Sprite renamer is now in the Debug menu and doesn't run when compiling, fixed Poké Flute not working in battle, fixed Advanced Trainer Battle Debug feature not working, fixed special Mega Evolution messages not being used

This commit is contained in:
Maruno17
2021-05-11 18:44:35 +01:00
parent ab3bb12d53
commit 5005b2a7e9
8 changed files with 23 additions and 13 deletions

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@@ -403,6 +403,6 @@ end
# DO NOT EDIT THESE!
module Essentials
VERSION = "19.1"
VERSION = "19.0.dev"
ERROR_TEXT = ""
end

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@@ -367,15 +367,13 @@ def pbTrainerBattleCore(*args)
foeParty = []
foePartyStarts = []
for arg in args
raise _INTL("Expected an array of trainer data, got {1}.",arg) if !arg.is_a?(Array)
if arg[0].is_a?(NPCTrainer)
if arg.is_a?(NPCTrainer)
foeTrainers.push(arg[0])
foePartyStarts.push(foeParty.length)
arg[0].party.each { |pkmn| foeParty.push(pkmn) }
foeEndSpeeches.push(arg[0].lose_text)
foeItems.push(arg[0].items)
else
# [trainer type, trainer name, ID, speech (optional)]
elsif arg.is_a?(Array) # [trainer type, trainer name, ID, speech (optional)]
trainer = pbLoadTrainer(arg[0],arg[1],arg[2])
pbMissingTrainer(arg[0],arg[1],arg[2]) if !trainer
return 0 if !trainer
@@ -385,6 +383,8 @@ def pbTrainerBattleCore(*args)
trainer.party.each { |pkmn| foeParty.push(pkmn) }
foeEndSpeeches.push(arg[3] || trainer.lose_text)
foeItems.push(trainer.items)
else
raise _INTL("Expected NPCTrainer or array of trainer data, got {1}.", arg)
end
end
# Calculate who the player trainer(s) and their party are
@@ -485,7 +485,7 @@ def pbTrainerBattle(trainerID, trainerName, endSpeech=nil,
setBattleRule("double") if doubleBattle || $PokemonTemp.waitingTrainer
# Perform the battle
if $PokemonTemp.waitingTrainer
decision = pbTrainerBattleCore($PokemonTemp.waitingTrainer,
decision = pbTrainerBattleCore($PokemonTemp.waitingTrainer[0],
[trainerID,trainerName,trainerPartyID,endSpeech]
)
else

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@@ -302,8 +302,7 @@ ItemHandlers::UseInBattle.add(:POKEFLUTE,proc { |item,battler,battle|
next if b.status != :SLEEP || b.hasActiveAbility?(:SOUNDPROOF)
b.pbCureStatus(false)
end
scene.pbRefresh
scene.pbDisplay(_INTL("All Pokémon were roused by the tune!"))
battle.pbDisplay(_INTL("All Pokémon were roused by the tune!"))
})
ItemHandlers::UseInBattle.addIf(proc { |item| GameData::Item.get(item).is_poke_ball? }, # Poké Balls

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@@ -47,7 +47,9 @@ class Pokemon
end
def megaMessage # 0=default message, 1=Rayquaza message
return species_data.mega_message
megaForm = self.getMegaForm
message_number = GameData::Species.get_species_form(@species, megaForm)&.mega_message
return message_number || 0
end
#=============================================================================

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@@ -1144,6 +1144,16 @@ DebugMenuCommands.register("createpbs", {
}
})
DebugMenuCommands.register("renamesprites", {
"parent" => "othermenu",
"name" => _INTL("Rename Old Sprites"),
"description" => _INTL("Renames and moves Pokémon/item/trainer sprites from their old places."),
"always_show" => true,
"effect" => proc {
SpriteRenamer.convert_files
}
})
DebugMenuCommands.register("invalidtiles", {
"parent" => "othermenu",
"name" => _INTL("Fix Invalid Tiles"),

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@@ -28,7 +28,7 @@ end
#===============================================================================
#
#===============================================================================
module Compiler
module SpriteRenamer
module_function
def readDirectoryFiles(directory, formats)
@@ -217,7 +217,7 @@ module Compiler
end
def convert_files
return if !pbConfirmMessage("Check for Pokémon/item/trainer files that need renaming?")
return if !pbConfirmMessage("Check for Pokémon/item/trainer files in their old folders that need renaming and moving?")
# Rename and move Pokémon sprites/icons
dest_dir = "Graphics/Pokemon/"
Dir.mkdir(dest_dir) if !FileTest.directory?(dest_dir)
@@ -237,5 +237,6 @@ module Compiler
# Rename trainer sprites
convert_trainer_sprites("Graphics/Trainers/")
pbSetWindowText(nil)
pbMessage(_INTL("All found sprites and icons were renamed and moved."))
end
end

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@@ -728,8 +728,6 @@ module Compiler
yield(_INTL("Saving messages"))
pbSetTextMessages
MessageTypes.saveMessages
yield(_INTL("Renaming sprites and cries"))
convert_files
echoln ""
echoln _INTL("*** Finished full compile ***")
echoln ""