More or less standardised separator comments in the code

This commit is contained in:
Maruno17
2024-06-27 21:21:26 +01:00
parent 225549bfce
commit 509a414f37
198 changed files with 1907 additions and 1263 deletions

View File

@@ -1,5 +1,5 @@
#===============================================================================
# Wild encounters editor
# Wild encounters editor.
#===============================================================================
# Main editor method for editing wild encounters. Lists all defined encounter
# sets, and edits them.
@@ -340,7 +340,7 @@ def pbEncounterTypeEditor(enc_data, enc_type)
end
#===============================================================================
# Trainer type editor
# Trainer type editor.
#===============================================================================
def pbTrainerTypeEditor
properties = GameData::TrainerType.editor_properties
@@ -443,7 +443,7 @@ def pbTrainerTypeEditorNew(default_name)
end
#===============================================================================
# Individual trainer editor
# Individual trainer editor.
#===============================================================================
module TrainerBattleProperty
NUM_ITEMS = 8
@@ -599,7 +599,7 @@ def pbTrainerBattleEditor
end
#===============================================================================
# Trainer Pokémon editor
# Trainer Pokémon editor.
#===============================================================================
module TrainerPokemonProperty
def self.set(settingname, initsetting)
@@ -687,7 +687,7 @@ module TrainerPokemonProperty
end
#===============================================================================
# Metadata editor
# Metadata editor.
#===============================================================================
def pbMetadataScreen
sel_player = -1
@@ -774,7 +774,7 @@ def pbEditPlayerMetadata(player_id = 1)
end
#===============================================================================
# Map metadata editor
# Map metadata editor.
#===============================================================================
def pbMapMetadataScreen(map_id = 0)
loop do
@@ -817,7 +817,7 @@ def pbEditMapMetadata(map_id)
end
#===============================================================================
# Item editor
# Item editor.
#===============================================================================
def pbItemEditor
properties = GameData::Item.editor_properties
@@ -921,7 +921,7 @@ def pbItemEditorNew(default_name)
end
#===============================================================================
# Pokémon species editor
# Pokémon species editor.
#===============================================================================
def pbPokemonEditor
properties = GameData::Species.editor_properties
@@ -987,7 +987,7 @@ def pbPokemonEditor
end
#===============================================================================
# Regional Dexes editor
# Regional Dexes editor.
#===============================================================================
def pbRegionalDexEditor(dex)
viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
@@ -1247,7 +1247,7 @@ def pbEvoFamiliesToStrings
end
#===============================================================================
# Battle animations rearranger
# Battle animations rearranger.
#===============================================================================
def pbAnimationsOrganiser
list = pbLoadBattleAnimations

View File

@@ -1,5 +1,5 @@
#===============================================================================
# Miniature game map drawing
# Miniature game map drawing.
#===============================================================================
class MapSprite
def initialize(map, viewport = nil)
@@ -134,7 +134,7 @@ class RegionMapSprite
end
#===============================================================================
# Visual Editor (map connections)
# Visual Editor (map connections).
#===============================================================================
class MapScreenScene
def getMapSprite(id)