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https://github.com/infinitefusion/infinitefusion-e18.git
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More or less standardised separator comments in the code
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@@ -1,5 +1,5 @@
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#===============================================================================
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# Wild encounters editor
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# Wild encounters editor.
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#===============================================================================
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# Main editor method for editing wild encounters. Lists all defined encounter
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# sets, and edits them.
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@@ -340,7 +340,7 @@ def pbEncounterTypeEditor(enc_data, enc_type)
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end
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#===============================================================================
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# Trainer type editor
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# Trainer type editor.
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#===============================================================================
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def pbTrainerTypeEditor
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properties = GameData::TrainerType.editor_properties
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@@ -443,7 +443,7 @@ def pbTrainerTypeEditorNew(default_name)
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end
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#===============================================================================
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# Individual trainer editor
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# Individual trainer editor.
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#===============================================================================
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module TrainerBattleProperty
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NUM_ITEMS = 8
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@@ -599,7 +599,7 @@ def pbTrainerBattleEditor
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end
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#===============================================================================
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# Trainer Pokémon editor
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# Trainer Pokémon editor.
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#===============================================================================
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module TrainerPokemonProperty
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def self.set(settingname, initsetting)
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@@ -687,7 +687,7 @@ module TrainerPokemonProperty
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end
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#===============================================================================
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# Metadata editor
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# Metadata editor.
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#===============================================================================
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def pbMetadataScreen
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sel_player = -1
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@@ -774,7 +774,7 @@ def pbEditPlayerMetadata(player_id = 1)
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end
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#===============================================================================
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# Map metadata editor
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# Map metadata editor.
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#===============================================================================
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def pbMapMetadataScreen(map_id = 0)
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loop do
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@@ -817,7 +817,7 @@ def pbEditMapMetadata(map_id)
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end
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#===============================================================================
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# Item editor
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# Item editor.
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#===============================================================================
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def pbItemEditor
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properties = GameData::Item.editor_properties
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@@ -921,7 +921,7 @@ def pbItemEditorNew(default_name)
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end
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#===============================================================================
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# Pokémon species editor
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# Pokémon species editor.
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#===============================================================================
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def pbPokemonEditor
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properties = GameData::Species.editor_properties
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@@ -987,7 +987,7 @@ def pbPokemonEditor
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end
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#===============================================================================
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# Regional Dexes editor
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# Regional Dexes editor.
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#===============================================================================
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def pbRegionalDexEditor(dex)
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viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
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@@ -1247,7 +1247,7 @@ def pbEvoFamiliesToStrings
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end
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#===============================================================================
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# Battle animations rearranger
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# Battle animations rearranger.
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#===============================================================================
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def pbAnimationsOrganiser
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list = pbLoadBattleAnimations
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@@ -1,5 +1,5 @@
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#===============================================================================
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# Miniature game map drawing
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# Miniature game map drawing.
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#===============================================================================
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class MapSprite
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def initialize(map, viewport = nil)
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@@ -134,7 +134,7 @@ class RegionMapSprite
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end
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#===============================================================================
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# Visual Editor (map connections)
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# Visual Editor (map connections).
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#===============================================================================
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class MapScreenScene
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def getMapSprite(id)
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