mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-07 13:15:01 +00:00
Merge branch 'master' into dev
This commit is contained in:
@@ -164,8 +164,8 @@ class PokeBattle_Battle
|
||||
# Pokémon when an opponent replaces a fainted Pokémon in single
|
||||
# battles. In double battles, etc. there is no such offer.
|
||||
if @internalBattle && @switchStyle && trainerBattle? && pbSideSize(0)==1 &&
|
||||
opposes?(idxBattler) && !@battlers[0].fainted? && pbCanChooseNonActive?(0) &&
|
||||
@battlers[0].effects[PBEffects::Outrage]==0
|
||||
opposes?(idxBattler) && !@battlers[0].fainted? && !switched.include?(0) &&
|
||||
pbCanChooseNonActive?(0) && @battlers[0].effects[PBEffects::Outrage]==0
|
||||
idxPartyForName = idxPartyNew
|
||||
enemyParty = pbParty(idxBattler)
|
||||
if enemyParty[idxPartyNew].ability == :ILLUSION
|
||||
|
||||
@@ -120,6 +120,7 @@ def pbDebugSetVariable(id,diff)
|
||||
pbPlayCursorSE
|
||||
$game_variables[id] = [$game_variables[id]+diff,99999999].min
|
||||
$game_variables[id] = [$game_variables[id],-99999999].max
|
||||
$game_map.need_refresh = true
|
||||
end
|
||||
end
|
||||
|
||||
@@ -133,10 +134,12 @@ def pbDebugVariableScreen(id)
|
||||
value = pbMessageChooseNumber(_INTL("Set variable {1}.",id),params)
|
||||
$game_variables[id] = [value,99999999].min
|
||||
$game_variables[id] = [$game_variables[id],-99999999].max
|
||||
$game_map.need_refresh = true
|
||||
elsif $game_variables[id].is_a?(String)
|
||||
value = pbMessageFreeText(_INTL("Set variable {1}.",id),
|
||||
$game_variables[id],false,250,Graphics.width)
|
||||
$game_variables[id] = value
|
||||
$game_map.need_refresh = true
|
||||
end
|
||||
end
|
||||
|
||||
@@ -162,6 +165,7 @@ def pbDebugVariables(mode)
|
||||
pbPlayDecisionSE
|
||||
$game_switches[current_id] = !$game_switches[current_id]
|
||||
right_window.refresh
|
||||
$game_map.need_refresh = true
|
||||
end
|
||||
elsif mode==1 # Variables
|
||||
if Input.repeat?(Input::LEFT)
|
||||
@@ -181,6 +185,7 @@ def pbDebugVariables(mode)
|
||||
$game_variables[current_id] = ""
|
||||
end
|
||||
right_window.refresh
|
||||
$game_map.need_refresh = true
|
||||
elsif Input.trigger?(Input::C)
|
||||
pbPlayDecisionSE
|
||||
pbDebugVariableScreen(current_id)
|
||||
|
||||
Reference in New Issue
Block a user