Stopped errors happening when trying to load a graphic without a filename

This commit is contained in:
Maruno17
2021-04-08 22:28:05 +01:00
parent 327d0de334
commit 614e0ed9a2
2 changed files with 152 additions and 151 deletions

View File

@@ -251,18 +251,19 @@ end
# Gets at least the first byte of a file. Doesn't check RTP, but does check # Gets at least the first byte of a file. Doesn't check RTP, but does check
# encrypted archives. # encrypted archives.
def pbGetFileChar(file) def pbGetFileChar(file)
file = canonicalize(file) canon_file = canonicalize(file)
if !safeExists?("./Game.rgssad") if !safeExists?("./Game.rgssad")
return nil if !safeExists?(file) return nil if !safeExists?(canon_file)
return nil if file.last == '/' # Is a directory
begin begin
File.open(file,"rb") { |f| return f.read(1) } # read one byte File.open(canon_file, "rb") { |f| return f.read(1) } # read one byte
rescue Errno::ENOENT, Errno::EINVAL, Errno::EACCES, Errno::EISDIR rescue Errno::ENOENT, Errno::EINVAL, Errno::EACCES, Errno::EISDIR
return nil return nil
end end
end end
str = nil str = nil
begin begin
str = load_data(file, true) str = load_data(canon_file, true)
rescue Errno::ENOENT, Errno::EINVAL, Errno::EACCES, Errno::EISDIR, RGSSError, MKXPError rescue Errno::ENOENT, Errno::EINVAL, Errno::EACCES, Errno::EISDIR, RGSSError, MKXPError
str = nil str = nil
end end

