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Tweaked the Level 101+ equations for some growth rates, moved code that plays the overworld dust animation
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@@ -461,7 +461,14 @@ class Game_Player < Game_Character
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end
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end
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end
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was_jumping = jumping?
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super
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if was_jumping && !jumping? && !@transparent && (@tile_id > 0 || @character_name != "")
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if !$PokemonGlobal.surfing || $game_temp.ending_surf
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spriteset = $scene.spriteset(map_id)
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spriteset&.addUserAnimation(Settings::DUST_ANIMATION_ID, self.x, self.y, true, 1)
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end
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end
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end
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def update_stop
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