Updated to mkxp-z v2.1.1, renamed and rearranged some script files

This commit is contained in:
Maruno17
2021-04-04 16:24:46 +01:00
parent afd76503b2
commit 5b0960337a
92 changed files with 916 additions and 927 deletions

View File

@@ -20,21 +20,6 @@
//
// "rgssVersion": 1,
// Request an OpenGL 4.1 context. This
// introduces these minimum requirements
// for GPUs:
//
// + NVIDIA 400 Series+
// + AMD Radeon HD 5000+
// + Intel HD Graphics 4000+
//
// If disabled, OpenGL 3.3 is used instead.
// (default: disabled)
//
// "openGL4": false,
// Create a debug context and log
// OpenGL debug information to the console
// (default: disabled)
@@ -172,7 +157,7 @@
// Set the base path of the game to '/path/to/game'
// (default: executable directory)
//
// "gameFolder": "/path/to/game",
// "gameFolder": ".",
// Use either right or left Alt + Enter to toggle
@@ -188,20 +173,21 @@
// "enableReset": true,
// Names of the input buttons in the F1 key bindings
// window. This only affects the names displayed
// there, and won't enable those names as Input
// constants in the scripts.
"bindingNames": {"c": "Use",
"b": "Back",
"a": "Special"},
// Allow symlinks for game assets to be followed
// (default: disabled)
//
// "allowSymlinks": false,
// Names of the input buttons in the F1 key bindings
// window. This only affects the names displayed
// there, and won't enable those names as Input
// constants in the scripts.
"bindingNames": {"c": "Use",
"b": "Back",
"a": "Special"},
// Organisation / company and application / game
// name to build the directory path where mkxp
// will store game specific data (eg. key bindings).
@@ -307,6 +293,32 @@
// "rubyLoadpath": ["/usr/lib64/ruby/",
// "/usr/local/share/ruby/site_ruby"],
// Determines whether JIT is enabled. This probably
// won't work unless you also have the header file
// that it needs. Only works with Ruby 2.6 or higher.
// (default: false)
//
// "JITEnable": false,
// Determines what level of verbosity to use when
// logging JIT events. Starts at 0, which is next
// to nothing. Set it higher to see more.
// (default: 0)
//
// "JITVerboseLevel": 0,
// Determines how many compiled methods that Ruby
// will keep in its cache.
// (default: 100)
//
// "JITMaxCache": 100,
// Determines how many times a function has to be
// called before it is compiled.
// (default: 10000)
//
// "JITMinCalls": 10000,
// SoundFont to use for midi playback (via fluidsynth)
// (default: none)