mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
trainer rematch improvements
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@@ -1,14 +1,17 @@
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def Kernel.pbDisplayText(message,xposition,yposition,z=nil)
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@hud = []
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def Kernel.pbDisplayText(message,xposition,yposition,z=nil, baseColor=nil, shadowColor=nil)
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if @hud==nil
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@hud = []
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end
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# Draw the text
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baseColor=Color.new(72,72,72)
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shadowColor=Color.new(160,160,160)
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baseColor= baseColor != nil ? baseColor : Color.new(72,72,72)
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shadowColor= shadowColor !=nil ? shadowColor : Color.new(160,160,160)
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sprite = BitmapSprite.new(Graphics.width,Graphics.height,@viewport1)
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if z != nil
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sprite.z=z
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end
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@hud.push(sprite)
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text1=_INTL(message)
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text1=_INTL(message)
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textPosition=[
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[text1,xposition,yposition,2,baseColor,shadowColor],
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]
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@@ -115,7 +115,9 @@ end
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class GenOneStyle
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def initialize
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Kernel.pbDisplayText("Controls: F1", 80, 0, 99999)
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Kernel.pbDisplayText("Version " + Settings::GAME_VERSION_NUMBER, 254, 308, 99999)
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@maxPoke = 140 #1st gen, pas de legend la premiere fois, graduellement plus de poke
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@customPokeList = getCustomSpeciesList()
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#Get random Pokemon (1st gen orandPokenly, pas de legend la prmeiere fois)
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@@ -119,22 +119,45 @@ def decreaseRematchNumber(trainerId)
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end
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end
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# def evolveRematchPokemon(nbRematch, speciesSymbol)
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# species = getDexNumberForSpecies(speciesSymbol)
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# if (nbRematch >= 10 && $Trainer.numbadges >= 3)
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# evospecies = getEvolution(species)
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# return species if evospecies == -1
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# if (nbRematch >= 20 && $Trainer.numbadges >= 8)
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# secondEvoSpecies = getEvolution(evospecies)
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# return secondEvoSpecies == -1 ? evospecies : secondEvoSpecies
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# end
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# return evospecies
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# end
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# return species
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# end
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def evolveRematchPokemon(nbRematch, speciesSymbol)
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species = getDexNumberForSpecies(speciesSymbol)
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if (nbRematch >= 10 && $Trainer.numbadges >= 3)
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evospecies = getEvolution(species)
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return species if evospecies == -1
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if (nbRematch >= 20 && $Trainer.numbadges >= 8)
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secondEvoSpecies = getEvolution(evospecies)
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return secondEvoSpecies == -1 ? evospecies : secondEvoSpecies
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end
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return evospecies
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if (nbRematch >= 30 && $Trainer.numbadges >= 6)
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species = getEvolution(species,:HEAD)
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species = getEvolution(species,:BODY)
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species = getEvolution(species,:HEAD)
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species = getEvolution(species,:BODY)
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elsif (nbRematch >= 20 && $Trainer.numbadges >= 3)
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species = getEvolution(species,:HEAD)
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species = getEvolution(species,:BODY)
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species = getEvolution(species,:HEAD)
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elsif (nbRematch >= 10 && $Trainer.numbadges >= 3)
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species = getEvolution(species,:HEAD)
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species = getEvolution(species,:BODY)
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elsif (nbRematch >= 5)
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species = getEvolution(species,:HEAD)
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end
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return species
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end
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def getEvolution(species)
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def getEvolution(species, halfToEvolve=nil)
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begin
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prioritizeHead = halfToEvolve == :HEAD
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prioritizeBody = halfToEvolve == :BODY
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if species >= Settings::NB_POKEMON
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body = getBasePokemonID(species)
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head = getBasePokemonID(species, false)
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@@ -154,17 +177,33 @@ def getEvolution(species)
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evoHead = getDexNumberForSpecies(evoHeadSpecies)
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end
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return -1 if evoBody == nil && evoHead == nil
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return species if evoBody == nil && evoHead == nil
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if prioritizeBody
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if evoBody == nil
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return body * Settings::NB_POKEMON + evoHead #only head evolves
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else
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return evoBody * Settings::NB_POKEMON + head #only body evolves
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end
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end
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if prioritizeHead
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if evoHead == nil
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return evoBody * Settings::NB_POKEMON + head #only body evolves
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else
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return body * Settings::NB_POKEMON + evoHead #only head evolves
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end
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end
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return body * Settings::NB_POKEMON + evoHead if evoBody == nil #only head evolves
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return evoBody * Settings::NB_POKEMON + head if evoHead == nil #only body evolves
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return evoBody * Settings::NB_POKEMON + evoHead #both evolve
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return evoBody * Settings::NB_POKEMON + evoHead #both evolve
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else
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evo = pbGetEvolvedFormData(species)
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newSpecies = evo[rand(evo.length - 1)][0]
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return evo.any? ? getDexNumberForSpecies(newSpecies) : -1
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return evo.any? ? getDexNumberForSpecies(newSpecies) : species
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end
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rescue
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return -1
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return species
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end
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end
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