mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-07 13:15:01 +00:00
Added Aura Wheel's visible type change in battle, added "display" methods for several move properties and examples of their use
This commit is contained in:
@@ -82,6 +82,301 @@ module GameData
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return false
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return false
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end
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end
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def display_type(pkmn, move = nil)
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=begin
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case @function_code
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when "TypeDependsOnUserIVs"
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return pbHiddenPower(pkmn)[0]
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when "TypeAndPowerDependOnUserBerry"
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type_array = {
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:NORMAL => [:CHILANBERRY],
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:FIRE => [:CHERIBERRY, :BLUKBERRY, :WATMELBERRY, :OCCABERRY],
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:WATER => [:CHESTOBERRY, :NANABBERRY, :DURINBERRY, :PASSHOBERRY],
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:ELECTRIC => [:PECHABERRY, :WEPEARBERRY, :BELUEBERRY, :WACANBERRY],
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:GRASS => [:RAWSTBERRY, :PINAPBERRY, :RINDOBERRY, :LIECHIBERRY],
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:ICE => [:ASPEARBERRY, :POMEGBERRY, :YACHEBERRY, :GANLONBERRY],
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:FIGHTING => [:LEPPABERRY, :KELPSYBERRY, :CHOPLEBERRY, :SALACBERRY],
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:POISON => [:ORANBERRY, :QUALOTBERRY, :KEBIABERRY, :PETAYABERRY],
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:GROUND => [:PERSIMBERRY, :HONDEWBERRY, :SHUCABERRY, :APICOTBERRY],
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:FLYING => [:LUMBERRY, :GREPABERRY, :COBABERRY, :LANSATBERRY],
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:PSYCHIC => [:SITRUSBERRY, :TAMATOBERRY, :PAYAPABERRY, :STARFBERRY],
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:BUG => [:FIGYBERRY, :CORNNBERRY, :TANGABERRY, :ENIGMABERRY],
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:ROCK => [:WIKIBERRY, :MAGOSTBERRY, :CHARTIBERRY, :MICLEBERRY],
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:GHOST => [:MAGOBERRY, :RABUTABERRY, :KASIBBERRY, :CUSTAPBERRY],
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:DRAGON => [:AGUAVBERRY, :NOMELBERRY, :HABANBERRY, :JABOCABERRY],
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:DARK => [:IAPAPABERRY, :SPELONBERRY, :COLBURBERRY, :ROWAPBERRY, :MARANGABERRY],
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:STEEL => [:RAZZBERRY, :PAMTREBERRY, :BABIRIBERRY],
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:FAIRY => [:ROSELIBERRY, :KEEBERRY]
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}
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if pkmn.hasItem?
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type_array.each do |type, items|
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return type if items.include?(pkmn.item_id) && GameData::Type.exists?(type)
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end
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end
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when "TypeDependsOnUserPlate"
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item_types = {
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:FISTPLATE => :FIGHTING,
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:SKYPLATE => :FLYING,
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:TOXICPLATE => :POISON,
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:EARTHPLATE => :GROUND,
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:STONEPLATE => :ROCK,
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:INSECTPLATE => :BUG,
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:SPOOKYPLATE => :GHOST,
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:IRONPLATE => :STEEL,
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:FLAMEPLATE => :FIRE,
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:SPLASHPLATE => :WATER,
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:MEADOWPLATE => :GRASS,
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:ZAPPLATE => :ELECTRIC,
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:MINDPLATE => :PSYCHIC,
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:ICICLEPLATE => :ICE,
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:DRACOPLATE => :DRAGON,
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:DREADPLATE => :DARK,
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:PIXIEPLATE => :FAIRY
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}
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if pkmn.hasItem?
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item_types.each do |item, item_type|
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return item_type if pkmn.item_id == item && GameData::Type.exists?(item_type)
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end
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end
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when "TypeDependsOnUserMemory"
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item_types = {
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:FIGHTINGMEMORY => :FIGHTING,
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:FLYINGMEMORY => :FLYING,
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:POISONMEMORY => :POISON,
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:GROUNDMEMORY => :GROUND,
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:ROCKMEMORY => :ROCK,
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:BUGMEMORY => :BUG,
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:GHOSTMEMORY => :GHOST,
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:STEELMEMORY => :STEEL,
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:FIREMEMORY => :FIRE,
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:WATERMEMORY => :WATER,
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:GRASSMEMORY => :GRASS,
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:ELECTRICMEMORY => :ELECTRIC,
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:PSYCHICMEMORY => :PSYCHIC,
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:ICEMEMORY => :ICE,
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:DRAGONMEMORY => :DRAGON,
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:DARKMEMORY => :DARK,
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:FAIRYMEMORY => :FAIRY
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}
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if pkmn.hasItem?
