From 5a1ef50e570896660b4bd3d81475fe8cad532327 Mon Sep 17 00:00:00 2001 From: Maruno17 Date: Fri, 6 May 2022 18:59:08 +0100 Subject: [PATCH] Fixed location signpost display incorrectly caring about a map's RMXP name when it shouldn't --- Data/Scripts/012_Overworld/001_Overworld.rb | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/Data/Scripts/012_Overworld/001_Overworld.rb b/Data/Scripts/012_Overworld/001_Overworld.rb index 19205b417..8de30f668 100644 --- a/Data/Scripts/012_Overworld/001_Overworld.rb +++ b/Data/Scripts/012_Overworld/001_Overworld.rb @@ -325,9 +325,7 @@ EventHandlers.add(:on_map_or_spriteset_change, :show_location_window, Settings::NO_SIGNPOSTS[2 * i] == $game_map.map_id break if nosignpost end - mapinfos = pbLoadMapInfos - oldmapname = mapinfos[$PokemonGlobal.mapTrail[1]].name - nosignpost = true if $game_map.name == oldmapname + nosignpost = true if $game_map.name == pbGetMapNameFromId($PokemonGlobal.mapTrail[1]) end scene.spriteset.addUserSprite(LocationWindow.new($game_map.name)) if !nosignpost }