More or less standardised separator comments in the code

This commit is contained in:
Maruno17
2024-06-27 21:21:26 +01:00
parent 225549bfce
commit 509a414f37
198 changed files with 1907 additions and 1263 deletions

View File

@@ -1,3 +1,6 @@
#===============================================================================
#
#===============================================================================
module GameData
class Evolution
attr_reader :id
@@ -20,6 +23,8 @@ module GameData
def self.load; end
def self.save; end
#---------------------------------------------------------------------------
def initialize(hash)
@id = hash[:id]
@real_name = hash[:id].to_s || "Unnamed"
@@ -71,12 +76,18 @@ module GameData
end
end
#===============================================================================
#
#===============================================================================
GameData::Evolution.register({
:id => :None
})
#===============================================================================
#
#===============================================================================
GameData::Evolution.register({
:id => :Level,
:parameter => Integer,
@@ -545,6 +556,7 @@ GameData::Evolution.register({
#===============================================================================
# Evolution methods that trigger when levelling up in battle.
#===============================================================================
GameData::Evolution.register({
:id => :LevelBattle,
:parameter => Integer,
@@ -556,6 +568,7 @@ GameData::Evolution.register({
#===============================================================================
# Evolution methods that trigger when using an item on the Pokémon.
#===============================================================================
GameData::Evolution.register({
:id => :Item,
:parameter => :Item,
@@ -607,6 +620,7 @@ GameData::Evolution.register({
#===============================================================================
# Evolution methods that trigger when the Pokémon is obtained in a trade.
#===============================================================================
GameData::Evolution.register({
:id => :Trade,
:on_trade_proc => proc { |pkmn, parameter, other_pkmn|
@@ -666,6 +680,7 @@ GameData::Evolution.register({
#===============================================================================
# Evolution methods that are triggered after any battle.
#===============================================================================
GameData::Evolution.register({
:id => :AfterBattleCounter,
:parameter => Integer,