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6.7.2 patch
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@@ -43,7 +43,7 @@ end
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def getCurrentLevelCap()
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current_max_level = Settings::LEVEL_CAPS[$Trainer.badge_count]
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current_max_level *= Settings::HARD_MODE_LEVEL_MODIFIER if $game_switches[SWITCH_GAME_DIFFICULTY_HARD]
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return current_max_level
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return current_max_level.floor
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end
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def pokemonExceedsLevelCap(pokemon)
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