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https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
Removed dual functionalities of Ability and Ball properties in trainers.txt, abolished $BallTypes, removed support for tm.txt
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@@ -700,8 +700,6 @@ module Compiler
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compile_pokemon # Depends on Move, Item, Type, Ability
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yield(_INTL("Compiling Pokémon forms data"))
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compile_pokemon_forms # Depends on Species, Move, Item, Type, Ability
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yield(_INTL("Compiling machine data"))
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compile_move_compatibilities # Depends on Species, Move
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yield(_INTL("Compiling shadow moveset data"))
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compile_shadow_movesets # Depends on Species, Move
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yield(_INTL("Compiling Regional Dexes"))
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@@ -733,43 +733,6 @@ module Compiler
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Graphics.update
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end
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#=============================================================================
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# Compile TM/TM/Move Tutor compatibilities
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#=============================================================================
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def compile_move_compatibilities(path = "PBS/tm.txt")
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return if !safeExists?(path)
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species_hash = {}
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move = nil
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pbCompilerEachCommentedLine(path) { |line, line_no|
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Graphics.update if line_no % 50 == 0
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if line[/^\s*\[\s*(\S+)\s*\]\s*$/]
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move = parseMove($~[1])
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pbSetWindowText(_INTL("Processing {1} section [{2}]", FileLineData.file, move))
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else
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raise _INTL("Expected a section at the beginning of the file.\r\n{1}", FileLineData.linereport) if !move
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species_list = line.split(",")
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for species in species_list
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next if !species || species.empty?
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s = parseSpecies(species)
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species_hash[s] = [] if !species_hash[s]
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species_hash[s].push(move)
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end
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end
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}
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GameData::Species.each do |species_data|
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next if !species_hash[species_data.id]
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species_hash[species_data.id].sort! { |a, b| a.to_s <=> b.to_s }
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species_hash[species_data.id].each { |move| species_data.tutor_moves.push(move) }
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end
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GameData::Species.save
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Compiler.write_pokemon
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Compiler.write_pokemon_forms
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begin
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File.delete(path) if path == "PBS/tm.txt"
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rescue SystemCallError
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end
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end
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#=============================================================================
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# Compile Shadow movesets
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#=============================================================================
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@@ -1200,6 +1163,10 @@ module Compiler
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if property_value > 255
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raise _INTL("Bad happiness: {1} (must be 0-255).\r\n{2}", property_value, FileLineData.linereport)
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end
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when "Ball"
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if !GameData::Item.get(property_value).is_poke_ball?
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raise _INTL("Value {1} isn't a defined Poké Ball.\r\n{2}", property_value, FileLineData.linereport)
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end
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end
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# Record XXX=YYY setting
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case property_name
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@@ -1217,14 +1184,6 @@ module Compiler
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raise _INTL("Pokémon hasn't been defined yet!\r\n{1}", FileLineData.linereport)
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end
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case property_name
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when "Ability"
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if property_value[/^\d+$/]
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current_pkmn[:ability_index] = property_value.to_i
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elsif !GameData::Ability.exists?(property_value.to_sym)
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raise _INTL("Value {1} isn't a defined Ability.\r\n{2}", property_value, FileLineData.linereport)
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else
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current_pkmn[line_schema[0]] = property_value.to_sym
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end
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when "IV", "EV"
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value_hash = {}
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GameData::Stat.each_main do |s|
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@@ -1232,15 +1191,6 @@ module Compiler
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value_hash[s.id] = property_value[s.pbs_order] || property_value[0]
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end
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current_pkmn[line_schema[0]] = value_hash
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when "Ball"
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if property_value[/^\d+$/]
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current_pkmn[line_schema[0]] = pbBallTypeToItem(property_value.to_i).id
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elsif !GameData::Item.exists?(property_value.to_sym) ||
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!GameData::Item.get(property_value.to_sym).is_poke_ball?
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raise _INTL("Value {1} isn't a defined Poké Ball.\r\n{2}", property_value, FileLineData.linereport)
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else
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current_pkmn[line_schema[0]] = property_value.to_sym
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end
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else
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current_pkmn[line_schema[0]] = property_value
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end
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@@ -1377,8 +1327,8 @@ module Compiler
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f.write(0xBB.chr)
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f.write(0xBF.chr)
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f.write("[DefaultTrainerList]\r\n")
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f.write("Trainers = bttrainers.txt\r\n")
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f.write("Pokemon = btpokemon.txt\r\n")
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f.write("Trainers = battle_tower_trainers.txt\r\n")
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f.write("Pokemon = battle_tower_pokemon.txt\r\n")
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}
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end
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sections = []
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