DNA Splicers WIP

This commit is contained in:
chardub
2025-05-08 22:59:30 -04:00
parent 6536fcda77
commit 4ecf97b777
287 changed files with 5291 additions and 31635 deletions

View File

@@ -114,79 +114,9 @@ ItemHandlers::UseFromBag.add(:LANTERN, proc { |item|
next true
})
ItemHandlers::UseOnPokemon.add(:TRANSGENDERSTONE, proc { |item, pokemon, scene|
if pokemon.gender == 0
pokemon.makeFemale
scene.pbRefresh
scene.pbDisplay(_INTL("The Pokémon became female!"))
next true
elsif pokemon.gender == 1
pokemon.makeMale
scene.pbRefresh
scene.pbDisplay(_INTL("The Pokémon became male!"))
next true
else
scene.pbDisplay(_INTL("It won't have any effect."))
next false
end
})
# NOT FULLY IMPLEMENTED
ItemHandlers::UseOnPokemon.add(:SECRETCAPSULE, proc { |item, poke, scene|
abilityList = poke.getAbilityList
numAbilities = abilityList[0].length
if numAbilities <= 2
scene.pbDisplay(_INTL("It won't have any effect."))
next false
elsif abilityList[0].length <= 3
if changeHiddenAbility1(abilityList, scene, poke)
next true
end
next false
else
if changeHiddenAbility2(abilityList, scene, poke)
next true
end
next false
end
})
def changeHiddenAbility1(abilityList, scene, poke)
abID1 = abilityList[0][2]
msg = _INTL("Change {1}'s ability to {2}?", poke.name, PBAbilities.getName(abID1))
if Kernel.pbConfirmMessage(_INTL(msg))
poke.setAbility(2)
abilName1 = PBAbilities.getName(abID1)
scene.pbDisplay(_INTL("{1}'s ability was changed to {2}!", poke.name, PBAbilities.getName(abID1)))
return true
else
return false
end
end
def changeHiddenAbility2(abilityList, scene, poke)
return false if !Kernel.pbConfirmMessage(_INTL("Change {1}'s ability?", poke.name))
abID1 = abilityList[0][2]
abID2 = abilityList[0][3]
abilName2 = PBAbilities.getName(abID1)
abilName3 = PBAbilities.getName(abID2)
if (Kernel.pbMessage("Choose an ability.", [_INTL("{1}", abilName2), _INTL("{1}", abilName3)], 2)) == 0
poke.setAbility(2)
scene.pbDisplay(_INTL("{1}'s ability was changed to {2}!", poke.name, abilName2))
else
return false
end
poke.setAbility(3)
scene.pbDisplay(_INTL("{1}'s ability was changed to {2}!", poke.name, abilName3))
return true
end
ItemHandlers::UseOnPokemon.add(:ROCKETMEAL, proc { |item, pokemon, scene|
ItemHandlers::UseOnPokemon.add(:ROCKETMEAL, proc { |item, quantity, pokemon, scene|
next pbHPItem(pokemon, 100, scene)
})
@@ -194,7 +124,7 @@ ItemHandlers::BattleUseOnPokemon.add(:ROCKETMEAL, proc { |item, pokemon, battler
next pbBattleHPItem(pokemon, battler, 100, scene)
})
ItemHandlers::UseOnPokemon.add(:FANCYMEAL, proc { |item, pokemon, scene|
ItemHandlers::UseOnPokemon.add(:FANCYMEAL, proc { |item, quantity, pokemon, scene|
next pbHPItem(pokemon, 100, scene)
})
@@ -202,7 +132,7 @@ ItemHandlers::BattleUseOnPokemon.add(:FANCYMEAL, proc { |item, pokemon, battler,
next pbBattleHPItem(pokemon, battler, 100, scene)
})
ItemHandlers::UseOnPokemon.add(:COFFEE, proc { |item, pokemon, scene|
ItemHandlers::UseOnPokemon.add(:COFFEE, proc { |item, quantity, pokemon, scene|
next pbHPItem(pokemon, 50, scene)
})
@@ -210,7 +140,7 @@ ItemHandlers::BattleUseOnPokemon.add(:COFFEE, proc { |item, pokemon, battler, sc
next pbBattleHPItem(pokemon, battler, 50, scene)
})
ItemHandlers::UseOnPokemon.add(:RAGECANDYBAR, proc { |item, pokemon, scene|
ItemHandlers::UseOnPokemon.add(:RAGECANDYBAR, proc { |item, quantity, pokemon, scene|
if pokemon.level <= 1
scene.pbDisplay(_INTL("It won't have any effect."))
