Fixes minimize glitch after soft reset

This commit is contained in:
chardub
2025-03-06 11:44:05 -05:00
parent 96f60d8cb9
commit 4ed504d817
6 changed files with 5 additions and 3 deletions

View File

@@ -100,8 +100,7 @@ end
class PokeBattle_Move_022 # Double Team
alias __clauses__pbMoveFailed? pbMoveFailed? unless method_defined?(:__clauses__pbFailsAgainstTarget?)
alias __clauses__pbMoveFailed? pbMoveFailed? unless method_defined?(:__clauses__pbMoveFailed?)
def pbMoveFailed?(user,targets)
if !damagingMove? && @battle.rules["evasionclause"]
@battle.pbDisplay(_INTL("But it failed!"))
@@ -114,7 +113,7 @@ end
class PokeBattle_Move_034 # Minimize
alias __clauses__pbMoveFailed? pbMoveFailed? unless method_defined?(:__clauses__pbFailsAgainstTarget?)
alias __clauses__pbMoveFailed? pbMoveFailed? unless method_defined?(:__clauses__pbMoveFailed?)
def pbMoveFailed?(user,targets)
if !damagingMove? && @battle.rules["evasionclause"]
@battle.pbDisplay(_INTL("But it failed!"))