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More or less standardised separator comments in the code
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@@ -65,7 +65,7 @@ class BattleSwapScene
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@mode = 1
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end
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# End the scene here
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# End the scene here.
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def pbEndScene
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pbFadeOutAndHide(@sprites) { pbUpdate }
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pbDisposeSpriteHash(@sprites)
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@@ -93,7 +93,7 @@ class BattleSwapScene
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return commands
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end
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# Processes the scene
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# Processes the scene.
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def pbChoosePokemon(canCancel)
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pbActivateWindow(@sprites, "list") do
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loop do
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