next false
@@ -221,7 +151,7 @@ ItemHandlers::UseOnPokemon.add(:RAGECANDYBAR, proc { |item, pokemon, scene|
end
})
ItemHandlers::UseOnPokemon.add(:INCUBATOR, proc { |item, pokemon, scene|
ItemHandlers::UseOnPokemon.add(:INCUBATOR, proc { |item, quantity, pokemon, scene|
if pokemon.egg?
if pokemon.eggsteps <= 1
scene.pbDisplay(_INTL("The egg is already ready to hatch!"))
@@ -240,7 +170,7 @@ ItemHandlers::UseOnPokemon.add(:INCUBATOR, proc { |item, pokemon, scene|
end
})
ItemHandlers::UseOnPokemon.add(:MISTSTONE, proc { |item, pokemon, scene|
ItemHandlers::UseOnPokemon.add(:MISTSTONE, proc { |item, quantity, pokemon, scene|
next false if pokemon.egg?
if pbForceEvo(pokemon)
next true
@@ -610,7 +540,7 @@ def useSplicerFromField(item)
return fusion_success
end
ItemHandlers::UseOnPokemon.add(:DNAREVERSER, proc { |item, pokemon, scene|
ItemHandlers::UseOnPokemon.add(:DNAREVERSER, proc { |item, quantity, pokemon, scene|
if !pokemon.isFusion?
scene.pbDisplay(_INTL("It won't have any effect."))
next false
@@ -651,7 +581,7 @@ def reverseFusion(pokemon)
}
end
ItemHandlers::UseOnPokemon.add(:INFINITEREVERSERS, proc { |item, pokemon, scene|
ItemHandlers::UseOnPokemon.add(:INFINITEREVERSERS, proc { |item, quantity, pokemon, scene|
if !pokemon.isFusion?
scene.pbDisplay(_INTL("It won't have any effect."))
next false
@@ -682,127 +612,6 @@ ItemHandlers::UseOnPokemon.add(:INFINITEREVERSERS, proc { |item, pokemon, scene|
next false
})