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item_types.each do |item, item_type|
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return item_type if pkmn.item_id == item && GameData::Type.exists?(item_type)
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end
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end
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when "TypeDependsOnUserDrive"
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item_types = {
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:SHOCKDRIVE => :ELECTRIC,
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:BURNDRIVE => :FIRE,
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:CHILLDRIVE => :ICE,
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:DOUSEDRIVE => :WATER
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}
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if pkmn.hasItem?
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item_types.each do |item, item_type|
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return item_type if pkmn.item_id == item && GameData::Type.exists?(item_type)
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end
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end
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when "TypeIsUserFirstType"
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return pkmn.types[0]
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end
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=end
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return @type
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end
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def display_damage(pkmn, move = nil)
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=begin
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case @function_code
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when "TypeDependsOnUserIVs"
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return pbHiddenPower(pkmn)[1]
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when "TypeAndPowerDependOnUserBerry"
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damage_array = {
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60 => [:CHERIBERRY, :CHESTOBERRY, :PECHABERRY, :RAWSTBERRY, :ASPEARBERRY,
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:LEPPABERRY, :ORANBERRY, :PERSIMBERRY, :LUMBERRY, :SITRUSBERRY,
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:FIGYBERRY, :WIKIBERRY, :MAGOBERRY, :AGUAVBERRY, :IAPAPABERRY,
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:RAZZBERRY, :OCCABERRY, :PASSHOBERRY, :WACANBERRY, :RINDOBERRY,
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:YACHEBERRY, :CHOPLEBERRY, :KEBIABERRY, :SHUCABERRY, :COBABERRY,
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:PAYAPABERRY, :TANGABERRY, :CHARTIBERRY, :KASIBBERRY, :HABANBERRY,
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:COLBURBERRY, :BABIRIBERRY, :CHILANBERRY, :ROSELIBERRY],
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70 => [:BLUKBERRY, :NANABBERRY, :WEPEARBERRY, :PINAPBERRY, :POMEGBERRY,
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:KELPSYBERRY, :QUALOTBERRY, :HONDEWBERRY, :GREPABERRY, :TAMATOBERRY,
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:CORNNBERRY, :MAGOSTBERRY, :RABUTABERRY, :NOMELBERRY, :SPELONBERRY,
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:PAMTREBERRY],
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80 => [:WATMELBERRY, :DURINBERRY, :BELUEBERRY, :LIECHIBERRY, :GANLONBERRY,
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:SALACBERRY, :PETAYABERRY, :APICOTBERRY, :LANSATBERRY, :STARFBERRY,
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:ENIGMABERRY, :MICLEBERRY, :CUSTAPBERRY, :JABOCABERRY, :ROWAPBERRY,
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:KEEBERRY, :MARANGABERRY]
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}
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if pkmn.hasItem?
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damage_array.each do |dmg, items|
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next if !items.include?(pkmn.item_id)
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ret = dmg
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ret += 20 if Settings::MECHANICS_GENERATION >= 6
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return ret
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end
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end
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when "ThrowUserItemAtTarget"
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fling_powers = {
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130 => [:IRONBALL
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],
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100 => [:HARDSTONE,:RAREBONE,
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# Fossils
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:ARMORFOSSIL,:CLAWFOSSIL,:COVERFOSSIL,:DOMEFOSSIL,:HELIXFOSSIL,
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:JAWFOSSIL,:OLDAMBER,:PLUMEFOSSIL,:ROOTFOSSIL,:SAILFOSSIL,
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:SKULLFOSSIL
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],
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90 => [:DEEPSEATOOTH,:GRIPCLAW,:THICKCLUB,
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# Plates
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:DRACOPLATE,:DREADPLATE,:EARTHPLATE,:FISTPLATE,:FLAMEPLATE,
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:ICICLEPLATE,:INSECTPLATE,:IRONPLATE,:MEADOWPLATE,:MINDPLATE,
