mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-09 22:24:58 +00:00
Made various changes to effects, added some Gen 8 mechanics
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@@ -137,6 +137,11 @@ class PokemonEncounters
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when :STENCH, :WHITESMOKE, :QUICKFEET
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encounter_chance /= 2
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min_steps_needed *= 2
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when :INFILTRATOR
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if Settings::MORE_ABILITIES_AFFECT_WILD_ENCOUNTERS
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encounter_chance /= 2
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min_steps_needed *= 2
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end
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when :SNOWCLOAK
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if GameData::Weather.get($game_screen.weather_type).category == :Hail
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encounter_chance /= 2
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@@ -271,10 +276,26 @@ class PokemonEncounters
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if first_pkmn
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favored_type = nil
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case first_pkmn.ability_id
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when :STATIC
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favored_type = :ELECTRIC if GameData::Type.exists?(:ELECTRIC) && rand(100) < 50
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when :FLASHFIRE
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if Settings::MORE_ABILITIES_AFFECT_WILD_ENCOUNTERS
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favored_type = :FIRE if GameData::Type.exists?(:FIRE) && rand(100) < 50
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end
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when :HARVEST
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if Settings::MORE_ABILITIES_AFFECT_WILD_ENCOUNTERS
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favored_type = :GRASS if GameData::Type.exists?(:GRASS) && rand(100) < 50
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end
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when :LIGHTNINGROD
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if Settings::MORE_ABILITIES_AFFECT_WILD_ENCOUNTERS
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favored_type = :ELECTRIC if GameData::Type.exists?(:ELECTRIC) && rand(100) < 50
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end
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when :MAGNETPULL
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favored_type = :STEEL if GameData::Type.exists?(:STEEL) && rand(100) < 50
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when :STATIC
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favored_type = :ELECTRIC if GameData::Type.exists?(:ELECTRIC) && rand(100) < 50
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when :STORMDRAIN
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if Settings::MORE_ABILITIES_AFFECT_WILD_ENCOUNTERS
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favored_type = :WATER if GameData::Type.exists?(:WATER) && rand(100) < 50
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end
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end
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if favored_type
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new_enc_list = []
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@@ -374,7 +395,14 @@ def pbGenerateWildPokemon(species,level,isRoamer=false)
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items = genwildpoke.wildHoldItems
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first_pkmn = $Trainer.first_pokemon
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chances = [50,5,1]
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chances = [60,20,5] if first_pkmn && first_pkmn.hasAbility?(:COMPOUNDEYES)
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if first_pkmn
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case first_pkmn.ability_id
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when :COMPOUNDEYES
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chances = [60, 20, 5]
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when :SUPERLUCK
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chances = [60, 20, 5] if Settings::MORE_ABILITIES_AFFECT_WILD_ENCOUNTERS
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end
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end
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itemrnd = rand(100)
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if (items[0]==items[1] && items[1]==items[2]) || itemrnd<chances[0]
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genwildpoke.item = items[0]
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@@ -402,7 +430,9 @@ def pbGenerateWildPokemon(species,level,isRoamer=false)
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(rand(3)<2) ? genwildpoke.makeMale : genwildpoke.makeFemale
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end
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elsif first_pkmn.hasAbility?(:SYNCHRONIZE)
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genwildpoke.nature = first_pkmn.nature if !isRoamer && rand(100)<50
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if !isRoamer && (Settings::MORE_ABILITIES_AFFECT_WILD_ENCOUNTERS || (rand(100) < 50))
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genwildpoke.nature = first_pkmn.nature
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end
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end
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end
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# Trigger events that may alter the generated Pokémon further
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