadow? rescue false)
|
||||
# scene.pbDisplay(_INTL("It won't have any effect."))
|
||||
# next false
|
||||
# end
|
||||
# newspecies = pbCheckEvolution(pokemon, item)
|
||||
# if newspecies <= 0
|
||||
# scene.pbDisplay(_INTL("It won't have any effect."))
|
||||
# next false
|
||||
# else
|
||||
# pbFadeOutInWithMusic(99999) {
|
||||
# evo = PokemonEvolutionScene.new
|
||||
# evo.pbStartScreen(pokemon, newspecies)
|
||||
# evo.pbEvolution(false)
|
||||
# evo.pbEndScreen
|
||||
# scene.pbRefreshAnnotations(proc { |p| pbCheckEvolution(p, item) > 0 })
|
||||
# scene.pbRefresh
|
||||
# }
|
||||
# next true
|
||||
# end
|
||||
# })
|
||||
# #
|
||||
# ItemHandlers::UseOnPokemon.add(:MAGNETSTONE, proc { |item, pokemon, scene|
|
||||
# if (pokemon.isShadow? rescue false)
|
||||
# scene.pbDisplay(_INTL("It won't have any effect."))
|
||||
# next false
|
||||
# end
|
||||
# newspecies = pbCheckEvolution(pokemon, item)
|
||||
# if newspecies <= 0
|
||||
# scene.pbDisplay(_INTL("It won't have any effect."))
|
||||
# next false
|
||||
# else
|
||||
# pbFadeOutInWithMusic(99999) {
|
||||
# evo = PokemonEvolutionScene.new
|
||||
# evo.pbStartScreen(pokemon, newspecies)
|
||||
# evo.pbEvolution(false)
|
||||
# evo.pbEndScreen
|
||||
# scene.pbRefreshAnnotations(proc { |p| pbCheckEvolution(p, item) > 0 })
|
||||
# scene.pbRefresh
|
||||
# }
|
||||
# next true
|
||||
# end
|
||||
# })
|
||||
|
||||
# easter egg for evolving shellder into slowbro's tail
|
||||
ItemHandlers::UseOnPokemon.add(:SLOWPOKETAIL, proc { |item, pokemon, scene|
|
||||
ItemHandlers::UseOnPokemon.add(:SLOWPOKETAIL, proc { |item, quantity, pokemon, scene|
|
||||
echoln pokemon.species
|
||||
next false if pokemon.species != :SHELLDER
|
||||
pbFadeOutInWithMusic(99999) {
|
||||
@@ -992,51 +688,8 @@ ItemHandlers::UseOnPokemon.add(:SLOWPOKETAIL, proc { |item, pokemon, scene|
|
||||
next true
|
||||
|
||||
})
|
||||
#
|
||||
# ItemHandlers::UseOnPokemon.add(:SHINYSTONE, proc { |item, pokemon, scene|
|
||||
# if (pokemon.isShadow? rescue false)
|
||||
# scene.pbDisplay(_INTL("It won't have any effect."))
|
||||
# next false
|
||||
# end
|
||||
# newspecies = pbCheckEvolution(pokemon, item)
|
||||
# if newspecies <= 0
|
||||
# scene.pbDisplay(_INTL("It won't have any effect."))
|
||||
# next false
|
||||
# else
|
||||
# pbFadeOutInWithMusic(99999) {
|
||||
# evo = PokemonEvolutionScene.new
|
||||
# evo.pbStartScreen(pokemon, newspecies)
|
||||
# evo.pbEvolution(false)
|
||||
# evo.pbEndScreen
|
||||
# scene.pbRefreshAnnotations(proc { |p| pbCheckEvolution(p, item) > 0 })
|
||||
# scene.pbRefresh
|
||||
# }
|
||||
# next true
|
||||
# end
|
||||
# })
|
||||
#
|
||||
# ItemHandlers::UseOnPokemon.add(:DAWNSTONE, proc { |item, pokemon, scene|
|
||||
# if (pokemon.isShadow? rescue false)
|
||||
# scene.pbDisplay(_INTL("It won't have any effect."))
|
||||
# next false
|
||||
# end
|
||||
# newspecies = pbCheckEvolution(pokemon, item)
|
||||
# if newspecies <= 0
|
||||
# scene.pbDisplay(_INTL("It won't have any effect."))
|
||||
# next false
|
||||
# else
|
||||
# pbFadeOutInWithMusic(99999) {
|
||||
# evo = PokemonEvolutionScene.new
|
||||
# evo.pbStartScreen(pokemon, newspecies)
|
||||
# evo.pbEvolution(false)
|
||||
# evo.pbEndScreen
|
||||
# scene.pbRefreshAnnotations(proc { |p| pbCheckEvolution(p, item) > 0 })
|
||||
# scene.pbRefresh
|
||||
# }
|
||||
# next true
|
||||
# end
|
||||
# })
|
||||
ItemHandlers::UseOnPokemon.add(:POISONMUSHROOM, proc { |item, pkmn, scene|
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:POISONMUSHROOM, proc { |item, quantity, pokemon, scene|
|
||||
if pkmn.status != :POISON
|
||||
pkmn.status = :POISON
|
||||
scene.pbRefresh
|
||||
@@ -1053,74 +706,25 @@ ItemHandlers::BattleUseOnPokemon.add(:POISONMUSHROOM, proc { |item, pokemon, bat
|
||||
pbBattleHPItem(pokemon, battler, 10, scene)
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:TINYMUSHROOM, proc { |item, pkmn, scene|
|
||||
ItemHandlers::UseOnPokemon.add(:TINYMUSHROOM, proc { |item, quantity, pokemon, scene|
|
||||
next pbHPItem(pkmn, 10, scene)
|
||||
})
|
||||
ItemHandlers::BattleUseOnPokemon.add(:TINYMUSHROOM, proc { |item, pokemon, battler, choices, scene|
|
||||
next pbBattleHPItem(pokemon, battler, 50, scene)
|
||||
})
|
||||
ItemHandlers::UseOnPokemon.add(:BIGMUSHROOM, proc { |item, pkmn, scene|
|
||||
ItemHandlers::UseOnPokemon.add(:BIGMUSHROOM, proc { |item, quantity, pokemon, scene|
|
||||
next pbHPItem(pkmn, 10, scene)
|
||||
})
|
||||
ItemHandlers::BattleUseOnPokemon.add(:BIGMUSHROOM, proc { |item, pokemon, battler, choices, scene|
|
||||
next pbBattleHPItem(pokemon, battler, 50, scene)
|
||||
})
|
||||
ItemHandlers::UseOnPokemon.add(:BALMMUSHROOM, proc { |item, pkmn, scene|
|
||||
ItemHandlers::UseOnPokemon.add(:BALMMUSHROOM, proc { |item, quantity, pokemon, scene|
|
||||
next pbHPItem(pkmn, 999, scene)
|
||||
})
|
||||
ItemHandlers::BattleUseOnPokemon.add(:BALMMUSHROOM, proc { |item, pokemon, battler, choices, scene|
|
||||
next pbBattleHPItem(pokemon, battler, 999, scene)
|
||||
})
|
||||
|
||||
#
|
||||
# #TRACKER (for roaming legendaries)
|
||||
# ItemHandlers::UseInField.add(:REVEALGLASS, proc { |item|
|
||||
# if Settings::ROAMING_SPECIES.length == 0
|
||||
# Kernel.pbMessage(_INTL("No roaming Pokémon defined."))
|
||||
# else
|
||||
# text = "\\l[8]"
|
||||
# min = $game_switches[350] ? 0 : 1
|
||||
# for i in min...Settings::ROAMING_SPECIES.length
|
||||
# poke = Settings::ROAMING_SPECIES[i]
|
||||
# next if poke == PBSPecies::FEEBAS
|
||||
# if $game_switches[poke[2]]
|
||||
# status = $PokemonGlobal.roamPokemon[i]
|
||||
# if status == true
|
||||
# if $PokemonGlobal.roamPokemonCaught[i]
|
||||
# text += _INTL("{1} has been caught.",
|
||||
# PBSpecies.getName(getID(PBSpecies, poke[0])))
|
||||
# else
|
||||
# text += _INTL("{1} has been defeated.",
|
||||
# PBSpecies.getName(getID(PBSpecies, poke[0])))
|
||||
# end
|
||||
# else
|
||||
# curmap = $PokemonGlobal.roamPosition[i]
|
||||
# if curmap
|
||||
# mapinfos = $RPGVX ? load_data("Data/MapInfos.rvdata") : load_data("Data/MapInfos.rxdata")
|
||||
#
|
||||
# if curmap == $game_map.map_id
|
||||
# text += _INTL("Beep beep! {1} appears to be nearby!",
|
||||
# PBSpecies.getName(getID(PBSpecies, poke[0])))
|
||||
# else
|
||||
# text += _INTL("{1} is roaming around {3}",
|
||||
# PBSpecies.getName(getID(PBSpecies, poke[0])), curmap,
|
||||
# mapinfos[curmap].name, (curmap == $game_map.map_id) ? _INTL("(this route!)") : "")
|
||||
# end
|
||||
# else
|
||||
# text += _INTL("{1} is roaming in an unknown area.",
|
||||
# PBSpecies.getName(getID(PBSpecies, poke[0])), poke[1])
|
||||
# end
|
||||
# end
|
||||
# else
|
||||
# #text+=_INTL("{1} does not appear to be roaming.",
|
||||
# # PBSpecies.getName(getID(PBSpecies,poke[0])),poke[1],poke[2])
|
||||
# end
|
||||
# text += "\n" if i < Settings::ROAMING_SPECIES.length - 1
|
||||
# end
|
||||
# Kernel.pbMessage(text)
|
||||
# end
|
||||
# })
|
||||
|
||||
####EXP. ALL
|
||||
# Methodes relative a l'exp sont pas encore la et pas compatibles
|
||||
# avec cette version de essentials donc
|
||||
@@ -1142,18 +746,18 @@ ItemHandlers::UseFromBag.add(:EXPALLOFF, proc { |item|
|
||||
ItemHandlers::BattleUseOnPokemon.add(:BANANA, proc { |item, pokemon, battler, scene|
|
||||
next pbBattleHPItem(pokemon, battler, 30, scene)
|
||||
})
|
||||
ItemHandlers::UseOnPokemon.add(:BANANA, proc { |item, pokemon, scene|
|
||||
ItemHandlers::UseOnPokemon.add(:BANANA, proc { |item, quantity, pokemon, scene|
|
||||
next pbHPItem(pokemon, 30, scene)
|
||||
})
|
||||
|
||||
ItemHandlers::BattleUseOnPokemon.add(:GOLDENBANANA, proc { |item, pokemon, battler, scene|
|
||||
next pbBattleHPItem(pokemon, battler, 50, scene)
|
||||
})
|
||||
ItemHandlers::UseOnPokemon.add(:GOLDENBANANA, proc { |item, pokemon, scene|
|
||||
ItemHandlers::UseOnPokemon.add(:GOLDENBANANA, proc { |item, quantity, pokemon, scene|
|
||||
next pbHPItem(pokemon, 50, scene)
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:TRANSGENDERSTONE, proc { |item, pokemon, scene|
|
||||
ItemHandlers::UseOnPokemon.add(:TRANSGENDERSTONE, proc { |item, quantity, pokemon, scene|
|
||||
if pokemon.gender == 0
|
||||
pokemon.makeFemale
|
||||
scene.pbRefresh
|
||||
@@ -1198,7 +802,7 @@ ItemHandlers::UseOnPokemon.add(:TRANSGENDERSTONE, proc { |item, pokemon, scene|
|
||||
# })
|
||||
|
||||
# NOT FULLY IMPLEMENTED
|
||||
ItemHandlers::UseOnPokemon.add(:SECRETCAPSULE, proc { |item, poke, scene|
|
||||
ItemHandlers::UseOnPokemon.add(:SECRETCAPSULE,proc { |item, quantity, pokemon, scene|
|
||||
abilityList = poke.getAbilityList
|
||||
numAbilities = abilityList[0].length
|
||||
|
||||
@@ -1251,23 +855,23 @@ def changeHiddenAbility2(abilityList, scene, poke)
|
||||
return true
|
||||
end
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:ROCKETMEAL, proc { |item, pokemon, scene|
|
||||
ItemHandlers::UseOnPokemon.add(:ROCKETMEAL,proc { |item, quantity, pokemon, scene|
|
||||
next pbHPItem(pokemon, 100, scene)
|
||||
})
|
||||
|
||||
ItemHandlers::BattleUseOnPokemon.add(:ROCKETMEAL, proc { |item, pokemon, battler, scene|
|
||||
ItemHandlers::BattleUseOnPokemon.add(:ROCKETMEAL, proc { |item, pokemon, battler, choices, scene|
|
||||
next pbBattleHPItem(pokemon, battler, 100, scene)
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:FANCYMEAL, proc { |item, pokemon, scene|
|
||||
ItemHandlers::UseOnPokemon.add(:FANCYMEAL, proc { |item, quantity, pokemon, scene|
|
||||
next pbHPItem(pokemon, 100, scene)
|
||||
})
|
||||
|
||||
ItemHandlers::BattleUseOnPokemon.add(:FANCYMEAL, proc { |item, pokemon, battler, scene|
|
||||
ItemHandlers::BattleUseOnPokemon.add(:FANCYMEAL,proc { |item, pokemon, battler, choices, scene|
|
||||
next pbBattleHPItem(pokemon, battler, 100, scene)
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:RAGECANDYBAR, proc { |item, pokemon, scene|
|
||||
ItemHandlers::UseOnPokemon.add(:RAGECANDYBAR, proc { |item, quantity, pokemon, scene|
|
||||
if pokemon.level <= 1
|
||||
scene.pbDisplay(_INTL("It won't have any effect."))