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:PIXIEPLATE,:SKYPLATE,:SPLASHPLATE,:SPOOKYPLATE,:STONEPLATE,
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:TOXICPLATE,:ZAPPLATE
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],
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80 => [:ASSAULTVEST,:CHIPPEDPOT,:CRACKEDPOT,:DAWNSTONE,:DUSKSTONE,
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:ELECTIRIZER,:HEAVYDUTYBOOTS,:MAGMARIZER,:ODDKEYSTONE,:OVALSTONE,
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:PROTECTOR,:QUICKCLAW,:RAZORCLAW,:SACHET,:SAFETYGOGGLES,
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:SHINYSTONE,:STICKYBARB,:WEAKNESSPOLICY,:WHIPPEDDREAM
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],
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70 => [:DRAGONFANG,:POISONBARB,
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# EV-training items (Macho Brace is 60)
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:POWERANKLET,:POWERBAND,:POWERBELT,:POWERBRACER,:POWERLENS,
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:POWERWEIGHT,
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# Drives
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:BURNDRIVE,:CHILLDRIVE,:DOUSEDRIVE,:SHOCKDRIVE
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],
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60 => [:ADAMANTORB,:DAMPROCK,:GRISEOUSORB,:HEATROCK,:LEEK,:LUSTROUSORB,
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:MACHOBRACE,:ROCKYHELMET,:STICK,:TERRAINEXTENDER
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],
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50 => [:DUBIOUSDISC,:SHARPBEAK,
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# Memories
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:BUGMEMORY,:DARKMEMORY,:DRAGONMEMORY,:ELECTRICMEMORY,:FAIRYMEMORY,
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:FIGHTINGMEMORY,:FIREMEMORY,:FLYINGMEMORY,:GHOSTMEMORY,
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:GRASSMEMORY,:GROUNDMEMORY,:ICEMEMORY,:POISONMEMORY,
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:PSYCHICMEMORY,:ROCKMEMORY,:STEELMEMORY,:WATERMEMORY
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],
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40 => [:EVIOLITE,:ICYROCK,:LUCKYPUNCH
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],
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30 => [:ABSORBBULB,:ADRENALINEORB,:AMULETCOIN,:BINDINGBAND,:BLACKBELT,
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:BLACKGLASSES,:BLACKSLUDGE,:BOTTLECAP,:CELLBATTERY,:CHARCOAL,
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:CLEANSETAG,:DEEPSEASCALE,:DRAGONSCALE,:EJECTBUTTON,:ESCAPEROPE,
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:EXPSHARE,:FLAMEORB,:FLOATSTONE,:FLUFFYTAIL,:GOLDBOTTLECAP,
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:HEARTSCALE,:HONEY,:KINGSROCK,:LIFEORB,:LIGHTBALL,:LIGHTCLAY,
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:LUCKYEGG,:LUMINOUSMOSS,:MAGNET,:METALCOAT,:METRONOME,
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:MIRACLESEED,:MYSTICWATER,:NEVERMELTICE,:PASSORB,:POKEDOLL,
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:POKETOY,:PRISMSCALE,:PROTECTIVEPADS,:RAZORFANG,:SACREDASH,
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:SCOPELENS,:SHELLBELL,:SHOALSALT,:SHOALSHELL,:SMOKEBALL,:SNOWBALL,
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:SOULDEW,:SPELLTAG,:TOXICORB,:TWISTEDSPOON,:UPGRADE,
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# Healing items
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:ANTIDOTE,:AWAKENING,:BERRYJUICE,:BIGMALASADA,:BLUEFLUTE,
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:BURNHEAL,:CASTELIACONE,:ELIXIR,:ENERGYPOWDER,:ENERGYROOT,:ETHER,
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:FRESHWATER,:FULLHEAL,:FULLRESTORE,:HEALPOWDER,:HYPERPOTION,
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:ICEHEAL,:LAVACOOKIE,:LEMONADE,:LUMIOSEGALETTE,:MAXELIXIR,
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:MAXETHER,:MAXHONEY,:MAXPOTION,:MAXREVIVE,:MOOMOOMILK,:OLDGATEAU,
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:PARALYZEHEAL,:PARLYZHEAL,:PEWTERCRUNCHIES,:POTION,:RAGECANDYBAR,
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:REDFLUTE,:REVIVALHERB,:REVIVE,:SHALOURSABLE,:SODAPOP,
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:SUPERPOTION,:SWEETHEART,:YELLOWFLUTE,
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# Battle items
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:XACCURACY,:XACCURACY2,:XACCURACY3,:XACCURACY6,
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:XATTACK,:XATTACK2,:XATTACK3,:XATTACK6,
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:XDEFEND,:XDEFEND2,:XDEFEND3,:XDEFEND6,
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:XDEFENSE,:XDEFENSE2,:XDEFENSE3,:XDEFENSE6,
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:XSPATK,:XSPATK2,:XSPATK3,:XSPATK6,
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:XSPECIAL,:XSPECIAL2,:XSPECIAL3,:XSPECIAL6,
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:XSPDEF,:XSPDEF2,:XSPDEF3,:XSPDEF6,
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:XSPEED,:XSPEED2,:XSPEED3,:XSPEED6,
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:DIREHIT,:DIREHIT2,:DIREHIT3,
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:ABILITYURGE,:GUARDSPEC,:ITEMDROP,:ITEMURGE,:RESETURGE,
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:MAXMUSHROOMS,
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# Vitamins
