diff --git a/Data/Scripts/006_Map renderer/002_CustomTilemap.rb b/Data/Scripts/006_Map renderer/002_CustomTilemap.rb index dd01df122..5b9717c9c 100644 --- a/Data/Scripts/006_Map renderer/002_CustomTilemap.rb +++ b/Data/Scripts/006_Map renderer/002_CustomTilemap.rb @@ -507,13 +507,21 @@ class CustomTilemap elsif $PokemonGlobal.bridge > 0 && terrain_tag_data.bridge spriteZ = 1 else - spriteZ = (priority==0) ? 0 : ypos+priority*32+32 + spriteZ = calculate_sprite_priority(priority,ypos) end sprite.z = spriteZ count += 2 return count end + def calculate_sprite_priority(priority,ypos) + begin + return (priority==0) ? 0 : ypos+priority*32+32 + rescue + return 0 + end + end + def refresh_flash if @flash_data && !@flash @flash = CustomTilemapSprite.new(viewport) diff --git a/Data/Scripts/018_Alternate battle modes/001_Battle Frontier/001_Challenge_BattleChallenge.rb b/Data/Scripts/018_Alternate battle modes/001_Battle Frontier/001_Challenge_BattleChallenge.rb index d3a5b20d9..643c550d3 100644 --- a/Data/Scripts/018_Alternate battle modes/001_Battle Frontier/001_Challenge_BattleChallenge.rb +++ b/Data/Scripts/018_Alternate battle modes/001_Battle Frontier/001_Challenge_BattleChallenge.rb @@ -366,6 +366,7 @@ end # Battle Factory data #=============================================================================== class BattleFactoryData + INITIAL_BST=350 def initialize(bcdata) @bcdata = bcdata end diff --git a/Data/Scripts/018_Alternate battle modes/001_Battle Frontier/002_Challenge_Data.rb b/Data/Scripts/018_Alternate battle modes/001_Battle Frontier/002_Challenge_Data.rb index 98f45ab4d..3cb6d7932 100644 --- a/Data/Scripts/018_Alternate battle modes/001_Battle Frontier/002_Challenge_Data.rb +++ b/Data/Scripts/018_Alternate battle modes/001_Battle Frontier/002_Challenge_Data.rb @@ -25,11 +25,30 @@ def pbGetBTTrainers(challengeID) return [] end -def pbGetBTPokemon(challengeID) - trlists = (load_data("Data/trainer_lists.dat") rescue []) - trlists.each { |tr| return tr[1] if !tr[5] && tr[2].include?(challengeID) } - trlists.each { |tr| return tr[1] if tr[5] } # is default list - return [] +def pbGetBTPokemon(challenge_id) + list=[] + for i in 0..PBSpecies.maxValue + list << i + end + return list + # list=[] + # while list.length <= target_size + # list << generate_random_species(max_bst) + # end + # return list +end + +def generate_random_species(max_bst) + additional_bst = $game_variables[120] + species=0 + bonus = 0 + while (species==0) # Loop Start + bonus+= 5 #+ de chance de pogner un bon poke a chaque loop (permet d'eviter infinite loop) + species=rand(PBSpecies.maxValue)+1 + bst = calcBaseStats(species) + species=0 if bst > max_bst+additional_bst + end + return species end #=============================================================================== diff --git a/Data/Scripts/018_Alternate battle modes/001_Battle Frontier/003_Challenge_ChooseFoes.rb b/Data/Scripts/018_Alternate battle modes/001_Battle Frontier/003_Challenge_ChooseFoes.rb index 251a91632..c65cf5bf7 100644 --- a/Data/Scripts/018_Alternate battle modes/001_Battle Frontier/003_Challenge_ChooseFoes.rb +++ b/Data/Scripts/018_Alternate battle modes/001_Battle Frontier/003_Challenge_ChooseFoes.rb @@ -154,10 +154,19 @@ def pbBattleFactoryPokemon(rules, win_count, swap_count, rentals) rnd = pokemonNumbers[0] + rand(pokemonNumbers[1] - pokemonNumbers[0] + 1) rndpoke = btpokemon[rnd] indvalue = (party.length < iv_threshold) ? ivs[0] : ivs[1] - party.push(rndpoke.createPokemon(level, indvalue, nil)) + party.push(createPokemon(rndpoke,level, indvalue, nil)) end break if rules.ruleset.isValid?([].concat(party).concat(rentals)) end rules.ruleset.setNumberRange(old_min, old_max) return party end + + +def createPokemon(species, level, iv, trainer) + pkmn = Pokemon.new(species, level, trainer) + pkmn.personalID = rand(2 ** 16) | rand(2 ** 16) << 16 + GameData::Stat.each_main { |s| pkmn.iv[s.id] = iv } + pkmn.calc_stats + return pkmn +end \ No newline at end of file diff --git a/PBS/connections.txt b/PBS/connections.txt index e9095be60..24839efec 100644 --- a/PBS/connections.txt +++ b/PBS/connections.txt @@ -15,7 +15,7 @@ # Vermillion City (19) - Route 11 (155) 19,East,0,155,West,5 # Secluded Path (65) - Vermillion City (19) -65,East,21,19,West,0 +#65,East,21,19,West,0 # Route 17 (146) - Route 18 (517) 146,East,56,517,West,0 # Fuchsia City (472) - Route 18 (517)