View File

@@ -32,13 +32,18 @@ end
class AnimatedBitmap class AnimatedBitmap
def initialize(file, hue = 0) def initialize(file, hue = 0)
if file==nil raise "Filename is nil (missing graphic)." if file.nil?
raise "Filename is nil (missing graphic)." path = file
filename = ""
if file.last != '/' # Isn't just a directory
split_file = file.split(/[\\\/]/)
filename = split_file.pop
path = split_file.join('/') + '/'
end end
if file.split(/[\\\/]/)[-1][/^\[\d+(?:,\d+)?\]/] # Starts with 1 or 2 numbers in square brackets if filename[/^\[\d+(?:,\d+)?\]/] # Starts with 1 or 2 numbers in square brackets
@bitmap = PngAnimatedBitmap.new(file,hue) @bitmap = PngAnimatedBitmap.new(path, filename, hue)
else else
@bitmap = GifBitmap.new(file,hue) @bitmap = GifBitmap.new(path, filename, hue)
end end
end end
@@ -61,21 +66,23 @@ end
class PngAnimatedBitmap class PngAnimatedBitmap
attr_accessor :frames
# Creates an animated bitmap from a PNG file. # Creates an animated bitmap from a PNG file.
def initialize(file,hue=0) def initialize(dir, filename, hue = 0)
@frames = [] @frames = []
@currentFrame = 0 @currentFrame = 0
@framecount = 0 @framecount = 0
panorama=RPG::Cache.load_bitmap("",file,hue) panorama = RPG::Cache.load_bitmap(dir, filename, hue)
if file.split(/[\\\/]/)[-1][/^\[(\d+)(?:,(\d+))?\]/] # Starts with 1 or 2 numbers in brackets if filename[/^\[(\d+)(?:,(\d+))?\]/] # Starts with 1 or 2 numbers in brackets
# File has a frame count # File has a frame count
numFrames = $1.to_i numFrames = $1.to_i
delay = $2.to_i delay = $2.to_i
delay = 10 if delay == 0 delay = 10 if delay == 0
raise "Invalid frame count in #{file}" if numFrames<=0 raise "Invalid frame count in #{filename}" if numFrames <= 0
raise "Invalid frame delay in #{file}" if delay<=0 raise "Invalid frame delay in #{filename}" if delay <= 0
if panorama.width % numFrames != 0 if panorama.width % numFrames != 0
raise "Bitmap's width (#{panorama.width}) is not divisible by frame count: #{file}" raise "Bitmap's width (#{panorama.width}) is not divisible by frame count: #{filename}"
end end
@frameDelay = delay @frameDelay = delay
subWidth = panorama.width / numFrames subWidth = panorama.width / numFrames
@@ -95,7 +102,6 @@ class PngAnimatedBitmap
end end
def width; self.bitmap.width; end def width; self.bitmap.width; end
def height; self.bitmap.height; end def height; self.bitmap.height; end
def deanimate def deanimate
@@ -108,11 +114,11 @@ class PngAnimatedBitmap
end end
def bitmap def bitmap
@frames[@currentFrame] return @frames[@currentFrame]
end end
def currentIndex def currentIndex
@currentFrame return @currentFrame
end end
def frameDelay(_index) def frameDelay(_index)
@@ -120,7 +126,7 @@ class PngAnimatedBitmap
end end
def length def length
@frames.length return @frames.length
end end
def each def each
@@ -128,11 +134,11 @@ class PngAnimatedBitmap
end end
def totalFrames def totalFrames
@frameDelay*@frames.length return @frameDelay * @frames.length
end end
def disposed? def disposed?
@disposed return @disposed
end end
def update def update
@@ -149,15 +155,11 @@ class PngAnimatedBitmap
def dispose def dispose
if !@disposed if !@disposed
for i in @frames @frames.each { |f| f.dispose }
i.dispose
end
end end
@disposed = true @disposed = true
end end
attr_accessor :frames # internal
def copy def copy
x = self.clone x = self.clone
x.frames = x.frames.clone x.frames = x.frames.clone
@@ -172,9 +174,12 @@ end
#internal class #internal class
class GifBitmap class GifBitmap
attr_accessor :gifbitmaps # internal
attr_accessor :gifdelays # internal
# Creates a bitmap from a GIF file with the specified # Creates a bitmap from a GIF file with the specified
# optional viewport. Can also load non-animated bitmaps. # optional viewport. Can also load non-animated bitmaps.
def initialize(file,hue=0) def initialize(dir, filename, hue = 0)
@gifbitmaps = [] @gifbitmaps = []
@gifdelays = [] @gifdelays = []
@totalframes = 0 @totalframes = 0
@@ -184,25 +189,25 @@ class GifBitmap
bitmap = nil bitmap = nil
filestring = nil filestring = nil
filestrName = nil filestrName = nil
file="" if !file filename = "" if !filename
file=canonicalize(file) full_path = canonicalize(dir + filename)
begin begin
