mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-12 07:35:00 +00:00
More or less standardised separator comments in the code
This commit is contained in:
@@ -50,14 +50,14 @@ module Battle::ItemEffects
|
||||
# Running from battle
|
||||
CertainEscapeFromBattle = ItemHandlerHash.new # Smoke Ball
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
|
||||
def self.trigger(hash, *args, ret: false)
|
||||
new_ret = hash.trigger(*args)
|
||||
return (!new_ret.nil?) ? new_ret : ret
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
|
||||
def self.triggerSpeedCalc(item, battler, mult)
|
||||
return trigger(SpeedCalc, item, battler, mult, ret: mult)
|
||||
@@ -67,7 +67,7 @@ module Battle::ItemEffects
|
||||
return trigger(WeightCalc, item, battler, w, ret: w)
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
|
||||
def self.triggerHPHeal(item, battler, battle, forced)
|
||||
return trigger(HPHeal, item, battler, battle, forced)
|
||||
@@ -77,19 +77,19 @@ module Battle::ItemEffects
|
||||
return trigger(OnStatLoss, item, user, move_user, battle)
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
|
||||
def self.triggerStatusCure(item, battler, battle, forced)
|
||||
return trigger(StatusCure, item, battler, battle, forced)
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
|
||||
def self.triggerStatLossImmunity(item, battler, stat, battle, show_messages)
|
||||
return trigger(StatLossImmunity, item, battler, stat, battle, show_messages)
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
|
||||
def self.triggerPriorityBracketChange(item, battler, battle)
|
||||
return trigger(PriorityBracketChange, item, battler, battle, ret: 0)
|
||||
@@ -99,13 +99,13 @@ module Battle::ItemEffects
|
||||
PriorityBracketUse.trigger(item, battler, battle)
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
|
||||
def self.triggerOnMissingTarget(item, user, target, move, hit_num, battle)
|
||||
OnMissingTarget.trigger(item, user, target, move, hit_num, battle)
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
|
||||
def self.triggerAccuracyCalcFromUser(item, mods, user, target, move, type)
|
||||
AccuracyCalcFromUser.trigger(item, mods, user, target, move, type)
|
||||
@@ -115,7 +115,7 @@ module Battle::ItemEffects
|
||||
AccuracyCalcFromTarget.trigger(item, mods, user, target, move, type)
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
|
||||
def self.triggerDamageCalcFromUser(item, user, target, move, mults, power, type)
|
||||
DamageCalcFromUser.trigger(item, user, target, move, mults, power, type)
|
||||
@@ -133,7 +133,7 @@ module Battle::ItemEffects
|
||||
return trigger(CriticalCalcFromTarget, item, user, target, move, crit_stage, ret: crit_stage)
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
|
||||
def self.triggerOnBeingHit(item, user, target, move, battle)
|
||||
OnBeingHit.trigger(item, user, target, move, battle)
|
||||
@@ -143,7 +143,7 @@ module Battle::ItemEffects
|
||||
return trigger(OnBeingHitPositiveBerry, item, battler, battle, forced)
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
|
||||
def self.triggerAfterMoveUseFromTarget(item, battler, user, move, switched_battlers, battle)
|
||||
AfterMoveUseFromTarget.trigger(item, battler, user, move, switched_battlers, battle)
|
||||
@@ -161,7 +161,7 @@ module Battle::ItemEffects
|
||||
return trigger(OnEndOfUsingMoveStatRestore, item, battler, battle, forced)
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
|
||||
def self.triggerExpGainModifier(item, battler, exp)
|
||||
return trigger(ExpGainModifier, item, battler, exp, ret: -1)
|
||||
@@ -173,7 +173,7 @@ module Battle::ItemEffects
|
||||
return true
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
|
||||
def self.triggerWeatherExtender(item, weather, duration, battler, battle)
|
||||
return trigger(WeatherExtender, item, weather, duration, battler, battle, ret: duration)
|
||||
@@ -187,7 +187,7 @@ module Battle::ItemEffects
|
||||
return trigger(TerrainStatBoost, item, battler, battle)
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
|
||||
def self.triggerEndOfRoundHealing(item, battler, battle)
|
||||
EndOfRoundHealing.trigger(item, battler, battle)
|
||||
@@ -197,7 +197,7 @@ module Battle::ItemEffects
|
||||
EndOfRoundEffect.trigger(item, battler, battle)
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
|
||||
def self.triggerCertainSwitching(item, switcher, battle)
|
||||
return trigger(CertainSwitching, item, switcher, battle)
|
||||
@@ -215,7 +215,7 @@ module Battle::ItemEffects
|
||||
return trigger(OnIntimidated, item, battler, battle)
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
#-----------------------------------------------------------------------------
|
||||
|
||||
def self.triggerCertainEscapeFromBattle(item, battler)
|
||||
return trigger(CertainEscapeFromBattle, item, battler)
|
||||
|
||||
Reference in New Issue
Block a user