|
||||
next false
|
||||
@@ -1278,7 +882,7 @@ ItemHandlers::UseOnPokemon.add(:RAGECANDYBAR, proc { |item, pokemon, scene|
|
||||
end
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:INCUBATOR, proc { |item, pokemon, scene|
|
||||
ItemHandlers::UseOnPokemon.add(:INCUBATOR, proc { |item, quantity, pokemon, scene|
|
||||
if pokemon.egg?
|
||||
if pokemon.steps_to_hatch <= 1
|
||||
scene.pbDisplay(_INTL("The egg is already ready to hatch!"))
|
||||
@@ -1297,7 +901,7 @@ ItemHandlers::UseOnPokemon.add(:INCUBATOR, proc { |item, pokemon, scene|
|
||||
end
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:INCUBATOR_NORMAL, proc { |item, pokemon, scene|
|
||||
ItemHandlers::UseOnPokemon.add(:INCUBATOR_NORMAL, proc { |item, quantity, pokemon, scene|
|
||||
if pokemon.egg?
|
||||
steps = pokemon.steps_to_hatch
|
||||
steps = (steps / 1.5).ceil
|
||||
@@ -1336,7 +940,7 @@ ItemHandlers::UseOnPokemon.add(:INCUBATOR_NORMAL, proc { |item, pokemon, scene|
|
||||
end
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:MISTSTONE, proc { |item, pokemon, scene|
|
||||
ItemHandlers::UseOnPokemon.add(:MISTSTONE, proc { |item, quantity, pokemon, scene|
|
||||
next false if pokemon.egg?
|
||||
if pbForceEvo(pokemon)
|
||||
next true
|
||||
@@ -1394,50 +998,27 @@ end
|
||||
## DNA SPLICERS #######
|
||||
#########################
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:INFINITESPLICERS, proc { |item, pokemon, scene|
|
||||
ItemHandlers::UseOnPokemon.add(:INFINITESPLICERS, proc { |item, quantity, pokemon, scene|
|
||||
next true if pbDNASplicing(pokemon, scene, item)
|
||||
next false
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:INFINITESPLICERS2, proc { |item, pokemon, scene|
|
||||
ItemHandlers::UseOnPokemon.add(:INFINITESPLICERS2,proc { |item, quantity, pokemon, scene|
|
||||
next true if pbDNASplicing(pokemon, scene, item)
|
||||
next false
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:DNASPLICERS, proc { |item, pokemon, scene|
|
||||
ItemHandlers::UseOnPokemon.add(:DNASPLICERS, proc { |item, quantity, pokemon, scene|
|
||||
next true if pbDNASplicing(pokemon, scene, item)
|
||||
next false
|
||||
})
|
||||
|
||||
ItemHandlers::UseOnPokemon.add(:SUPERSPLICERS, proc { |item, pokemon, scene|
|
||||
ItemHandlers::UseOnPokemon.add(:SUPERSPLICERS, proc { |item, quantity, pokemon, scene|
|
||||
next true if pbDNASplicing(pokemon, scene, item)
|
||||
})
|
||||
|
||||
|
||||
|
||||
# A AJOUTER: l'attribut dmgup ne modifie presentement pas
|
||||
# le damage d'une attaque
|
||||
#
|
||||
ItemHandlers::UseOnPokemon.add(:DAMAGEUP, proc { |item, pokemon, scene|
|
||||
move = scene.pbChooseMove(pokemon, _INTL("Boost Damage of which move?"))
|
||||
if move >= 0
|
||||
# if pokemon.moves[move].damage==0 || pokemon.moves[move].accuracy<=5 || pokemon.moves[move].dmgup >=3
|
||||
# scene.pbDisplay(_INTL("It won't have any effect."))
|
||||
# next false
|
||||
# else
|
||||
# pokemon.moves[move].dmgup+=1
|
||||
# pokemon.moves[move].damage +=5
|
||||
# pokemon.moves[move].accuracy -=5
|
||||
|
||||
# movename=PBMoves.getName(pokemon.moves[move].id)
|
||||
# scene.pbDisplay(_INTL("{1}'s damage increased.",movename))
|
||||
# next true
|
||||
scene.pbDisplay(_INTL("This item has not been implemented into the game yet. It had no effect."))
|
||||
next false
|
||||
# end
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
ItemHandlers::UseFromBag.add(:DEVONSCOPE, proc { |item|
|
||||
pbQuestlog()
|
||||
@@ -1480,7 +1061,7 @@ ItemHandlers::UseFromBag.add(:EXPALLOFF, proc { |item|
|
||||
ItemHandlers::BattleUseOnPokemon.add(:BANANA, proc { |item, pokemon, battler, scene|
|
||||
next pbBattleHPItem(pokemon, battler, 30, scene)
|
||||
})
|
||||
ItemHandlers::UseOnPokemon.add(:BANANA, proc { |item, pokemon, scene|
|
||||
ItemHandlers::UseOnPokemon.add(:BANANA, proc { |item, quantity, pokemon, scene|
|
||||
next pbHPItem(pokemon, 30, scene)
|
||||
})
|
||||
|
||||
|
||||
@@ -0,0 +1,52 @@
|
||||
|
||||
class TrainerWalkingCharSprite
|
||||
|
||||
alias pokemonEssentials_TrainerWalkingCharSprite_initialize initialize
|
||||
def initialize(charset,viewport=nil,trainer=nil)
|
||||
@trainer=trainer
|
||||
pokemonEssentials_TrainerWalkingCharSprite_initialize(charset,viewport)
|
||||
|
||||
end
|
||||
def charset=(value)
|
||||
isPlayerCharacter = value == "walk" #todo: passe de l'ours à corriger
|
||||
echoln value
|
||||
@animbitmap&.dispose
|
||||
@animbitmap = nil
|
||||
bitmapFileName = sprintf("Graphics/Characters/%s", value)
|
||||
@charset = pbResolveBitmap(bitmapFileName)
|
||||
if @charset
|
||||
if isPlayerCharacter
|
||||
outfit_bitmap = _INTL("Graphics/Characters/players/outfits/{1}_{2}",value,$Trainer.outfit) if $Trainer && $Trainer.outfit
|
||||
@trainer = $Trainer if !@trainer
|
||||
@animbitmap = AnimatedBitmap.new(@charset)
|
||||
@animbitmap.bitmap = generateClothedBitmapStatic(@trainer)
|
||||
@animbitmap.bitmap.blt(0, 0, outfit_bitmap, outfit_bitmap.rect) if pbResolveBitmap(outfit_bitmap)
|
||||
else
|
||||
@animbitmap = AnimatedBitmap.new(@charset)
|
||||
end
|
||||
self.bitmap = @animbitmap.bitmap
|
||||
self.src_rect.set(0, 0, self.bitmap.width / 4, self.bitmap.height / 4)
|
||||
else
|
||||
self.bitmap = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
class UI::LoadContinuePanel
|
||||
def initialize_player_sprite
|
||||
meta = GameData::PlayerMetadata.get(@save_data[:player].character_ID)
|
||||
filename = pbGetPlayerCharset(meta.walk_charset, @save_data[:player], true)
|
||||
@sprites[:player] = TrainerWalkingCharSprite.new(filename, @viewport,@save_data[:player])
|
||||
if !@sprites[:player].bitmap
|
||||
raise _INTL("Overrides character {1}'s walking charset was not found (filename: \"{2}\").",
|
||||
@save_data[:player].character_ID, filename)
|
||||
end
|
||||
@sprites[:player].x = 48 - (@sprites[:player].bitmap.width / 8)
|
||||
@sprites[:player].y = 72 - (@sprites[:player].bitmap.height / 8)
|
||||
@sprites[:player].z = 1
|
||||
record_values(:player)
|
||||
end
|
||||
|
||||
end
|
||||
@@ -42,11 +42,17 @@ module Input
|
||||
$PokemonSystem.speedup_speed = 0 if !$PokemonSystem.speedup_speed || $PokemonSystem.speedup_speed == 0
|
||||
$GameSpeed = $PokemonSystem.speedup_speed
|
||||
$PokemonSystem.battle_speed = $GameSpeed
|
||||
|
||||
# Allow input to work during animations
|
||||
if $PokemonSystem.only_speedup_battles == 1
|
||||
Battle::AnimationHandler.process_speedup
|
||||
end
|
||||
else
|
||||
$GameSpeed = 0
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
def self.speed_up_toggle
|
||||
$PokemonSystem.speedup_enabled = !$PokemonSystem.speedup_enabled
|
||||
pbPlayDecisionSE
|
||||
@@ -195,29 +201,37 @@ end
|
||||
# Fix for animation index crash
|
||||
#===============================================================================#
|
||||
class SpriteAnimation
|
||||
def update_animation
|
||||
new_index = ((System.uptime - @_animation_timer_start) / @_animation_time_per_frame).to_i
|
||||
if new_index >= @_animation_duration
|
||||
dispose_animation
|
||||
return
|
||||
end
|
||||
quick_update = (@_animation_index == new_index)
|
||||
@_animation_index = new_index
|
||||
frame_index = @_animation_index
|
||||
current_frame = @_animation.frames[frame_index]
|
||||
unless current_frame
|
||||
dispose_animation
|
||||
return
|
||||
end
|
||||
cell_data = current_frame.cell_data
|
||||
position = @_animation.position
|
||||
animation_set_sprites(@_animation_sprites, cell_data, position, quick_update)
|
||||
return if quick_update
|
||||
@_animation.timings.each do |timing|
|
||||
next if timing.frame != frame_index
|
||||
animation_process_timing(timing, @_animation_hit)
|
||||
class SpriteAnimation
|
||||
def update_animation
|
||||
# Speed up the animation by reducing the wait time between frames
|
||||
if $PokemonSystem.speedup_enabled && $GameSpeed > 1
|
||||
@_animation_time_per_frame *= 1.0 / $GameSpeed
|
||||
end
|
||||
|
||||
new_index = ((System.uptime - @_animation_timer_start) / @_animation_time_per_frame).to_i
|
||||
if new_index >= @_animation_duration
|
||||
dispose_animation
|
||||
return
|
||||
end
|
||||
quick_update = (@_animation_index == new_index)
|
||||
@_animation_index = new_index
|
||||
frame_index = @_animation_index
|
||||
current_frame = @_animation.frames[frame_index]
|
||||
unless current_frame
|
||||
dispose_animation
|
||||
return
|
||||
end
|
||||
cell_data = current_frame.cell_data
|
||||
position = @_animation.position
|
||||
animation_set_sprites(@_animation_sprites, cell_data, position, quick_update)
|
||||
return if quick_update
|
||||
@_animation.timings.each do |timing|
|
||||
next if timing.frame != frame_index
|
||||
animation_process_timing(timing, @_animation_hit)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
#===============================================================================#
|
||||
|
||||
@@ -0,0 +1,52 @@
|
||||
class SpritesBitmapCache
|
||||
@@cache = {} # Cache storage for individual sprites
|
||||
@@usage_order = [] # Tracks usage order for LRU eviction
|
||||
|
||||
def getCache()
|
||||
return @@cache
|
||||
end
|
||||
|
||||
def get_bitmap(pif_sprite)
|
||||
sprite_key = get_cache_key(pif_sprite)
|
||||
if @@cache.key?(sprite_key)
|
||||
mark_key_as_recently_used(sprite_key)
|
||||
return @@cache[sprite_key].clone
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
def mark_key_as_recently_used(sprite_key)
|
||||
@@usage_order.delete(sprite_key)
