mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2026-01-22 06:06:01 +00:00
Removed all code relating to RMVX
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@@ -382,126 +382,6 @@ end
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class Game_Interpreter # Used by RMVX
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include InterpreterMixin
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eval(InterpreterMixin::CustomEventCommands)
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@@immediateDisplayAfterWait=false
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@buttonInput=false
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def pbParams
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return @params
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end
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def command_105
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return false if @buttonInput
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@buttonInput=true
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pbButtonInputProcessing(@list[@index].parameters[0])
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@buttonInput=false
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@index+=1
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return true
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end
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def command_101
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if $game_temp.message_window_showing
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return false
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end
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$game_message=Game_Message.new if !$game_message
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message=""
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commands=nil
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numInputVar=nil
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numInputDigitsMax=nil
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text=""
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facename=@list[@index].parameters[0]
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faceindex=@list[@index].parameters[1]
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if facename && facename!=""
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text+="\\ff[#{facename},#{faceindex}]"
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end
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if $game_message
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$game_message.background=@list[@index].parameters[2]
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end
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$game_system.message_position=@list[@index].parameters[3]
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message+=text
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messageend=""
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loop do
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nextIndex=pbNextIndex(@index)
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code=@list[nextIndex].code
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if code == 401
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text=@list[nextIndex].parameters[0]
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text+=" " if text!="" && text[text.length-1,1]!=" "
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message+=text
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@index=nextIndex
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else
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if code == 102
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commands=@list[nextIndex].parameters
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@index=nextIndex
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elsif code == 106 && @@immediateDisplayAfterWait
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params=@list[nextIndex].parameters
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if params[0]<=10
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nextcode=@list[nextIndex+1].code
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if nextcode==101||nextcode==102||nextcode==103
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@index=nextIndex
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else
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break
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end
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else
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break
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end
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elsif code == 103
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numInputVar=@list[nextIndex].parameters[0]
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numInputDigitsMax=@list[nextIndex].parameters[1]
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@index=nextIndex
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elsif code == 101
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messageend="\1"
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end
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break
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end
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end
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message=_MAPINTL($game_map.map_id,message)
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@message_waiting=true
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if commands
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cmdlist=[]
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for cmd in commands[0]
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cmdlist.push(_MAPINTL($game_map.map_id,cmd))
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end
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command=pbMessage(message+messageend,cmdlist,commands[1])
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@branch[@list[@index].indent] = command
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elsif numInputVar
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params=ChooseNumberParams.new
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params.setMaxDigits(numInputDigitsMax)
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params.setDefaultValue($game_variables[numInputVar])
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$game_variables[numInputVar]=pbMessageChooseNumber(message+messageend,params)
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$game_map.need_refresh = true if $game_map
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else
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pbMessage(message+messageend)
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end
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@message_waiting=false
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return true
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end
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def command_102
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@message_waiting=true
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command=pbShowCommands(nil,@list[@index].parameters[0],@list[@index].parameters[1])
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@message_waiting=false
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@branch[@list[@index].indent] = command
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Input.update # Must call Input.update again to avoid extra triggers
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return true
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end
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def command_103
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varnumber=@list[@index].parameters[0]
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@message_waiting=true
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params=ChooseNumberParams.new
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params.setMaxDigits(@list[@index].parameters[1])
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params.setDefaultValue($game_variables[varnumber])
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$game_variables[varnumber]=pbChooseNumber(nil,params)
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$game_map.need_refresh = true if $game_map
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@message_waiting=false
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return true
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end
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end
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class Interpreter # Used by RMXP
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include InterpreterMixin
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eval(InterpreterMixin::CustomEventCommands)
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@@ -1533,28 +1533,6 @@ end
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class Game_Interpreter
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def command_303
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if $Trainer
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$Trainer.name=pbEnterPlayerName(_INTL("Your name?"),1,@params[1],$Trainer.name)
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return true
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end
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if $game_actors && $data_actors && $data_actors[@params[0]] != nil
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# Set battle abort flag
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pbFadeOutIn {
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sscene=PokemonEntryScene.new
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sscreen=PokemonEntry.new(sscene)
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$game_actors[@params[0]].name=sscreen.pbStartScreen(
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_INTL("Enter {1}'s name.",$game_actors[@params[0]].name),
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1,@params[1],$game_actors[@params[0]].name)
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}
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end
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return true
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end
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end
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#===============================================================================
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#
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#===============================================================================
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