Added "Consumable" property to items.txt, light effects now properly centre themselves on the event regardless of graphic size, Disguise/Double Iron Bash Gen 8 changes

This commit is contained in:
Maruno17
2021-07-21 22:46:49 +01:00
parent 03a7ff39ad
commit 551f64e8a1
20 changed files with 184 additions and 162 deletions

View File

@@ -9,6 +9,7 @@ module GameData
attr_reader :real_description
attr_reader :field_use
attr_reader :battle_use
attr_reader :consumable
attr_reader :type
attr_reader :move
@@ -23,11 +24,12 @@ module GameData
"SellPrice" => [:sell_price, "u"],
"Description" => [:description, "q"],
"FieldUse" => [:field_use, "e", {"OnPokemon" => 1, "Direct" => 2, "TM" => 3,
"HM" => 4, "OnPokemonReusable" => 5, "TR" => 6}],
"HM" => 4, "OnPokemonReusable" => 1, "TR" => 6}],
"BattleUse" => [:battle_use, "e", {"OnPokemon" => 1, "OnMove" => 2, "OnBattler" => 3,
"OnFoe" => 4, "Direct" => 5, "OnPokemonReusable" => 6,
"OnMoveReusable" => 7, "OnBattlerReusable" => 8,
"OnFoeReusable" => 9, "DirectReusable" => 10}],
"OnFoe" => 4, "Direct" => 5, "OnPokemonReusable" => 1,
"OnMoveReusable" => 2, "OnBattlerReusable" => 3,
"OnFoeReusable" => 4, "DirectReusable" => 5}],
"Consumable" => [:consumable, "b"],
"Type" => [:type, "e", {"Mail" => 1, "IconMail" => 2, "SnagBall" => 3,
"PokeBall" => 4, "Berry" => 5, "KeyItem" => 6,
"EvolutionStone" => 7, "Fossil" => 8, "Apricorn" => 9,
@@ -94,6 +96,8 @@ module GameData
@field_use = hash[:field_use] || 0
@battle_use = hash[:battle_use] || 0
@type = hash[:type] || 0
@consumable = hash[:consumable]
@consumable = !is_important? if @consumable.nil?
@move = hash[:move]
end
@@ -136,6 +140,10 @@ module GameData
def can_hold?; return !is_important?; end
def consumed_after_use?
return !is_important? && @consumable
end
def unlosable?(species, ability)
return false if species == :ARCEUS && ability != :MULTITYPE
return false if species == :SILVALLY && ability != :RKSSYSTEM

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@@ -186,7 +186,7 @@ class PokeBattle_Move
target.damageState.totalHPLost += damage
return
end
# Disguise takes the damage
# Disguise/Ice Face takes the damage
return if target.damageState.disguise || target.damageState.iceFace
# Target takes the damage
if damage>=target.hp
@@ -305,6 +305,7 @@ class PokeBattle_Move
end
@battle.pbHideAbilitySplash(target)
target.pbChangeForm(1,_INTL("{1}'s disguise was busted!",target.pbThis))
target.pbReduceHP(target.totalhp / 8, false) if Settings::MECHANICS_GENERATION >= 8
elsif target.damageState.iceFace
@battle.pbShowAbilitySplash(target)
if !PokeBattle_SceneConstants::USE_ABILITY_SPLASH

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@@ -2619,7 +2619,7 @@ end
class PokeBattle_Move_175 < PokeBattle_FlinchMove
def multiHitMove?; return true; end
def pbNumHits(user,targets); return 2; end
def tramplesMinimize?(param=1); return true; end
def tramplesMinimize?(param=1); return Settings::MECHANICS_GENERATION <= 7; end
end

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@@ -41,8 +41,7 @@ class PokeBattle_Battle
#=============================================================================
def pbConsumeItemInBag(item,idxBattler)
return if !item
useType = GameData::Item.get(item).battle_use
return if useType==0 || (useType>=6 && useType<=10) # Not consumed upon use
return if !GameData::Item.get(item).consumed_after_use?
if pbOwnedByPlayer?(idxBattler)
if !$PokemonBag.pbDeleteItem(item)
raise _INTL("Tried to consume item that wasn't in the Bag somehow.")
@@ -60,8 +59,7 @@ class PokeBattle_Battle
def pbReturnUnusedItemToBag(item,idxBattler)
return if !item
useType = GameData::Item.get(item).battle_use
return if useType==0 || (useType>=6 && useType<=10) # Not consumed upon use
return if !GameData::Item.get(item).consumed_after_use?
if pbOwnedByPlayer?(idxBattler)
if $PokemonBag && $PokemonBag.pbCanStore?(item)
$PokemonBag.pbStoreItem(item)

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@@ -107,21 +107,21 @@ class PokeBattle_Battle
next false if !item
battler = pkmn = nil
case useType
when 1, 2, 6, 7 # Use on Pokémon/Pokémon's move
when 1, 2 # Use on Pokémon/Pokémon's move
next false if !ItemHandlers.hasBattleUseOnPokemon(item)
battler = pbFindBattler(idxPkmn,idxBattler)
pkmn = pbParty(idxBattler)[idxPkmn]
next false if !pbCanUseItemOnPokemon?(item,pkmn,battler,itemScene)
when 3, 8 # Use on battler
when 3 # Use on battler
next false if !ItemHandlers.hasBattleUseOnBattler(item)
battler = pbFindBattler(idxPkmn,idxBattler)
pkmn = battler.pokemon if battler
next false if !pbCanUseItemOnPokemon?(item,pkmn,battler,itemScene)
when 4, 9 # Poké Balls
when 4 # Poké Balls
next false if idxPkmn<0
battler = @battlers[idxPkmn]
pkmn = battler.pokemon if battler
when 5, 10 # No target (Poké Doll, Guard Spec., Launcher items)
when 5 # No target (Poké Doll, Guard Spec., Launcher items)
battler = @battlers[idxBattler]
pkmn = battler.pokemon if battler
else

