randomizer fix - removes static encounter

This commit is contained in:
infinitefusion
2022-05-02 18:19:59 -04:00
parent a601e06d0b
commit 6034c3ecff
18 changed files with 17 additions and 18 deletions

View File

@@ -214,12 +214,12 @@ class RandomizerWildPokemonOptionsScene < PokemonOption_Scene
end
}
),
EnumOption.new(_INTL("Static encounters"), [_INTL("On"), _INTL("Off")],
proc { $game_switches[RANDOM_STATIC] ? 0 : 1 },
proc { |value|
$game_switches[RANDOM_STATIC] = value == 0
}
),
# EnumOption.new(_INTL("Static encounters"), [_INTL("On"), _INTL("Off")],
# proc { $game_switches[RANDOM_STATIC] ? 0 : 1 },
# proc { |value|
# $game_switches[RANDOM_STATIC] = value == 0
# }
# ),
EnumOption.new(_INTL("Gift Pokémon"), [_INTL("On"), _INTL("Off")],
proc { $game_switches[GIFT_POKEMON] ? 0 : 1 },