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Remove Scripts folder to convert to submodule
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@@ -1,30 +0,0 @@
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module PBSpecies
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#couldn't figure out how to get the size of GameData::Species so fuck it, here's the hardcoded value
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def PBSpecies.maxValue
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return (NB_POKEMON*NB_POKEMON)+NB_POKEMON
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end
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def PBSpecies.getName(species)
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return GameData::Species.get(species).real_name
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end
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#In some places, pokemon are instanciated as PBSpecies::NAME in wild battles, trades, etc. which doesn't work anymore.
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# Instead of replacing every instance in every map, this is a workaround to make it work without changing the events.
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CLEFAIRY = :CLEFAIRY
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ONIX =:ONIX
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DUGTRIO = :DUGTRIO
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VOLTORB = :VOLTORB
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ELECTRODE = :ELECTRODE
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B101H135 = :B101H135
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B100H101 = :B100H101
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B101H26 = :B101H26
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ENTEI = :ENTEI
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PIDGEOTTO = :PIDGEOTTO
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FEAROW =:FEAROW
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SPEAROW =:SPEAROW
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B18H18 = :B18H18
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B245H243 = :B245H243
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CHARMANDER = :CHARMANDER
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end
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