|
||||
@@usage_order << sprite_key
|
||||
end
|
||||
|
||||
#Keys format: [type]_B[body]H[head]_letter
|
||||
# ex:
|
||||
# AUTOGEN_B12H12_
|
||||
# CUSTOM_B12H12_a
|
||||
# BASE_BH12_a
|
||||
# etc.
|
||||
def get_cache_key(pif_sprite)
|
||||
return "#{pif_sprite.type.to_s}_B#{pif_sprite.body_id}H#{pif_sprite.head_id}_#{pif_sprite.alt_letter}".to_sym
|
||||
end
|
||||
|
||||
#Keys format: AUTOGEN_B12H12_a
|
||||
def add(pif_sprite,bitmap)
|
||||
sprite_key = get_cache_key(pif_sprite)
|
||||
echoln "adding key #{sprite_key} to cache"
|
||||
@@cache[sprite_key] = bitmap.clone
|
||||
|
||||
if @@cache.size >= Settings::SPRITE_CACHE_MAX_NB
|
||||
# Evict least recently used (first in order)
|
||||
oldest_key = @@usage_order.shift
|
||||
@@cache.delete(oldest_key)
|
||||
echoln "Evicted: #{oldest_key} from sprite cache"
|
||||
end
|
||||
@@usage_order << sprite_key
|
||||
end
|
||||
|
||||
def clear
|
||||
@@cache = {}
|
||||
@@usage_order = []
|
||||
end
|
||||
end
|
||||
@@ -0,0 +1,98 @@
|
||||
class PIFSpriteExtracter
|
||||
COLUMNS = 20 # Number of columns in the spritesheet
|
||||
@@spritesheet_cache = SpritesBitmapCache.new
|
||||
|
||||
#factor by which the sprite needs to be resized to get it to base game resolution (288x288)
|
||||
def get_resize_scale
|
||||
return 1
|
||||
end
|
||||
|
||||
def load_sprite(pif_sprite,download_allowed=true)
|
||||
begin
|
||||
start_time = Time.now
|
||||
bitmap = @@spritesheet_cache.get_bitmap(pif_sprite)
|
||||
loaded_from_spritesheet=false
|
||||
|
||||
if !bitmap
|
||||
download_new_spritesheet(pif_sprite) if should_update_spritesheet?(pif_sprite) && download_allowed
|
||||
if pbResolveBitmap(getSpritesheetPath(pif_sprite))
|
||||
bitmap = load_bitmap_from_spritesheet(pif_sprite)
|
||||
loaded_from_spritesheet=true
|
||||
@@spritesheet_cache.add(pif_sprite, bitmap)
|
||||
else
|
||||
return nil
|
||||
end
|
||||
end
|
||||
sprite_bitmap = AnimatedBitmap.from_bitmap(bitmap)
|
||||
sprite_bitmap.scale_bitmap(get_resize_scale())
|
||||
end_time = Time.now
|
||||
source = loaded_from_spritesheet ? :"spritesheet" : "cache"
|
||||
echoln "Loaded sprite for <head:#{pif_sprite.head_id}, body: #{pif_sprite.body_id}, variant: #{pif_sprite.alt_letter}> from #{source} in #{end_time - start_time} seconds"
|
||||
return sprite_bitmap
|
||||
rescue Exception
|
||||
e = $!
|
||||
echoln "Error loading sprite: #{e}" if bitmap
|
||||
end
|
||||
end
|
||||
|
||||
def download_new_spritesheet(pif_sprite)
|
||||
spritesheet_file = getSpritesheetPath(pif_sprite)
|
||||
if download_spritesheet(pif_sprite,spritesheet_file)
|
||||
$updated_spritesheets << spritesheet_file
|
||||
update_downloaded_spritesheets_list()
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
def update_downloaded_spritesheets_list()
|
||||
File.open(Settings::UPDATED_SPRITESHEETS_CACHE, "w") do |file|
|
||||
$updated_spritesheets.each { |line| file.puts(line) }
|
||||
end
|
||||
end
|
||||
|
||||
def get_sprite_position_on_spritesheet(body_id,sprite_size,nb_column)
|
||||
row = body_id / nb_column
|
||||
col = body_id % nb_column
|
||||
# echoln "(#{col},#{row})"
|
||||
# Define the area of the sprite on the spritesheet
|
||||
sprite_x_position = col * sprite_size
|
||||
sprite_y_position = row * sprite_size
|
||||
return sprite_x_position, sprite_y_position
|
||||
end
|
||||
|
||||
|
||||
def extract_bitmap_to_file(pif_sprite, dest_folder)
|
||||
# Create the directory if it doesn't exist
|
||||
Dir.mkdir(dest_folder) unless Dir.exist?(dest_folder)
|
||||
single_sprite_bitmap=load_sprite(pif_sprite)
|
||||
|
||||
# Save the single sprite bitmap to a file
|
||||
file_path = "#{dest_folder}/#{head_id}.#{body_id}.png"
|
||||
single_sprite_bitmap.save_to_png(file_path)
|
||||
|
||||
# Dispose of the single sprite bitmap
|
||||
single_sprite_bitmap.dispose
|
||||
|
||||
# Return the path to the saved PNG file
|
||||
return file_path
|
||||
end
|
||||
|
||||
#Implemented for base and custom, not autogen
|
||||
def should_update_spritesheet?(spritesheet_file)
|
||||
return false
|
||||
end
|
||||
|
||||
def getSpritesheetPath(pif_sprite)
|
||||
return nil #implement in subclasses
|
||||
end
|
||||
|
||||
def clear_cache()
|
||||
@@spritesheet_cache.clear
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
class PokemonGlobalMetadata
|
||||
attr_accessor :current_spritepack_date
|
||||
end
|
||||
160
Data/Scripts/998_InfiniteFusion/Sprites/AutogenExtracter.rb
Normal file
160
Data/Scripts/998_InfiniteFusion/Sprites/AutogenExtracter.rb
Normal file
@@ -0,0 +1,160 @@
|
||||
class AutogenExtracter < PIFSpriteExtracter
|
||||
SPRITESHEET_FOLDER_PATH = "Graphics\\Battlers\\spritesheets_autogen\\"
|
||||
SPRITE_SIZE = 96 # Size of each sprite in the spritesheet
|
||||
COLUMNS = 10 # Number of columns in the spritesheet
|
||||
SHEET_WIDTH = SPRITE_SIZE * COLUMNS # 2880 pixels wide spritesheet
|
||||
|
||||
@instance = new
|
||||
def self.instance
|
||||
@@instance ||= new # If @@instance is nil, create a new instance
|
||||
@@instance # Return the existing or new instance
|
||||
end
|
||||
|
||||
def load_bitmap_from_spritesheet(pif_sprite)
|
||||
body_id = pif_sprite.body_id
|
||||
spritesheet_file = getSpritesheetPath(pif_sprite)
|
||||
spritesheet_bitmap = AnimatedBitmap.new(spritesheet_file).bitmap
|
||||
|
||||
# Extract individual sprite
|
||||
sprite_x_position, sprite_y_position = get_sprite_position_on_spritesheet(body_id, SPRITE_SIZE, COLUMNS)
|
||||
src_rect = Rect.new(sprite_x_position, sprite_y_position, SPRITE_SIZE, SPRITE_SIZE)
|
||||
|
||||
bitmap = Bitmap.new(SPRITE_SIZE, SPRITE_SIZE)
|
||||
bitmap.blt(0, 0, spritesheet_bitmap, src_rect)
|
||||
|
||||
# Dispose of spritesheet if it's no longer needed
|
||||
spritesheet_bitmap.dispose
|
||||
return bitmap
|
||||
end
|
||||
|
||||
def getSpritesheetPath(pif_sprite)
|
||||
head_id = pif_sprite.head_id
|
||||
return "#{SPRITESHEET_FOLDER_PATH}#{head_id}.png"
|
||||
end
|
||||
|
||||
def get_resize_scale
|
||||
return 3
|
||||
end
|
||||
#
|
||||
# # Check cache before loading from disk
|
||||
# sprite_bitmap = @@spritesheet_cache.fetch(pif_sprite) do
|
||||
# # Load spritesheet from disk if necessary
|
||||
# echoln "Loading spritesheet from disk: #{spritesheet_file}"
|
||||
# spritesheet_bitmap = AnimatedBitmap.new(spritesheet_file).bitmap
|
||||
#
|
||||
# # Extract individual sprite
|
||||
# sprite_x_position, sprite_y_position = get_sprite_position_on_spritesheet(body_id, SPRITE_SIZE, COLUMNS)
|
||||
# src_rect = Rect.new(sprite_x_position, sprite_y_position, SPRITE_SIZE, SPRITE_SIZE)
|
||||
#
|
||||
# sprite = Bitmap.new(SPRITE_SIZE, SPRITE_SIZE)
|
||||
# sprite.blt(0, 0, spritesheet_bitmap, src_rect)
|
||||
#
|
||||
# # Dispose of spritesheet if it's no longer needed
|
||||
# spritesheet_bitmap.dispose
|
||||
#
|
||||
# sprite
|
||||
# end
|
||||
# animatedBitmap = AnimatedBitmap.from_bitmap(sprite_bitmap)
|
||||
#
|
||||
# end_time = Time.now
|
||||
# echoln "finished load sprite in #{end_time - start_time} seconds"
|
||||
# echoln animatedBitmap
|
||||
# return animatedBitmap
|
||||
# end
|
||||
|
||||
def load_sprite_with_spritesheet_cache(pif_sprite)
|
||||
start_time = Time.now
|
||||
head_id = pif_sprite.head_id
|
||||
body_id = pif_sprite.body_id
|
||||
spritesheet_file = "#{SPRITESHEET_FOLDER_PATH}#{head_id}.png"
|
||||
|
||||
# Check cache before loading from disk
|
||||
spritesheet_bitmap = @@spritesheet_cache.fetch(spritesheet_file) do
|
||||
echoln "Loading spritesheet from disk: #{spritesheet_file}"
|
||||
AnimatedBitmap.new(spritesheet_file).bitmap
|
||||
end
|
||||
|
||||
sprite_x_position, sprite_y_position = get_sprite_position_on_spritesheet(body_id, SPRITE_SIZE, COLUMNS)
|
||||
src_rect = Rect.new(sprite_x_position, sprite_y_position, SPRITE_SIZE, SPRITE_SIZE)
|
||||
|
||||
sprite_bitmap = Bitmap.new(SPRITE_SIZE, SPRITE_SIZE)
|
||||
sprite_bitmap.blt(0, 0, spritesheet_bitmap, src_rect)
|
||||
|
||||
#spritesheet_bitmap.dispose # Dispose since not needed
|
||||
|
||||
animatedBitmap = AnimatedBitmap.from_bitmap(sprite_bitmap)
|
||||
|
||||
end_time = Time.now
|
||||
echoln "finished load sprite in #{end_time - start_time} seconds"
|
||||
|
||||
return animatedBitmap
|
||||
end
|
||||
end
|
||||
|
||||
# def extract_bitmap_to_file(head_id, body_id, folder)
|
||||
# # Create the directory if it doesn't exist
|
||||
# Dir.mkdir(folder) unless Dir.exist?(folder)
|
||||
#
|
||||
# # Load the entire spritesheet
|
||||
# spritesheet_file = "#{SPRITESHEET_FOLDER_PATH}#{head_id}.png"
|
||||
# spritesheet_bitmap = AnimatedBitmap.new(spritesheet_file).bitmap
|
||||
#
|
||||
# # Calculate the 0-based row and column from the sprite index
|
||||
# zero_index = body_id - 1
|
||||
# row = zero_index / COLUMNS
|
||||
# col = zero_index % COLUMNS
|
||||
#
|
||||
# # Define the area of the sprite on the spritesheet
|
||||
# sprite_x_position = col * SPRITE_SIZE
|
||||
# sprite_y_position = row * SPRITE_SIZE
|
||||
#
|
||||
# # Create a new bitmap for the single sprite
|
||||
# single_sprite_bitmap = Bitmap.new(SPRITE_SIZE, SPRITE_SIZE)
|
||||
# single_sprite_bitmap.blt(0, 0, spritesheet_bitmap, Rect.new(sprite_x_position, sprite_y_position, SPRITE_SIZE, SPRITE_SIZE))
|
