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fix for forgetting HMs
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@@ -6,7 +6,7 @@
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module Settings
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module Settings
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# The version of your game. It has to adhere to the MAJOR.MINOR.PATCH format.
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# The version of your game. It has to adhere to the MAJOR.MINOR.PATCH format.
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GAME_VERSION = '5.0.0'
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GAME_VERSION = '5.0.0'
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GAME_VERSION_NUMBER = "5.0.17 - beta"
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GAME_VERSION_NUMBER = "5.0.18 - beta"
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POKERADAR_LIGHT_ANIMATION_RED_ID = 17
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POKERADAR_LIGHT_ANIMATION_RED_ID = 17
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POKERADAR_LIGHT_ANIMATION_GREEN_ID = 18
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POKERADAR_LIGHT_ANIMATION_GREEN_ID = 18
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@@ -1344,8 +1344,8 @@ class PokemonSummaryScreen
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loop do
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loop do
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ret = @scene.pbChooseMoveToForget(move_to_learn)
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ret = @scene.pbChooseMoveToForget(move_to_learn)
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break if ret < 0 || !move_to_learn
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break if ret < 0 || !move_to_learn
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# break if $DEBUG || !party[partyindex].moves[ret].hidden_move?
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break if party[partyindex].moves[ret]
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pbMessage(_INTL("HM moves can't be forgotten now.")) { @scene.pbUpdate }
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#pbMessage(_INTL("HM moves can't be forgotten now.")) { @scene.pbUpdate }
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end
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end
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@scene.pbEndScene
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@scene.pbEndScene
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return ret
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return ret
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