mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-20 16:25:07 +00:00
Updated to mkxp-z v2.1.1, renamed and rearranged some script files
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60
mkxp.json
60
mkxp.json
@@ -20,21 +20,6 @@
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//
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// "rgssVersion": 1,
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// Request an OpenGL 4.1 context. This
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// introduces these minimum requirements
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// for GPUs:
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//
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// + NVIDIA 400 Series+
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// + AMD Radeon HD 5000+
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// + Intel HD Graphics 4000+
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//
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// If disabled, OpenGL 3.3 is used instead.
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// (default: disabled)
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//
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// "openGL4": false,
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// Create a debug context and log
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// OpenGL debug information to the console
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// (default: disabled)
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@@ -172,7 +157,7 @@
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// Set the base path of the game to '/path/to/game'
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// (default: executable directory)
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//
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// "gameFolder": "/path/to/game",
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// "gameFolder": ".",
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// Use either right or left Alt + Enter to toggle
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@@ -188,20 +173,21 @@
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// "enableReset": true,
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// Names of the input buttons in the F1 key bindings
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// window. This only affects the names displayed
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// there, and won't enable those names as Input
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// constants in the scripts.
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"bindingNames": {"c": "Use",
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"b": "Back",
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"a": "Special"},
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// Allow symlinks for game assets to be followed
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// (default: disabled)
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//
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// "allowSymlinks": false,
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// Names of the input buttons in the F1 key bindings
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// window. This only affects the names displayed
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// there, and won't enable those names as Input
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// constants in the scripts.
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"bindingNames": {"c": "Use",
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"b": "Back",
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"a": "Special"},
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// Organisation / company and application / game
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// name to build the directory path where mkxp
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// will store game specific data (eg. key bindings).
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@@ -307,6 +293,32 @@
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// "rubyLoadpath": ["/usr/lib64/ruby/",
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// "/usr/local/share/ruby/site_ruby"],
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// Determines whether JIT is enabled. This probably
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// won't work unless you also have the header file
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// that it needs. Only works with Ruby 2.6 or higher.
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// (default: false)
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//
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// "JITEnable": false,
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// Determines what level of verbosity to use when
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// logging JIT events. Starts at 0, which is next
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// to nothing. Set it higher to see more.
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// (default: 0)
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//
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// "JITVerboseLevel": 0,
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// Determines how many compiled methods that Ruby
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// will keep in its cache.
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// (default: 100)
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//
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// "JITMaxCache": 100,
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// Determines how many times a function has to be
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// called before it is compiled.
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// (default: 10000)
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//
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// "JITMinCalls": 10000,
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// SoundFont to use for midi playback (via fluidsynth)
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// (default: none)
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