||||
#
|
||||
# # Dispose of the spritesheet bitmap if it’s no longer needed
|
||||
# spritesheet_bitmap.dispose
|
||||
#
|
||||
# # Save the single sprite bitmap to a file
|
||||
# file_path = "#{folder}/#{head_id}.#{body_id}.png"
|
||||
# single_sprite_bitmap.save_to_png(file_path)
|
||||
#
|
||||
# # Dispose of the single sprite bitmap
|
||||
# single_sprite_bitmap.dispose
|
||||
#
|
||||
# # Return the path to the saved PNG file
|
||||
# return file_path
|
||||
# end
|
||||
#end
|
||||
#
|
||||
#
|
||||
# class SpritesBitmapCache
|
||||
# @@cache = {} # Cache storage for individual sprites
|
||||
# @@usage_order = [] # Tracks usage order for LRU eviction
|
||||
#
|
||||
# def self.fetch(pif_sprite)
|
||||
# sprite_key = "B#{pif_sprite.body_id}H#{pif_sprite.head_id}".to_sym
|
||||
# if @@cache.key?(sprite_key)
|
||||
# # Move key to the end to mark it as recently used
|
||||
# @@usage_order.delete(sprite_key)
|
||||
# @@usage_order << sprite_key
|
||||
# return @@cache[sprite_key]
|
||||
# end
|
||||
#
|
||||
# # Load sprite via block if not found in cache
|
||||
# sprite_bitmap = yield
|
||||
#
|
||||
# if @@cache.size >= Settings::SPRITE_CACHE_MAX_NB
|
||||
# # Evict least recently used (first in order)
|
||||
# oldest_key = @@usage_order.shift
|
||||
# @@cache.delete(oldest_key)
|
||||
# echoln "Evicted: #{oldest_key} from sprite cache"
|
||||
# end
|
||||
#
|
||||
# # Add new sprite to cache and track its usage
|
||||
# @@cache[sprite_key] = sprite_bitmap
|
||||
# @@usage_order << sprite_key
|
||||
# sprite_bitmap
|
||||
# echoln @@cache
|
||||
# end
|
||||
# end
|
||||
@@ -0,0 +1,61 @@
|
||||
class BaseSpriteExtracter < PIFSpriteExtracter
|
||||
@instance = new
|
||||
|
||||
def self.instance
|
||||
@@instance ||= new # If @@instance is nil, create a new instance
|
||||
@@instance # Return the existing or new instance
|
||||
end
|
||||
|
||||
SPRITESHEET_FOLDER_PATH = "Graphics/CustomBattlers/spritesheets/spritesheets_base/"
|
||||
SPRITE_SIZE = 96 # Original sprite size
|
||||
NB_COLUMNS_BASESPRITES = 10
|
||||
SHEET_WIDTH = SPRITE_SIZE * NB_COLUMNS_BASESPRITES # 2880 pixels wide spritesheet
|
||||
def load_bitmap_from_spritesheet(pif_sprite)
|
||||
alt_letter = pif_sprite.alt_letter
|
||||
spritesheet_file = getSpritesheetPath(pif_sprite)
|
||||
spritesheet_bitmap = AnimatedBitmap.new(spritesheet_file).bitmap
|
||||
|
||||
letter_index = letters_to_index(alt_letter)
|
||||
sprite_x_position, sprite_y_position = get_sprite_position_on_spritesheet(letter_index, SPRITE_SIZE, NB_COLUMNS_BASESPRITES)
|
||||
src_rect = Rect.new(sprite_x_position, sprite_y_position, SPRITE_SIZE, SPRITE_SIZE)
|
||||
|
||||
sprite_bitmap = Bitmap.new(SPRITE_SIZE, SPRITE_SIZE)
|
||||
sprite_bitmap.blt(0, 0, spritesheet_bitmap, src_rect)
|
||||
spritesheet_bitmap.dispose # Dispose since not needed
|
||||
|
||||
return sprite_bitmap
|
||||
end
|
||||
|
||||
def letters_to_index(letters)
|
||||
letters = letters.downcase # Ensure input is case-insensitive
|
||||
index = 0
|
||||
letters.each_char do |char|
|
||||
index = index * 26 + (char.ord - 'a'.ord + 1)
|
||||
end
|
||||
#echoln "index: #{index}"
|
||||
return index
|
||||
end
|
||||
|
||||
def load_sprite_directly(head_id, body_id, alt_letter = "")
|
||||
load_sprite(PIFSprite.new(:CUSTOM, head_id, body_id, alt_letter))
|
||||
end
|
||||
|
||||
def getSpritesheetPath(pif_sprite)
|
||||
dex_number = getDexNumberForSpecies(pif_sprite.head_id)
|
||||
return "#{SPRITESHEET_FOLDER_PATH}#{dex_number}.png"
|
||||
end
|
||||
|
||||
def should_update_spritesheet?(pif_sprite)
|
||||
return false if !$updated_spritesheets
|
||||
return false if !downloadAllowed?()
|
||||
return false if requestRateExceeded?(Settings::CUSTOMSPRITES_RATE_LOG_FILE,Settings::CUSTOMSPRITES_ENTRIES_RATE_TIME_WINDOW,Settings::CUSTOMSPRITES_RATE_MAX_NB_REQUESTS,false)
|
||||
spritesheet_file = getSpritesheetPath(pif_sprite)
|
||||
return true if !pbResolveBitmap(spritesheet_file)
|
||||
|
||||
return !$updated_spritesheets.include?(spritesheet_file)
|
||||
end
|
||||
|
||||
def get_resize_scale
|
||||
return 3
|
||||
end
|
||||
end
|
||||
275
Data/Scripts/998_InfiniteFusion/Sprites/BattleSpriteLoader.rb
Normal file
275
Data/Scripts/998_InfiniteFusion/Sprites/BattleSpriteLoader.rb
Normal file
@@ -0,0 +1,275 @@
|
||||
class BattleSpriteLoader
|
||||
def initialize
|
||||
@download_allowed = true
|
||||
end
|
||||
|
||||
def load_pif_sprite_directly(pif_sprite)
|
||||
if pif_sprite.local_path && pbResolveBitmap(pif_sprite.local_path)
|
||||
return AnimatedBitmap.new(pif_sprite.local_path)
|
||||
end
|
||||
extractor = get_sprite_extractor_instance(pif_sprite.type)
|
||||
return extractor.load_sprite(pif_sprite)
|
||||
end
|
||||
|
||||
#random alt
|
||||
def load_pif_sprite(pif_sprite)
|
||||
case pif_sprite.type
|
||||
when :CUSTOM, :AUTOGEN
|
||||
load_fusion_sprite(pif_sprite.head_id, pif_sprite.body_id)
|
||||
when :BASE
|
||||
load_base_sprite(pif_sprite.head_id)
|
||||
end
|
||||
end
|
||||
|
||||
# Only preloads if the pokemon's sprite has been assigned an alt letter
|
||||
def preload_sprite_from_pokemon(pokemon)
|
||||
return if !pokemon
|
||||
substitution_id = get_sprite_substitution_id_from_dex_number(pokemon.species)
|
||||
# echoln substitution_id
|
||||
# echoln $PokemonGlobal.alt_sprite_substitutions
|
||||
pif_sprite = $PokemonGlobal.alt_sprite_substitutions[substitution_id] if $PokemonGlobal
|
||||
if !pif_sprite
|
||||
pif_sprite = get_pif_sprite_from_species(pokemon.species)
|
||||
end
|
||||
preload(pif_sprite)
|
||||
end
|
||||
|
||||
#loads a sprite into cache without actually returning it
|
||||
# Does not download spritesheet
|
||||
def preload(pif_sprite)
|
||||
echoln "preloading"
|
||||
previous_download_allowed = @download_allowed
|
||||
@download_allowed = false
|
||||
load_pif_sprite(pif_sprite)
|
||||
@download_allowed = previous_download_allowed
|
||||
end
|
||||
|
||||
def clear_sprites_cache(type)
|
||||
extractor = get_sprite_extractor_instance(type)
|
||||
extractor.clear_cache
|
||||
end
|
||||
|
||||
def load_from_dex_number(dex_number)
|
||||
if dex_number > NB_POKEMON
|
||||
if dex_number > ZAPMOLCUNO_NB #Triple Fusion
|
||||
return load_triple_fusion_sprite(dex_number)
|
||||
else
|
||||
#Regular fusion
|
||||
body_id = getBodyID(dex_number)
|
||||
head_id = getHeadID(dex_number, body_id)
|
||||
return load_fusion_sprite(head_id, body_id)
|
||||
end
|
||||
else
|
||||
#base pokemon
|
||||
return load_base_sprite(dex_number)
|
||||
end
|
||||
end
|
||||
|
||||
def obtain_fusion_pif_sprite(head_id,body_id)
|
||||
$PokemonGlobal.alt_sprite_substitutions = {} unless $PokemonGlobal.alt_sprite_substitutions
|
||||
substitution_id = get_sprite_substitution_id_for_fusion(head_id, body_id)
|
||||
pif_sprite = $PokemonGlobal.alt_sprite_substitutions[substitution_id] if $PokemonGlobal
|
||||
#pif_sprite.dump_info if pif_sprite
|
||||
if !pif_sprite
|
||||
pif_sprite = select_new_pif_fusion_sprite(head_id, body_id)
|
||||
local_path = check_for_local_sprite(pif_sprite)
|
||||
if local_path
|
||||
pif_sprite.local_path = local_path
|
||||
pif_sprite.type = :CUSTOM
|
||||
end
|
||||
substitution_id = get_sprite_substitution_id_for_fusion(head_id, body_id)
|
||||
$PokemonGlobal.alt_sprite_substitutions[substitution_id] = pif_sprite if $PokemonGlobal
|
||||
end
|
||||
return pif_sprite
|
||||
end
|
||||
|
||||
|
||||
def load_fusion_sprite(head_id, body_id)
|
||||
pif_sprite = obtain_fusion_pif_sprite(head_id,body_id)
|
||||
if pif_sprite.local_path
|
||||
return AnimatedBitmap.new(pif_sprite.local_path)
|
||||
end
|
||||
extractor = get_sprite_extractor_instance(pif_sprite.type)
|
||||
loaded_sprite = extractor.load_sprite(pif_sprite, @download_allowed)
|
||||
if !loaded_sprite
|
||||
loaded_sprite = handle_unloaded_sprites(extractor,pif_sprite)
|
||||
end
|
||||
return loaded_sprite
|
||||
end
|
||||
|
||||
def load_base_sprite(dex_number)
|
||||
substitution_id = get_sprite_substitution_id_from_dex_number(dex_number)
|
||||
pif_sprite = $PokemonGlobal.alt_sprite_substitutions[substitution_id] if $PokemonGlobal
|
||||
if !pif_sprite
|
||||
pif_sprite = select_new_pif_base_sprite(dex_number)
|
||||
$PokemonGlobal.alt_sprite_substitutions[substitution_id] = pif_sprite if $PokemonGlobal
|
||||
end
|
||||
if pif_sprite.local_path
|
||||
return AnimatedBitmap.new(pif_sprite.local_path)
|
||||
end
|
||||
extractor = get_sprite_extractor_instance(pif_sprite.type)
|
||||
loaded_sprite = extractor.load_sprite(pif_sprite)
|
||||
if !loaded_sprite
|
||||
loaded_sprite = handle_unloaded_sprites(extractor,pif_sprite)
|
||||
end
|
||||
return loaded_sprite
|
||||
end
|
||||
|
||||
def handle_unloaded_sprites(extractor,pif_sprite)
|
||||
if(extractor.is_a?(CustomSpriteExtracter)) #Custom failed to load, load an autogen (which should always be there)
|
||||
new_extractor = get_sprite_extractor_instance(:AUTOGEN)
|
||||
return new_extractor.load_sprite(pif_sprite)
|
||||
else
|
||||
$Trainer.seen_qmarks_sprite=true if $Trainer
|
||||
#If autogen or base sprite aren't able to load a sprite then we have nothing else to load -> show a ? instead.