View File

@@ -71,13 +71,13 @@ class PokeBattle_Battle
item = @choices[b.index][1]
next if !item
case GameData::Item.get(item).battle_use
when 1, 2, 6, 7 # Use on Pokémon/Pokémon's move
when 1, 2 # Use on Pokémon/Pokémon's move
pbUseItemOnPokemon(item, @choices[b.index][2], b) if @choices[b.index][2] >= 0
when 3, 8 # Use on battler
when 3 # Use on battler
pbUseItemOnBattler(item, @choices[b.index][2], b)
when 4, 9 # Use Poké Ball
when 4 # Use Poké Ball
pbUsePokeBallInBattle(item, @choices[b.index][2], b)
when 5, 10 # Use directly
when 5 # Use directly
pbUseItemInBattle(item, @choices[b.index][2], b)
else
next

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@@ -8,7 +8,7 @@ class PokeBattle_AI
return false if !item
# Determine target of item (always the Pokémon choosing the action)
useType = GameData::Item.get(item).battle_use
if [1, 2, 3, 6, 7, 8].include?(useType) # Use on Pokémon
if [1, 2, 3].include?(useType) # Use on Pokémon
idxTarget = @battle.battlers[idxTarget].pokemonIndex # Party Pokémon
end
# Register use of item

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@@ -221,26 +221,21 @@ class PokeBattle_Scene
next unless cmdUse>=0 && command==cmdUse # Use
# Use types:
# 0 = not usable in battle
# 1 = use on Pokémon (lots of items), consumed
# 2 = use on Pokémon's move (Ethers), consumed
# 3 = use on battler (X items, Persim Berry), consumed
# 4 = use on opposing battler (Poké Balls), consumed
# 5 = use no target (Poké Doll, Guard Spec., Launcher items), consumed
# 6 = use on Pokémon (Blue Flute), not consumed
# 7 = use on Pokémon's move, not consumed
# 8 = use on battler (Red/Yellow Flutes), not consumed
# 9 = use on opposing battler, not consumed
# 10 = use no target (Poké Flute), not consumed
# 1 = use on Pokémon (lots of items, Blue Flute)
# 2 = use on Pokémon's move (Ethers)
# 3 = use on battler (X items, Persim Berry, Red/Yellow Flutes)
# 4 = use on opposing battler (Poké Balls)
# 5 = use no target (Poké Doll, Guard Spec., Poké Flute, Launcher items)
case useType
when 1, 2, 3, 6, 7, 8 # Use on Pokémon/Pokémon's move/battler
when 1, 2, 3 # Use on Pokémon/Pokémon's move/battler
# Auto-choose the Pokémon/battler whose action is being decided if they
# are the only available Pokémon/battler to use the item on
case useType
when 1, 6 # Use on Pokémon
when 1 # Use on Pokémon
if @battle.pbTeamLengthFromBattlerIndex(idxBattler)==1
break if yield item.id, useType, @battle.battlers[idxBattler].pokemonIndex, -1, itemScene
end
when 3, 8 # Use on battler
when 3 # Use on battler
if @battle.pbPlayerBattlerCount==1
break if yield item.id, useType, @battle.battlers[idxBattler].pokemonIndex, -1, itemScene
end
@@ -273,7 +268,7 @@ class PokeBattle_Scene
pkmn = party[idxPartyRet]
next if !pkmn || pkmn.egg?
idxMove = -1
if useType==2 || useType==7 # Use on Pokémon's move
if useType==2 # Use on Pokémon's move
idxMove = pkmnScreen.pbChooseMove(pkmn,_INTL("Restore which move?"))
next if idxMove<0
end
@@ -283,7 +278,7 @@ class PokeBattle_Scene
break if idxParty>=0
# Cancelled choosing a Pokémon; show the Bag screen again
itemScene.pbFadeInScene
when 4, 9 # Use on opposing battler (Poké Balls)
when 4 # Use on opposing battler (Poké Balls)
idxTarget = -1
if @battle.pbOpposingBattlerCount(idxBattler)==1
@battle.eachOtherSideBattler(idxBattler) { |b| idxTarget = b.index }
@@ -305,7 +300,7 @@ class PokeBattle_Scene
pbFadeOutAndHide(@sprites)
itemScene.pbFadeInScene
end
when 5, 10 # Use with no target
when 5 # Use with no target
break if yield item.id, useType, idxBattler, -1, itemScene
end
end

