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More or less standardised separator comments in the code
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@@ -1,9 +1,11 @@
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#===============================================================================
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# NOTE: "Graphics/UI/statuses.png" also contains icons for being fainted and for
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# having Pokérus, in that order, at the bottom of the graphic.
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# "Graphics/UI/Battle/icon_statuses.png" also contains an icon for bad
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# poisoning (toxic), at the bottom of the graphic.
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# Both graphics automatically handle varying numbers of defined statuses,
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# as long as their extra icons remain at the bottom of them.
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#===============================================================================
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module GameData
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class Status
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attr_reader :id
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@@ -21,6 +23,8 @@ module GameData
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def self.load; end
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def self.save; end
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#---------------------------------------------------------------------------
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def initialize(hash)
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@id = hash[:id]
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@real_name = hash[:name] || "Unnamed"
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@@ -35,6 +39,8 @@ module GameData
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end
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end
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#===============================================================================
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#
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#===============================================================================
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GameData::Status.register({
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