Rewrote load game screen inc. supporting multiple save files, allowed \PN and \v[42] in map names and Town Map point names

This commit is contained in:
Maruno17
2024-10-20 23:46:56 +01:00
parent 89c344dc00
commit 6152b75cb1
21 changed files with 781 additions and 60 deletions

View File

@@ -243,17 +243,15 @@ end
def pbRepositionMessageWindow(msgwindow, linecount = 2)
msgwindow.height = (32 * linecount) + msgwindow.borderY
msgwindow.y = (Graphics.height) - (msgwindow.height)
if $game_system
case $game_system.message_position
when 0 # up
msgwindow.y = 0
when 1 # middle
msgwindow.y = (Graphics.height / 2) - (msgwindow.height / 2)
when 2
msgwindow.y = (Graphics.height) - (msgwindow.height)
end
msgwindow.opacity = 0 if $game_system.message_frame != 0
case $game_system&.message_position || 2
when 0 # top
msgwindow.y = 0
when 1 # middle
msgwindow.y = (Graphics.height - msgwindow.height) / 2
when 2 # bottom
msgwindow.y = Graphics.height - msgwindow.height
end
msgwindow.opacity = 0 if ($game_system&.message_frame || 0) != 0
end
# internal function