|
||||
return AnimatedBitmap.new(Settings::DEFAULT_SPRITE_PATH)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
#Always loaded from local individual sprites
|
||||
def load_triple_fusion_sprite(dex_number)
|
||||
sprite_path = getSpecialSpriteName(dex_number)
|
||||
return AnimatedBitmap.new(sprite_path)
|
||||
end
|
||||
|
||||
def get_sprite_extractor_instance(type)
|
||||
case type
|
||||
when :AUTOGEN
|
||||
return AutogenExtracter.instance
|
||||
when :CUSTOM
|
||||
return CustomSpriteExtracter.instance
|
||||
when :BASE
|
||||
return BaseSpriteExtracter.instance
|
||||
else
|
||||
raise ArgumentError, "Unknown sprite type: #{type}"
|
||||
end
|
||||
end
|
||||
|
||||
def check_for_local_sprite(pif_sprite)
|
||||
return pif_sprite.local_path if pif_sprite.local_path
|
||||
if pif_sprite.type == :BASE
|
||||
sprite_path = "#{Settings::CUSTOM_BASE_SPRITES_FOLDER}#{pif_sprite.head_id}#{pif_sprite.alt_letter}.png"
|
||||
else
|
||||
sprite_path = "#{Settings::CUSTOM_BATTLERS_FOLDER_INDEXED}#{pif_sprite.head_id}/#{pif_sprite.head_id}.#{pif_sprite.body_id}#{pif_sprite.alt_letter}.png"
|
||||
end
|
||||
return pbResolveBitmap(sprite_path)
|
||||
end
|
||||
|
||||
def get_pif_sprite_from_species(species)
|
||||
substitution_id = get_sprite_substitution_id_from_dex_number(species)
|
||||
pif_sprite = $PokemonGlobal.alt_sprite_substitutions[substitution_id] if $PokemonGlobal
|
||||
return pif_sprite if pif_sprite
|
||||
species_data = GameData::Species.get(species)
|
||||
if species_data.id_number <= NB_POKEMON #base pokemon
|
||||
return select_new_pif_base_sprite(species_data.id_number)
|
||||
else #isFusion
|
||||
return select_new_pif_fusion_sprite(species_data.get_head_species, species_data.get_body_species)
|
||||
end
|
||||
end
|
||||
|
||||
#
|
||||
# Flow:
|
||||
# # if none found, look for custom sprite in custom spritesheet (download if can't find spritesheet or new spritepack released)
|
||||
# if none found, load from autogen spritesheet
|
||||
|
||||
def select_new_pif_fusion_sprite(head_id, body_id)
|
||||
species_symbol = "B#{body_id}H#{head_id}".to_sym
|
||||
spritename = get_fusion_spritename(head_id,body_id)
|
||||
customSpritesList = $game_temp.custom_sprites_list[species_symbol]
|
||||
alt_letter = ""
|
||||
if customSpritesList
|
||||
alt_letter = get_random_alt_letter_for_custom(head_id,body_id,true)
|
||||
type = :CUSTOM
|
||||
type = :AUTOGEN if !alt_letter
|
||||
else
|
||||
type = :AUTOGEN
|
||||
end
|
||||
if $game_temp.forced_alt_sprites && $game_temp.forced_alt_sprites.include?(spritename)
|
||||
alt_letter = $game_temp.forced_alt_sprites[spritename]
|
||||
end
|
||||
return PIFSprite.new(type, head_id, body_id, alt_letter)
|
||||
end
|
||||
|
||||
def select_new_pif_base_sprite(dex_number)
|
||||
random_alt = get_random_alt_letter_for_unfused(dex_number, true) #nil if no main
|
||||
random_alt = "" if !random_alt
|
||||
return PIFSprite.new(:BASE, dex_number, nil, random_alt)
|
||||
end
|
||||
|
||||
#todo refactor by using get_triple_fusion_components()
|
||||
def getSpecialSpriteName(dexNum)
|
||||
base_path = "Graphics/Battlers/special/"
|
||||
case dexNum
|
||||
when Settings::ZAPMOLCUNO_NB
|
||||
return sprintf(base_path + "144.145.146")
|
||||
when Settings::ZAPMOLCUNO_NB + 1
|
||||
return sprintf(base_path + "144.145.146")
|
||||
when Settings::ZAPMOLCUNO_NB + 2
|
||||
return sprintf(base_path + "243.244.245")
|
||||
when Settings::ZAPMOLCUNO_NB + 3
|
||||
return sprintf(base_path +"340.341.342")
|
||||
when Settings::ZAPMOLCUNO_NB + 4
|
||||
return sprintf(base_path +"343.344.345")
|
||||
when Settings::ZAPMOLCUNO_NB + 5
|
||||
return sprintf(base_path +"349.350.351")
|
||||
when Settings::ZAPMOLCUNO_NB + 6
|
||||
return sprintf(base_path +"151.251.381")
|
||||
when Settings::ZAPMOLCUNO_NB + 11
|
||||
return sprintf(base_path +"150.348.380")
|
||||
#starters
|
||||
when Settings::ZAPMOLCUNO_NB + 7
|
||||
return sprintf(base_path +"3.6.9")
|
||||
when Settings::ZAPMOLCUNO_NB + 8
|
||||
return sprintf(base_path +"154.157.160")
|
||||
when Settings::ZAPMOLCUNO_NB + 9
|
||||
return sprintf(base_path +"278.281.284")
|
||||
when Settings::ZAPMOLCUNO_NB + 10
|
||||
return sprintf(base_path +"318.321.324")
|
||||
#starters prevos
|
||||
when Settings::ZAPMOLCUNO_NB + 12
|
||||
return sprintf(base_path +"1.4.7")
|
||||
when Settings::ZAPMOLCUNO_NB + 13
|
||||
return sprintf(base_path +"2.5.8")
|
||||
when Settings::ZAPMOLCUNO_NB + 14
|
||||
return sprintf(base_path +"152.155.158")
|
||||
when Settings::ZAPMOLCUNO_NB + 15
|
||||
return sprintf(base_path +"153.156.159")
|
||||
when Settings::ZAPMOLCUNO_NB + 16
|
||||
return sprintf(base_path +"276.279.282")
|
||||
when Settings::ZAPMOLCUNO_NB + 17
|
||||
return sprintf(base_path +"277.280.283")
|
||||
when Settings::ZAPMOLCUNO_NB + 18
|
||||
return sprintf(base_path +"316.319.322")
|
||||
when Settings::ZAPMOLCUNO_NB + 19
|
||||
return sprintf(base_path +"317.320.323")
|
||||
when Settings::ZAPMOLCUNO_NB + 20 #birdBoss Left
|
||||
return sprintf(base_path +"invisible")
|
||||
when Settings::ZAPMOLCUNO_NB + 21 #birdBoss middle
|
||||
return sprintf(base_path + "144.145.146")
|
||||
when Settings::ZAPMOLCUNO_NB + 22 #birdBoss right
|
||||
return sprintf(base_path +"invisible")
|
||||
when Settings::ZAPMOLCUNO_NB + 23 #sinnohboss left
|
||||
return sprintf(base_path +"invisible")
|
||||
when Settings::ZAPMOLCUNO_NB + 24 #sinnohboss middle
|
||||
return sprintf(base_path +"343.344.345")
|
||||
when Settings::ZAPMOLCUNO_NB + 25 #sinnohboss right
|
||||
return sprintf(base_path +"invisible")
|
||||
when Settings::ZAPMOLCUNO_NB + 25 #cardboard
|
||||
return sprintf(base_path +"invisible")
|
||||
when Settings::ZAPMOLCUNO_NB + 26 #cardboard
|
||||
return sprintf(base_path + "cardboard")
|
||||
when Settings::ZAPMOLCUNO_NB + 27 #Triple regi
|
||||
return sprintf(base_path + "447.448.449")
|
||||
#Triple Kalos 1
|
||||
when Settings::ZAPMOLCUNO_NB + 28
|
||||
return sprintf(base_path + "479.482.485")
|
||||
when Settings::ZAPMOLCUNO_NB + 29
|
||||
return sprintf(base_path + "480.483.486")
|
||||
when Settings::ZAPMOLCUNO_NB + 30
|
||||
return sprintf(base_path + "481.484.487")
|
||||
else
|
||||
return sprintf(base_path + "000")
|
||||
end
|
||||
end
|
||||
end
|
||||
106
Data/Scripts/998_InfiniteFusion/Sprites/CustomSpriteExtracter.rb
Normal file
106
Data/Scripts/998_InfiniteFusion/Sprites/CustomSpriteExtracter.rb
Normal file
@@ -0,0 +1,106 @@
|
||||
class CustomSpriteExtracter < PIFSpriteExtracter
|
||||
@instance = new
|
||||
def self.instance
|
||||
@@instance ||= new # If @@instance is nil, create a new instance
|
||||
@@instance # Return the existing or new instance
|
||||
end
|
||||
|
||||
SPRITESHEET_FOLDER_PATH = "Graphics/CustomBattlers/spritesheets/spritesheets_custom/"
|
||||
SPRITE_SIZE = 96 # Original sprite size
|
||||
SHEET_WIDTH = SPRITE_SIZE * COLUMNS # 2880 pixels wide spritesheet
|
||||
|
||||
def load_bitmap_from_spritesheet(pif_sprite)
|
||||
body_id = pif_sprite.body_id
|
||||
spritesheet_file = getSpritesheetPath(pif_sprite)
|
||||
spritesheet_bitmap = AnimatedBitmap.new(spritesheet_file).bitmap
|
||||
|
||||
sprite_x_position,sprite_y_position =get_sprite_position_on_spritesheet(body_id,SPRITE_SIZE,COLUMNS)
|
||||
src_rect = Rect.new(sprite_x_position, sprite_y_position, SPRITE_SIZE, SPRITE_SIZE)
|
||||
|
||||
sprite_bitmap = Bitmap.new(SPRITE_SIZE, SPRITE_SIZE)
|
||||
sprite_bitmap.blt(0, 0, spritesheet_bitmap, src_rect)
|
||||
spritesheet_bitmap.dispose # Dispose since not needed
|
||||
|
||||
return sprite_bitmap
|
||||
end
|
||||
|
||||
def load_sprite_to_file(pif_sprite)
|
||||
head_id = pif_sprite.head_id
|
||||
body_id = pif_sprite.body_id
|
||||
alt_letter = pif_sprite.alt_letter
|
||||
base_folder = "#{Settings::CUSTOM_BATTLERS_FOLDER_INDEXED}#{head_id}/"
|
||||
|
||||
individualSpriteFile = "#{base_folder}#{head_id}.#{body_id}#{alt_letter}.png"
|
||||
if !pbResolveBitmap(individualSpriteFile)
|
||||
animatedBitmap = load_sprite_from_spritesheet(pif_sprite)
|
||||
Dir.mkdir(base_folder) unless Dir.exist?(base_folder)
|
||||
animatedBitmap.bitmap.save_to_png(individualSpriteFile)
|
||||
end
|
||||
return AnimatedBitmap.new(individualSpriteFile)
|
||||
end
|
||||
|
||||
