Tweaked the Level 101+ equations for some growth rates, moved code that plays the overworld dust animation

This commit is contained in:
Maruno17
2023-04-29 18:10:26 +01:00
parent 4bab130785
commit 5f20121e59
7 changed files with 31 additions and 29 deletions

View File

@@ -940,9 +940,6 @@ class Game_Character
end
# End of a step, so perform events that happen at this time
if !jumping? && !moving?
if was_jumping && !(self.is_a?(Game_Player) && $PokemonGlobal.surfing && !$game_temp.ending_surf)
$scene.spriteset.addUserAnimation(Settings::DUST_ANIMATION_ID, @x, @y, true, 1)
end
EventHandlers.trigger(:on_step_taken, self)
calculate_bush_depth
@stopped_this_frame = true