Fixed some bad uses of @battle

This commit is contained in:
Maruno17
2021-12-29 11:43:24 +00:00
parent 01ce5d347c
commit 63b157d7ec
3 changed files with 3 additions and 4 deletions

View File

@@ -323,7 +323,7 @@ class Battle::Battler
user.lastMoveFailed = true
if ![:Rain, :HeavyRain].include?(user.effectiveWeather) && user.takesIndirectDamage?
user.pbTakeEffectDamage((user.totalhp / 4.0).round, false) { |hp_lost|
battle.pbDisplay(_INTL("{1} is hurt by its {2}!", battler.pbThis, battler.itemName))
@battle.pbDisplay(_INTL("{1} is hurt by its {2}!", battler.pbThis, battler.itemName))
}
@battle.pbGainExp # In case user is KO'd by this
end