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More or less standardised separator comments in the code
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@@ -1,7 +1,8 @@
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#===============================================================================
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#
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#===============================================================================
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class Battle::Battler
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#=============================================================================
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# Effect per hit
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#=============================================================================
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# Effect per hit.
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def pbEffectsOnMakingHit(move, user, target)
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if target.damageState.calcDamage > 0 && !target.damageState.substitute
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# Target's ability
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@@ -82,9 +83,7 @@ class Battle::Battler
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end
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end
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#=============================================================================
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# Effects after all hits (i.e. at end of move usage)
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#=============================================================================
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# Effects after all hits (i.e. at end of move usage).
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def pbEffectsAfterMove(user, targets, move, numHits)
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# Defrost
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if move.damagingMove?
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