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:CALCIUM,:CARBOS,:HPUP,:IRON,:PPUP,:PPMAX,:PROTEIN,:ZINC,
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:RARECANDY,
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# Most evolution stones (see also 80)
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:EVERSTONE,:FIRESTONE,:ICESTONE,:LEAFSTONE,:MOONSTONE,:SUNSTONE,
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:THUNDERSTONE,:WATERSTONE,:SWEETAPPLE,:TARTAPPLE, :GALARICACUFF,
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:GALARICAWREATH,
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# Repels
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:MAXREPEL,:REPEL,:SUPERREPEL,
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# Mulches
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:AMAZEMULCH,:BOOSTMULCH,:DAMPMULCH,:GOOEYMULCH,:GROWTHMULCH,
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:RICHMULCH,:STABLEMULCH,:SURPRISEMULCH,
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# Shards
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:BLUESHARD,:GREENSHARD,:REDSHARD,:YELLOWSHARD,
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# Valuables
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:BALMMUSHROOM,:BIGMUSHROOM,:BIGNUGGET,:BIGPEARL,:COMETSHARD,
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:NUGGET,:PEARL,:PEARLSTRING,:RELICBAND,:RELICCOPPER,:RELICCROWN,
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:RELICGOLD,:RELICSILVER,:RELICSTATUE,:RELICVASE,:STARDUST,
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:STARPIECE,:STRANGESOUVENIR,:TINYMUSHROOM,
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# Exp Candies
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:EXPCANDYXS, :EXPCANDYS, :EXPCANDYM, :EXPCANDYL, :EXPCANDYXL
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],
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20 => [# Feathers
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:CLEVERFEATHER,:GENIUSFEATHER,:HEALTHFEATHER,:MUSCLEFEATHER,
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:PRETTYFEATHER,:RESISTFEATHER,:SWIFTFEATHER,
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:CLEVERWING,:GENIUSWING,:HEALTHWING,:MUSCLEWING,:PRETTYWING,
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:RESISTWING,:SWIFTWING
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],
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10 => [:AIRBALLOON,:BIGROOT,:BRIGHTPOWDER,:CHOICEBAND,:CHOICESCARF,
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:CHOICESPECS,:DESTINYKNOT,:DISCOUNTCOUPON,:EXPERTBELT,:FOCUSBAND,
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:FOCUSSASH,:LAGGINGTAIL,:LEFTOVERS,:MENTALHERB,:METALPOWDER,
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:MUSCLEBAND,:POWERHERB,:QUICKPOWDER,:REAPERCLOTH,:REDCARD,
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:RINGTARGET,:SHEDSHELL,:SILKSCARF,:SILVERPOWDER,:SMOOTHROCK,
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:SOFTSAND,:SOOTHEBELL,:WHITEHERB,:WIDELENS,:WISEGLASSES,:ZOOMLENS,
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# Terrain seeds
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||||||
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:ELECTRICSEED,:GRASSYSEED,:MISTYSEED,:PSYCHICSEED,
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# Nectar
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||||||
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:PINKNECTAR,:PURPLENECTAR,:REDNECTAR,:YELLOWNECTAR,
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# Incenses
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||||||
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:FULLINCENSE,:LAXINCENSE,:LUCKINCENSE,:ODDINCENSE,:PUREINCENSE,
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:ROCKINCENSE,:ROSEINCENSE,:SEAINCENSE,:WAVEINCENSE,
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# Scarves
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||||||
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:BLUESCARF,:GREENSCARF,:PINKSCARF,:REDSCARF,:YELLOWSCARF,
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# Mints
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||||||
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:LONELYMINT, :ADAMANTMINT, :NAUGHTYMINT, :BRAVEMINT, :BOLDMINT,
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:IMPISHMINT, :LAXMINT, :RELAXEDMINT, :MODESTMINT, :MILDMINT,
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:RASHMINT, :QUIETMINT, :CALMMINT, :GENTLEMINT, :CAREFULMINT,
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:SASSYMINT, :TIMIDMINT, :HASTYMINT, :JOLLYMINT, :NAIVEMINT,
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:SERIOUSMINT,
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# Sweets
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:STRAWBERRYSWEET, :LOVESWEET, :BERRYSWEET, :CLOVERSWEET,
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||||||
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:FLOWERSWEET, :STARSWEET, :RIBBONSWEET
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||||||
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]
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||||||
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}
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||||||
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return 0 if !pkmn.item
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||||||
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return 10 if pkmn.item.is_berry?