#
# def pbDNASplicing(pokemon, scene, supersplicers = false, superSplicer = false)
# if (pokemon.species <= NB_POKEMON)
# if pokemon.fused != nil
# if $player.party.length >= 6
# scene.pbDisplay(_INTL("Your party is full! You can't unfuse {1}.", pokemon.name))
# return false
# else
# $player.party[$player.party.length] = pokemon.fused
# pokemon.fused = nil
# pokemon.form = 0
# scene.pbHardRefresh
# scene.pbDisplay(_INTL("{1} changed Forme!", pokemon.name))
# return true
# end
# else
# chosen = scene.pbChoosePokemon(_INTL("Fuse with which Pokémon?"))
# if chosen >= 0
# poke2 = $player.party[chosen]
# if (poke2.species <= NB_POKEMON) && poke2 != pokemon
# #check if fainted
# if pokemon.hp == 0 || poke2.hp == 0
# scene.pbDisplay(_INTL("A fainted Pokémon cannot be fused!"))
# return false
# end
# if pbFuse(pokemon, poke2, supersplicers)
# pbRemovePokemonAt(chosen)
# end
# elsif pokemon == poke2
# scene.pbDisplay(_INTL("{1} can't be fused with itself!", pokemon.name))
# return false
# else
# scene.pbDisplay(_INTL("{1} can't be fused with {2}.", poke2.name, pokemon.name))
# return false
#
# end
#
# else
# return false
# end
# end
# else
# return true if pbUnfuse(pokemon, scene, supersplicers)
#
# #unfuse
# end
# end
#
# def pbUnfuse(pokemon, scene, supersplicers, pcPosition = nil)
# #pcPosition nil : unfusing from party
# #pcPosition [x,x] : unfusing from pc
# #
#
# if (pokemon.obtain_method == 2 || pokemon.ot != $player.name) # && !canunfuse
# scene.pbDisplay(_INTL("You can't unfuse a Pokémon obtained in a trade!"))
# return false
# else
# if Kernel.pbConfirmMessageSerious(_INTL("Should {1} be unfused?", pokemon.name))
# if pokemon.species > (NB_POKEMON * NB_POKEMON) + NB_POKEMON #triple fusion
# scene.pbDisplay(_INTL("{1} cannot be unfused.", pokemon.name))
# return false
# elsif $player.party.length >= 6 && !pcPosition
# scene.pbDisplay(_INTL("Your party is full! You can't unfuse {1}.", pokemon.name))
# return false
# else
# scene.pbDisplay(_INTL("Unfusing ... "))
# scene.pbDisplay(_INTL(" ... "))
# scene.pbDisplay(_INTL(" ... "))
#
# bodyPoke = getBasePokemonID(pokemon.species, true)
# headPoke = getBasePokemonID(pokemon.species, false)
#
#
# if pokemon.exp_when_fused_head == nil || pokemon.exp_when_fused_body == nil
# new_level = calculateUnfuseLevelOldMethod(pokemon, supersplicers)
# body_level = new_level
# head_level = new_level
# poke1 = Pokemon.new(bodyPoke, body_level)
# poke2 = Pokemon.new(headPoke, head_level)
# else
# exp_body = pokemon.exp_when_fused_body + pokemon.exp_gained_since_fused
# exp_head = pokemon.exp_when_fused_head + pokemon.exp_gained_since_fused
#
# poke1 = Pokemon.new(bodyPoke, pokemon.level)
# poke2 = Pokemon.new(headPoke, pokemon.level)
# poke1.exp = exp_body
# poke2.exp = exp_head
# end
#
# #poke1 = PokeBattle_Pokemon.new(bodyPoke, lev, $player)
# #poke2 = PokeBattle_Pokemon.new(headPoke, lev, $player)
#
# if pcPosition == nil
# box = pcPosition[0]
# index = pcPosition[1]
# $PokemonStorage.pbStoreToBox(poke2, box, index)
# else
# Kernel.pbAddPokemonSilent(poke2, poke2.level)
# end
# #On ajoute l'autre dans le pokedex aussi
# $player.seen[poke1.species] = true
# $player.owned[poke1.species] = true
# $player.seen[poke2.species] = true
# $player.owned[poke2.species] = true
#
# pokemon.species = poke1.species
# pokemon.level = poke1.level
# pokemon.name = poke1.name
# pokemon.moves = poke1.moves
# pokemon.obtain_method = 0
# poke1.obtain_method = 0
#
# #scene.pbDisplay(_INTL(p1.to_s + " " + p2.to_s))
# scene.pbHardRefresh
# scene.pbDisplay(_INTL("Your Pokémon were successfully unfused! "))
# return true
# end
# end
# end
# end
def calculateUnfuseLevelOldMethod(pokemon, supersplicers)
if pokemon.level > 1
if supersplicers
@@ -847,9 +656,7 @@ def drawPokemonType(pokemon_id, x_pos = 192, y_pos = 264)
return viewport
end
ItemHandlers::UseOnPokemon.add(:SUPERSPLICERS, proc { |item, pokemon, scene|
next true if pbDNASplicing(pokemon, scene, item)
})
def returnItemsToBag(pokemon, poke2)
@@ -865,120 +672,9 @@ def returnItemsToBag(pokemon, poke2)
poke2.item = nil
end
# A AJOUTER: l'attribut dmgup ne modifie presentement pas
# le damage d'une attaque
#
ItemHandlers::UseOnPokemon.add(:DAMAGEUP, proc { |item, pokemon, scene|
move = scene.pbChooseMove(pokemon, _INTL("Boost Damage of which move?"))
if move >= 0
# if pokemon.moves[move].damage==0 || pokemon.moves[move].accuracy<=5 || pokemon.moves[move].dmgup >=3
# scene.pbDisplay(_INTL("It won't have any effect."))
# next false
# else
# pokemon.moves[move].dmgup+=1
# pokemon.moves[move].damage +=5
# pokemon.moves[move].accuracy -=5
# movename=PBMoves.getName(pokemon.moves[move].id)
# scene.pbDisplay(_INTL("{1}'s damage increased.",movename))
# next true
scene.pbDisplay(_INTL("This item has not been implemented into the game yet. It had no effect."))
