Removed all code relating to RMVX

This commit is contained in:
Maruno17
2020-10-31 16:11:50 +00:00
parent 17d1ac7114
commit 5d4a342415
16 changed files with 41 additions and 267 deletions

View File

@@ -266,16 +266,16 @@ class Interpreter
when 402; return command_402 # When [**]
when 403; return command_403 # When Cancel
when 103; return command_103 # Input Number
when 104; return command_104 # Change Text Options [not in VX]
when 105; return command_105 # Button Input Processing [not in VX]
when 106; return command_106 # Wait [in VX: 230]
when 104; return command_104 # Change Text Options
when 105; return command_105 # Button Input Processing
when 106; return command_106 # Wait
when 111; return command_111 # Conditional Branch
when 411; return command_411 # Else
when 112; return command_112 # Loop
when 413; return command_413 # Repeat Above
when 113; return command_113 # Break Loop
when 115; return command_115 # Exit Event Processing
when 116; return command_116 # Erase Event [in VX: 214]
when 116; return command_116 # Erase Event
when 117; return command_117 # Call Common Event
when 118; return command_118 # Label
when 119; return command_119 # Jump to Label
@@ -288,7 +288,7 @@ class Interpreter
when 127; return command_127 # Change Weapons
when 128; return command_128 # Change Armor
when 129; return command_129 # Change Party Member
when 131; return command_131 # Change Windowskin [not in VX]
when 131; return command_131 # Change Windowskin
when 132; return command_132 # Change Battle BGM
when 133; return command_133 # Change Battle End ME
when 134; return command_134 # Change Save Access
@@ -298,14 +298,14 @@ class Interpreter
when 202; return command_202 # Set Event Location
when 203; return command_203 # Scroll Map
when 204; return command_204 # Change Map Settings
when 205; return command_205 # Change Fog Color Tone [in VX: Set Move Route]
when 206; return command_206 # Change Fog Opacity [in VX: Get on/off Vehicle]
when 207; return command_207 # Show Animation [in VX: 212]
when 208; return command_208 # Change Transparent Flag [in VX: 211]
when 209; return command_209 # Set Move Route [in VX: 205]
when 205; return command_205 # Change Fog Color Tone
when 206; return command_206 # Change Fog Opacity
when 207; return command_207 # Show Animation
when 208; return command_208 # Change Transparent Flag
when 209; return command_209 # Set Move Route
when 210; return command_210 # Wait for Move's Completion
when 221; return command_221 # Prepare for Transition [Not in VX, now called Fadeout Screen]
when 222; return command_222 # Execute Transition [Not in VX, now called Fadein Screen]
when 221; return command_221 # Prepare for Transition
when 222; return command_222 # Execute Transition
when 223; return command_223 # Change Screen Color Tone
when 224; return command_224 # Screen Flash
when 225; return command_225 # Screen Shake
@@ -319,8 +319,8 @@ class Interpreter
when 242; return command_242 # Fade Out BGM
when 245; return command_245 # Play BGS
when 246; return command_246 # Fade Out BGS
when 247; return command_247 # Memorize BGM/BGS [not in VX]
when 248; return command_248 # Restore BGM/BGS [not in VX]
when 247; return command_247 # Memorize BGM/BGS
when 248; return command_248 # Restore BGM/BGS
when 249; return command_249 # Play ME
when 250; return command_250 # Play SE
when 251; return command_251 # Stop SE