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Fixed AI not properly registering switches, fixed typo in def pbMessageOnRecall, fixed Synchronize bypassing type immunities
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@@ -135,7 +135,7 @@ class PokeBattle_AI
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if @battle.pbRegisterSwitch(idxBattler,list[0])
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PBDebug.log("[AI] #{battler.pbThis} (#{idxBattler}) will switch with " +
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"#{@battle.pbParty(idxBattler)[list[0]].name}")
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return
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return true
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end
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end
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end
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