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https://github.com/infinitefusion/infinitefusion-e18.git
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More or less standardised separator comments in the code
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@@ -39,7 +39,7 @@ def pbWarpToMap
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end
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#===============================================================================
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# Debug Variables screen
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# Debug Variables screen.
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#===============================================================================
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class SpriteWindow_DebugVariables < Window_DrawableCommand
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attr_reader :mode
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@@ -227,7 +227,7 @@ def pbDebugVariables(mode)
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end
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#===============================================================================
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# Debug Day Care screen
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# Debug Day Care screen.
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#===============================================================================
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def pbDebugDayCare
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day_care = $PokemonGlobal.day_care
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@@ -376,7 +376,7 @@ def pbDebugDayCare
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end
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#===============================================================================
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# Debug roaming Pokémon screen
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# Debug roaming Pokémon screen.
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#===============================================================================
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class SpriteWindow_DebugRoamers < Window_DrawableCommand
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def initialize(viewport)
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@@ -548,7 +548,7 @@ def pbDebugRoamers
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end
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#===============================================================================
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# Battle animations import/export
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# Battle animations import/export.
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#===============================================================================
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def pbExportAllAnimations
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begin
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@@ -663,7 +663,7 @@ def pbImportAllAnimations
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end
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#===============================================================================
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# Properly erases all non-existent tiles in maps (including event graphics)
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# Properly erases all non-existent tiles in maps (including event graphics).
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#===============================================================================
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def pbDebugFixInvalidTiles
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total_errors = 0
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@@ -739,7 +739,7 @@ def pbCheckTileValidity(tile_id, map, tilesets, passages)
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end
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#===============================================================================
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# Pseudo-party screen for editing Pokémon being set up for a wild battle
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# Pseudo-party screen for editing Pokémon being set up for a wild battle.
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#===============================================================================
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class PokemonDebugPartyScreen
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def initialize
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