Rewrote load game screen inc. supporting multiple save files, allowed \PN and \v[42] in map names and Town Map point names

This commit is contained in:
Maruno17
2024-10-20 23:46:56 +01:00
parent 89c344dc00
commit 6152b75cb1
21 changed files with 781 additions and 60 deletions

View File

@@ -701,7 +701,6 @@ class UI::PokemonStorageVisuals < UI::BaseVisuals
# 0+ = box number
attr_reader :box
attr_reader :sub_mode
attr_reader :sprites
GRAPHICS_FOLDER = "Storage/" # Subfolder in Graphics/UI
TEXT_COLOR_THEMES = { # These color themes are added to @sprites[:overlay]
@@ -1352,9 +1351,9 @@ class UI::PokemonStorageVisuals < UI::BaseVisuals
return update_interaction(Input::BACK)
elsif Input.trigger?(Input::ACTION)
return update_interaction(Input::ACTION)
elsif Input.trigger?(Input::JUMPUP)
elsif Input.repeat?(Input::JUMPUP)
return update_interaction(Input::JUMPUP)
elsif Input.trigger?(Input::JUMPDOWN)
elsif Input.repeat?(Input::JUMPDOWN)
return update_interaction(Input::JUMPDOWN)
end
return nil