Rewrote load game screen inc. supporting multiple save files, allowed \PN and \v[42] in map names and Town Map point names

This commit is contained in:
Maruno17
2024-10-20 23:46:56 +01:00
parent 89c344dc00
commit 6152b75cb1
21 changed files with 781 additions and 60 deletions

View File

@@ -259,9 +259,9 @@ module SaveData
# been set to be loaded during bootup. Done when a save file exists.
# @param save_data [Hash] save data to load
# @raise [InvalidValueError] if an invalid value is being loaded
def self.load_bootup_values(save_data)
def self.load_bootup_values(save_data, reload = false)
validate save_data => Hash
load_values(save_data) { |value| !value.loaded? && value.load_in_bootup? }
load_values(save_data) { |value| (reload || !value.loaded?) && value.load_in_bootup? }
end
# Goes through each value with {Value#load_in_bootup} enabled and loads their