next false
# end
end
})
##New "stones"
# ItemHandlers::UseOnPokemon.add(:UPGRADE, proc { |item, pokemon, scene|
# if (pokemon.isShadow? rescue false)
# scene.pbDisplay(_INTL("It won't have any effect."))
# next false
# end
# newspecies = pbCheckEvolution(pokemon, item)
# if newspecies <= 0
# scene.pbDisplay(_INTL("It won't have any effect."))
# next false
# else
# pbFadeOutInWithMusic(99999) {
# evo = PokemonEvolutionScene.new
# evo.pbStartScreen(pokemon, newspecies)
# evo.pbEvolution(false)
# evo.pbEndScreen
# scene.pbRefreshAnnotations(proc { |p| pbCheckEvolution(p, item) > 0 })
# scene.pbRefresh
# }
# next true
# end
# })
#
# ItemHandlers::UseOnPokemon.add(:DUBIOUSDISC, proc { |item, pokemon, scene|
# if (pokemon.isShadow? rescue false)
# scene.pbDisplay(_INTL("It won't have any effect."))
# next false
# end
# newspecies = pbCheckEvolution(pokemon, item)
# if newspecies <= 0
# scene.pbDisplay(_INTL("It won't have any effect."))
# next false
# else
# pbFadeOutInWithMusic(99999) {
# evo = PokemonEvolutionScene.new
# evo.pbStartScreen(pokemon, newspecies)
# evo.pbEvolution(false)
# evo.pbEndScreen
# scene.pbRefreshAnnotations(proc { |p| pbCheckEvolution(p, item) > 0 })
# scene.pbRefresh
# }
# next true
# end
# })
#
# ItemHandlers::UseOnPokemon.add(:ICESTONE, proc { |item, pokemon, scene|
# if (pokemon.isShadow? rescue false)
# scene.pbDisplay(_INTL("It won't have any effect."))
# next false
# end
# newspecies = pbCheckEvolution(pokemon, item)
# if newspecies <= 0
# scene.pbDisplay(_INTL("It won't have any effect."))
# next false
# else
# pbFadeOutInWithMusic(99999) {
# evo = PokemonEvolutionScene.new
# evo.pbStartScreen(pokemon, newspecies)
# evo.pbEvolution(false)
# evo.pbEndScreen
# scene.pbRefreshAnnotations(proc { |p| pbCheckEvolution(p, item) > 0 })
# scene.pbRefresh
# }
# next true
# end
# })
# #
# ItemHandlers::UseOnPokemon.add(:MAGNETSTONE, proc { |item, pokemon, scene|
# if (pokemon.isShadow? rescue false)
# scene.pbDisplay(_INTL("It won't have any effect."))
# next false
# end
# newspecies = pbCheckEvolution(pokemon, item)
# if newspecies <= 0
# scene.pbDisplay(_INTL("It won't have any effect."))
# next false
# else
# pbFadeOutInWithMusic(99999) {
# evo = PokemonEvolutionScene.new
# evo.pbStartScreen(pokemon, newspecies)
# evo.pbEvolution(false)
# evo.pbEndScreen
# scene.pbRefreshAnnotations(proc { |p| pbCheckEvolution(p, item) > 0 })
# scene.pbRefresh
# }
# next true
# end
# })
# easter egg for evolving shellder into slowbro's tail
ItemHandlers::UseOnPokemon.add(:SLOWPOKETAIL, proc { |item, pokemon, scene|
ItemHandlers::UseOnPokemon.add(:SLOWPOKETAIL, proc { |item, quantity, pokemon, scene|
echoln pokemon.species
next false if pokemon.species != :SHELLDER
pbFadeOutInWithMusic(99999) {
@@ -992,51 +688,8 @@ ItemHandlers::UseOnPokemon.add(:SLOWPOKETAIL, proc { |item, pokemon, scene|
next true
})