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||||||
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return 80 if pkmn.item.is_mega_stone?
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||||||
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if pkmn.item.is_TR?
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||||||
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ret = GameData::Move.get(pkmn.item.move).base_damage
|
||||||
|
ret = 10 if ret < 10
|
||||||
|
return ret
|
||||||
|
end
|
||||||
|
fling_powers.each do |power,items|
|
||||||
|
return power if items.include?(pkmn.item_id)
|
||||||
|
end
|
||||||
|
return 10
|
||||||
|
when "PowerHigherWithUserHP"
|
||||||
|
return [150 * pkmn.hp / pkmn.totalhp, 1].max
|
||||||
|
when "PowerLowerWithUserHP"
|
||||||
|
n = 48 * pkmn.hp / pkmn.totalhp
|
||||||
|
return 200 if n < 2
|
||||||
|
return 150 if n < 5
|
||||||
|
return 100 if n < 10
|
||||||
|
return 80 if n < 17
|
||||||
|
return 40 if n < 33
|
||||||
|
return 20
|
||||||
|
when "PowerHigherWithUserHappiness"
|
||||||
|
return [(pkmn.happiness * 2 / 5).floor, 1].max
|
||||||
|
when "PowerLowerWithUserHappiness"
|
||||||
|
return [((255 - pkmn.happiness) * 2 / 5).floor, 1].max
|
||||||
|
when "PowerHigherWithLessPP"
|
||||||
|
dmgs = [200, 80, 60, 50, 40]
|
||||||
|
ppLeft = [[(move&.pp || @total_pp) - 1, 0].max, dmgs.length - 1].min
|
||||||
|
return dmgs[ppLeft]
|
||||||
|
end
|
||||||
|
=end
|
||||||
|
return @base_damage
|
||||||
|
end
|
||||||
|
|
||||||
|
def display_category(pkmn, move = nil); return @category; end
|
||||||
|
def display_accuracy(pkmn, move = nil); return @accuracy; end
|
||||||
|
|
||||||
def convert_move_data(data)
|
def convert_move_data(data)
|
||||||
new_code = data[:function_code]
|
new_code = data[:function_code]
|
||||||
case data[:function_code]
|
case data[:function_code]
|
||||||
|
|||||||
@@ -144,4 +144,49 @@ class Battle::Move
|
|||||||
end
|
end
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
|
def display_type(battler)
|
||||||
|
case @function
|
||||||
|
when "TypeDependsOnUserMorpekoFormRaiseUserSpeed1"
|
||||||
|
if battler.isSpecies?(:MORPEKO) || battler.effects[PBEffects::TransformSpecies] == :MORPEKO
|
||||||
|
return pbBaseType(battler)
|
||||||
|
end
|
||||||
|
=begin
|
||||||
|
when "TypeDependsOnUserPlate", "TypeDependsOnUserMemory",
|
||||||
|
"TypeDependsOnUserDrive", "TypeAndPowerDependOnUserBerry",
|
||||||
|
"TypeIsUserFirstType", "TypeAndPowerDependOnWeather",
|
||||||
|
"TypeAndPowerDependOnTerrain"
|
||||||
|
return pbBaseType(battler)
|
||||||
|
=end
|
||||||
|
end
|
||||||
|
return @realMove.display_type(battler.pokemon)
|
||||||
|
end
|
||||||
|
|
||||||
|
def display_damage(battler)
|
||||||
|
=begin
|
||||||
|
case @function
|
||||||
|
when "TypeAndPowerDependOnUserBerry"
|
||||||
|
return pbNaturalGiftBaseDamage(battler.item_id)
|
||||||
|
when "TypeAndPowerDependOnWeather", "TypeAndPowerDependOnTerrain",
|
||||||
|
"PowerHigherWithUserHP", "PowerLowerWithUserHP",
|
||||||
|
"PowerHigherWithUserHappiness", "PowerLowerWithUserHappiness",
|
||||||
|
"PowerHigherWithUserPositiveStatStages", "PowerDependsOnUserStockpile"
|
||||||
|
return pbBaseType(@baseDamage, battler, nil)
|
||||||
|
end
|
||||||
|
=end
|
||||||
|
return @realMove.display_damage(battler.pokemon)
|
||||||
|
end
|
||||||
|
|
||||||
|
