Made various changes to effects, added some Gen 8 mechanics

This commit is contained in:
Maruno17
2021-06-30 23:25:47 +01:00
parent d5459fb97c
commit 5736ef404b
14 changed files with 249 additions and 62 deletions

View File

@@ -30,19 +30,19 @@ class PokeBattle_AI
# Item categories
hpItems = {
:POTION => 20,
:SUPERPOTION => 50,
:HYPERPOTION => 200,
:SUPERPOTION => (Settings::REBALANCED_HEALING_ITEM_AMOUNTS) ? 60 : 50,
:HYPERPOTION => (Settings::REBALANCED_HEALING_ITEM_AMOUNTS) ? 120 : 200,
:MAXPOTION => 999,
:BERRYJUICE => 20,
:SWEETHEART => 20,
:FRESHWATER => 50,
:SODAPOP => 60,
:LEMONADE => 80,
:FRESHWATER => (Settings::REBALANCED_HEALING_ITEM_AMOUNTS) ? 30 : 50,
:SODAPOP => (Settings::REBALANCED_HEALING_ITEM_AMOUNTS) ? 50 : 60,
:LEMONADE => (Settings::REBALANCED_HEALING_ITEM_AMOUNTS) ? 70 : 80,
:MOOMOOMILK => 100,
:ORANBERRY => 10,
:SITRUSBERRY => battler.totalhp/4,
:ENERGYPOWDER => 50,
:ENERGYROOT => 200
:ENERGYPOWDER => (Settings::REBALANCED_HEALING_ITEM_AMOUNTS) ? 60 : 50,
:ENERGYROOT => (Settings::REBALANCED_HEALING_ITEM_AMOUNTS) ? 120 : 200
}
hpItems[:RAGECANDYBAR] = 20 if !Settings::RAGE_CANDY_BAR_CURES_STATUS_PROBLEMS
fullRestoreItems = [