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Added classes GameData::Environment and GameData::BattleTerrain
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@@ -107,7 +107,7 @@ BallHandlers::ModifyCatchRate.add(:NETBALL,proc { |ball,catchRate,battle,battler
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})
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BallHandlers::ModifyCatchRate.add(:DIVEBALL,proc { |ball,catchRate,battle,battler,ultraBeast|
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catchRate *= 3.5 if battle.environment==PBEnvironment::Underwater
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catchRate *= 3.5 if battle.environment == :Underwater
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next catchRate
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})
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