def display_category(battler)
|
||||||
|
=begin
|
||||||
|
case @function
|
||||||
|
when "CategoryDependsOnHigherDamageIgnoreTargetAbility"
|
||||||
|
pbOnStartUse(user, nil)
|
||||||
|
return @calcCategory
|
||||||
|
end
|
||||||
|
=end
|
||||||
|
return @realMove.display_category(battler.pokemon)
|
||||||
|
end
|
||||||
|
|
||||||
|
def display_accuracy(battler); return @realMove.display_accuracy(battler.pokemon); end
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -1310,7 +1310,7 @@ end
|
|||||||
class Battle::Move::TypeIsUserFirstType < Battle::Move
|
class Battle::Move::TypeIsUserFirstType < Battle::Move
|
||||||
def pbBaseType(user)
|
def pbBaseType(user)
|
||||||
userTypes = user.pbTypes(true)
|
userTypes = user.pbTypes(true)
|
||||||
return userTypes[0]
|
return userTypes[0] || @type
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|||||||
@@ -350,7 +350,7 @@ class Battle::Scene::FightMenu < Battle::Scene::MenuBase
|
|||||||
x = button.x-self.x+button.src_rect.width/2
|
x = button.x-self.x+button.src_rect.width/2
|
||||||
y = button.y-self.y+2
|
y = button.y-self.y+2
|
||||||
moveNameBase = TEXT_BASE_COLOR
|
moveNameBase = TEXT_BASE_COLOR
|
||||||
if moves[i].type
|
if moves[i].display_type(@battler)
|
||||||
# NOTE: This takes a colour from a particular pixel in the button
|
# NOTE: This takes a colour from a particular pixel in the button
|
||||||
# graphic and makes the move name's base colour that same colour.
|
# graphic and makes the move name's base colour that same colour.
|
||||||
# The pixel is at coordinates 10,34 in the button box. If you
|
# The pixel is at coordinates 10,34 in the button box. If you
|
||||||
@@ -374,7 +374,7 @@ class Battle::Scene::FightMenu < Battle::Scene::MenuBase
|
|||||||
end
|
end
|
||||||
@visibility["button_#{i}"] = true
|
@visibility["button_#{i}"] = true
|
||||||
button.src_rect.x = (i==@index) ? @buttonBitmap.width/2 : 0
|
button.src_rect.x = (i==@index) ? @buttonBitmap.width/2 : 0
|
||||||
button.src_rect.y = GameData::Type.get(moves[i].type).icon_position * BUTTON_HEIGHT
|
button.src_rect.y = GameData::Type.get(moves[i].display_type(@battler)).icon_position * BUTTON_HEIGHT
|
||||||
button.z = self.z + ((i==@index) ? 4 : 3)
|
button.z = self.z + ((i==@index) ? 4 : 3)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -384,7 +384,7 @@ class Battle::Scene::FightMenu < Battle::Scene::MenuBase
|
|||||||
def refreshMoveData(move)
|
def refreshMoveData(move)
|
||||||
# Write PP and type of the selected move
|
# Write PP and type of the selected move
|
||||||
if !USE_GRAPHICS
|
if !USE_GRAPHICS
|
||||||
moveType = GameData::Type.get(move.type).name
|
moveType = GameData::Type.get(move.display_type(@battler)).name
|
||||||
if move.total_pp<=0
|
if move.total_pp<=0
|
||||||
@msgBox.text = _INTL("PP: ---<br>TYPE/{1}",moveType)
|
@msgBox.text = _INTL("PP: ---<br>TYPE/{1}",moveType)
|
||||||
else
|
else
|
||||||
@@ -400,7 +400,7 @@ class Battle::Scene::FightMenu < Battle::Scene::MenuBase
|
|||||||
end
|
end
|
||||||
@visibility["typeIcon"] = true
|
@visibility["typeIcon"] = true
|
||||||
# Type icon
|
# Type icon
|
||||||
type_number = GameData::Type.get(move.type).icon_position
|
type_number = GameData::Type.get(move.display_type(@battler)).icon_position
|
||||||
@typeIcon.src_rect.y = type_number * TYPE_ICON_HEIGHT
|
@typeIcon.src_rect.y = type_number * TYPE_ICON_HEIGHT
