fix for forgetting HMs

This commit is contained in:
infinitefusion
2022-04-15 19:51:02 -04:00
parent 9c88aacaef
commit 54c2b7a364
14 changed files with 3 additions and 3 deletions

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@@ -6,7 +6,7 @@
module Settings module Settings
# The version of your game. It has to adhere to the MAJOR.MINOR.PATCH format. # The version of your game. It has to adhere to the MAJOR.MINOR.PATCH format.
GAME_VERSION = '5.0.0' GAME_VERSION = '5.0.0'
GAME_VERSION_NUMBER = "5.0.17 - beta" GAME_VERSION_NUMBER = "5.0.18 - beta"
POKERADAR_LIGHT_ANIMATION_RED_ID = 17 POKERADAR_LIGHT_ANIMATION_RED_ID = 17
POKERADAR_LIGHT_ANIMATION_GREEN_ID = 18 POKERADAR_LIGHT_ANIMATION_GREEN_ID = 18

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@@ -1344,8 +1344,8 @@ class PokemonSummaryScreen
loop do loop do
ret = @scene.pbChooseMoveToForget(move_to_learn) ret = @scene.pbChooseMoveToForget(move_to_learn)
break if ret < 0 || !move_to_learn break if ret < 0 || !move_to_learn
# break if $DEBUG || !party[partyindex].moves[ret].hidden_move? break if party[partyindex].moves[ret]
pbMessage(_INTL("HM moves can't be forgotten now.")) { @scene.pbUpdate } #pbMessage(_INTL("HM moves can't be forgotten now.")) { @scene.pbUpdate }
end end
@scene.pbEndScene @scene.pbEndScene
return ret return ret

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