bitmap=RPG::Cache.load_bitmap("",file,hue) bitmap = RPG::Cache.load_bitmap(dir, filename, hue)
rescue rescue
bitmap = nil bitmap = nil
end end
if !bitmap || (bitmap.width == 32 && bitmap.height == 32) if !bitmap || (bitmap.width == 32 && bitmap.height == 32)
if !file || file.length<1 || file[file.length-1]!=0x2F if !full_path || full_path.length < 1 || full_path[full_path.length - 1] != 0x2F
if (filestring=pbGetFileChar(file)) if (filestring = pbGetFileChar(full_path))
filestrName=file filestrName = full_path
elsif (filestring=pbGetFileChar(file+".gif")) elsif (filestring = pbGetFileChar(full_path + ".gif"))
filestrName=file+".gif" filestrName = full_path + ".gif"
elsif (filestring=pbGetFileChar(file+".png")) elsif (filestring = pbGetFileChar(full_path + ".png"))
filestrName=file+".png" filestrName = full_path + ".png"
# elsif (filestring=pbGetFileChar(file+".jpg")) # elsif (filestring = pbGetFileChar(full_path + ".jpg"))
# filestrName=file+".jpg" # filestrName = full_path + ".jpg"
# elsif (filestring=pbGetFileChar(file+".bmp")) # elsif (filestring = pbGetFileChar(full_path + ".bmp"))
# filestrName=file+".bmp" # filestrName = full_path + ".bmp"
end end
end end
end end
@@ -221,7 +226,7 @@ class GifBitmap
@gifbitmaps = [bitmap] @gifbitmaps = [bitmap]
@gifdelays = [1] @gifdelays = [1]
else else
tmpBase=File.basename(file)+"_tmp_" tmpBase = File.basename(full_path) + "_tmp_"
filestring = pbGetFileString(filestrName) if filestring filestring = pbGetFileString(filestrName) if filestring
=begin =begin
Dir.chdir(ENV["TEMP"]) { # navigate to temp folder since game might be on a CD-ROM Dir.chdir(ENV["TEMP"]) { # navigate to temp folder since game might be on a CD-ROM
@@ -242,7 +247,7 @@ class GifBitmap
@gifbitmaps.push(gifbitmap) @gifbitmaps.push(gifbitmap)
bmfile.hue_change(hue) if hue != 0 bmfile.hue_change(hue) if hue != 0
if hue == 0 && @gifdelays.length == 1 if hue == 0 && @gifdelays.length == 1
RPG::Cache.setKey(file,gifbitmap) RPG::Cache.setKey(full_path, gifbitmap)
end end
File.delete(bmfile) File.delete(bmfile)
else else
@@ -257,7 +262,7 @@ class GifBitmap
@gifdelays = [1] @gifdelays = [1]
end end
if @gifbitmaps.length == 1 if @gifbitmaps.length == 1
RPG::Cache.setKey(file,@gifbitmaps[0]) RPG::Cache.setKey(full_path, @gifbitmaps[0])
end end
end end
end end
@@ -276,11 +281,11 @@ class GifBitmap
end end
def bitmap def bitmap
@gifbitmaps[@currentIndex] return @gifbitmaps[@currentIndex]
end end
def currentIndex def currentIndex
@currentIndex return @currentIndex
end end
def frameDelay(index) def frameDelay(index)
@@ -288,7 +293,7 @@ class GifBitmap
end end
def length def length
@gifbitmaps.length return @gifbitmaps.length
end end
def each def each
@@ -296,19 +301,19 @@ class GifBitmap
end end
def totalFrames def totalFrames
@totalframes/2 # Due to frame count being incremented by 2 return @totalframes / 2 # Due to frame count being incremented by 2
end end
def disposed? def disposed?
@disposed return @disposed
end end
def width def width
@gifbitmaps.length==0 ? 0 : @gifbitmaps[0].width return (@gifbitmaps.length == 0) ? 0 : @gifbitmaps[0].width
end end
def height def height
@gifbitmaps.length==0 ? 0 : @gifbitmaps[0].height return (@gifbitmaps.length == 0) ? 0 : @gifbitmaps[0].height
end end
# This function must be called in order to animate the GIF image. # This function must be called in order to animate the GIF image.
@@ -316,7 +321,7 @@ class GifBitmap
return if disposed? return if disposed?
if @gifbitmaps.length > 0 if @gifbitmaps.length > 0
@framecount += 2 @framecount += 2
@framecount=@totalframes<=0 ? 0 : @framecount%@totalframes @framecount = (@totalframes <= 0) ? 0 : @framecount % @totalframes
frametoshow = 0 frametoshow = 0
for i in 0...@gifdelays.length for i in 0...@gifdelays.length
frametoshow = i if @gifdelays[i] <= @framecount frametoshow = i if @gifdelays[i] <= @framecount
@@ -327,16 +332,11 @@ class GifBitmap
def dispose def dispose
if !@disposed if !@disposed
for i in @gifbitmaps @gifbitmaps.each { |b| b.dispose }
i.dispose
end
end end
@disposed = true @disposed = true
end end
attr_accessor :gifbitmaps # internal
attr_accessor :gifdelays # internal
def copy def copy
x = self.clone x = self.clone
x.gifbitmaps = x.gifbitmaps.clone x.gifbitmaps = x.gifbitmaps.clone