def getSpritesheetPath(pif_sprite)
|
||||
alt_letter = pif_sprite.alt_letter
|
||||
head_id = pif_sprite.head_id
|
||||
return "#{SPRITESHEET_FOLDER_PATH}#{head_id}/#{head_id}#{alt_letter}.png"
|
||||
end
|
||||
|
||||
def should_update_spritesheet?(pif_sprite)
|
||||
return false if !$updated_spritesheets
|
||||
return false if !downloadAllowed?()
|
||||
return false if requestRateExceeded?(Settings::CUSTOMSPRITES_RATE_LOG_FILE,Settings::CUSTOMSPRITES_ENTRIES_RATE_TIME_WINDOW,Settings::CUSTOMSPRITES_RATE_MAX_NB_REQUESTS,false)
|
||||
spritesheet_file = getSpritesheetPath(pif_sprite)
|
||||
return true if !pbResolveBitmap(spritesheet_file)
|
||||
return !$updated_spritesheets.include?(spritesheet_file)
|
||||
end
|
||||
|
||||
|
||||
def load_sprite_directly(head_id,body_id,alt_letter="")
|
||||
load_sprite(PIFSprite.new(:CUSTOM,head_id,body_id,alt_letter))
|
||||
end
|
||||
|
||||
|
||||
def get_resize_scale
|
||||
return 3
|
||||
end
|
||||
|
||||
#
|
||||
# def extract_bitmap_to_file(head_id, body_id, alt_letter, folder)
|
||||
# # Create the directory if it doesn't exist
|
||||
# Dir.mkdir(folder) unless Dir.exist?(folder)
|
||||
#
|
||||
# # Load the entire spritesheet
|
||||
# spritesheet_file = "#{SPRITESHEET_FOLDER_PATH}#{head_id}\\#{head_id}#{alt_letter}.png"
|
||||
# spritesheet_bitmap = AnimatedBitmap.new(spritesheet_file).bitmap
|
||||
#
|
||||
# # Calculate the 0-based row and column from the sprite index
|
||||
# index = body_id
|
||||
# row = index / COLUMNS
|
||||
# col = index % COLUMNS
|
||||
#
|
||||
# # Define the area of the sprite on the spritesheet
|
||||
# sprite_x_position = col * SPRITE_SIZE
|
||||
# sprite_y_position = row * SPRITE_SIZE
|
||||
#
|
||||
# # Create a new bitmap for the sprite at its original size
|
||||
# sprite_bitmap = Bitmap.new(SPRITE_SIZE, SPRITE_SIZE)
|
||||
#
|
||||
# # Copy the sprite from the spritesheet to the new bitmap
|
||||
# src_rect = Rect.new(sprite_x_position, sprite_y_position, SPRITE_SIZE, SPRITE_SIZE)
|
||||
# sprite_bitmap.blt(0, 0, spritesheet_bitmap, src_rect)
|
||||
#
|
||||
# # Dispose of the spritesheet bitmap if it’s no longer needed
|
||||
# spritesheet_bitmap.dispose
|
||||
#
|
||||
# # Save the sprite bitmap to a file
|
||||
# file_path = "#{folder}/#{head_id}.#{body_id}.png"
|
||||
# sprite_bitmap.save_to_png(file_path)
|
||||
#
|
||||
# # Dispose of the sprite bitmap
|
||||
# sprite_bitmap.dispose
|
||||
#
|
||||
# # Return the path to the saved PNG file
|
||||
# return file_path
|
||||
# end
|
||||
|
||||
end
|
||||
403
Data/Scripts/998_InfiniteFusion/Sprites/FusionSprites.rb
Normal file
403
Data/Scripts/998_InfiniteFusion/Sprites/FusionSprites.rb
Normal file
@@ -0,0 +1,403 @@
|
||||
module GameData
|
||||
class Species
|
||||
def self.sprite_bitmap_from_pokemon(pkmn, back = false, species = nil)
|
||||
species = pkmn.species if !species
|
||||
species = GameData::Species.get(species).id_number # Just to be sure it's a number
|
||||
return self.egg_sprite_bitmap(species, pkmn.form) if pkmn.egg?
|
||||
if back
|
||||
ret = self.back_sprite_bitmap(species, pkmn.shiny?, pkmn.bodyShiny?, pkmn.headShiny?)
|
||||
else
|
||||
ret = self.front_sprite_bitmap(species, pkmn.shiny?, pkmn.bodyShiny?, pkmn.headShiny?)
|
||||
end
|
||||
ret.scale_bitmap(pkmn.sprite_scale) if ret #for pokemon with size differences
|
||||
return ret
|
||||
end
|
||||
|
||||
|
||||
|
||||
def self.sprite_bitmap_from_pokemon_id(id, back = false, shiny = false, bodyShiny = false, headShiny = false)
|
||||
if back
|
||||
ret = self.back_sprite_bitmap(id, shiny, bodyShiny, headShiny)
|
||||
else
|
||||
ret = self.front_sprite_bitmap(id, shiny, bodyShiny, headShiny)
|
||||
end
|
||||
return ret
|
||||
end
|
||||
|
||||
MAX_SHIFT_VALUE = 360
|
||||
MINIMUM_OFFSET = 40
|
||||
ADDITIONAL_OFFSET_WHEN_TOO_CLOSE = 40
|
||||
MINIMUM_DEX_DIF = 20
|
||||
|
||||
def self.calculateShinyHueOffset(dex_number, isBodyShiny = false, isHeadShiny = false)
|
||||
if dex_number <= NB_POKEMON
|
||||
if SHINY_COLOR_OFFSETS[dex_number]
|
||||
return SHINY_COLOR_OFFSETS[dex_number]
|
||||
end
|
||||
body_number = dex_number
|
||||
head_number = dex_number
|
||||
|
||||
else
|
||||
body_number = getBodyID(dex_number)
|
||||
head_number = getHeadID(dex_number, body_number)
|
||||
end
|
||||
if isBodyShiny && isHeadShiny && SHINY_COLOR_OFFSETS[body_number] && SHINY_COLOR_OFFSETS[head_number]
|
||||
offset = SHINY_COLOR_OFFSETS[body_number] + SHINY_COLOR_OFFSETS[head_number]
|
||||
elsif isHeadShiny && SHINY_COLOR_OFFSETS[head_number]
|
||||
offset = SHINY_COLOR_OFFSETS[head_number]
|
||||
elsif isBodyShiny && SHINY_COLOR_OFFSETS[body_number]
|
||||
offset = SHINY_COLOR_OFFSETS[body_number]
|
||||
else
|
||||
offset = calculateShinyHueOffsetDefaultMethod(body_number, head_number, dex_number, isBodyShiny, isHeadShiny)
|
||||
end
|
||||
return offset
|
||||
end
|
||||
|
||||
def self.calculateShinyHueOffsetDefaultMethod(body_number, head_number, dex_number, isBodyShiny = false, isHeadShiny = false)
|
||||
dex_offset = dex_number
|
||||
#body_number = getBodyID(dex_number)
|
||||
#head_number=getHeadID(dex_number,body_number)
|
||||
dex_diff = (body_number - head_number).abs
|
||||
if isBodyShiny && isHeadShiny
|
||||
dex_offset = dex_number
|
||||
elsif isHeadShiny
|
||||
dex_offset = head_number
|
||||
elsif isBodyShiny
|
||||
dex_offset = dex_diff > MINIMUM_DEX_DIF ? body_number : body_number + ADDITIONAL_OFFSET_WHEN_TOO_CLOSE
|
||||
end
|
||||
offset = dex_offset + Settings::SHINY_HUE_OFFSET
|
||||
offset /= MAX_SHIFT_VALUE if offset > NB_POKEMON
|
||||
offset = MINIMUM_OFFSET if offset < MINIMUM_OFFSET
|
||||
offset = MINIMUM_OFFSET if (MAX_SHIFT_VALUE - offset).abs < MINIMUM_OFFSET
|
||||
offset += pbGet(VAR_SHINY_HUE_OFFSET) #for testing - always 0 during normal gameplay
|
||||
return offset
|
||||
end
|
||||
|
||||
def self.getAutogenSprite(head_id, body_id)
|
||||
|
||||
end
|
||||
|
||||
|
||||
# species can be either a number, a Species objet of a symbol
|
||||
def self.front_sprite_bitmap(species, isShiny = false, bodyShiny = false, headShiny = false)
|
||||
dex_number = getDexNumberForSpecies(species)
|
||||
if species.is_a?(Species)
|
||||
dex_number = species.id_number
|
||||
end
|
||||
|
||||
spriteLoader = BattleSpriteLoader.new
|
||||
if isFusion(dex_number)
|
||||
body_id = getBodyID(dex_number)
|
||||
head_id = getHeadID(dex_number, body_id)
|
||||
sprite = spriteLoader.load_fusion_sprite(head_id,body_id)
|
||||
else
|
||||
if isTripleFusion?(dex_number)
|
||||
sprite = spriteLoader.load_triple_fusion_sprite(dex_number)
|
||||
else
|
||||
sprite = spriteLoader.load_base_sprite(dex_number)
|
||||
end
|
||||
end
|
||||
if isShiny
|
||||
sprite.shiftColors(self.calculateShinyHueOffset(dex_number, bodyShiny, headShiny))
|
||||
end
|
||||
return sprite
|
||||
end
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
# def self.front_sprite_bitmap(dex_number, isShiny = false, bodyShiny = false, headShiny = false)
|
||||
# # body_id = getBodyID(dex_number)
|
||||
# # head_id = getHeadID(dex_number, body_id)
|
||||
# # return getAutogenSprite(head_id,body_id)
|
||||
#
|
||||
# #la méthode est utilisé ailleurs avec d'autres arguments (gender, form, etc.) mais on les veut pas
|
||||
# if dex_number.is_a?(Symbol)
|
||||
# dex_number = GameData::Species.get(dex_number).id_number
|
||||
# end
|
||||
# filename = self.sprite_filename(dex_number)
|
||||
# sprite = (filename) ? AnimatedBitmap.new(filename) : nil
|
||||
# if isShiny
|
||||
# sprite.shiftColors(self.calculateShinyHueOffset(dex_number, bodyShiny, headShiny))
|
||||
# end
|
||||
# return sprite
|
||||
# end
|
||||
|
||||
def self.back_sprite_bitmap(dex_number, isShiny = false, bodyShiny = false, headShiny = false)
|
||||
# filename = self.sprite_filename(dex_number)
|
||||
# sprite = (filename) ? AnimatedBitmap.new(filename) : nil
|
||||
# if isShiny
|
||||
# sprite.shiftColors(self.calculateShinyHueOffset(dex_number, bodyShiny, headShiny))
|
||||
# end
|
||||
# return sprite
|
||||
sprite = self.front_sprite_bitmap(dex_number,isShiny,bodyShiny,headShiny)
|
||||
return sprite#.mirror
|
||||
end
|
||||
|
||||
def self.egg_sprite_bitmap(dex_number, form = nil)
|
||||
filename = self.egg_sprite_filename(dex_number, form)
