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fixed battles lag
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@@ -10,7 +10,7 @@ class PokeBattle_Scene
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FIGHT_BOX = 3
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TARGET_BOX = 4
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MESSAGE_PAUSE_TIME = (Graphics.frame_rate*1.0).floor # 1 second
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MESSAGE_PAUSE_TIME = (Graphics.frame_rate*0.25).floor # 1 second
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#=============================================================================
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# Updating and refreshing
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