|
||||||
# PP text
|
# PP text
|
||||||
if move.total_pp>0
|
if move.total_pp>0
|
||||||
|
|||||||
@@ -59,5 +59,10 @@ class Pokemon
|
|||||||
def name; return GameData::Move.get(@id).name; end
|
def name; return GameData::Move.get(@id).name; end
|
||||||
def description; return GameData::Move.get(@id).description; end
|
def description; return GameData::Move.get(@id).description; end
|
||||||
def hidden_move?; return GameData::Move.get(@id).hidden_move?; end
|
def hidden_move?; return GameData::Move.get(@id).hidden_move?; end
|
||||||
|
|
||||||
|
def display_type(pkmn); return GameData::Move.get(@id).display_type(pkmn, self); end
|
||||||
|
def display_category(pkmn); return GameData::Move.get(@id).display_category(pkmn, self); end
|
||||||
|
def display_damage(pkmn); return GameData::Move.get(@id).display_damage(pkmn, self); end
|
||||||
|
def display_accuracy(pkmn); return GameData::Move.get(@id).display_accuracy(pkmn, self); end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -695,7 +695,7 @@ class PokemonSummary_Scene
|
|||||||
for i in 0...Pokemon::MAX_MOVES
|
for i in 0...Pokemon::MAX_MOVES
|
||||||
move=@pokemon.moves[i]
|
move=@pokemon.moves[i]
|
||||||
if move
|
if move
|
||||||
type_number = GameData::Type.get(move.type).icon_position
|
type_number = GameData::Type.get(move.display_type(@pokemon)).icon_position
|
||||||
imagepos.push(["Graphics/Pictures/types", 248, yPos + 8, 0, type_number * 28, 64, 28])
|
imagepos.push(["Graphics/Pictures/types", 248, yPos + 8, 0, type_number * 28, 64, 28])
|
||||||
textpos.push([move.name,316,yPos,0,moveBase,moveShadow])
|
textpos.push([move.name,316,yPos,0,moveBase,moveShadow])
|
||||||
if move.total_pp>0
|
if move.total_pp>0
|
||||||
@@ -761,7 +761,7 @@ class PokemonSummary_Scene
|
|||||||
yPos += 20
|
yPos += 20
|
||||||
end
|
end
|
||||||
if move
|
if move
|
||||||
type_number = GameData::Type.get(move.type).icon_position
|
type_number = GameData::Type.get(move.display_type(@pokemon)).icon_position
|
||||||
imagepos.push(["Graphics/Pictures/types", 248, yPos + 8, 0, type_number * 28, 64, 28])
|
imagepos.push(["Graphics/Pictures/types", 248, yPos + 8, 0, type_number * 28, 64, 28])
|
||||||
textpos.push([move.name,316,yPos,0,moveBase,moveShadow])
|
textpos.push([move.name,316,yPos,0,moveBase,moveShadow])
|
||||||
if move.total_pp>0
|
if move.total_pp>0
|
||||||
@@ -807,20 +807,20 @@ class PokemonSummary_Scene
|
|||||||
@sprites["itemicon"].visible = false if @sprites["itemicon"]
|
@sprites["itemicon"].visible = false if @sprites["itemicon"]
|
||||||
textpos = []
|
textpos = []
|
||||||
# Write power and accuracy values for selected move
|
# Write power and accuracy values for selected move
|
||||||
case selected_move.base_damage
|
case selected_move.display_damage(@pokemon)
|
||||||
when 0 then textpos.push(["---", 216, 148, 1, base, shadow]) # Status move
|
when 0 then textpos.push(["---", 216, 148, 1, base, shadow]) # Status move
|
||||||
when 1 then textpos.push(["???", 216, 148, 1, base, shadow]) # Variable power move
|
when 1 then textpos.push(["???", 216, 148, 1, base, shadow]) # Variable power move
|
||||||
else textpos.push([selected_move.base_damage.to_s, 216, 148, 1, base, shadow])
|
else textpos.push([selected_move.display_damage(@pokemon).to_s, 216, 148, 1, base, shadow])
|
||||||
end
|
end
|
||||||
