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Fixed bug in def pbLoadRpgxpScene
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@@ -1172,10 +1172,10 @@ def pbLoadRpgxpScene(scene)
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end
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Graphics.transition(20)
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Graphics.freeze
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oldscene.createSpritesets
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$scene = oldscene
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$scene.createSpritesets
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pbShowObjects(visibleObjects)
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Graphics.transition(20)
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$scene = oldscene
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end
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