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https://github.com/infinitefusion/infinitefusion-e18.git
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More or less standardised separator comments in the code
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@@ -1,5 +1,5 @@
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#===============================================================================
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# Pokémon party buttons and menu
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# Pokémon party buttons and menu.
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#===============================================================================
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class PokemonPartyConfirmCancelSprite < Sprite
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attr_reader :selected
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@@ -131,7 +131,7 @@ class Window_CommandPokemonColor < Window_CommandPokemon
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end
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#===============================================================================
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# Blank party panel
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# Blank party panel.
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#===============================================================================
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class PokemonPartyBlankPanel < Sprite
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attr_accessor :text
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@@ -160,7 +160,7 @@ class PokemonPartyBlankPanel < Sprite
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end
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#===============================================================================
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# Pokémon party panel
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# Pokémon party panel.
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#===============================================================================
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class PokemonPartyPanel < Sprite
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attr_reader :pokemon
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@@ -471,7 +471,7 @@ class PokemonPartyPanel < Sprite
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end
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#===============================================================================
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# Pokémon party visuals
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# Pokémon party visuals.
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#===============================================================================
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class PokemonParty_Scene
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def pbStartScene(party, starthelptext, annotations = nil, multiselect = false, can_access_storage = false)
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@@ -901,7 +901,7 @@ class PokemonParty_Scene
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end
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#===============================================================================
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# Pokémon party mechanics
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# Pokémon party mechanics.
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#===============================================================================
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class PokemonPartyScreen
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attr_reader :scene
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@@ -1316,6 +1316,7 @@ end
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# inserted after the second command instead, which is usually "Debug". See
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# insert_index above if you need to change this.
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#===============================================================================
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MenuHandlers.add(:party_menu, :summary, {
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"name" => _INTL("Summary"),
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"order" => 10,
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@@ -1483,7 +1484,7 @@ MenuHandlers.add(:party_menu_item, :move, {
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})
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#===============================================================================
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# Open the party screen
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# Open the party screen.
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#===============================================================================
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def pbPokemonScreen
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pbFadeOutIn do
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@@ -1494,7 +1495,7 @@ def pbPokemonScreen
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end
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#===============================================================================
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# Choose a Pokémon in the party
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# Choose a Pokémon in the party.
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#===============================================================================
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# Choose a Pokémon/egg from the party.
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# Stores result in variable _variableNumber_ and the chosen Pokémon's name in
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