|
||||
return (filename) ? AnimatedBitmap.new(filename) : nil
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
# def self.sprite_filename(dex_number)
|
||||
# #dex_number = GameData::NAT_DEX_MAPPING[dex_number] ? GameData::NAT_DEX_MAPPING[dex_number] : dex_number
|
||||
# if dex_number.is_a?(GameData::Species)
|
||||
# dex_number = dex_number.id_number
|
||||
# end
|
||||
# if dex_number.is_a?(Symbol)
|
||||
# dex_number = getDexNumberForSpecies(dex_number)
|
||||
# end
|
||||
# return nil if dex_number == nil
|
||||
# if dex_number <= Settings::NB_POKEMON
|
||||
# return get_unfused_sprite_path(dex_number)
|
||||
# else
|
||||
# if dex_number >= Settings::ZAPMOLCUNO_NB
|
||||
# specialPath = getSpecialSpriteName(dex_number)
|
||||
# return pbResolveBitmap(specialPath)
|
||||
# head_id = nil
|
||||
# else
|
||||
# body_id = getBodyID(dex_number)
|
||||
# head_id = getHeadID(dex_number, body_id)
|
||||
# return get_fusion_sprite_path(head_id, body_id)
|
||||
# # folder = head_id.to_s
|
||||
# # filename = sprintf("%s.%s.png", head_id, body_id)
|
||||
# end
|
||||
# end
|
||||
# # customPath = pbResolveBitmap(Settings::CUSTOM_BATTLERS_FOLDER_INDEXED + "/" + head_id.to_s + "/" +filename)
|
||||
# # customPath = download_custom_sprite(head_id,body_id)
|
||||
# #
|
||||
# # species = getSpecies(dex_number)
|
||||
# # use_custom = customPath && !species.always_use_generated
|
||||
# # if use_custom
|
||||
# # return customPath
|
||||
# # end
|
||||
# # #return Settings::BATTLERS_FOLDER + folder + "/" + filename
|
||||
# # return download_autogen_sprite(head_id,body_id)
|
||||
# end
|
||||
|
||||
|
||||
# def get_unfused_sprite_path(dex_number_id, localOnly = false)
|
||||
# dex_number = dex_number_id.to_s
|
||||
# folder = dex_number.to_s
|
||||
# substitution_id = _INTL("{1}", dex_number)
|
||||
#
|
||||
# if alt_sprites_substitutions_available && $PokemonGlobal.alt_sprite_substitutions.keys.include?(substitution_id)
|
||||
# substitutionPath = $PokemonGlobal.alt_sprite_substitutions[substitution_id]
|
||||
# return substitutionPath if pbResolveBitmap(substitutionPath)
|
||||
# end
|
||||
# random_alt = get_random_alt_letter_for_unfused(dex_number, true) #nil if no main
|
||||
# random_alt = "" if !random_alt || localOnly
|
||||
#
|
||||
#
|
||||
# filename = _INTL("{1}{2}.png", dex_number,random_alt)
|
||||
#
|
||||
# path = Settings::CUSTOM_BASE_SPRITES_FOLDER + filename
|
||||
# if pbResolveBitmap(path)
|
||||
# record_sprite_substitution(substitution_id,path)
|
||||
# return path
|
||||
# end
|
||||
# echoln "downloading main sprite #{filename}"
|
||||
# downloaded_path = download_unfused_main_sprite(dex_number, random_alt) if !localOnly
|
||||
# if pbResolveBitmap(downloaded_path)
|
||||
# record_sprite_substitution(substitution_id,downloaded_path)
|
||||
# return downloaded_path
|
||||
# end
|
||||
# return path
|
||||
# end
|
||||
|
||||
def alt_sprites_substitutions_available
|
||||
return $PokemonGlobal && $PokemonGlobal.alt_sprite_substitutions
|
||||
end
|
||||
|
||||
def print_stack_trace
|
||||
stack_trace = caller
|
||||
stack_trace.each_with_index do |call, index|
|
||||
echo("#{index + 1}: #{call}")
|
||||
end
|
||||
end
|
||||
|
||||
# def record_sprite_substitution(substitution_id, sprite_name)
|
||||
# return if !$PokemonGlobal
|
||||
# return if !$PokemonGlobal.alt_sprite_substitutions
|
||||
# $PokemonGlobal.alt_sprite_substitutions[substitution_id] = sprite_name
|
||||
# end
|
||||
|
||||
def add_to_autogen_cache(pokemon_id, sprite_name)
|
||||
return if !$PokemonGlobal
|
||||
return if !$PokemonGlobal.autogen_sprites_cache
|
||||
$PokemonGlobal.autogen_sprites_cache[pokemon_id]=sprite_name
|
||||
end
|
||||
|
||||
class PokemonGlobalMetadata
|
||||
attr_accessor :autogen_sprites_cache
|
||||
end
|
||||
|
||||
#To force a specific sprites before a battle
|
||||
#
|
||||
# ex:
|
||||
# $PokemonTemp.forced_alt_sprites={"20.25" => "20.25a"}
|
||||
#
|
||||
class PokemonTemp
|
||||
attr_accessor :forced_alt_sprites
|
||||
end
|
||||
|
||||
#todo:
|
||||
# DO NOT USE ANYMORE
|
||||
# Replace by BattleSpriteLoader
|
||||
# def get_fusion_sprite_path(head_id, body_id, localOnly=false)
|
||||
# $PokemonGlobal.autogen_sprites_cache = {} if $PokemonGlobal && !$PokemonGlobal.autogen_sprites_cache
|
||||
# #Todo: ça va chier si on fusionne une forme d'un pokemon avec une autre forme, mais pas un problème pour tout de suite
|
||||
# form_suffix = ""
|
||||
#
|
||||
# #Swap path if alt is selected for this pokemon
|
||||
# dex_num = getSpeciesIdForFusion(head_id, body_id)
|
||||
# substitution_id = dex_num.to_s + form_suffix
|
||||
#
|
||||
# if alt_sprites_substitutions_available && $PokemonGlobal.alt_sprite_substitutions.keys.include?(substitution_id)
|
||||
# substitutionPath= $PokemonGlobal.alt_sprite_substitutions[substitution_id]
|
||||
# return substitutionPath if pbResolveBitmap(substitutionPath)
|
||||
# end
|
||||
#
|
||||
#
|
||||
# pokemon_name = _INTL("{1}.{2}",head_id, body_id)
|
||||
#
|
||||
# #get altSprite letter
|
||||
# random_alt = get_random_alt_letter_for_custom(head_id, body_id) #nil if no main
|
||||
# random_alt = "" if !random_alt
|
||||
# forcingSprite=false
|
||||
# if $PokemonTemp.forced_alt_sprites && $PokemonTemp.forced_alt_sprites.key?(pokemon_name)
|
||||
# random_alt = $PokemonTemp.forced_alt_sprites[pokemon_name]
|
||||
# forcingSprite=true
|
||||
# end
|
||||
#
|
||||
#
|
||||
# filename = _INTL("{1}{2}.png", pokemon_name, random_alt)
|
||||
# #Try local custom sprite
|
||||
# local_custom_path = Settings::CUSTOM_BATTLERS_FOLDER_INDEXED + head_id.to_s + "/" + filename
|
||||
# if pbResolveBitmap(local_custom_path)
|
||||
# record_sprite_substitution(substitution_id, local_custom_path) if !forcingSprite
|
||||
# return local_custom_path
|
||||
# end
|
||||
# #if the game has loaded an autogen earlier, no point in trying to redownload, so load that instead
|
||||
# return $PokemonGlobal.autogen_sprites_cache[substitution_id] if $PokemonGlobal && $PokemonGlobal.autogen_sprites_cache[substitution_id]
|
||||
#
|
||||
# #Try to download custom sprite if none found locally
|
||||
# downloaded_custom = download_custom_sprite(head_id, body_id, random_alt) if !localOnly
|
||||
# if downloaded_custom
|
||||
# record_sprite_substitution(substitution_id, downloaded_custom) if !forcingSprite
|
||||
# return downloaded_custom
|
||||
# end
|
||||
#
|
||||
# #Try local generated sprite
|
||||
# local_generated_path = Settings::BATTLERS_FOLDER + head_id.to_s + "/" + filename
|
||||
# if pbResolveBitmap(local_generated_path)
|
||||
# add_to_autogen_cache(substitution_id,local_generated_path)
|
||||
# return local_generated_path
|
||||
# end
|
||||
#
|
||||
# #Download generated sprite if nothing else found
|
||||
# autogen_path = download_autogen_sprite(head_id, body_id) if !localOnly
|
||||
# if pbResolveBitmap(autogen_path)
|
||||
# add_to_autogen_cache(substitution_id,autogen_path)
|
||||
# return autogen_path
|
||||
# end
|
||||
#
|
||||
# return Settings::DEFAULT_SPRITE_PATH
|
||||
# end
|
||||
|
||||
def get_random_alt_letter_for_custom(head_id, body_id, onlyMain = true)
|
||||
spriteName = _INTL("{1}.{2}", head_id, body_id)
|
||||
echoln spriteName
|
||||
if onlyMain
|
||||
alts_list = list_main_sprites_letters(spriteName)
|
||||
return nil if alts_list.empty?
|
||||
return alts_list.sample
|
||||
else
|
||||
alts_list = list_all_sprites_letters(spriteName)
|
||||
return nil if alts_list.empty?
|
||||
return alts_list.sample
|
||||
end
|
||||
end
|
||||
|
||||
def get_random_alt_letter_for_unfused(dex_num, onlyMain = true)
|
||||
spriteName = _INTL("{1}", dex_num)
|
||||
if onlyMain
|
||||
letters_list= list_main_sprites_letters(spriteName)
|
||||
else
|
||||
letters_list= list_all_sprites_letters(spriteName)
|
||||
end
|
||||
letters_list << "" #add main sprite
|
||||
return letters_list.sample
|
||||
end
|
||||
|
||||
def list_main_sprites_letters(spriteName)
|
||||
all_sprites = map_alt_sprite_letters_for_pokemon(spriteName)
|
||||
main_sprites = []
|
||||
all_sprites.each do |key, value|
|
||||
main_sprites << key if value == "main"
|
||||
end
|
||||
|
||||
#add temp sprites if no main sprites found
|
||||
if main_sprites.empty?
