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Made various changes to effects, added some Gen 8 mechanics
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@@ -140,19 +140,31 @@ module Settings
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# If a move taught by a TM/HM/TR replaces another move, this setting is
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# whether the machine's move retains the replaced move's PP (true), or whether
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# the machine's move has full PP (false).
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TAUGHT_MACHINES_KEEP_OLD_PP = (MECHANICS_GENERATION == 5)
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TAUGHT_MACHINES_KEEP_OLD_PP = (MECHANICS_GENERATION == 5)
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# Whether the Black/White Flutes will raise/lower the levels of wild Pokémon
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# respectively (true), or will lower/raise the wild encounter rate
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# respectively (false).
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FLUTES_CHANGE_WILD_ENCOUNTER_LEVELS = (MECHANICS_GENERATION >= 6)
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FLUTES_CHANGE_WILD_ENCOUNTER_LEVELS = (MECHANICS_GENERATION >= 6)
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# Whether Repel uses the level of the first Pokémon in the party regardless of
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# its HP (true), or it uses the level of the first unfainted Pokémon (false).
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REPEL_COUNTS_FAINTED_POKEMON = (MECHANICS_GENERATION >= 6)
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REPEL_COUNTS_FAINTED_POKEMON = (MECHANICS_GENERATION >= 6)
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# Whether various HP-healing items heal the amounts they do in Gen 7+ (true)
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# or in earlier Generations (false).
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REBALANCED_HEALING_ITEM_AMOUNTS = (MECHANICS_GENERATION >= 7)
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# Whether Rage Candy Bar acts as a Full Heal (true) or a Potion (false).
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RAGE_CANDY_BAR_CURES_STATUS_PROBLEMS = (MECHANICS_GENERATION >= 7)
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RAGE_CANDY_BAR_CURES_STATUS_PROBLEMS = (MECHANICS_GENERATION >= 7)
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# Whether vitamins can add EVs no matter how many that stat already has in it
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# (true), or whether they can't make that stat's EVs greater than 100 (false).
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NO_VITAMIN_EV_CAP = (MECHANICS_GENERATION >= 8)
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# Whether Rare Candy can be used on a Pokémon that is already at its maximum
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# level if it is able to evolve by level-up (if so, triggers that evolution).
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RARE_CANDY_USABLE_AT_MAX_LEVEL = (MECHANICS_GENERATION >= 8)
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RARE_CANDY_USABLE_AT_MAX_LEVEL = (MECHANICS_GENERATION >= 8)
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# Whether you get 1 Premier Ball for every 10 of any kind of Poké Ball bought
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# at once (true), or 1 Premier Ball for buying 10+ Poké Balls (false).
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MORE_BONUS_PREMIER_BALLS = (MECHANICS_GENERATION >= 8)
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# Whether more abilities affect whether wild Pokémon appear, which Pokémon
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# they are, etc.
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MORE_ABILITIES_AFFECT_WILD_ENCOUNTERS = (MECHANICS_GENERATION >= 8)
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#=============================================================================
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