View File

@@ -141,22 +141,25 @@ end
class LightEffect_Basic < LightEffect
def initialize(event, viewport = nil, map = nil, filename = nil)
super
@light.ox = @light.bitmap.width / 2
@light.oy = @light.bitmap.height / 2
@light.opacity = 100
end
def update
return if !@light || !@event
super
@light.opacity = 100
@light.ox = 32
@light.oy = 48
if (Object.const_defined?(:ScreenPosHelper) rescue false)
@light.x = ScreenPosHelper.pbScreenX(@event)
@light.y = ScreenPosHelper.pbScreenY(@event)
@light.y = ScreenPosHelper.pbScreenY(@event) - Game_Map::TILE_HEIGHT / 2
@light.zoom_x = ScreenPosHelper.pbScreenZoomX(@event)
@light.zoom_y = @light.zoom_x
else
@light.x = @event.screen_x
@light.y = @event.screen_y
@light.zoom_x = 1.0
@light.y = @event.screen_y - Game_Map::TILE_HEIGHT / 2
end
@light.zoom_y = @light.zoom_x
@light.tone = $game_screen.tone
end
end
@@ -164,6 +167,12 @@ end
class LightEffect_DayNight < LightEffect
def initialize(event, viewport = nil, map = nil, filename = nil)
super
@light.ox = @light.bitmap.width / 2
@light.oy = @light.bitmap.height / 2
end
def update
return if !@light || !@event
super
@@ -177,18 +186,14 @@ class LightEffect_DayNight < LightEffect
end
@light.opacity = 255-shade
if @light.opacity>0
@light.ox = 32
@light.oy = 48
if (Object.const_defined?(:ScreenPosHelper) rescue false)
@light.x = ScreenPosHelper.pbScreenX(@event)
@light.y = ScreenPosHelper.pbScreenY(@event)
@light.y = ScreenPosHelper.pbScreenY(@event) - Game_Map::TILE_HEIGHT / 2
@light.zoom_x = ScreenPosHelper.pbScreenZoomX(@event)
@light.zoom_y = ScreenPosHelper.pbScreenZoomY(@event)
else
@light.x = @event.screen_x
@light.y = @event.screen_y
@light.zoom_x = 1.0
@light.zoom_y = 1.0
@light.y = @event.screen_y - Game_Map::TILE_HEIGHT / 2
end
@light.tone.set($game_screen.tone.red,
$game_screen.tone.green,

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@@ -49,12 +49,12 @@ module ItemHandlers
# 0 - Item not used
# 1 - Item used, don't end screen
# 2 - Item used, end screen
# 3 - Item used, don't end screen, consume item
# 4 - Item used, end screen, consume item
def self.triggerUseFromBag(item)
return UseFromBag.trigger(item) if UseFromBag[item]
# No UseFromBag handler exists; check the UseInField handler if present
return UseInField.trigger(item) if UseInField[item]
if UseInField[item]
return (UseInField.trigger(item)) ? 1 : 0
end
return 0
end
@@ -68,10 +68,9 @@ module ItemHandlers
# -1 - Item effect not found
# 0 - Item not used
# 1 - Item used
# 3 - Item used, consume item
def self.triggerUseInField(item)
return -1 if !UseInField[item]
return UseInField.trigger(item)
return (UseInField.trigger(item)) ? 1 : 0
end
# Returns whether item was used
@@ -561,11 +560,11 @@ def pbUseItem(bag,item,bagscene=nil)
if !pbConfirmMessage(_INTL("Do you want to teach {1} to a Pokémon?",movename))
return 0
elsif pbMoveTutorChoose(machine,nil,true,itm.is_TR?)
bag.pbDeleteItem(item) if itm.is_TR?
bag.pbDeleteItem(item) if itm.consumed_after_use?
return 1
end
return 0
elsif useType==1 || useType==5 # Item is usable on a Pokémon
elsif useType==1 # Item is usable on a Pokémon
if $Trainer.pokemon_count == 0
pbMessage(_INTL("There is no Pokémon."))
return 0
@@ -593,7 +592,7 @@ def pbUseItem(bag,item,bagscene=nil)
pkmn = $Trainer.party[chosen]
if pbCheckUseOnPokemon(item,pkmn,screen)
ret = ItemHandlers.triggerUseOnPokemon(item,pkmn,screen)
if ret && useType==1 # Usable on Pokémon, consumed
if ret && itm.consumed_after_use?
bag.pbDeleteItem(item)
if !bag.pbHasItem?(item)
pbMessage(_INTL("You used your last {1}.",itm.name)) { screen.pbUpdate }
@@ -608,16 +607,9 @@ def pbUseItem(bag,item,bagscene=nil)
return (ret) ? 1 : 0
elsif useType==2 # Item is usable from Bag
intret = ItemHandlers.triggerUseFromBag(item)
case intret
when 0 then return 0
when 1 then return 1 # Item used
when 2 then return 2 # Item used, end screen
when 3 # Item used, consume item
bag.pbDeleteItem(item)
return 1
when 4 # Item used, end screen and consume item
bag.pbDeleteItem(item)
return 2
if intret >= 0
bag.pbDeleteItem(item) if intret == 1 && itm.consumed_after_use?
return intret
end
pbMessage(_INTL("Can't use that here."))
return 0
@@ -643,7 +635,7 @@ def pbUseItemOnPokemon(item,pkmn,scene)
pbMessage(_INTL("\\se[PC access]You booted up {1}.\1",itm.name)) { scene.pbUpdate }
if pbConfirmMessage(_INTL("Do you want to teach {1} to {2}?",movename,pkmn.name)) { scene.pbUpdate }
if pbLearnMove(pkmn,machine,false,true) { scene.pbUpdate }
$PokemonBag.pbDeleteItem(item) if itm.is_TR?
$PokemonBag.pbDeleteItem(item) if itm.consumed_after_use?
return true
end
end
@@ -654,8 +646,7 @@ def pbUseItemOnPokemon(item,pkmn,scene)
ret = ItemHandlers.triggerUseOnPokemon(item,pkmn,scene)
scene.pbClearAnnotations
scene.pbHardRefresh
useType = itm.field_use
if ret && useType==1 # Usable on Pokémon, consumed
if ret && itm.consumed_after_use?
$PokemonBag.pbDeleteItem(item)
if !$PokemonBag.pbHasItem?(item)
pbMessage(_INTL("You used your last {1}.",itm.name)) { scene.pbUpdate }
@@ -668,10 +659,10 @@ def pbUseKeyItemInField(item)
ret = ItemHandlers.triggerUseInField(item)
if ret==-1 # Item effect not found
pbMessage(_INTL("Can't use that here."))
elsif ret==3 # Item was used and consumed
elsif ret > 0 && GameData::Item.get(item).consumed_after_use?
$PokemonBag.pbDeleteItem(item)
end
return ret!=-1 && ret!=0
return ret > 0
end
def pbUseItemMessage(item)