|
||||
all_sprites.each do |key, value|
|
||||
main_sprites << key if value == "temp"
|
||||
end
|
||||
end
|
||||
return main_sprites
|
||||
end
|
||||
|
||||
def list_all_sprites_letters_head_body(head_id,body_id)
|
||||
spriteName = _INTL("{1}.{2}", head_id, body_id)
|
||||
all_sprites_map = map_alt_sprite_letters_for_pokemon(spriteName)
|
||||
letters = []
|
||||
all_sprites_map.each do |key, value|
|
||||
letters << key
|
||||
end
|
||||
return letters
|
||||
end
|
||||
|
||||
def list_all_sprites_letters(spriteName)
|
||||
all_sprites_map = map_alt_sprite_letters_for_pokemon(spriteName)
|
||||
letters = []
|
||||
all_sprites_map.each do |key, value|
|
||||
letters << key
|
||||
end
|
||||
return letters
|
||||
end
|
||||
|
||||
def list_alt_sprite_letters(spriteName)
|
||||
all_sprites = map_alt_sprite_letters_for_pokemon(spriteName)
|
||||
alt_sprites = []
|
||||
all_sprites.each do |key, value|
|
||||
alt_sprites << key if value == "alt"
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
#ex: "1" -> "main"
|
||||
# "1a" -> "alt"
|
||||
def map_alt_sprite_letters_for_pokemon(spriteName)
|
||||
alt_sprites = {}
|
||||
File.foreach(Settings::CREDITS_FILE_PATH) do |line|
|
||||
row = line.split(',')
|
||||
sprite_name = row[0]
|
||||
if sprite_name.start_with?(spriteName)
|
||||
if sprite_name.length > spriteName.length #alt letter
|
||||
letter = sprite_name[spriteName.length]
|
||||
if letter.match?(/[a-zA-Z]/)
|
||||
main_or_alt = row[2] ? row[2] : nil
|
||||
alt_sprites[letter] = main_or_alt
|
||||
end
|
||||
else #letterless
|
||||
main_or_alt = row[2] ? row[2].gsub("\n","") : nil
|
||||
alt_sprites[""] = main_or_alt
|
||||
end
|
||||
end
|
||||
end
|
||||
return alt_sprites
|
||||
end
|
||||
@@ -0,0 +1,13 @@
|
||||
# frozen_string_literal: true
|
||||
|
||||
class PokemonSprite
|
||||
|
||||
def setPokemonBitmapFromId(id, back = false, shiny = false, bodyShiny = false, headShiny = false,spriteform_body=nil,spriteform_head=nil)
|
||||
@_iconbitmap.dispose if @_iconbitmap
|
||||
@_iconbitmap = GameData::Species.sprite_bitmap_from_pokemon_id(id, back, shiny, bodyShiny, headShiny)
|
||||
self.bitmap = (@_iconbitmap) ? @_iconbitmap.bitmap : nil
|
||||
self.color = Color.new(0, 0, 0, 0)
|
||||
changeOrigin
|
||||
end
|
||||
|
||||
end
|
||||
114
Data/Scripts/998_InfiniteFusion/Sprites/PIFSprite.rb
Normal file
114
Data/Scripts/998_InfiniteFusion/Sprites/PIFSprite.rb
Normal file
@@ -0,0 +1,114 @@
|
||||
# object representing a sprite which saves its position in the tileset
|
||||
class PIFSprite
|
||||
attr_accessor :type
|
||||
attr_accessor :head_id
|
||||
attr_accessor :body_id
|
||||
attr_accessor :alt_letter
|
||||
attr_accessor :local_path
|
||||
|
||||
# types:
|
||||
# :AUTOGEN, :CUSTOM, :BASE
|
||||
def initialize(type, head_id, body_id, alt_letter = "")
|
||||
@type = type
|
||||
@head_id = head_id
|
||||
@body_id = body_id
|
||||
@alt_letter = alt_letter
|
||||
@local_path = nil
|
||||
end
|
||||
|
||||
def dump_info()
|
||||
echoln "Type: #{@type}"
|
||||
echoln "Head: #{@head_id}"
|
||||
echoln "Body: #{@body_id}"
|
||||
echoln "Alt letter: #{@alt_letter}"
|
||||
echoln "Local path: #{@local_path}"
|
||||
end
|
||||
|
||||
def exists()
|
||||
filename = get_spritesheet_path()
|
||||
echoln filename
|
||||
return File.file?(filename)
|
||||
end
|
||||
|
||||
def get_spritesheet_path()
|
||||
case @type
|
||||
when :BASE
|
||||
path = "#{BaseSpriteExtracter::SPRITESHEET_FOLDER_PATH}#{@head_id}.png"
|
||||
when :CUSTOM
|
||||
path = "#{CustomSpriteExtracter::SPRITESHEET_FOLDER_PATH}#{@head_id}/#{@head_id}#{@alt_letter}.png"
|
||||
when :AUTOGEN
|
||||
path = "#{AutogenExtracter::SPRITESHEET_FOLDER_PATH}#{@head_id}.png"
|
||||
else
|
||||
return nil
|
||||
end
|
||||
echoln path
|
||||
return path
|
||||
end
|
||||
end
|
||||
|
||||
def equals(other_pif_sprite)
|
||||
return @type == other_pif_sprite.type &&
|
||||
@head_id == other_pif_sprite.head_id &&
|
||||
@body_id == other_pif_sprite.body_id &&
|
||||
@alt_letter == other_pif_sprite.alt_letter &&
|
||||
@local_path == other_pif_sprite.local_path
|
||||
end
|
||||
|
||||
# little hack for old methods that expect a filename for a sprite
|
||||
def to_filename()
|
||||
case @type
|
||||
when :CUSTOM
|
||||
return "#{@head_id}.#{@body_id}#{@alt_letter}.png"
|
||||
when :AUTOGEN
|
||||
return "#{@head_id}.#{@body_id}.png"
|
||||
when :BASE
|
||||
return "#{@head_id}#{@alt_letter}.png"
|
||||
end
|
||||
end
|
||||
|
||||
def setup_from_spritename(spritename, type)
|
||||
@type = type
|
||||
cleaned_name = spritename.gsub(".png", "")
|
||||
if cleaned_name =~ /(\d+)\.(\d+)([a-zA-Z]*)/
|
||||
head_id = $1
|
||||
body_id = $2
|
||||
alt_letter = $3
|
||||
end
|
||||
@head_id = head_id
|
||||
@body_id = body_id
|
||||
@alt_letter = alt_letter
|
||||
end
|
||||
|
||||
def self.from_spritename(spritename, type)
|
||||
obj = allocate
|
||||
obj.send(:setup_from_spritename, spritename, type)
|
||||
obj
|
||||
end
|
||||
|
||||
|
||||
|
||||
def new_pif_sprite_from_dex_num(type, dexNum, alt_letter)
|
||||
body_id = getBodyID(dexNum)
|
||||
head_id = getHeadID(dexNum, body_id)
|
||||
return PIFSprite.new(type, head_id, body_id, alt_letter)
|
||||
end
|
||||
|
||||
def pif_sprite_from_spritename(spritename, autogen = false)
|
||||
spritename = spritename.split(".png")[0] # remove the extension
|
||||
if spritename =~ /^(\d+)\.(\d+)([a-zA-Z]*)$/ # Two numbers with optional letters
|
||||
type = :CUSTOM
|
||||
head_id = $1.to_i # Head (e.g., "1" in "1.2.png")
|
||||
body_id = $2.to_i # Body (e.g., "2" in "1.2.png")
|
||||
alt_letter = $3 # Optional trailing letter (e.g., "a" in "1.2a.png")
|
||||
|
||||
elsif spritename =~ /^(\d+)([a-zA-Z]*)$/ # One number with optional letters
|
||||
type = :BASE
|
||||
head_id = $1.to_i # Head (e.g., "1" in "1.png")
|
||||
alt_letter = $2 # Optional trailing letter (e.g., "a" in "1a.png")
|
||||
else
|
||||
echoln "Invalid sprite format: #{spritename}"
|
||||
return nil
|
||||
end
|
||||
type = :AUTOGEN if autogen
|
||||
return PIFSprite.new(type, head_id, body_id, alt_letter)
|
||||
end
|
||||
@@ -0,0 +1,82 @@
|
||||
def setSpriteSubstitution(pif_sprite); end
|
||||
def getSpriteSubstitutionForDex(dex_num); end
|
||||
def setSpriteSubstitution(head,body); end
|
||||
def set_updated_spritesheets; end
|
||||
|
||||
|
||||
class PokemonGlobalMetadata
|
||||
attr_accessor :alt_sprite_substitutions
|
||||
end
|
||||
|
||||
def initialize_alt_sprite_substitutions()
|
||||
$PokemonGlobal.alt_sprite_substitutions = {} if !$PokemonGlobal.alt_sprite_substitutions
|
||||
migrate_sprites_substitutions()
|
||||
end
|
||||
|
||||
def get_sprite_substitution_id_for_fusion(head_id, body_id)
|
||||
species_symbol = "B#{body_id}H#{head_id}".to_sym
|
||||
return get_sprite_substitution_id_from_dex_number(species_symbol)
|
||||
end
|
||||
|
||||
def get_sprite_substitution_id_from_dex_number(species_symbol)
|
||||
species = GameData::Species.get(species_symbol)
|
||||
if species.is_fusion
|
||||
substitution_id = [species.get_head_species,species.get_body_species]
|
||||
else
|
||||
substitution_id= species.id_number
|
||||
end
|
||||
return substitution_id
|
||||
end
|
||||
|
||||
def migrate_sprites_substitutions
|
||||
return if $game_switches[SWITCH_UPDATED_TO_SPRITESHEETS_SPRITES]
|
||||
new_substitutions = {}
|
||||
old_number_pokemon = 470
|
||||
for dex_number_key in $PokemonGlobal.alt_sprite_substitutions.keys
|
||||
if $PokemonGlobal.alt_sprite_substitutions[dex_number_key].is_a?(String) && can_convert_to_int?(dex_number_key)
|
||||
old_dex_number = dex_number_key.to_i
|
||||
if old_dex_number > old_number_pokemon #fusion
|
||||
body_id = getBodyID(old_dex_number,old_number_pokemon)
|
||||
head_id = getHeadID(old_dex_number,body_id,old_number_pokemon)
|
||||
new_id = [head_id,body_id]
|
||||
type = :CUSTOM
|
||||
else
|
||||
new_id = old_dex_number
|
||||
head_id = old_dex_number
|
||||
body_id= nil
|
||||
type = :BASE
|
||||
end
|
||||
file_path = $PokemonGlobal.alt_sprite_substitutions[dex_number_key]
|
||||
alt_letter =get_alt_letter_from_path(file_path)
|
||||
|
||||
pif_sprite = PIFSprite.new(type,head_id,body_id,alt_letter)
|
||||
new_substitutions[new_id] = pif_sprite
|
||||
end
|
||||
end
|
||||
$PokemonGlobal.alt_sprite_substitutions = new_substitutions
|
||||
$game_switches[SWITCH_UPDATED_TO_SPRITESHEETS_SPRITES] = true
|
||||
end
|
||||
|
||||
def can_convert_to_int?(str)
|
||||
Integer(str)
|
||||
true
|
||||
rescue ArgumentError
|
||||
false
|
||||
end
|
||||
|
||||
def get_alt_letter_from_path(filename)
|
||||
# Remove the extension
|
||||
base_name = filename.sub(/\.png$/, '')
|
||||
|
||||
# Check the last character
|
||||
last_char = base_name[-1]
|
||||
|
||||
if last_char.match?(/\d/) # Check if the last character is a number
|
||||
alt_letter = ""
|
||||
else
|
||||
# Reverse the base name and capture all letters until the first number
|
||||
alt_letter = base_name.reverse[/[a-zA-Z]+/].reverse
|
||||
end
|
||||
|
||||
return alt_letter
|
||||
end
|
||||
Reference in New Issue
Block a user