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More or less standardised separator comments in the code
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@@ -1,3 +1,4 @@
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#===============================================================================
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# Category has the following effects:
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# - Determines the in-battle weather.
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# - Some abilities reduce the encounter rate in certain categories of weather.
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@@ -8,6 +9,7 @@
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# Delta values are per second.
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# For the tone_proc, strength goes from 0 to RPG::Weather::MAX_SPRITES (60) and
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# will typically be the maximum.
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#===============================================================================
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module GameData
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class Weather
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attr_reader :id
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@@ -30,6 +32,8 @@ module GameData
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def self.load; end
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def self.save; end
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#---------------------------------------------------------------------------
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def initialize(hash)
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@id = hash[:id]
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@id_number = hash[:id_number]
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@@ -60,6 +64,8 @@ module GameData
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end
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end
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#===============================================================================
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#
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#===============================================================================
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GameData::Weather.register({
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