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@@ -10,16 +10,14 @@ ItemHandlers::UseText.copy(:BICYCLE,:MACHBIKE,:ACROBIKE)
#===============================================================================
# UseFromBag handlers
# Return values: 0 = not used
# 1 = used, item not consumed
# 2 = close the Bag to use, item not consumed
# 3 = used, item consumed
# 4 = close the Bag to use, item consumed
# 1 = used
# 2 = close the Bag to use
# If there is no UseFromBag handler for an item being used from the Bag (not on
# a Pokémon and not a TM/HM), calls the UseInField handler for it instead.
#===============================================================================
ItemHandlers::UseFromBag.add(:HONEY,proc { |item|
next 4
next 2
})
ItemHandlers::UseFromBag.add(:ESCAPEROPE,proc { |item|
@@ -28,7 +26,7 @@ ItemHandlers::UseFromBag.add(:ESCAPEROPE,proc { |item|
next 0
end
if ($PokemonGlobal.escapePoint rescue false) && $PokemonGlobal.escapePoint.length>0
next (GameData::Item.get(item).is_key_item?) ? 2 : 4 # End screen and use item
next 2 # End screen and use item
end
pbMessage(_INTL("Can't use that here."))
next 0
@@ -78,9 +76,8 @@ ItemHandlers::ConfirmUseInField.add(:ESCAPEROPE,proc { |item|
#===============================================================================
# UseInField handlers
# Return values: 0 = not used
# 1 = used, item not consumed
# 3 = used, item consumed
# Return values: false = not used
# true = used
# Called if an item is used from the Bag (not on a Pokémon and not a TM/HM) and
# there is no UseFromBag handler above.
# If an item has this handler, it can be registered to the Ready Menu.
@@ -89,11 +86,11 @@ ItemHandlers::ConfirmUseInField.add(:ESCAPEROPE,proc { |item|
def pbRepel(item,steps)
if $PokemonGlobal.repel>0
pbMessage(_INTL("But a repellent's effect still lingers from earlier."))
return 0
return false
end
pbUseItemMessage(item)
$PokemonGlobal.repel = steps
return 3
return true
end
ItemHandlers::UseInField.add(:REPEL,proc { |item|
@@ -138,7 +135,7 @@ ItemHandlers::UseInField.add(:BLACKFLUTE,proc { |item|
pbMessage(_INTL("Wild Pokémon will be repelled."))
$PokemonMap.blackFluteUsed = true
$PokemonMap.whiteFluteUsed = false
next 1
next true
})
ItemHandlers::UseInField.add(:WHITEFLUTE,proc { |item|
@@ -146,24 +143,24 @@ ItemHandlers::UseInField.add(:WHITEFLUTE,proc { |item|
pbMessage(_INTL("Wild Pokémon will be lured."))
$PokemonMap.blackFluteUsed = false
$PokemonMap.whiteFluteUsed = true
next 1
next true
})
ItemHandlers::UseInField.add(:HONEY,proc { |item|
pbUseItemMessage(item)
pbSweetScent
next 3
next true
})
ItemHandlers::UseInField.add(:ESCAPEROPE,proc { |item|
escape = ($PokemonGlobal.escapePoint rescue nil)
if !escape || escape==[]
pbMessage(_INTL("Can't use that here."))
next 0
next false
end
if $game_player.pbHasDependentEvents?
pbMessage(_INTL("It can't be used when you have someone with you."))
next 0
next false
end
pbUseItemMessage(item)
pbFadeOutIn {
@@ -177,13 +174,13 @@ ItemHandlers::UseInField.add(:ESCAPEROPE,proc { |item|
$game_map.refresh
}
pbEraseEscapePoint
next (GameData::Item.get(item).is_key_item?) ? 1 : 3
next true
})
ItemHandlers::UseInField.add(:SACREDASH,proc { |item|
if $Trainer.pokemon_count == 0
pbMessage(_INTL("There is no Pokémon."))
next 0
next false
end
canrevive = false
for i in $Trainer.pokemon_party
@@ -192,7 +189,7 @@ ItemHandlers::UseInField.add(:SACREDASH,proc { |item|
end
if !canrevive
pbMessage(_INTL("It won't have any effect."))
next 0
next false
end
revived = 0
pbFadeOutIn {
@@ -212,7 +209,7 @@ ItemHandlers::UseInField.add(:SACREDASH,proc { |item|
end
screen.pbEndScene
}
next (revived==0) ? 0 : 3
next (revived > 0)
})
ItemHandlers::UseInField.add(:BICYCLE,proc { |item|
@@ -222,9 +219,9 @@ ItemHandlers::UseInField.add(:BICYCLE,proc { |item|
else
pbMountBike
end
next 1
next true
end
next 0
next false
})
ItemHandlers::UseInField.copy(:BICYCLE,:MACHBIKE,:ACROBIKE)
@@ -233,39 +230,39 @@ ItemHandlers::UseInField.add(:OLDROD,proc { |item|
notCliff = $game_map.passable?($game_player.x,$game_player.y,$game_player.direction,$game_player)
if !$game_player.pbFacingTerrainTag.can_fish || (!$PokemonGlobal.surfing && !notCliff)
pbMessage(_INTL("Can't use that here."))
next 0
next false
end
encounter = $PokemonEncounters.has_encounter_type?(:OldRod)
if pbFishing(encounter,1)
pbEncounter(:OldRod)
end
next 1
next true
})
ItemHandlers::UseInField.add(:GOODROD,proc { |item|
notCliff = $game_map.passable?($game_player.x,$game_player.y,$game_player.direction,$game_player)
if !$game_player.pbFacingTerrainTag.can_fish || (!$PokemonGlobal.surfing && !notCliff)
pbMessage(_INTL("Can't use that here."))
next 0
next false
end
encounter = $PokemonEncounters.has_encounter_type?(:GoodRod)
if pbFishing(encounter,2)
pbEncounter(:GoodRod)
end
next 1
next true
})
ItemHandlers::UseInField.add(:SUPERROD,proc { |item|
notCliff = $game_map.passable?($game_player.x,$game_player.y,$game_player.direction,$game_player)
if !$game_player.pbFacingTerrainTag.can_fish || (!$PokemonGlobal.surfing && !notCliff)
pbMessage(_INTL("Can't use that here."))
next 0
next false
end
encounter = $PokemonEncounters.has_encounter_type?(:SuperRod)
if pbFishing(encounter,3)
pbEncounter(:SuperRod)
end
next 1
next true
})
ItemHandlers::UseInField.add(:ITEMFINDER,proc { |item|
@@ -300,31 +297,31 @@ ItemHandlers::UseInField.add(:ITEMFINDER,proc { |item|
pbMessage(_INTL("There's an item buried around here!"))
end
end
next 1
next true
})
ItemHandlers::UseInField.copy(:ITEMFINDER,:DOWSINGMCHN,:DOWSINGMACHINE)
ItemHandlers::UseInField.add(:TOWNMAP,proc { |item|
pbShowMap(-1,false)
next 1
next true
})
ItemHandlers::UseInField.add(:COINCASE,proc { |item|
pbMessage(_INTL("Coins: {1}", $Trainer.coins.to_s_formatted))
next 1
next true
})
ItemHandlers::UseInField.add(:EXPALL,proc { |item|
$PokemonBag.pbChangeItem(:EXPALL,:EXPALLOFF)
pbMessage(_INTL("The Exp Share was turned off."))
next 1
next true
})
ItemHandlers::UseInField.add(:EXPALLOFF,proc { |item|
$PokemonBag.pbChangeItem(:EXPALLOFF,:EXPALL)
pbMessage(_INTL("The Exp Share was turned on."))
next 1
next true
})
#===============================================================================

