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Rewrote load game screen inc. supporting multiple save files, allowed \PN and \v[42] in map names and Town Map point names
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@@ -243,17 +243,15 @@ end
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def pbRepositionMessageWindow(msgwindow, linecount = 2)
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msgwindow.height = (32 * linecount) + msgwindow.borderY
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msgwindow.y = (Graphics.height) - (msgwindow.height)
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if $game_system
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case $game_system.message_position
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when 0 # up
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msgwindow.y = 0
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when 1 # middle
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msgwindow.y = (Graphics.height / 2) - (msgwindow.height / 2)
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when 2
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msgwindow.y = (Graphics.height) - (msgwindow.height)
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end
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msgwindow.opacity = 0 if $game_system.message_frame != 0
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case $game_system&.message_position || 2
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when 0 # top
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msgwindow.y = 0
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when 1 # middle
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msgwindow.y = (Graphics.height - msgwindow.height) / 2
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when 2 # bottom
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msgwindow.y = Graphics.height - msgwindow.height
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end
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msgwindow.opacity = 0 if ($game_system&.message_frame || 0) != 0
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end
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# internal function
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