mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-08 21:54:58 +00:00
More or less standardised separator comments in the code
This commit is contained in:
@@ -1,5 +1,5 @@
|
||||
#===============================================================================
|
||||
# Battle preparation
|
||||
# Battle preparation.
|
||||
#===============================================================================
|
||||
class PokemonGlobalMetadata
|
||||
attr_accessor :nextBattleBGM
|
||||
@@ -127,7 +127,7 @@ def pbCanTripleBattle?
|
||||
end
|
||||
|
||||
#===============================================================================
|
||||
# Helper methods for setting up and closing down battles
|
||||
# Helper methods for setting up and closing down battles.
|
||||
#===============================================================================
|
||||
module BattleCreationHelperMethods
|
||||
module_function
|
||||
@@ -343,7 +343,7 @@ module BattleCreationHelperMethods
|
||||
end
|
||||
|
||||
#===============================================================================
|
||||
# Wild battles
|
||||
# Wild battles.
|
||||
#===============================================================================
|
||||
class WildBattle
|
||||
# Used when walking in tall grass, hence the additional code.
|
||||
@@ -436,7 +436,7 @@ class WildBattle
|
||||
end
|
||||
|
||||
#===============================================================================
|
||||
# Trainer battles
|
||||
# Trainer battles.
|
||||
#===============================================================================
|
||||
class TrainerBattle
|
||||
# Used by most trainer events, which can be positioned in such a way that
|
||||
@@ -597,7 +597,7 @@ class TrainerBattle
|
||||
end
|
||||
|
||||
#===============================================================================
|
||||
# After battles
|
||||
# After battles.
|
||||
#===============================================================================
|
||||
EventHandlers.add(:on_end_battle, :evolve_and_black_out,
|
||||
proc { |outcome, canLose|
|
||||
|
||||
@@ -42,7 +42,7 @@ module SpecialBattleIntroAnimations
|
||||
end
|
||||
|
||||
#===============================================================================
|
||||
# Battle intro animation
|
||||
# Battle intro animation.
|
||||
#===============================================================================
|
||||
class Game_Temp
|
||||
attr_accessor :transition_animation_data
|
||||
|
||||
Reference in New Issue
Block a user