View File

@@ -238,7 +238,7 @@ Events.onMapChange += proc { |_sender,_e|
# Item handlers
################################################################################
ItemHandlers::UseInField.add(:POKERADAR,proc { |item|
next (pbUsePokeRadar) ? 1 : 0
next pbUsePokeRadar
})
ItemHandlers::UseFromBag.add(:POKERADAR,proc { |item|

View File

@@ -800,9 +800,9 @@ end
#===============================================================================
def pbItemEditor
field_use_array = [_INTL("Can't use in field")]
GameData::Item::SCHEMA["FieldUse"][2].each { |key, value| field_use_array[value] = key }
GameData::Item::SCHEMA["FieldUse"][2].each { |key, value| field_use_array[value] = key if !field_use_array[value] }
battle_use_array = [_INTL("Can't use in battle")]
GameData::Item::SCHEMA["BattleUse"][2].each { |key, value| battle_use_array[value] = key }
GameData::Item::SCHEMA["BattleUse"][2].each { |key, value| battle_use_array[value] = key if !battle_use_array[value] }
type_array = [_INTL("No special type")]
GameData::Item::SCHEMA["Type"][2].each { |key, value| type_array[value] = key }
item_properties = [
@@ -815,6 +815,7 @@ def pbItemEditor
[_INTL("Description"), StringProperty, _INTL("Description of this item")],
[_INTL("FieldUse"), EnumProperty.new(field_use_array), _INTL("How this item can be used outside of battle.")],
[_INTL("BattleUse"), EnumProperty.new(battle_use_array), _INTL("How this item can be used within a battle.")],
[_INTL("Consumable"), BooleanProperty, _INTL("Whether this item is consumed after use.")],
[_INTL("Type"), EnumProperty.new(type_array), _INTL("For special kinds of items.")],
[_INTL("Move"), MoveProperty, _INTL("Move taught by this HM, TM or TR.")]
]
@@ -842,6 +843,7 @@ def pbItemEditor
itm.real_description,
itm.field_use,
itm.battle_use,
itm.consumable,
itm.type,
itm.move
]
@@ -857,8 +859,9 @@ def pbItemEditor
:description => data[6],
:field_use => data[7],
:battle_use => data[8],
:type => data[9],
:move => data[10]
:consumable => data[9],
:type => data[10],
:move => data[11]
}
# Add item's data to records
GameData::Item.register(item_hash)

View File

@@ -458,6 +458,9 @@ module Compiler
if GameData::Item.exists?(item_id)
raise _INTL("Item ID '{1}' is used twice.\r\n{2}", item_id, FileLineData.linereport)
end
consumable = !([3, 4, 5].include?(line[7]) || line[8] >= 6)
line[7] = 1 if line[7] == 5
line[8] -= 5 if line[8] > 5
# Construct item hash
item_hash = {
:id => item_id,
@@ -468,6 +471,7 @@ module Compiler
:description => line[6],
:field_use => line[7],
:battle_use => line[8],
:consumable => consumable,
:type => line[9],
:move => line[10]
}