if selected_move.accuracy == 0
|
if selected_move.display_accuracy(@pokemon) == 0
|
||||||
textpos.push(["---", 216, 180, 1, base, shadow])
|
textpos.push(["---", 216, 180, 1, base, shadow])
|
||||||
else
|
else
|
||||||
textpos.push(["#{selected_move.accuracy}%", 216 + overlay.text_size("%").width, 180, 1, base, shadow])
|
textpos.push(["#{selected_move.display_accuracy(@pokemon)}%", 216 + overlay.text_size("%").width, 180, 1, base, shadow])
|
||||||
end
|
end
|
||||||
# Draw all text
|
# Draw all text
|
||||||
pbDrawTextPositions(overlay, textpos)
|
pbDrawTextPositions(overlay, textpos)
|
||||||
# Draw selected move's damage category icon
|
# Draw selected move's damage category icon
|
||||||
imagepos = [["Graphics/Pictures/category", 166, 124, 0, selected_move.category * 28, 64, 28]]
|
imagepos = [["Graphics/Pictures/category", 166, 124, 0, selected_move.display_category(@pokemon) * 28, 64, 28]]
|
||||||
pbDrawImagePositions(overlay, imagepos)
|
pbDrawImagePositions(overlay, imagepos)
|
||||||
# Draw selected move's description
|
# Draw selected move's description
|
||||||
drawTextEx(overlay, 4, 222, 230, 5, selected_move.description, base, shadow)
|
drawTextEx(overlay, 4, 222, 230, 5, selected_move.description, base, shadow)
|
||||||
|
|||||||
@@ -67,7 +67,7 @@ class MoveRelearner_Scene
|
|||||||
moveobject=@moves[@sprites["commands"].top_item+i]
|
moveobject=@moves[@sprites["commands"].top_item+i]
|
||||||
if moveobject
|
if moveobject
|
||||||
moveData=GameData::Move.get(moveobject)
|
moveData=GameData::Move.get(moveobject)
|
||||||
type_number = GameData::Type.get(moveData.type).icon_position
|
type_number = GameData::Type.get(moveData.display_type(@pokemon)).icon_position
|
||||||
imagepos.push(["Graphics/Pictures/types", 12, yPos + 8, 0, type_number * 28, 64, 28])
|
imagepos.push(["Graphics/Pictures/types", 12, yPos + 8, 0, type_number * 28, 64, 28])
|
||||||
textpos.push([moveData.name,80,yPos,0,Color.new(248,248,248),Color.new(0,0,0)])
|
textpos.push([moveData.name,80,yPos,0,Color.new(248,248,248),Color.new(0,0,0)])
|
||||||
if moveData.total_pp>0
|
if moveData.total_pp>0
|
||||||
@@ -85,9 +85,9 @@ class MoveRelearner_Scene
|
|||||||
0,78+(@sprites["commands"].index-@sprites["commands"].top_item)*64,
|
0,78+(@sprites["commands"].index-@sprites["commands"].top_item)*64,
|
||||||
0,0,258,72])
|
0,0,258,72])
|
||||||
selMoveData=GameData::Move.get(@moves[@sprites["commands"].index])
|
selMoveData=GameData::Move.get(@moves[@sprites["commands"].index])
|
||||||
basedamage=selMoveData.base_damage
|
basedamage = selMoveData.display_damage(@pokemon)
|
||||||
category=selMoveData.category
|
category = selMoveData.display_category(@pokemon)
|
||||||
accuracy=selMoveData.accuracy
|
accuracy = selMoveData.display_accuracy(@pokemon)
|
||||||
textpos.push([_INTL("CATEGORY"),272,108,0,Color.new(248,248,248),Color.new(0,0,0)])
|
textpos.push([_INTL("CATEGORY"),272,108,0,Color.new(248,248,248),Color.new(0,0,0)])
|
||||||
textpos.push([_INTL("POWER"),272,140,0,Color.new(248,248,248),Color.new(0,0,0)])
|
textpos.push([_INTL("POWER"),272,140,0,Color.new(248,248,248),Color.new(0,0,0)])
|
||||||
textpos.push([basedamage<=1 ? basedamage==1 ? "???" : "---" : sprintf("%d",basedamage),
|
textpos.push([basedamage<=1 ? basedamage==1 ? "???" : "---" : sprintf("%d",basedamage),
|
||||||
|
|||||||
Reference in New Issue
Block a user