#
# ItemHandlers::UseOnPokemon.add(:SHINYSTONE, proc { |item, pokemon, scene|
# if (pokemon.isShadow? rescue false)
# scene.pbDisplay(_INTL("It won't have any effect."))
# next false
# end
# newspecies = pbCheckEvolution(pokemon, item)
# if newspecies <= 0
# scene.pbDisplay(_INTL("It won't have any effect."))
# next false
# else
# pbFadeOutInWithMusic(99999) {
# evo = PokemonEvolutionScene.new
# evo.pbStartScreen(pokemon, newspecies)
# evo.pbEvolution(false)
# evo.pbEndScreen
# scene.pbRefreshAnnotations(proc { |p| pbCheckEvolution(p, item) > 0 })
# scene.pbRefresh
# }
# next true
# end
# })
#
# ItemHandlers::UseOnPokemon.add(:DAWNSTONE, proc { |item, pokemon, scene|
# if (pokemon.isShadow? rescue false)
# scene.pbDisplay(_INTL("It won't have any effect."))
# next false
# end
# newspecies = pbCheckEvolution(pokemon, item)
# if newspecies <= 0
# scene.pbDisplay(_INTL("It won't have any effect."))
# next false
# else
# pbFadeOutInWithMusic(99999) {
# evo = PokemonEvolutionScene.new
# evo.pbStartScreen(pokemon, newspecies)
# evo.pbEvolution(false)
# evo.pbEndScreen
# scene.pbRefreshAnnotations(proc { |p| pbCheckEvolution(p, item) > 0 })
# scene.pbRefresh
# }
# next true
# end
# })
ItemHandlers::UseOnPokemon.add(:POISONMUSHROOM, proc { |item, pkmn, scene|
ItemHandlers::UseOnPokemon.add(:POISONMUSHROOM, proc { |item, quantity, pokemon, scene|
if pkmn.status != :POISON
pkmn.status = :POISON
scene.pbRefresh
@@ -1053,74 +706,25 @@ ItemHandlers::BattleUseOnPokemon.add(:POISONMUSHROOM, proc { |item, pokemon, bat
pbBattleHPItem(pokemon, battler, 10, scene)
})
ItemHandlers::UseOnPokemon.add(:TINYMUSHROOM, proc { |item, pkmn, scene|
ItemHandlers::UseOnPokemon.add(:TINYMUSHROOM, proc { |item, quantity, pokemon, scene|
next pbHPItem(pkmn, 10, scene)
})
ItemHandlers::BattleUseOnPokemon.add(:TINYMUSHROOM, proc { |item, pokemon, battler, choices, scene|
next pbBattleHPItem(pokemon, battler, 50, scene)
})
ItemHandlers::UseOnPokemon.add(:BIGMUSHROOM, proc { |item, pkmn, scene|
ItemHandlers::UseOnPokemon.add(:BIGMUSHROOM, proc { |item, quantity, pokemon, scene|
next pbHPItem(pkmn, 10, scene)
})
ItemHandlers::BattleUseOnPokemon.add(:BIGMUSHROOM, proc { |item, pokemon, battler, choices, scene|
next pbBattleHPItem(pokemon, battler, 50, scene)
})
ItemHandlers::UseOnPokemon.add(:BALMMUSHROOM, proc { |item, pkmn, scene|
ItemHandlers::UseOnPokemon.add(:BALMMUSHROOM, proc { |item, quantity, pokemon, scene|
next pbHPItem(pkmn, 999, scene)
})
ItemHandlers::BattleUseOnPokemon.add(:BALMMUSHROOM, proc { |item, pokemon, battler, choices, scene|
next pbBattleHPItem(pokemon, battler, 999, scene)
})