View File

@@ -215,6 +215,7 @@ module Compiler
battle_use = GameData::Item::SCHEMA["BattleUse"][2].key(item.battle_use)
f.write(sprintf("BattleUse = %s\r\n", battle_use)) if battle_use
type = GameData::Item::SCHEMA["Type"][2].key(item.type)
f.write(sprintf("Consumable = false\r\n")) if !item.is_important? && !item.consumable
f.write(sprintf("Type = %s\r\n", type)) if type
f.write(sprintf("Move = %s\r\n", item.move)) if item.move
f.write(sprintf("Description = %s\r\n", item.real_description))

View File

@@ -29,15 +29,14 @@ Some moves have changed properties/effects:
than the order in which they were Quashed.
- Parting Shot is able to make the user switch out if its effect is redirected
by Mirror Armor. Throat Spray is triggered and applies before the switch.
- Double Iron Bash no longer has a different effect if the target is Minimized.
Some abilities have changed effects:
- Intimidate now triggers Rattled.
- Intimidate now triggers Rattled. Rattled needs a new ability handler just for
triggering this way.
- If another Pokémon faints before a Pokémon with Analytic makes its move,
Analytic calculates whether it would have moved before or after the fainted
Pokémon. In Gen 8, speed- and priority-modifying effects aren't considered,
but in earlier Gens they are.
- Disguise now reduces the damage taken to 1/8, rather than to 0.
Some items have changed properties/effects:
- Zygarde Cube now changes a Zygarde's ability.

View File

@@ -30,6 +30,7 @@ NamePlural = Black Flutes
Pocket = 1
Price = 400
FieldUse = Direct
Consumable = false
Description = A black flute made from blown glass. Its melody makes wild Pokémon less likely to appear.
#-------------------------------
[WHITEFLUTE]
@@ -38,6 +39,7 @@ NamePlural = White Flutes
Pocket = 1
Price = 500
FieldUse = Direct
Consumable = false
Description = A white flute made from blown glass. Its melody makes wild Pokémon more likely to appear.
#-------------------------------
[HONEY]
@@ -3996,8 +3998,9 @@ Name = Blue Flute
NamePlural = Blue Flutes
Pocket = 7
Price = 100
FieldUse = OnPokemonReusable
BattleUse = OnPokemonReusable
FieldUse = OnPokemon
BattleUse = OnPokemon
Consumable = false
Description = A blue flute made from blown glass. Its melody awakens a single Pokémon from sleep.
#-------------------------------
[YELLOWFLUTE]
@@ -4005,7 +4008,8 @@ Name = Yellow Flute
NamePlural = Yellow Flutes
Pocket = 7
Price = 300
BattleUse = OnBattlerReusable
BattleUse = OnBattler
Consumable = false
Description = A yellow flute made from blown glass. Its melody snaps a single Pokémon out of confusion.
#-------------------------------
[REDFLUTE]
@@ -4013,7 +4017,8 @@ Name = Red Flute
NamePlural = Red Flutes
Pocket = 7
Price = 200
BattleUse = OnBattlerReusable
BattleUse = OnBattler
Consumable = false
Description = A red flute made from blown glass. Its melody snaps a single Pokémon out of infatuation.
#-------------------------------
[POKEDOLL]
@@ -4117,8 +4122,8 @@ Name = Poké Flute
NamePlural = Poké Flutes
Pocket = 8
Price = 0
FieldUse = OnPokemonReusable
BattleUse = DirectReusable
FieldUse = OnPokemon
BattleUse = Direct
Type = KeyItem
Description = A flute that is said to instantly awaken any Pokémon. It has a lovely tone.
#-------------------------------
@@ -4184,7 +4189,7 @@ Name = Gracidea
NamePlural = Gracideas
Pocket = 8
Price = 0
FieldUse = OnPokemonReusable
FieldUse = OnPokemon
Type = KeyItem
Description = A flower sometimes bundled in bouquets to convey gratitude on special occasions like birthdays.
#-------------------------------
@@ -4209,7 +4214,7 @@ Name = DNA Splicers
NamePlural = DNA Splicers
Pocket = 8
Price = 0
FieldUse = OnPokemonReusable
FieldUse = OnPokemon
Type = KeyItem
Description = A splicer that fuses Kyurem and a certain Pokémon. They are said to have been one in the beginning.
#-------------------------------
@@ -4218,7 +4223,7 @@ Name = Reveal Glass
NamePlural = Reveal Glasses
Pocket = 8
Price = 0
FieldUse = OnPokemonReusable
FieldUse = OnPokemon
Type = KeyItem
Description = A glass that reveals the truth. It is a mysterious glass that returns a Pokémon back to its original shape.
#-------------------------------

