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Tidied up usage of colour tags (everything uses c3 now via def shadowc3tag), moved gender text colours to MessageConfig
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@@ -36,6 +36,9 @@ end
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#
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#===============================================================================
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class PokemonPokedexMenu_Scene
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SEEN_OBTAINED_TEXT_BASE = Color.new(248, 248, 248)
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SEEN_OBTAINED_TEXT_SHADOW = Color.new(192, 32, 40)
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def pbUpdate
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pbUpdateSpriteHash(@sprites)
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end
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@@ -47,8 +50,9 @@ class PokemonPokedexMenu_Scene
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@sprites = {}
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@sprites["background"] = IconSprite.new(0, 0, @viewport)
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@sprites["background"].setBitmap(_INTL("Graphics/UI/Pokedex/bg_menu"))
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text_tag = shadowc3tag(SEEN_OBTAINED_TEXT_BASE, SEEN_OBTAINED_TEXT_SHADOW)
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@sprites["headings"] = Window_AdvancedTextPokemon.newWithSize(
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_INTL("<c3=F8F8F8,C02028>SEEN<r>OBTAINED</c3>"), 286, 136, 208, 64, @viewport
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text_tag + _INTL("SEEN") + "<r>" + _INTL("OBTAINED") + "</c3>", 286, 136, 208, 64, @viewport
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)
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@sprites["headings"].windowskin = nil
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@sprites["commands"] = Window_DexesList.new(commands, commands2, Graphics.width - 84)
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