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other stuff missing from previous commit
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@@ -585,21 +585,6 @@ class PokemonFusionScene
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else
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avgLevel = (2 * level2 + level1) / 3
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end
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####CAPTURE RATES
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####Check success Poke 1
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# if (fusionCheckSuccess (30, leveldiff, level1,fusionmultiplier)) then
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# return 1
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# else
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# return 0
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#end
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####Check success Poke 2
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# if (fusionCheckSuccess (30, leveldiff, level1,fusionmultiplier)) then
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# return 1
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# else
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# return 0
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# end
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return 1
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end
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