View File

@@ -30,6 +30,7 @@ NamePlural = Black Flutes
Pocket = 1
Price = 400
FieldUse = Direct
Consumable = false
Description = A black flute made from blown glass. Its melody makes wild Pokémon less likely to appear.
#-------------------------------
[WHITEFLUTE]
@@ -38,6 +39,7 @@ NamePlural = White Flutes
Pocket = 1
Price = 500
FieldUse = Direct
Consumable = false
Description = A white flute made from blown glass. Its melody makes wild Pokémon more likely to appear.
#-------------------------------
[HONEY]
@@ -4797,8 +4799,9 @@ Name = Blue Flute
NamePlural = Blue Flutes
Pocket = 7
Price = 100
FieldUse = OnPokemonReusable
BattleUse = OnPokemonReusable
FieldUse = OnPokemon
BattleUse = OnPokemon
Consumable = false
Description = A blue flute made from blown glass. Its melody awakens a single Pokémon from sleep.
#-------------------------------
[YELLOWFLUTE]
@@ -4806,7 +4809,8 @@ Name = Yellow Flute
NamePlural = Yellow Flutes
Pocket = 7
Price = 300
BattleUse = OnBattlerReusable
BattleUse = OnBattler
Consumable = false
Description = A yellow flute made from blown glass. Its melody snaps a single Pokémon out of confusion.
#-------------------------------
[REDFLUTE]
@@ -4814,7 +4818,8 @@ Name = Red Flute
NamePlural = Red Flutes
Pocket = 7
Price = 200
BattleUse = OnBattlerReusable
BattleUse = OnBattler
Consumable = false
Description = A red flute made from blown glass. Its melody snaps a single Pokémon out of infatuation.
#-------------------------------
[POKEDOLL]
@@ -4918,8 +4923,8 @@ Name = Poké Flute
NamePlural = Poké Flutes
Pocket = 8
Price = 0
FieldUse = OnPokemonReusable
BattleUse = DirectReusable
FieldUse = OnPokemon
BattleUse = Direct
Type = KeyItem
Description = A flute that is said to instantly awaken any Pokémon. It has a lovely tone.
#-------------------------------
@@ -4993,7 +4998,7 @@ Name = Gracidea
NamePlural = Gracideas
Pocket = 8
Price = 0
FieldUse = OnPokemonReusable
FieldUse = OnPokemon
Type = KeyItem
Description = A flower sometimes bundled in bouquets to convey gratitude on special occasions like birthdays.
#-------------------------------
@@ -5002,7 +5007,7 @@ Name = Reveal Glass
NamePlural = Reveal Glasses
Pocket = 8
Price = 0
FieldUse = OnPokemonReusable
FieldUse = OnPokemon
Type = KeyItem
Description = A glass that reveals the truth. It is a mysterious glass that returns a Pokémon back to its original shape.
#-------------------------------
@@ -5011,7 +5016,7 @@ Name = Prison Bottle
NamePlural = Prison Bottles
Pocket = 8
Price = 0
FieldUse = OnPokemonReusable
FieldUse = OnPokemon
Type = KeyItem
Description = A bottle believed to have been used to seal away the power of a certain Pokémon long, long ago.
#-------------------------------
@@ -5020,7 +5025,7 @@ Name = DNA Splicers
NamePlural = DNA Splicers
Pocket = 8
Price = 0
FieldUse = OnPokemonReusable
FieldUse = OnPokemon
Type = KeyItem
Description = A splicer that fuses Kyurem and a certain Pokémon. They are said to have been one in the beginning.
#-------------------------------
@@ -5029,7 +5034,7 @@ Name = N-Solarizer
NamePlural = N-Solarizers
Pocket = 8
Price = 0
FieldUse = OnPokemonReusable
FieldUse = OnPokemon
Type = KeyItem
Description = A machine to fuse Necrozma, which needs light, and Solgaleo.
#-------------------------------
@@ -5038,7 +5043,7 @@ Name = N-Lunarizer
NamePlural = N-Lunarizers
Pocket = 8
Price = 0
FieldUse = OnPokemonReusable
FieldUse = OnPokemon
Type = KeyItem
Description = A machine to fuse Necrozma, which needs light, and Lunala.
#-------------------------------

View File

@@ -30,6 +30,7 @@ NamePlural = Black Flutes
Pocket = 1
Price = 20
FieldUse = Direct
Consumable = false
Description = A black flute made from blown glass. Its melody makes wild Pokémon less likely to appear.
#-------------------------------
[WHITEFLUTE]
@@ -38,6 +39,7 @@ NamePlural = White Flutes
Pocket = 1
Price = 20
FieldUse = Direct
Consumable = false
Description = A white flute made from blown glass. Its melody makes wild Pokémon more likely to appear.
#-------------------------------
[HONEY]
@@ -6155,8 +6157,9 @@ Name = Blue Flute
NamePlural = Blue Flutes
Pocket = 7
Price = 20
FieldUse = OnPokemonReusable
BattleUse = OnPokemonReusable
FieldUse = OnPokemon
BattleUse = OnPokemon
Consumable = false
Description = A blue flute made from blown glass. Its melody awakens a single Pokémon from sleep.
#-------------------------------
[YELLOWFLUTE]
@@ -6164,7 +6167,8 @@ Name = Yellow Flute
NamePlural = Yellow Flutes
Pocket = 7
Price = 20
BattleUse = OnBattlerReusable
BattleUse = OnBattler
Consumable = false
Description = A yellow flute made from blown glass. Its melody snaps a single Pokémon out of confusion.
#-------------------------------
[REDFLUTE]
@@ -6172,7 +6176,8 @@ Name = Red Flute
NamePlural = Red Flutes
Pocket = 7
Price = 20
BattleUse = OnBattlerReusable
BattleUse = OnBattler
Consumable = false
Description = A red flute made from blown glass. Its melody snaps a single Pokémon out of infatuation.
#-------------------------------
[POKEDOLL]
@@ -6294,8 +6299,8 @@ Name = Poké Flute
NamePlural = Poké Flutes
Pocket = 8
Price = 0
FieldUse = OnPokemonReusable
BattleUse = DirectReusable
FieldUse = OnPokemon
BattleUse = Direct
Type = KeyItem
Description = A flute that is said to instantly awaken any Pokémon. It has a lovely tone.
#-------------------------------
@@ -6360,7 +6365,7 @@ Name = Gracidea
NamePlural = Gracideas
Pocket = 8
Price = 0
FieldUse = OnPokemonReusable
FieldUse = OnPokemon
Type = KeyItem
Description = A flower sometimes bundled in bouquets to convey gratitude on special occasions like birthdays.
#-------------------------------
@@ -6369,7 +6374,7 @@ Name = Reveal Glass
NamePlural = Reveal Glasses
Pocket = 8
Price = 0
FieldUse = OnPokemonReusable
FieldUse = OnPokemon
Type = KeyItem
Description = A glass that reveals the truth. It is a mysterious glass that returns a Pokémon back to its original shape.
#-------------------------------
@@ -6378,7 +6383,7 @@ Name = Prison Bottle
NamePlural = Prison Bottles
Pocket = 8
Price = 0
FieldUse = OnPokemonReusable
FieldUse = OnPokemon
Type = KeyItem
Description = A bottle believed to have been used to seal away the power of a certain Pokémon long, long ago.
#-------------------------------
@@ -6396,7 +6401,7 @@ Name = DNA Splicers
NamePlural = DNA Splicers
Pocket = 8
Price = 0
FieldUse = OnPokemonReusable
FieldUse = OnPokemon
Type = KeyItem
Description = A splicer that fuses Kyurem and a certain Pokémon. They are said to have been one in the beginning.
#-------------------------------
@@ -6405,7 +6410,7 @@ Name = N-Solarizer
NamePlural = N-Solarizers
Pocket = 8
Price = 0
FieldUse = OnPokemonReusable
FieldUse = OnPokemon
Type = KeyItem
Description = A machine to fuse Necrozma, which needs light, and Solgaleo.
#-------------------------------
@@ -6414,7 +6419,7 @@ Name = N-Lunarizer
NamePlural = N-Lunarizers
Pocket = 8
Price = 0
FieldUse = OnPokemonReusable
FieldUse = OnPokemon
Type = KeyItem
Description = A machine to fuse Necrozma, which needs light, and Lunala.
#-------------------------------

