Renamed function code UseUserBaseDefenseInsteadOfUserBaseAttack, more AI function code changes

This commit is contained in:
Maruno17
2022-10-17 21:13:31 +01:00
parent e8703e8b05
commit 5a49bbbc94
11 changed files with 114 additions and 70 deletions

View File

@@ -367,7 +367,9 @@ class Battle::AI::AIMove
defense = [(defense * multipliers[:defense_multiplier]).round, 1].max
damage = ((((2.0 * user.level / 5) + 2).floor * power * atk / defense).floor / 50).floor + 2
damage = [(damage * multipliers[:final_damage_multiplier]).round, 1].max
return damage.floor
ret = damage.floor
ret = target.hp - 1 if @move.nonLethal?(user_battler, target_battler) && ret >= target.hp
return ret
end
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