#
# #TRACKER (for roaming legendaries)
# ItemHandlers::UseInField.add(:REVEALGLASS, proc { |item|
# if Settings::ROAMING_SPECIES.length == 0
# Kernel.pbMessage(_INTL("No roaming Pokémon defined."))
# else
# text = "\\l[8]"
# min = $game_switches[350] ? 0 : 1
# for i in min...Settings::ROAMING_SPECIES.length
# poke = Settings::ROAMING_SPECIES[i]
# next if poke == PBSPecies::FEEBAS
# if $game_switches[poke[2]]
# status = $PokemonGlobal.roamPokemon[i]
# if status == true
# if $PokemonGlobal.roamPokemonCaught[i]
# text += _INTL("{1} has been caught.",
# PBSpecies.getName(getID(PBSpecies, poke[0])))
# else
# text += _INTL("{1} has been defeated.",
# PBSpecies.getName(getID(PBSpecies, poke[0])))
# end
# else
# curmap = $PokemonGlobal.roamPosition[i]
# if curmap
# mapinfos = $RPGVX ? load_data("Data/MapInfos.rvdata") : load_data("Data/MapInfos.rxdata")
#
# if curmap == $game_map.map_id
# text += _INTL("Beep beep! {1} appears to be nearby!",
# PBSpecies.getName(getID(PBSpecies, poke[0])))
# else
# text += _INTL("{1} is roaming around {3}",
# PBSpecies.getName(getID(PBSpecies, poke[0])), curmap,
# mapinfos[curmap].name, (curmap == $game_map.map_id) ? _INTL("(this route!)") : "")
# end
# else
# text += _INTL("{1} is roaming in an unknown area.",
# PBSpecies.getName(getID(PBSpecies, poke[0])), poke[1])
# end
# end
# else
# #text+=_INTL("{1} does not appear to be roaming.",
# # PBSpecies.getName(getID(PBSpecies,poke[0])),poke[1],poke[2])
# end
# text += "\n" if i < Settings::ROAMING_SPECIES.length - 1
# end
# Kernel.pbMessage(text)
# end
# })
####EXP. ALL
# Methodes relative a l'exp sont pas encore la et pas compatibles
# avec cette version de essentials donc
@@ -1142,18 +746,18 @@ ItemHandlers::UseFromBag.add(:EXPALLOFF, proc { |item|
ItemHandlers::BattleUseOnPokemon.add(:BANANA, proc { |item, pokemon, battler, scene|
next pbBattleHPItem(pokemon, battler, 30, scene)
})
ItemHandlers::UseOnPokemon.add(:BANANA, proc { |item, pokemon, scene|
ItemHandlers::UseOnPokemon.add(:BANANA, proc { |item, quantity, pokemon, scene|
next pbHPItem(pokemon, 30, scene)
})
ItemHandlers::BattleUseOnPokemon.add(:GOLDENBANANA, proc { |item, pokemon, battler, scene|
next pbBattleHPItem(pokemon, battler, 50, scene)
})
ItemHandlers::UseOnPokemon.add(:GOLDENBANANA, proc { |item, pokemon, scene|
ItemHandlers::UseOnPokemon.add(:GOLDENBANANA, proc { |item, quantity, pokemon, scene|
next pbHPItem(pokemon, 50, scene)
})
ItemHandlers::UseOnPokemon.add(:TRANSGENDERSTONE, proc { |item, pokemon, scene|
ItemHandlers::UseOnPokemon.add(:TRANSGENDERSTONE, proc { |item, quantity, pokemon, scene|
if pokemon.gender == 0
pokemon.makeFemale
scene.pbRefresh
@@ -1198,7 +802,7 @@ ItemHandlers::UseOnPokemon.add(:TRANSGENDERSTONE, proc { |item, pokemon, scene|
# })
# NOT FULLY IMPLEMENTED
ItemHandlers::UseOnPokemon.add(:SECRETCAPSULE, proc { |item, poke, scene|
ItemHandlers::UseOnPokemon.add(:SECRETCAPSULE,proc { |item, quantity, pokemon, scene|
abilityList = poke.getAbilityList
numAbilities = abilityList[0].length
@@ -1251,23 +855,23 @@ def changeHiddenAbility2(abilityList, scene, poke)
return true
end
ItemHandlers::UseOnPokemon.add(:ROCKETMEAL, proc { |item, pokemon, scene|
ItemHandlers::UseOnPokemon.add(:ROCKETMEAL,proc { |item, quantity, pokemon, scene|
next pbHPItem(pokemon, 100, scene)
})
ItemHandlers::BattleUseOnPokemon.add(:ROCKETMEAL, proc { |item, pokemon, battler, scene|
ItemHandlers::BattleUseOnPokemon.add(:ROCKETMEAL, proc { |item, pokemon, battler, choices, scene|
next pbBattleHPItem(pokemon, battler, 100, scene)
})
ItemHandlers::UseOnPokemon.add(:FANCYMEAL, proc { |item, pokemon, scene|
ItemHandlers::UseOnPokemon.add(:FANCYMEAL, proc { |item, quantity, pokemon, scene|
next pbHPItem(pokemon, 100, scene)
})
ItemHandlers::BattleUseOnPokemon.add(:FANCYMEAL, proc { |item, pokemon, battler, scene|
ItemHandlers::BattleUseOnPokemon.add(:FANCYMEAL,proc { |item, pokemon, battler, choices, scene|
next pbBattleHPItem(pokemon, battler, 100, scene)
})
ItemHandlers::UseOnPokemon.add(:RAGECANDYBAR, proc { |item, pokemon, scene|
ItemHandlers::UseOnPokemon.add(:RAGECANDYBAR, proc { |item, quantity, pokemon, scene|
if pokemon.level <= 1
scene.pbDisplay(_INTL("It won't have any effect."))
next false
@@ -1278,7 +882,7 @@ ItemHandlers::UseOnPokemon.add(:RAGECANDYBAR, proc { |item, pokemon, scene|
end
})
ItemHandlers::UseOnPokemon.add(:INCUBATOR, proc { |item, pokemon, scene|
ItemHandlers::UseOnPokemon.add(:INCUBATOR, proc { |item, quantity, pokemon, scene|
if pokemon.egg?
if pokemon.steps_to_hatch <= 1
scene.pbDisplay(_INTL("The egg is already ready to hatch!"))
