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Rearranged some script files
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137
Data/Scripts/020_System and utilities/002_PSystem_System.rb
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137
Data/Scripts/020_System and utilities/002_PSystem_System.rb
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# Loads data from a file "safely", similar to load_data. If an encrypted archive
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# exists, the real file is deleted to ensure that the file is loaded from the
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# encrypted archive.
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def pbSafeLoad(file)
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if (safeExists?("./Game.rgssad") || safeExists?("./Game.rgss2a")) && safeExists?(file)
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File.delete(file) rescue nil
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end
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return load_data(file)
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end
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def pbLoadRxData(file) # :nodoc:
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if $RPGVX
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return load_data(file+".rvdata")
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else
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return load_data(file+".rxdata")
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end
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end
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def pbChooseLanguage
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commands=[]
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for lang in LANGUAGES
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commands.push(lang[0])
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end
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return pbShowCommands(nil,commands)
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end
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if !respond_to?("pbSetResizeFactor")
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def pbSetResizeFactor(dummy,dummy2=false); end
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def setScreenBorderName(border); end
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$ResizeFactor = 1.0
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$ResizeFactorMul = 100
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$ResizeOffsetX = 0
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$ResizeOffsetY = 0
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$ResizeFactorSet = false
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module Graphics
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def self.snap_to_bitmap; return nil; end
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end
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end
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#############
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#############
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def pbSetUpSystem
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begin
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trainer = nil
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framecount = 0
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game_system = nil
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pokemonSystem = nil
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havedata = false
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File.open(RTP.getSaveFileName("Game.rxdata")) { |f|
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trainer = Marshal.load(f)
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framecount = Marshal.load(f)
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game_system = Marshal.load(f)
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pokemonSystem = Marshal.load(f)
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}
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raise "Corrupted file" if !trainer.is_a?(PokeBattle_Trainer)
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raise "Corrupted file" if !framecount.is_a?(Numeric)
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raise "Corrupted file" if !game_system.is_a?(Game_System)
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raise "Corrupted file" if !pokemonSystem.is_a?(PokemonSystem)
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havedata = true
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rescue
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game_system = Game_System.new
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pokemonSystem = PokemonSystem.new
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end
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if !$INEDITOR
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$game_system = game_system
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$PokemonSystem = pokemonSystem
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pbSetResizeFactor([$PokemonSystem.screensize,3].min)
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else
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pbSetResizeFactor(1.0)
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end
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# Load constants
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begin
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consts = pbSafeLoad("Data/Constants.rxdata")
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consts = [] if !consts
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rescue
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consts = []
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end
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for script in consts
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next if !script
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eval(Zlib::Inflate.inflate(script[2]),nil,script[1])
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end
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if LANGUAGES.length>=2
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pokemonSystem.language = pbChooseLanguage if !havedata
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pbLoadMessages("Data/"+LANGUAGES[pokemonSystem.language][1])
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end
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end
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def pbScreenCapture
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t = pbGetTimeNow
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filestart = t.strftime("[%Y-%m-%d] %H_%M_%S")
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filestart = sprintf("%s.%03d",filestart,(t.to_f-t.to_i)*1000) # milliseconds
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capturefile = RTP.getSaveFileName(sprintf("%s.png",filestart))
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if capturefile && safeExists?("rubyscreen.dll")
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Graphics.snap_to_bitmap(false).saveToPng(capturefile)
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pbSEPlay("Pkmn exp full") if FileTest.audio_exist?("Audio/SE/Pkmn exp full")
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end
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end
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def pbDebugF7
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if $DEBUG
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Console::setup_console
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begin
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debugBitmaps
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rescue
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end
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pbSEPlay("Pkmn exp full") if FileTest.audio_exist?("Audio/SE/Pkmn exp full")
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end
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end
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module Input
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unless defined?(update_KGC_ScreenCapture)
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class << Input
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alias update_KGC_ScreenCapture update
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end
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end
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def self.update
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update_KGC_ScreenCapture
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if trigger?(Input::F8)
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pbScreenCapture
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end
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if trigger?(Input::F7)
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pbDebugF7
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end
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end
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end
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pbSetUpSystem
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