View File

@@ -30,6 +30,7 @@ NamePlural = Black Flutes
Pocket = 1
Price = 20
FieldUse = Direct
Consumable = false
Description = A black flute made from blown glass. Its melody makes wild Pokémon less likely to appear.
#-------------------------------
[WHITEFLUTE]
@@ -38,6 +39,7 @@ NamePlural = White Flutes
Pocket = 1
Price = 20
FieldUse = Direct
Consumable = false
Description = A white flute made from blown glass. Its melody makes wild Pokémon more likely to appear.
#-------------------------------
[HONEY]
@@ -6155,8 +6157,9 @@ Name = Blue Flute
NamePlural = Blue Flutes
Pocket = 7
Price = 20
FieldUse = OnPokemonReusable
BattleUse = OnPokemonReusable
FieldUse = OnPokemon
BattleUse = OnPokemon
Consumable = false
Description = A blue flute made from blown glass. Its melody awakens a single Pokémon from sleep.
#-------------------------------
[YELLOWFLUTE]
@@ -6164,7 +6167,8 @@ Name = Yellow Flute
NamePlural = Yellow Flutes
Pocket = 7
Price = 20
BattleUse = OnBattlerReusable
BattleUse = OnBattler
Consumable = false
Description = A yellow flute made from blown glass. Its melody snaps a single Pokémon out of confusion.
#-------------------------------
[REDFLUTE]
@@ -6172,7 +6176,8 @@ Name = Red Flute
NamePlural = Red Flutes
Pocket = 7
Price = 20
BattleUse = OnBattlerReusable
BattleUse = OnBattler
Consumable = false
Description = A red flute made from blown glass. Its melody snaps a single Pokémon out of infatuation.
#-------------------------------
[POKEDOLL]
@@ -6294,8 +6299,8 @@ Name = Poké Flute
NamePlural = Poké Flutes
Pocket = 8
Price = 0
FieldUse = OnPokemonReusable
BattleUse = DirectReusable
FieldUse = OnPokemon
BattleUse = Direct
Type = KeyItem
Description = A flute that is said to instantly awaken any Pokémon. It has a lovely tone.
#-------------------------------
@@ -6360,7 +6365,7 @@ Name = Gracidea
NamePlural = Gracideas
Pocket = 8
Price = 0
FieldUse = OnPokemonReusable
FieldUse = OnPokemon
Type = KeyItem
Description = A flower sometimes bundled in bouquets to convey gratitude on special occasions like birthdays.
#-------------------------------
@@ -6369,7 +6374,7 @@ Name = Reveal Glass
NamePlural = Reveal Glasses
Pocket = 8
Price = 0
FieldUse = OnPokemonReusable
FieldUse = OnPokemon
Type = KeyItem
Description = A glass that reveals the truth. It is a mysterious glass that returns a Pokémon back to its original shape.
#-------------------------------
@@ -6378,7 +6383,7 @@ Name = Prison Bottle
NamePlural = Prison Bottles
Pocket = 8
Price = 0
FieldUse = OnPokemonReusable
FieldUse = OnPokemon
Type = KeyItem
Description = A bottle believed to have been used to seal away the power of a certain Pokémon long, long ago.
#-------------------------------
@@ -6396,7 +6401,7 @@ Name = DNA Splicers
NamePlural = DNA Splicers
Pocket = 8
Price = 0
FieldUse = OnPokemonReusable
FieldUse = OnPokemon
Type = KeyItem
Description = A splicer that fuses Kyurem and a certain Pokémon. They are said to have been one in the beginning.
#-------------------------------
@@ -6405,7 +6410,7 @@ Name = N-Solarizer
NamePlural = N-Solarizers
Pocket = 8
Price = 0
FieldUse = OnPokemonReusable
FieldUse = OnPokemon
Type = KeyItem
Description = A machine to fuse Necrozma, which needs light, and Solgaleo.
#-------------------------------
@@ -6414,7 +6419,7 @@ Name = N-Lunarizer
NamePlural = N-Lunarizers
Pocket = 8
Price = 0
FieldUse = OnPokemonReusable
FieldUse = OnPokemon
Type = KeyItem
Description = A machine to fuse Necrozma, which needs light, and Lunala.
#-------------------------------