@@ -1297,7 +901,7 @@ ItemHandlers::UseOnPokemon.add(:INCUBATOR, proc { |item, pokemon, scene|
end
})
ItemHandlers::UseOnPokemon.add(:INCUBATOR_NORMAL, proc { |item, pokemon, scene|
ItemHandlers::UseOnPokemon.add(:INCUBATOR_NORMAL, proc { |item, quantity, pokemon, scene|
if pokemon.egg?
steps = pokemon.steps_to_hatch
steps = (steps / 1.5).ceil
@@ -1336,7 +940,7 @@ ItemHandlers::UseOnPokemon.add(:INCUBATOR_NORMAL, proc { |item, pokemon, scene|
end
})
ItemHandlers::UseOnPokemon.add(:MISTSTONE, proc { |item, pokemon, scene|
ItemHandlers::UseOnPokemon.add(:MISTSTONE, proc { |item, quantity, pokemon, scene|
next false if pokemon.egg?
if pbForceEvo(pokemon)
next true
@@ -1394,50 +998,27 @@ end
## DNA SPLICERS #######
#########################
ItemHandlers::UseOnPokemon.add(:INFINITESPLICERS, proc { |item, pokemon, scene|
ItemHandlers::UseOnPokemon.add(:INFINITESPLICERS, proc { |item, quantity, pokemon, scene|
next true if pbDNASplicing(pokemon, scene, item)
next false
})
ItemHandlers::UseOnPokemon.add(:INFINITESPLICERS2, proc { |item, pokemon, scene|
ItemHandlers::UseOnPokemon.add(:INFINITESPLICERS2,proc { |item, quantity, pokemon, scene|
next true if pbDNASplicing(pokemon, scene, item)
next false
})
ItemHandlers::UseOnPokemon.add(:DNASPLICERS, proc { |item, pokemon, scene|
ItemHandlers::UseOnPokemon.add(:DNASPLICERS, proc { |item, quantity, pokemon, scene|
next true if pbDNASplicing(pokemon, scene, item)
next false
})
ItemHandlers::UseOnPokemon.add(:SUPERSPLICERS, proc { |item, pokemon, scene|
ItemHandlers::UseOnPokemon.add(:SUPERSPLICERS, proc { |item, quantity, pokemon, scene|
next true if pbDNASplicing(pokemon, scene, item)
})
# A AJOUTER: l'attribut dmgup ne modifie presentement pas
# le damage d'une attaque
#
ItemHandlers::UseOnPokemon.add(:DAMAGEUP, proc { |item, pokemon, scene|
move = scene.pbChooseMove(pokemon, _INTL("Boost Damage of which move?"))
if move >= 0
# if pokemon.moves[move].damage==0 || pokemon.moves[move].accuracy<=5 || pokemon.moves[move].dmgup >=3
# scene.pbDisplay(_INTL("It won't have any effect."))
# next false
# else
# pokemon.moves[move].dmgup+=1
# pokemon.moves[move].damage +=5
# pokemon.moves[move].accuracy -=5
# movename=PBMoves.getName(pokemon.moves[move].id)
# scene.pbDisplay(_INTL("{1}'s damage increased.",movename))
# next true
scene.pbDisplay(_INTL("This item has not been implemented into the game yet. It had no effect."))
next false
# end
end
})
ItemHandlers::UseFromBag.add(:DEVONSCOPE, proc { |item|
pbQuestlog()
@@ -1480,7 +1061,7 @@ ItemHandlers::UseFromBag.add(:EXPALLOFF, proc { |item|
ItemHandlers::BattleUseOnPokemon.add(:BANANA, proc { |item, pokemon, battler, scene|
next pbBattleHPItem(pokemon, battler, 30, scene)
})
ItemHandlers::UseOnPokemon.add(:BANANA, proc { |item, pokemon, scene|
ItemHandlers::UseOnPokemon.add(:BANANA, proc { |item, quantity, pokemon, scene|
next pbHPItem(pokemon, 30, scene)
})